示例#1
0
        def OnRender(self):
            (PosX, PosY) = self.GetGlobalPosition()
            miniMap.RenderAtlas(float(PosX), float(PosY))

            if app.IsPressed(app.DIK_LSHIFT):
                (mouseX, mouseY) = wndMgr.GetMousePosition()
                (bFind, sName, iPosX, iPosY, dwTextColor,
                 dwGuildID) = miniMap.GetAtlasInfo(mouseX, mouseY)

                (iSizeX, iSizeY, SizeX, SizeY) = GetCurrentMapSize()

                if not bFind:
                    width = 6
                    MapSizeX = miniMap.GetAtlasSize()[1]
                    if MapSizeX == 0:
                        size = 6
                    else:
                        size = DivideToFloat(SizeX * 256,
                                             miniMap.GetAtlasSize()[1])
                    (sName, iPosX, iPosY,
                     dwTextColor) = "", (mouseX - PosX) * size + width, (
                         mouseY - PosY) * size, -8722595

                if iPosX < 0 or iPosY < 0 or iPosX > SizeX * 256 or iPosY > SizeY * 256:
                    return

                self.TeleportToDest(iPosX * 100, iPosY * 100)
示例#2
0
 def OnRender(self):
     (x, y) = self.GetGlobalPosition()
     fx = float(x)
     fy = float(y)
     miniMap.RenderAtlas(fx, fy)