(call_script, "script_add_troop_to_cur_tableau_for_retirement", ":type"),
       ]),

  ("retirement_troop", 0, "tableau_with_transparency", 2048, 2048, 0, 0, 600, 600,
   [
     (store_script_param, ":type", 1),
     (cur_tableau_set_background_color, 0xFF888888),
     (cur_tableau_set_ambient_light, 10,11,15),
     (set_fixed_point_multiplier, 100),
     (cur_tableau_set_camera_parameters, 0, 40, 40, 0, 100000),

     (init_position, pos1),
     (position_set_z, pos1, 100),
     (position_set_x, pos1, -20),
     (position_set_y, pos1, -20),
     (cur_tableau_add_tableau_mesh, "tableau_retired_troop_color", ":type", pos1, 0, 0),
     (position_set_z, pos1, 200),
     (cur_tableau_add_tableau_mesh, "tableau_retired_troop_alpha_mask", ":type", pos1, 0, 0),
     ]),
  
]
# modmerger_start version=201 type=4
try:
    component_name = "tableau_materials"
    var_set = { "tableaus":tableaus, }
    from modmerger import modmerge
    modmerge(var_set, component_name)
except:
    raise
# modmerger_end
示例#2
0
     mtf_sit_town | mtf_sit_night | mtf_sit_tavern),
    ("tragic_village", "tragic_village.ogg", mtf_sit_travel,
     mtf_sit_town | mtf_sit_night | mtf_sit_tavern),
    ("victorious_evil", "victorious_evil.ogg", mtf_persist_until_finished, 0),
    ("victorious_neutral_1", "victorious_neutral_1.ogg",
     mtf_persist_until_finished | mtf_sit_victorious, 0),
    ("victorious_neutral_2", "victorious_neutral_2.ogg",
     mtf_persist_until_finished | mtf_sit_victorious, 0),
    ("victorious_neutral_3", "victorious_neutral_3.ogg",
     mtf_persist_until_finished | mtf_sit_victorious, 0),
    ("victorious_swadian", "victorious_swadian.ogg",
     mtf_persist_until_finished | mtf_culture_2 | mtf_sit_victorious, 0),
    ("victorious_vaegir", "victorious_vaegir.ogg",
     mtf_persist_until_finished | mtf_culture_2 | mtf_sit_victorious, 0),
    ("victorious_vaegir_2", "victorious_vaegir_2.ogg",
     mtf_persist_until_finished | mtf_culture_2 | mtf_sit_victorious, 0),
    ("wedding", "wedding.ogg", mtf_persist_until_finished, 0),
    ("coronation", "coronation.ogg", mtf_persist_until_finished, 0),
]
# modmerger_start version=201 type=4
try:
    component_name = "music"
    var_set = {
        "tracks": tracks,
    }
    from modmerger import modmerge
    modmerge(var_set, component_name)
except:
    raise
# modmerger_end
示例#3
0
  ), 
  
  ("learn_where_merchant_brother_is", "Learn Where the Hostages are Held.", 0,
  "{!}placeholder."
  ), 
  
  ("save_relative_of_merchant", "Attack the Bandit Lair", 0,
  "{!}placeholder."
  ),   

  ("save_town_from_bandits", "Save Town from Bandits", 0,
  "{!}placeholder."
  ),   
  #yifeng
 ("roak_wife_gift", "A gift for your wife", qf_random_quest, "{!}Your wife asked you to get her a gift. Don't disappoint her!"),
	("roak_placeholder", "{!}blank_quest", qf_random_quest, "{!}placeholder"),
	#("", "", qf_random_quest, ""),
##yifeng
	
 ("quests_end", "Quests End", 0, "{!}."),
]
# modmerger_start version=201 type=2
try:
    component_name = "quests"
    var_set = { "quests" : quests }
    from modmerger import modmerge
    modmerge(var_set)
except:
    raise
# modmerger_end
示例#4
0
     icon_bandit_lair | carries_goods(2) | pf_is_static | pf_hide_defenders, 0,
     fac_neutral, bandit_personality, [(trp_forest_bandit, 15, 58)]),
    ("mountain_bandit_lair", "Mountain Bandit Hideout",
     icon_bandit_lair | carries_goods(2) | pf_is_static | pf_hide_defenders, 0,
     fac_neutral, bandit_personality, [(trp_mountain_bandit, 15, 58)]),
    ("sea_raider_lair", "Sea Raider Landing",
     icon_bandit_lair | carries_goods(2) | pf_is_static | pf_hide_defenders, 0,
     fac_neutral, bandit_personality, [(trp_sea_raider, 15, 50)]),
    ("looter_lair", "Kidnappers' Hideout",
     icon_bandit_lair | carries_goods(2) | pf_is_static | pf_hide_defenders, 0,
     fac_neutral, bandit_personality, [(trp_looter, 15, 25)]),
    ("bandit_lair_templates_end", "{!}bandit_lair_templates_end",
     icon_axeman | carries_goods(2) | pf_is_static, 0, fac_outlaws,
     bandit_personality, [(trp_sea_raider, 15, 50)]),
    ("leaded_looters", "Band of robbers",
     icon_axeman | carries_goods(8) | pf_quest_party, 0, fac_neutral,
     bandit_personality, [(trp_looter_leader, 1, 1), (trp_looter, 3, 3)]),
    ("swadian_knight_lair", "XUN LUO", icon_axeman | carries_goods(8), 0,
     fac_kingdom_1, bandit_personality, [(trp_swadian_knight, 20, 40)
                                         ]),  #fac_kingdom_1
]
# modmerger_start version=201 type=2
try:
    component_name = "party_templates"
    var_set = {"party_templates": party_templates}
    from modmerger import modmerge
    modmerge(var_set)
except:
    raise
# modmerger_end