def write_fields(self, packet_buffer):
        VarInt.send(self.map_id, packet_buffer)
        Byte.send(self.scale, packet_buffer)
        if self.context.protocol_version >= 107:
            Boolean.send(self.is_tracking_position, packet_buffer)

        VarInt.send(len(self.icons), packet_buffer)
        for icon in self.icons:
            if self.context.protocol_version >= 373:
                VarInt.send(icon.type, packet_buffer)
            else:
                type_and_direction = (icon.type << 4) & 0xF0
                type_and_direction |= (icon.direction & 0xF)
                UnsignedByte.send(type_and_direction, packet_buffer)
            Byte.send(icon.location[0], packet_buffer)
            Byte.send(icon.location[1], packet_buffer)
            if self.context.protocol_version >= 373:
                UnsignedByte.send(icon.direction, packet_buffer)
            if self.context.protocol_version >= 364:
                Boolean.send(icon.display_name is not None, packet_buffer)
                if icon.display_name is not None:
                    String.send(icon.display_name, packet_buffer)

        UnsignedByte.send(self.width, packet_buffer)
        if self.width:
            UnsignedByte.send(self.height, packet_buffer)
            UnsignedByte.send(self.offset[0], packet_buffer)  # x
            UnsignedByte.send(self.offset[1], packet_buffer)  # z
            VarIntPrefixedByteArray.send(self.pixels, packet_buffer)
示例#2
0
    def write_fields(self, packet_buffer):
        VarInt.send(self.map_id, packet_buffer)
        Byte.send(self.scale, packet_buffer)
        if self.context.protocol_version >= 107:
            Boolean.send(self.is_tracking_position, packet_buffer)

        VarInt.send(len(self.icons), packet_buffer)
        for icon in self.icons:
            if self.context.protocol_version >= 373:
                VarInt.send(icon.type, packet_buffer)
            else:
                type_and_direction = (icon.type << 4) & 0xF0
                type_and_direction |= (icon.direction & 0xF)
                UnsignedByte.send(type_and_direction, packet_buffer)
            Byte.send(icon.location[0], packet_buffer)
            Byte.send(icon.location[1], packet_buffer)
            if self.context.protocol_version >= 373:
                UnsignedByte.send(icon.direction, packet_buffer)
            if self.context.protocol_version >= 364:
                Boolean.send(icon.display_name is not None, packet_buffer)
                if icon.display_name is not None:
                    String.send(icon.display_name, packet_buffer)

