示例#1
0
 def onAttack(self, npc, player, damage, isPet):
     objId = npc.getObjectId()
     if self.FirstAttacked:
         if Rnd.get(100): return
         npc.broadcastPacket(NpcSay(objId, 0, npc.getNpcId(), "清除入侵者。"))
     else:
         self.FirstAttacked = True
         npc.broadcastPacket(NpcSay(objId, 0, npc.getNpcId(), "發現非法的目標。"))
         npc.broadcastPacket(NpcSay(objId, 0, npc.getNpcId(), "開始入侵者清除系統。"))
     return
示例#2
0
 def onTalk(self, npc, player):
     st = player.getQuestState(qn)
     npcId = npc.getNpcId()
     if not st: return
     ###################
     # Start Locations #
     ###################
     if TELEPORTERS.has_key(npcId):
         random_id = st.getRandom(len(ISLE_LOCS))
         x, y, z = ISLE_LOCS[random_id][0], ISLE_LOCS[random_id][
             1], ISLE_LOCS[random_id][2]
         st.getPlayer().teleToLocation(x, y, z)
         st.setState(State.STARTED)
         st.set("id", str(TELEPORTERS[npcId]))
     ################
     # Fantasy Isle #
     ################
     elif npcId == PADDIES:
         if st.getState() == State.STARTED and st.getInt("id"):
             # back to start location
             return_id = st.getInt("id") - 1
             st.getPlayer().teleToLocation(RETURN_LOCS[return_id][0],
                                           RETURN_LOCS[return_id][1],
                                           RETURN_LOCS[return_id][2])
             st.unset("id")
         else:
             # no base location founded (player swimmed)
             player.sendPacket(
                 NpcSay(
                     npc.getObjectId(), 0, npc.getNpcId(),
                     "You've arrived here from a different way. I'll send you to Rune Township which is the nearest town."
                 ))
             st.getPlayer().teleToLocation(43835, -47749, -792)
         st.exitQuest(1)
     return
示例#3
0
 def onKill(self, npc, player, isPet):
     leaderst = leader(player)
     if not leaderst: return
     if not leaderst.getState() == State.STARTED:
         if DEBUG:
             print "onKill says leader needs to start quest"
             return "Need to start quest!"
         return
     part = leaderst.getInt("part")
     npcId = npc.getNpcId()
     if npcId in CHESTS and part == 4:
         wins = leaderst.getInt("chest_wins")
         if (self.chests - wins) == 12 or (wins < 4
                                           and not leaderst.getRandom(4)):
             wins += 1
             leaderst.set("chest_wins", str(wins))
             npc.broadcastPacket(
                 NpcSay(npc.getObjectId(), 0, npc.getNpcId(),
                        "###### BINGO! ######"))
         self.chests += 1
     elif npcId in MOBS.keys():
         st = player.getQuestState(qn)
         if not st: st = self.newQuestState(player)
         if st == leaderst: return
         if part >= 3 and part < 6:
             if not st.getRandom(10):
                 st.giveItems(MOBS[npcId], 1)
                 st.playSound("ItemSound.quest_itemget")
         elif DEBUG:
             print "onKill says leader is not correct state" + str(part)
             return "leader is not correct state"
     return
示例#4
0
 def onKill(self, npc, player, isPet):
     npcId = npc.getNpcId()
     if npcId == self.Core:
         objId = npc.getObjectId()
         npc.broadcastPacket(
             PlaySound(1, "BS02_D", 1, objId, npc.getX(), npc.getY(),
                       npc.getZ()))
         npc.broadcastPacket(NpcSay(objId, 0, npcId, "出現致命的錯誤。"))
         npc.broadcastPacket(NpcSay(objId, 0, npcId, "系統即將關閉..."))
         npc.broadcastPacket(NpcSay(objId, 0, npcId, "......"))
