示例#1
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def LoadCommonMaterial(materialName, filePath, tm=0.0):
    NBGM_SCRIPT_CONTEX.addTask(
        'LoadCommonMaterial',
        (materialName.encode('utf-8'), filePath.encode('utf-8')), tm)
示例#2
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def SetAvatarMode(mode, tm = 0.0):
    NBGM_SCRIPT_CONTEX.addTask('SetAvatarMode', [mode], tm)
示例#3
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def SetBackground(background, tm = 0.0):
    NBGM_SCRIPT_CONTEX.addTask('SetBackground', [background], tm)
示例#4
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def SetViewSize(x, y, width, height, tm = 0.0):
    NBGM_SCRIPT_CONTEX.addTask('SetViewPointDistance', (x, y, width, height), tm)
示例#5
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def SetAvatarScale(scaleValue, tm = 0.0):
    NBGM_SCRIPT_CONTEX.addTask('SetAvatarScale', [scaleValue], tm)
示例#6
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def Move(dx, dy, tm = 0.0):
    NBGM_SCRIPT_CONTEX.addTask('Move', (dx, dy), tm)
示例#7
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def SetHorizonDistance(horizonDistance, tm = 0.0):
    NBGM_SCRIPT_CONTEX.addTask('SetHorizonDistance', [horizonDistance], tm)
示例#8
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def SetCurrentCommonMaterial(materialName, tm = 0.0):
    NBGM_SCRIPT_CONTEX.addTask('SetCurrentCommonMaterial', [materialName], tm)
示例#9
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def LoadNBMTile(nbmName, baseDrawOrder, labelDrawOrder, filePath, tm = 0.0):
    NBGM_SCRIPT_CONTEX.addTask('LoadNBMTile', (nbmName, baseDrawOrder, labelDrawOrder, filePath), tm)
    NBGM_SCRIPT_CONTEX.loaded_tiles.add(nbmName)
示例#10
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def RenderFrame(tm = 0.0):
    NBGM_SCRIPT_CONTEX.addTask('RenderFrame', [], tm)
示例#11
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def LoadCommonMaterial(materialName, filePath, tm = 0.0):
    NBGM_SCRIPT_CONTEX.addTask('LoadCommonMaterial', (materialName, filePath), tm)
示例#12
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def SetCenter(pt, tm = 0.0):
    NBGM_SCRIPT_CONTEX.addTask('SetViewCenter', (pt.x, pt.y), tm)
示例#13
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def SnapScreenShot(file, info,  tm = 0.0):
    NBGM_SCRIPT_CONTEX.addTask('SnapScreenShot', [file, info], tm)
示例#14
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def SetCurrentCommonMaterial(materialName, tm=0.0):
    NBGM_SCRIPT_CONTEX.addTask('SetCurrentCommonMaterial',
                               [materialName.encode('utf-8')], tm)
示例#15
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def OnPaning(screenX, screenY, tm = 0.0):
    NBGM_SCRIPT_CONTEX.addTask('OnPaning', (screenX, screenY), tm)
示例#16
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def UnLoadTile(nbmName, autoerease = True, tm = 0.0):
    NBGM_SCRIPT_CONTEX.addTask('UnLoadTile', [nbmName], tm)
    if autoerease:
        NBGM_SCRIPT_CONTEX.loaded_tiles.remove(nbmName)
示例#17
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def Zoom(deltaH, tm = 0.0):
    NBGM_SCRIPT_CONTEX.addTask('Zoom', [deltaH], tm)
示例#18
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def Tilt(angle, tm = 0.0):
    NBGM_SCRIPT_CONTEX.addTask('Tilt', [angle], tm)
示例#19
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def SetViewCenter(mercatorX, mercatorY, tm = 0.0):
    NBGM_SCRIPT_CONTEX.addTask('SetViewCenter', (mercatorX, mercatorY), tm)
示例#20
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def SetTiltAngle(angle, tm = 0.0):
    NBGM_SCRIPT_CONTEX.addTask('SetTiltAngle', [angle], tm)
    NBGM_SCRIPT_CONTEX.tilt_angle = float(angle)
示例#21
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def SetViewPointDistance(distance, tm = 0.0):
    NBGM_SCRIPT_CONTEX.addTask('SetViewPointDistance', [distance], tm)
    NBGM_SCRIPT_CONTEX.viewpoint_distance = float(distance)
示例#22
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def Rotate(angle, tm = 0.0):
    NBGM_SCRIPT_CONTEX.addTask('Rotate', [angle], tm)
示例#23
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def SetPerspective(fov, aspect, tm = 0.0):
    NBGM_SCRIPT_CONTEX.addTask('SetPerspective', (fov, aspect), tm)
示例#24
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def SetRotateAngle(angle, tm = 0.0):
    NBGM_SCRIPT_CONTEX.addTask('SetRotateAngle', [angle], tm)
    NBGM_SCRIPT_CONTEX.rotate_angle = float(angle)
示例#25
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def SetAvatarState(state, tm = 0.0):
    NBGM_SCRIPT_CONTEX.addTask('SetAvatarState', [state], tm)
示例#26
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def SetRotateCenter(screenX, screenY, tm = 0.0):
    NBGM_SCRIPT_CONTEX.addTask('SetRotateCenter', (screenX, screenY), tm)
示例#27
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def SelectAndTrackAvatar(x, y, tm = 0.0):
    NBGM_SCRIPT_CONTEX.addTask('SelectAndTrackAvatar', (x, y), tm)
示例#28
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def OnTouchEvent(screenX, screenY, tm = 0.0):
    NBGM_SCRIPT_CONTEX.addTask('OnTouchEvent', (screenX, screenY), tm)
示例#29
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def SetSkyDayNight(isDay, tm = 0.0):
    NBGM_SCRIPT_CONTEX.addTask('SetSkyDayNight', [isDay], tm)
示例#30
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def SnapScreenShot(file, info, tm=0.0):
    NBGM_SCRIPT_CONTEX.addTask(
        'SnapScreenShot',
        [file.encode('utf-8'), info.encode('utf-8')], tm)