        UnsignedByte.send(self.width, packet_buffer)
        if self.width:
            UnsignedByte.send(self.height, packet_buffer)
            UnsignedByte.send(self.offset[0], packet_buffer)  # x
            UnsignedByte.send(self.offset[1], packet_buffer)  # z
            VarIntPrefixedByteArray.send(self.pixels, packet_buffer)
示例#3
0
 def read(self, file_object):
     self.name = String.read(file_object)
     self.value = String.read(file_object)
     is_signed = Boolean.read(file_object)
     if is_signed:
         self.signature = String.read(file_object)
     else:
         self.signature = None
 def read(self, file_object):
     self.name = String.read(file_object)
     self.value = String.read(file_object)
     is_signed = Boolean.read(file_object)
     if is_signed:
         self.signature = String.read(file_object)
     else:
         self.signature = None
示例#5
0
 def write_fields(self, packet_buffer):
     if self.context.protocol_later_eq(351):
         VarInt.send(self.transaction_id, packet_buffer)
     String.send(self.text, packet_buffer)
     if self.context.protocol_earlier_eq(350):
         if self.context.protocol_later_eq(95):
             Boolean.send(self.assume_command, packet_buffer)
         Boolean.send(self.looked_at_block is not None, packet_buffer)
         if self.looked_at_block is not None:
             Position.send(self.looked_at_block, packet_buffer)
示例#6
0
 def _send(self, packet_buffer):
     String.send(self.name, packet_buffer)
     VarInt.send(len(self.properties), packet_buffer)
     for property in self.properties:
         property.send(packet_buffer)
     VarInt.send(self.gamemode, packet_buffer)
     VarInt.send(self.ping, packet_buffer)
     if self.display_name is not None:
         Boolean.send(True, packet_buffer)
         String.send(self.display_name, packet_buffer)
     else:
         Boolean.send(False, packet_buffer)
示例#7
0
 def write_fields(self, packet_buffer):
     if self.context.protocol_later_eq(346):
         VarInt.send(self.transaction_id, packet_buffer)
         VarInt.send(self.start, packet_buffer)
         VarInt.send(self.length, packet_buffer)
     VarInt.send(len(self.matches), packet_buffer)
     for tabmatch in self.matches:
         String.send(tabmatch.match, packet_buffer)
         if self.context.protocol_later_eq(357):
             Boolean.send(tabmatch.tooltip is not None, packet_buffer)
             if tabmatch.tooltip is not None:
                 String.send(tabmatch.tooltip, packet_buffer)
示例#8
0
 def _read(self, file_object):
     self.name = String.read(file_object)
     prop_count = VarInt.read(file_object)
     self.properties = []
     for i in range(prop_count):
         property = PlayerListItemPacket.PlayerProperty()
         property.read(file_object)
         self.properties.append(property)
     self.gamemode = VarInt.read(file_object)
     self.ping = VarInt.read(file_object)
     has_display_name = Boolean.read(file_object)
     if has_display_name:
         self.display_name = String.read(file_object)
     else:
         self.display_name = None
 def _read(self, file_object):
     self.name = String.read(file_object)
     prop_count = VarInt.read(file_object)
     self.properties = []
     for i in range(prop_count):
         property = PlayerListItemPacket.PlayerProperty()
         property.read(file_object)
         self.properties.append(property)
     self.gamemode = VarInt.read(file_object)
     self.ping = VarInt.read(file_object)
     has_display_name = Boolean.read(file_object)
     if has_display_name:
         self.display_name = String.read(file_object)
     else:
         self.display_name = None
示例#10
0
 def read(self, file_object):
     if self.context.protocol_later_eq(346):
         self.transaction_id = VarInt.read(file_object)
         self.start = VarInt.read(file_object)
         self.length = VarInt.read(file_object)
     count = VarInt.read(file_object)
     self.matches = []
     for i in range(count):
         match = String.read(file_object)
         has_tooltip = False
         if self.context.protocol_later_eq(357):
             has_tooltip = Boolean.read(file_object)
         tooltip = String.read(file_object) if has_tooltip else None
         tabmatch = TabCompletePacket.TabMatch(match, tooltip)
         self.matches.append(tabmatch)
示例#11
0
 def read(self, file_object):
     self.transaction_id = VarInt.read(file_object) \
         if self.context.protocol_later_eq(351) else None
     self.text = String.read(file_object)
     if self.context.protocol_earlier_eq(350):
         self.assume_command = Boolean.read(file_object) \
             if self.context.protocol_later_eq(95) else None
         has_position = Boolean.read(file_object)
         if has_position:
             self.looked_at_block = Position.read(file_object)
示例#12
0
 def make_modlist_packet(self, packet):
     packet.channel = 'FML|HS'
     buffer = PacketBuffer()
     Byte.send(2, buffer)
     modlist = []
     __location__ = os.path.realpath(
         os.path.join(os.getcwd(), os.path.dirname(__file__)))
     with open(os.path.join(__location__, 'modlist5.txt'), 'r') as f:
         mods = f.read().split(',')
         for mod in mods:
             mod_name = mod.split('@')[0]
             mod_version = mod[len(mod_name) + 1:]
             modlist.append([mod_name, mod_version])
     VarInt.send(len(modlist), buffer)
     for mod in modlist:
         String.send(mod[0], buffer)
         String.send(mod[1], buffer)
     buffer.reset_cursor()
     packet.data = buffer.read()
     print(packet.data)
    def test_add_and_others(self):
        player_list = PlayerListItemPacket.PlayerList()
        by_uuid = player_list.players_by_uuid