         self.FirstAttacked = False
         self.addSpawn(31842, 16502, 110165, -6394, 0, False, 900000)
         self.addSpawn(31842, 18948, 110166, -6397, 0, False, 900000)
     elif self.FirstAttacked:
         self.addSpawn(npcId, 17726, 108915, -6480, npc.getHeading(), True,
                       0)
     return
示例#5
0
 def onKill(self, npc, player, isPet):
     st = player.getQuestState(qn)
     if not st: return
     npcId = npc.getNpcId()
     if st.getState() == State.STARTED and st.getInt("cond") == 10:
         if npcId == Guardian:
             npc.broadcastPacket(
                 NpcSay(
                     npc.getObjectId(), 0, npcId,
                     "This enemy is far too powerful for me to fight. I must withdraw"
                 ))
             st.set("cond", "11")
             st.playSound("ItemSound.quest_middle")
示例#6
0
 def onAdvEvent(self, event, npc, player):
     st = player.getQuestState(qn)
     htmltext = event
     if event == "31328-02.htm":  # call 31328-03.htm
         st.giveItems(MapForestofDeadman, 1)
         st.giveItems(SilverKey, 1)
         st.set("cond", "1")
         st.playSound("ItemSound.quest_accept")
         st.setState(State.STARTED)
     elif event == "31328-03.htm":  # call 31328-05.htm and 31328-06.htm
         st.set("cond", "2")
         st.playSound("ItemSound.quest_middle")
     elif event == "31526-05.htm":  # called by 31526-03.htm for hairpin
         if st.getQuestItemsCount(LidiaHairPin) == 0:
             st.giveItems(LidiaHairPin, 1)  # give hairpin
             if st.getQuestItemsCount(
                     LidiaDiary) != 0:  # if has diary cond = 4
                 st.set("cond", "4")
                 st.playSound("ItemSound.quest_middle")
     elif event == "31526-11.htm":  # called by 31526-07 for diary
         if st.getQuestItemsCount(LidiaDiary) == 0:
             st.giveItems(LidiaDiary, 1)
             if st.getQuestItemsCount(
                     LidiaHairPin) != 0:  # if has hairpin cond = 4
                 st.set("cond", "4")
                 st.playSound("ItemSound.quest_middle")
     elif event == "31328-19.htm":  # end of questions loop go to ghost
         st.set("cond", "6")
         st.playSound("ItemSound.quest_middle")
     elif event == "31524-04.htm":  # sends you to the tombstone to dig
         st.set("cond", "7")
         st.playSound("ItemSound.quest_middle")
         st.takeItems(LidiaDiary, -1)
     elif event == "31523-02.htm":
         st.playSound("SkillSound5.horror_02")
         ghost = st.addSpawn(31524, 51432, -54570, -3136, 1800000)
         ghost.broadcastPacket(
             NpcSay(ghost.getObjectId(), 0, ghost.getNpcId(),
                    "Who awoke me?"))
     elif event == "31523-05.htm":
         st.startQuestTimer("ghost_timer", 10000)
     elif event == "ghost_timer":
         st.set("cond", "8")
         htmltext = "31523-06.htm"
         st.giveItems(SilverKey, 1)
     elif event == "31530-02.htm":  # box gives spear takes key
         st.set("cond", "10")
         st.playSound("ItemSound.quest_middle")
         st.takeItems(SilverKey, -1)
         st.giveItems(SilverSpear, 1)
     return htmltext
示例#7
0
 def onKill(self,npc,player,isPet):
     st = player.getQuestState(qn)
     if not st : return
     if st.getState() != State.STARTED : return
     npcId = npc.getNpcId()
     cond = st.getInt("cond")
     if npcId == Angel and cond == 12:
         st.set("angel","1")
         self.isAngelSpawned = 0
         npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"Grr. I've been hit..."))
         if self.isKatenarSpawned == 0 :
               katenar = st.addSpawn(32242,36110,191921,-3712,60000)
               katenar.broadcastPacket(NpcSay(katenar.getObjectId(),0,katenar.getNpcId(),"I am late!"))
