def _test_proj_make_M(): # eye point E = np.array([1000, -1000, 2000]) R = np.array([100, 100, 100]) V = np.array([0, 0, 1]) viewM = proj3d.view_transformation(E, R, V) perspM = proj3d.persp_transformation(100, -100) M = np.dot(perspM, viewM) return M
def get_proj(self): """ Create the projection matrix from the current viewing position. elev stores the elevation angle in the z plane azim stores the azimuth angle in the x,y plane dist is the distance of the eye viewing point from the object point. """ relev, razim = np.pi * self.elev/180, np.pi * self.azim/180 xmin, xmax = self.get_xlim3d()/self.pbaspect[0] ymin, ymax = self.get_ylim3d()/self.pbaspect[1] zmin, zmax = self.get_zlim3d()/self.pbaspect[2] # transform to uniform world coordinates 0-1.0,0-1.0,0-1.0 worldM = proj3d.world_transformation(xmin, xmax, ymin, ymax, zmin, zmax) # look into the middle of the new coordinates R = np.array([0.5, 0.5, 0.5]) xp = R[0] + np.cos(razim) * np.cos(relev) * self.dist yp = R[1] + np.sin(razim) * np.cos(relev) * self.dist zp = R[2] + np.sin(relev) * self.dist E = np.array((xp, yp, zp)) self.eye = E self.vvec = R - E self.vvec = self.vvec / proj3d.mod(self.vvec) if abs(relev) > np.pi/2: # upside down V = np.array((0, 0, -1)) else: V = np.array((0, 0, 1)) zfront, zback = -self.dist, self.dist viewM = proj3d.view_transformation(E, R, V) perspM = proj3d.persp_transformation(zfront, zback) M0 = np.dot(viewM, worldM) M = np.dot(perspM, M0) return M
def test_proj_axes_cube_ortho(): E = np.array([200, 100, 100]) R = np.array([0, 0, 0]) V = np.array([0, 0, 1]) viewM = proj3d.view_transformation(E, R, V) orthoM = proj3d.ortho_transformation(-1, 1) M = np.dot(orthoM, viewM) ts = '0 1 2 3 0 4 5 6 7 4'.split() xs = np.array([0, 1, 1, 0, 0, 0, 1, 1, 0, 0]) * 100 ys = np.array([0, 0, 1, 1, 0, 0, 0, 1, 1, 0]) * 100 zs = np.array([0, 0, 0, 0, 0, 1, 1, 1, 1, 1]) * 100 txs, tys, tzs = proj3d.proj_transform(xs, ys, zs, M) fig, ax = _test_proj_draw_axes(M, s=150) ax.scatter(txs, tys, s=300-tzs) ax.plot(txs, tys, c='r') for x, y, t in zip(txs, tys, ts): ax.text(x, y, t) ax.set_xlim(-200, 200) ax.set_ylim(-200, 200)
def test_proj_axes_cube_ortho(): E = np.array([200, 100, 100]) R = np.array([0, 0, 0]) V = np.array([0, 0, 1]) viewM = proj3d.view_transformation(E, R, V) orthoM = proj3d.ortho_transformation(-1, 1) M = np.dot(orthoM, viewM) ts = '0 1 2 3 0 4 5 6 7 4'.split() xs = np.array([0, 1, 1, 0, 0, 0, 1, 1, 0, 0]) * 100 ys = np.array([0, 0, 1, 1, 0, 0, 0, 1, 1, 0]) * 100 zs = np.array([0, 0, 0, 0, 0, 1, 1, 1, 1, 1]) * 100 txs, tys, tzs = proj3d.proj_transform(xs, ys, zs, M) fig, ax = _test_proj_draw_axes(M, s=150) ax.scatter(txs, tys, s=300 - tzs) ax.plot(txs, tys, c='r') for x, y, t in zip(txs, tys, ts): ax.text(x, y, t) ax.set_xlim(-200, 200) ax.set_ylim(-200, 200)