        packet_buffer = self.make_add_player_packet(display_name=False)
        self.read_and_apply(packet_buffer, player_list)
        self.assertEqual(by_uuid[fake_uuid].gamemode, 42)
        self.assertEqual(by_uuid[fake_uuid].ping, 69)
        self.assertIsNone(by_uuid[fake_uuid].display_name)

        # Change the game mode
        packet_buffer = self.make_action_base(1)
        VarInt.send(43, packet_buffer)  # gamemode
        self.read_and_apply(packet_buffer, player_list)
        self.assertEqual(by_uuid[fake_uuid].gamemode, 43)

        # Change the ping
        packet_buffer = self.make_action_base(2)
        VarInt.send(70, packet_buffer)  # ping
        self.read_and_apply(packet_buffer, player_list)
        self.assertEqual(by_uuid[fake_uuid].ping, 70)

        # Change the display name
        packet_buffer = self.make_action_base(3)
        Boolean.send(True, packet_buffer)
        String.send("display2", packet_buffer)
        self.read_and_apply(packet_buffer, player_list)
        self.assertEqual(by_uuid[fake_uuid].display_name, "display2")

        # Remove the display name
        packet_buffer = self.make_action_base(3)
        Boolean.send(False, packet_buffer)
        self.read_and_apply(packet_buffer, player_list)
        self.assertIsNone(by_uuid[fake_uuid].display_name)

        # Remove the player
        packet_buffer = self.make_action_base(4)
        self.read_and_apply(packet_buffer, player_list)
        self.assertNotIn(fake_uuid, player_list.players_by_uuid)
示例#14
0
    def test_add_and_others(self):
        player_list = PlayerListItemPacket.PlayerList()
        by_uuid = player_list.players_by_uuid

        packet_buffer = self.make_add_player_packet(display_name=False)
        self.read_and_apply(packet_buffer, player_list)
        self.assertEqual(by_uuid[fake_uuid].gamemode, 42)
        self.assertEqual(by_uuid[fake_uuid].ping, 69)
        self.assertIsNone(by_uuid[fake_uuid].display_name)

        # Change the game mode
        packet_buffer = self.make_action_base(1)
        VarInt.send(43, packet_buffer)  # gamemode
        self.read_and_apply(packet_buffer, player_list)
        self.assertEqual(by_uuid[fake_uuid].gamemode, 43)

        # Change the ping
        packet_buffer = self.make_action_base(2)
        VarInt.send(70, packet_buffer)  # ping
        self.read_and_apply(packet_buffer, player_list)
        self.assertEqual(by_uuid[fake_uuid].ping, 70)

        # Change the display name
        packet_buffer = self.make_action_base(3)
        Boolean.send(True, packet_buffer)
        String.send("display2", packet_buffer)
        self.read_and_apply(packet_buffer, player_list)
        self.assertEqual(by_uuid[fake_uuid].display_name, "display2")

        # Remove the display name
        packet_buffer = self.make_action_base(3)
        Boolean.send(False, packet_buffer)
        self.read_and_apply(packet_buffer, player_list)
        self.assertIsNone(by_uuid[fake_uuid].display_name)

