示例#1
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def test_validate_action_False():
    """ Check that validate_action is working correctly
    """
    array = [[1, 1, 1, 2, 1, 0, 0], [2, 1, 1, 1, 2, 0,
                                     0], [0, 0, 1, 2, 2, 0, 0],
             [0, 0, 0, 2, 1, 0, 0], [0, 0, 0, 1, 0, 0, 0],
             [0, 0, 0, 2, 0, 0, 0]]
    board = Board()
    board.set_board(array)
    player_1 = Player()
    result = player_1.validate_action(board, 9)
    assert (not result)
示例#2
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def test_clear_cell_not_exist():
    """ Check that the board not change with value out the range
    """

    array = [[1, 1, 1, 2, 1, 0, 0], [2, 1, 1, 1, 2, 0,
                                     0], [0, 0, 1, 1, 2, 0, 0],
             [0, 0, 2, 2, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0],
             [0, 0, 0, 0, 0, 0, 0]]
    board = Board()
    board.set_board(array)
    position_test = [9, 9]  # out the range of board

    # try to clear cell
    board.clear_cell(position_test[0], position_test[0])
    assert (array == board.board)
示例#3
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def test_clear_cell_exist():
    """ Check that cell is clear correctly
    """

    array = [[1, 1, 1, 2, 1, 0, 0], [2, 1, 1, 1, 2, 0,
                                     0], [0, 0, 1, 1, 2, 0, 0],
             [0, 0, 2, 2, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0],
             [0, 0, 0, 0, 0, 0, 0]]
    board = Board()
    board.set_board(array)
    position_test = [0, 0]  # at the begin of array

    # update position in array to compare
    array[position_test[0]][position_test[1]] = board.null_cell
    board.clear_cell(position_test[0], position_test[0])
    assert (array == board.board)
示例#4
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def test_next_action_block():
    """ Check that next_action is working correctly
    """
    array = [[1, 1, 1, 2, 1, 0, 0],
            [2, 1, 1, 1, 2, 0, 0],
            [0, 0, 1, 2, 2, 0, 0],
            [0, 0, 0, 2, 1, 0, 0],
            [0, 0, 0, 0, 0, 0, 0],
            [0, 0, 0, 0, 0, 0, 0]]
    board = Board()
    board.set_board(array)
    player_1 = Agent(1, 2, True)  # 1 symbol of the agent, 2 symbol of the opponent
    player_2 = Agent(2, 1, True)  # 2 symbol of the agent, 1 symbol of the opponent
    col_result = player_2.next_action(board)
    col = 2
    assert(col == col_result)
示例#5
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def test_win_false():
    """ Check that win function is working correctly
    """
    array = [[1, 1, 1, 2, 1, 0, 0],
            [2, 1, 2, 1, 2, 0, 0],
            [0, 0, 1, 2, 2, 0, 0],
            [0, 0, 0, 2, 1, 0, 0],
            [0, 0, 0, 0, 0, 0, 0],
            [0, 0, 0, 0, 0, 0, 0]]
    board = Board()
    board.set_board(array)
    player_1 = Agent(1, 2, True)  # 1 symbol of the agent, 2 symbol of the opponent
    player_2 = Agent(2, 1, True)  # 2 symbol of the agent, 1 symbol of the opponent
    col_to_win_result = player_1.win(board, 1)
    col_to_win = -1
    col_to_win_result_2 = player_2.win(board, 2)
    col_to_win_2 = -1
    assert(col_to_win == col_to_win_result)
    assert(col_to_win_2 == col_to_win_result_2)
示例#6
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def test_block_true():
    """ Check that block function is working correctly
    """
    array = [[1, 1, 1, 2, 1, 0, 0],
             [2, 1, 1, 1, 2, 0, 0],
             [0, 0, 1, 2, 2, 0, 0],
             [0, 0, 0, 2, 2, 0, 0],
             [0, 0, 0, 0, 0, 0, 0],
             [0, 0, 0, 0, 0, 0, 0]]
    board = Board()
    board.set_board(array)
    player_1 = Agent(1, 2, True)  # 1 symbol of the agent, 2 symbol of the opponent
    player_2 = Agent(2, 1, True)  # 2 symbol of the agent, 1 symbol of the opponent
    col_to_block_result = player_1.block(board, 2)
    col_to_block = 4
    col_to_block_result_2 = player_2.block(board, 1)
    col_to_block_2 = 2
    assert(col_to_block == col_to_block_result)
    assert(col_to_block_2 == col_to_block_result_2)