def get_list_archive_game(firstdate, seconddate): """ returh list archive games - return dictionary in format: { 'date' : date, 'players': user VS user } - `firstdate`: date from first field on archive.html - `seconddate`: date from second field on archive.html """ if firstdate == '' and seconddate == '': games = Games.objects(status=2) elif seconddate == '' or firstdate == '': try: if firstdate and len(firstdate) == 10: year = int(firstdate[-4:]) month = int(firstdate[3:5]) day = int(firstdate[:2]) dt = datetime.datetime(year, month, day) games = Games.objects(status=2, time_begin__gte=dt) elif seconddate and len(seconddate) == 10: year = int(seconddate[-4:]) month = int(seconddate[3:5]) day = int(seconddate[:2]) dt = datetime.datetime(year, month, day) games = Games.objects(status=2, time_begin__gte=dt) else: return False except: return False else: if len(firstdate) != 10 and len(seconddate) != 10: return False try: year_f = int(firstdate[-4:]) month_f = int(firstdate[3:5]) day_f = int(firstdate[:2]) dt_first = datetime.datetime(year_f, month_f, day_f) year_s = int(seconddate[-4:]) month_s = int(seconddate[3:5]) day_s = int(seconddate[:2]) dt_second = datetime.datetime(year_s, month_s, day_s) if dt_first < dt_second: dt_second = datetime.datetime(year_s, month_s, day_s, 23, 59, 59) games = Games.objects( Q(status=2) & (Q(time_begin__gte=dt_first) & Q(time_begin__lte=dt_second))) else: dt_first = datetime.datetime(year_f, month_f, day_f, 23, 59, 59) games = Games.objects( Q(status=2) & (Q(time_begin__lte=dt_first) & Q(time_begin__gte=dt_second))) except: return False if games: dict_game = {} for game in games: note = Logs.objects(game=game)[0] dict_game[str(note.game.id)] = { 'date' : note.game.time_begin.strftime('%d-%m-%Y'), 'players': note.move_user + ' VS ' + note.opponent } return dict_game return True
def get_begin_games(): """return list begin games the structure of dictionary is: { 'id_game':['user1', 'user2'], 'id_game':['user1', 'user2']} """ games_begin = Games.objects(Q(status=1) | Q(status=3)) users = Users.objects(game__in=games_begin) games = {} for user in users: game = user.game id_game = str(game.id) if games.has_key(id_game): games[id_game].append(user.user_name) else: games[id_game] = [user.user_name] return games
def get_begin_games(): """return list begin games the structure of dictionary is: { 'id_game':['user1', 'user2'], 'id_game':['user1', 'user2']} """ now = datetime.datetime.now() time_old = now + datetime.timedelta(minutes = -60) games_begin = Games.objects(Q(status=1) | Q(status=3)) users = Users.objects(game__in=games_begin) games = {} for user in users: if user.last_time < time_old: pass else: game = user.game id_game = str(game.id) if games.has_key(id_game): games[id_game].append(user.user_name) else: games[id_game] = [user.user_name] return games