示例#1
0
def polygonEnvelope(polygon):
    # 多边形的顶点序列
    partList = polygon.partList
    # 两个顶点
    rt = Point()
    lb = Point()
    rt.x = lb.x = partList[0][0].x
    rt.y = lb.y = partList[0][0].y

    for i in range(len(partList)):
        for k in range(len(partList[i])):
            if partList[i][k].x < lb.x:
                lb.x = partList[i][k].x
            if partList[i][k].x > rt.x:
                rt.x = partList[i][k].x

            if partList[i][k].y < lb.y:
                lb.y = partList[i][k].y
            if partList[i][k].y > rt.y:
                rt.y = partList[i][k].y

    envelope = Envelope()
    envelope.rtPoint = rt
    envelope.lbPoint = lb

    return envelope
示例#2
0
def getEnvelopeGravity(envelopeList):
    #
    rtPoint = Point()
    lbPoint = Point()
    rtPoint.x = lbPoint.x = envelopeList[0].rtPoint.x
    rtPoint.y = lbPoint.y = envelopeList[0].lbPoint.y
    for envelope in envelopeList:
        rt = envelope.rtPoint
        lb = envelope.lbPoint

        if lb.x < lbPoint.x:
            lbPoint.x = lb.x
        if lb.y < lbPoint.y:
            lbPoint.y = lb.y
        if rt.x > rtPoint.x:
            rtPoint.x = rt.x
        if rt.y > rtPoint.y:
            rtPoint.y = rt.y

    envelope = Envelope()
    envelope.lbPoint = lbPoint
    envelope.rtPoint = rtPoint
    gravity = Point()
    gravity.x = (rtPoint.x + lbPoint.x) / 2
    gravity.y = (rtPoint.y + lbPoint.y) / 2

    return gravity, envelope

    pass
示例#3
0
def calculateGravity(pointList):
    # 重心坐标
    gravity = Point()

    p1 = pointList[0]
    p2 = pointList[1]

    x1 = p1.x
    y1 = p1.y

    sum_x = 0
    sum_y = 0
    sum_area = 0
    for i in range(2, len(pointList)):
        x2 = p2.x
        y2 = p2.y

        p3 = pointList[i]
        x3 = p3.x
        y3 = p3.y

        area = ((x2 - x1) * (y3 - y1) - (x3 - x1) * (y2 - y1)) / 2.0

        sum_x += (x1 + x2 + x3) * area
        sum_y += (y1 + y2 + y3) * area
        sum_area += area

        p2 = p3

    gravity.x = sum_x / sum_area / 3.0
    gravity.y = sum_y / sum_area / 3.0

    return gravity
示例#4
0
def polygonCatercorner(polygon):
    # 获得外包矩形
    polygon.envelope = polygonEnvelope(polygon)

    # 正对角线长度
    dis = pointDistance(polygon.envelope.lbPoint, polygon.envelope.rtPoint)

    # 将重心移到原点
    gravity = polygon.gravity
    partList = []
    for part in polygon.partList:
        p = []
        for pnt in part:
            point = Point()
            point.x = pnt.x - gravity.x
            point.y = pnt.y - gravity.y

            p.append(point)
        partList.append(p)

    return dis, partList