        # Remove the player
        packet_buffer = self.make_action_base(4)
        self.read_and_apply(packet_buffer, player_list)
        self.assertNotIn(fake_uuid, player_list.players_by_uuid)
示例#15
0
 def send(self, packet_buffer):
     String.send(self.name, packet_buffer)
     String.send(self.value, packet_buffer)
     if self.signature is not None:
         Boolean.send(True, packet_buffer)
         String.send(self.signature, packet_buffer)
     else:
         Boolean.send(False, packet_buffer)
示例#16
0
    def read(self, file_object):
        self.map_id = VarInt.read(file_object)
        self.scale = Byte.read(file_object)

        if self.context.protocol_in_range(107, PRE | 6):
            self.is_tracking_position = Boolean.read(file_object)
        elif self.context.protocol_earlier(107):
            self.is_tracking_position = True

        if self.context.protocol_later_eq(452):
            self.is_locked = Boolean.read(file_object)
        else:
            self.is_locked = False

        if self.context.protocol_later_eq(PRE | 6):
            self.is_tracking_position = Boolean.read(file_object)

        icon_count = VarInt.read(file_object)
        self.icons = []
        for i in range(icon_count):
            if self.context.protocol_later_eq(373):
                type = VarInt.read(file_object)
            else:
                type, direction = divmod(UnsignedByte.read(file_object), 16)
            x = Byte.read(file_object)
            z = Byte.read(file_object)
            if self.context.protocol_later_eq(373):
                direction = UnsignedByte.read(file_object)
            if self.context.protocol_later_eq(364):
                has_name = Boolean.read(file_object)
                display_name = String.read(file_object) if has_name else None
            else:
                display_name = None
            icon = MapPacket.MapIcon(type, direction, (x, z), display_name)
            self.icons.append(icon)

        self.width = UnsignedByte.read(file_object)
        if self.width:
            self.height = UnsignedByte.read(file_object)
            x = Byte.read(file_object)
            z = Byte.read(file_object)
            self.offset = (x, z)
            self.pixels = VarIntPrefixedByteArray.read(file_object)
        else:
            self.height = 0
            self.offset = None
            self.pixels = None
示例#17
0
    def read(self, file_object):
        self.map_id = VarInt.read(file_object)
        self.scale = Byte.read(file_object)

        if self.context.protocol_version >= 107:
            self.is_tracking_position = Boolean.read(file_object)
        else:
            self.is_tracking_position = True

        if self.context.protocol_version >= 452:
            self.is_locked = Boolean.read(file_object)
        else:
            self.is_locked = False

        icon_count = VarInt.read(file_object)
        self.icons = []
        for i in range(icon_count):
            if self.context.protocol_version >= 373:
                type = VarInt.read(file_object)
            else:
                type, direction = divmod(UnsignedByte.read(file_object), 16)
            x = Byte.read(file_object)
            z = Byte.read(file_object)
            if self.context.protocol_version >= 373:
                direction = UnsignedByte.read(file_object)
            if self.context.protocol_version >= 364:
                has_name = Boolean.read(file_object)
                display_name = String.read(file_object) if has_name else None
            else:
                display_name = None
            icon = MapPacket.MapIcon(type, direction, (x, z), display_name)
            self.icons.append(icon)

        self.width = UnsignedByte.read(file_object)
        if self.width:
            self.height = UnsignedByte.read(file_object)
            x = Byte.read(file_object)
            z = Byte.read(file_object)
            self.offset = (x, z)
            self.pixels = VarIntPrefixedByteArray.read(file_object)
        else:
            self.height = 0
            self.offset = None
            self.pixels = None
示例#18
0
    def read(self, file_object):
        self.map_id = VarInt.read(file_object)
        self.scale = Byte.read(file_object)

        if self.context.protocol_version >= 107:
            self.is_tracking_position = Boolean.read(file_object)
        else:
            self.is_tracking_position = True

        icon_count = VarInt.read(file_object)
        self.icons = []
        for i in range(icon_count):
            if self.context.protocol_version >= 373:
                type = VarInt.read(file_object)
            else:
                type, direction = divmod(UnsignedByte.read(file_object), 16)
            x = Byte.read(file_object)
            z = Byte.read(file_object)
            if self.context.protocol_version >= 373:
                direction = UnsignedByte.read(file_object)
            if self.context.protocol_version >= 364:
                has_name = Boolean.read(file_object)
                display_name = String.read(file_object) if has_name else None
            else:
                display_name = None
            icon = MapPacket.MapIcon(type, direction, (x, z), display_name)
            self.icons.append(icon)

