def play(player_id, hand, history): # just two cards? call any pair, fold otherwise # if 2 == len(hand): rank0, suit0 = rank_suit(hand[0]) rank1, suit1 = rank_suit(hand[1]) if rank0 == rank1: return 'C' return 'F' # three cards? bet on a flush or better, call on a pair or straight, # fold otherwise # if 3 == len(hand): v = hand_value(hand) c = hand_value_class(v) if c in (FLUSH, TRIP, STRF): return 'B' if c in (PAIR, STR): return 'C' return 'F' # four cards? bet on trips or straight flush, call on a straight or flush, fold otherwise # if 4 == len(hand): v = best_hand_value(hand) c = hand_value_class(v) if c in (TRIP, STRF): return 'B' if c in (STR, FLUSH): return 'C' return 'F'
def play(player_id, hand, history): # just two cards? call on any pair or matched suits, fold otherwise # if 2 == len(hand): rank0, suit0 = rank_suit(hand[0]) rank1, suit1 = rank_suit(hand[1]) if rank0 == rank1 or suit0 == suit1: return 'C' return 'F' # three cards? bet on trips or straight flush, call on a straight or flush, # otherwise fold # if 3 == len(hand): v = hand_value(hand) c = hand_value_class(v) if c in (TRIP, STRF, FLUSH): return 'B' if c in (STR, ): return 'C' return 'F' # four cards? bet on straight flush, call on trips or flush, # fold otherwise # if 4 == len(hand): v = best_hand_value(hand) c = hand_value_class(v) if c in (STRF, TRIP): return 'B' if c in (FLUSH, ): return 'C' return 'F'