def __redraw (b,g,x,y): """ This function draws the board. Positions x and y are used to test which bomb icon has to be drawn. :param b: the board of buttons :type b: list of list of ``button`` :param g: the minesweeper game :type g: game :param x: the x-coordinate of the cell :type x: int :param y: the y-coordinate of the cell :type y: int """ global img width,height = (minesweeper.get_width(g),minesweeper.get_height(g)) for i in range(width): for j in range(height): cell = minesweeper.get_cell(g,j,i) button = b[i][j] if minesweeper.is_revealed(cell): if minesweeper.is_bomb(cell): new_img = img[10] if x == j and y == i: new_img = img[11] else: new_img = img[minesweeper.number_of_bombs_in_neighborhood(cell)] button.config(relief=tk.FLAT,image=new_img, command = "") elif minesweeper.is_hypothetic_bomb(cell): button.config(image=img[12]) else: button.config(image=img[9])
def display_game(game): """ display the game in stdout :param game: game :type game: a minesweeper game :return: None :rType: NoneType :UC: none """ display_line = "+---"*ms.get_width(game) display_line += "+" print(" ", end="") for i in range(ms.get_width(game)-1): print(" ", i, end="") print(" ",ms.get_width(game)-1) for h in range(ms.get_height(game)): numerotation = "" print(" ",display_line) print(h ,"",end="") for l in range(ms.get_width(game)): character = " " cell = ms.get_cell(game, h, l) if ms.is_revealed(cell): if ms.is_bomb(cell): character = "B" else: character = ms.number_of_bombs_in_neighborhood(cell) elif ms.is_hypothetic_bomb(cell): character = "?" print("| ",character, end="") print("|") print(" ",display_line)
def show_grid (game): for x in range(m.get_width(game)): print() for y in range(m.get_height(game)): cell=m.get_cell(game,x,y) if m.is_revealed(cell) : if m.is_bomb(cell): print ("B",end='') else : print (m.number_of_bombs_in_neighborhood(cell),end='') else : print(" ",end='') print()