        self.width = UnsignedByte.read(file_object)
        if self.width:
            self.height = UnsignedByte.read(file_object)
            x = Byte.read(file_object)
            z = Byte.read(file_object)
            self.offset = (x, z)
            self.pixels = VarIntPrefixedByteArray.read(file_object)
        else:
            self.height = 0
            self.offset = None
            self.pixels = None
示例#19
0
 def _send(self, packet_buffer):
     if self.display_name is not None:
         Boolean.send(True, packet_buffer)
         String.send(self.display_name, packet_buffer)
     else:
         Boolean.send(False, packet_buffer)
示例#20
0
 def _read(self, file_object):
     has_display_name = Boolean.read(file_object)
     if has_display_name:
         self.display_name = String.read(file_object)
     else:
         self.display_name = None
    def make_add_player_packet(display_name=True):
        packet_buffer = PacketBuffer()

        VarInt.send(0, packet_buffer)  # action_id
        VarInt.send(1, packet_buffer)  # action count
        UUID.send(fake_uuid, packet_buffer)  # uuid
        String.send("player", packet_buffer)  # player name

        VarInt.send(2, packet_buffer)  # number of properties
        String.send("property1", packet_buffer)
        String.send("value1", packet_buffer)
        Boolean.send(False, packet_buffer)  # is signed
        String.send("property2", packet_buffer)
        String.send("value2", packet_buffer)
        Boolean.send(True, packet_buffer)  # is signed
        String.send("signature", packet_buffer)

        VarInt.send(42, packet_buffer)  # game mode
        VarInt.send(69, packet_buffer)  # ping
        Boolean.send(display_name, packet_buffer)  # has display name
        if display_name:
            String.send("display", packet_buffer)  # display name

        packet_buffer.reset_cursor()
        return packet_buffer
 def _read(self, file_object):
     has_display_name = Boolean.read(file_object)
     if has_display_name:
         self.display_name = String.read(file_object)
     else:
         self.display_name = None
示例#23
0
 def write(self, packet_buffer):
     VarInt.send(self.player_id, packet_buffer)
     Integer.send(self.entity_id, packet_buffer)
     String.send(self.message, packet_buffer)
示例#24
0
 def read(self, file_object):
     self.player_id = VarInt.read(file_object)
     self.entity_id = Integer.read(file_object)
     self.message = String.read(file_object)
示例#25
0
    def make_add_player_packet(display_name=True):
        packet_buffer = PacketBuffer()

        VarInt.send(0, packet_buffer)  # action_id
        VarInt.send(1, packet_buffer)  # action count
        UUID.send(fake_uuid, packet_buffer)  # uuid
        String.send("player", packet_buffer)  # player name

        VarInt.send(2, packet_buffer)  # number of properties
        String.send("property1", packet_buffer)
        String.send("value1", packet_buffer)
        Boolean.send(False, packet_buffer)  # is signed
        String.send("property2", packet_buffer)
        String.send("value2", packet_buffer)
        Boolean.send(True, packet_buffer)  # is signed
        String.send("signature", packet_buffer)

        VarInt.send(42, packet_buffer)  # game mode
        VarInt.send(69, packet_buffer)  # ping
        Boolean.send(display_name, packet_buffer)  # has display name
        if display_name:
            String.send("display", packet_buffer)  # display name

        packet_buffer.reset_cursor()
        return packet_buffer
示例#26
0
 def write(self, packet_buffer):
     VarInt.send(self.player_id, packet_buffer)
     Integer.send(self.entity_id, packet_buffer)
     String.send(self.message, packet_buffer)
示例#27
0
 def read(self, file_object):
     self.player_id = VarInt.read(file_object)
     self.entity_id = Integer.read(file_object)
     self.message = String.read(file_object)