               self.isKatenarSpawned == 1
               self.startQuestTimer("katenar_cleanup",60000,katenar,player)
     if npcId == Wyrm and st.getQuestItemsCount(Heart) < 10 and cond == 15 and st.getRandom(100) <= 25:
         if st.getQuestItemsCount(Heart) == 9 :
               st.giveItems(Heart,1)
               st.set("cond","16")
               st.playSound("ItemSound.quest_middle")
         else :
               st.giveItems(Heart,1)
               st.playSound("ItemSound.quest_itemget")
     return
示例#8
0
 def onAttack(self, npc, player, damage, isPet) :
   st = player.getQuestState(str(QUEST_NUMBER)+"_"+QUEST_NAME)
   if not st:
     return
   npcId = npc.getNpcId()
   for pc, mobId, in self.killedTrees:
      if pc == player and mobId == npcId:
         return
   if isPet :
      pet = player.getPet()
      if st.getRandom(100) <= 2 and st.getQuestItemsCount(FT_LEAF) >= 0:
         st.takeItems(FT_LEAF,1)
         st.playSound("ItemSound.quest_middle")
         npc.broadcastPacket(NpcSay(npc.getNpcId(),0,npcId,"gives me spirit leaf...!"))
         self.killedTrees.append([player,npcId])
         if st.getQuestItemsCount(FT_LEAF) == 0 :
            st.set("cond","3")
   return 
示例#9
0
 def onKill(self,npc,player,isPet):
   # all kill events triggered by the leader occur automatically.
   # However, kill events that were triggered by members occur via the leader and
   # only if the leader is online and within a certain distance!
   leader_st = 0
   if player.isClanLeader() :
     leader_st = player.getQuestState(qn)
   else :
     clan = player.getClan()
     if clan:
       c_leader=clan.getLeader()
       if c_leader:
          leader=c_leader.getPlayerInstance()
          if leader :
            if player.isInsideRadius(leader, 1600, 1, 0) :
              leader_st = leader.getQuestState(qn)
   if leader_st :
     if leader_st.getState() != State.STARTED : return
     npcId=npc.getNpcId()
     condition,maxcount,chance,itemList = DROPLIST[npcId]
     random = leader_st.getRandom(100)
     cond = leader_st.getInt("cond")
     if cond == condition and random < chance:
       if len(itemList) > 1:
         stoneRandom = leader_st.getRandom(3)
         if stoneRandom == 0 :
           if leader_st.getInt("Kurtz") < 4:
             return
           else:
             maxcount*=4
         giveItem(itemList[stoneRandom],maxcount,leader_st)
       elif len(itemList) :
         giveItem(itemList[0],maxcount,leader_st)
       else:
         if npcId == 27181:                # Imperial Gravekeeper
           spawnedNpc=leader_st.addSpawn(30765,120000)
           npc.broadcastPacket(NpcSay(spawnedNpc.getObjectId(),0,spawnedNpc.getNpcId(),"Curse of the gods on the one that defiles the property of the empire!"))
           leader_st.set("ImpGraveKeeper","3")
           self.ImpGraveKepperStat = 1
         else:
           leader_st.addSpawn(27179)
   return
示例#10
0
def AutoChat(npc, text):
    chars = npc.getKnownList().getKnownPlayers().values().toArray()
    if chars != None:
        for pc in chars:
            sm = NpcSay(npc.getObjectId(), 0, npc.getNpcId(), text)
            pc.sendPacket(sm)
示例#11
0
    def onKill(self, npc, player, isPet):
        st = player.getQuestState(qn)
        if not st: return

        id = st.getState()
        npcId = npc.getNpcId()
        cond = st.getInt("cond")
        #incipios drop
        skins = st.getQuestItemsCount(TD_BCK_SKN)
        if id == State.STARTED and cond < 5 and (
                st.getQuestItemsCount(FSN_LIST) == 1 and skins < 10) or (
                    st.getQuestItemsCount(FSN_LIST_DLX) == 1 and skins < 20):
            if npcId == TD_LORD:
                count = 0
                if st.getQuestItemsCount(FSN_LIST) == 1:
                    count = 10
                else:
                    count = 20
                numItems, chance = divmod(BACK_DROP * Config.RATE_DROP_QUEST,
                                          100)
                if st.getRandom(100) <= chance:
                    numItems += 1
                numItems = int(numItems)
                if numItems != 0:
                    if count <= (skins + numItems):
                        numItems = count - skins
                        st.playSound("ItemSound.quest_middle")
                    else:
                        st.playSound("ItemSound.quest_itemget")
                    st.giveItems(TD_BCK_SKN, numItems)
    #dragon detection
        elif id == State.STARTED and cond >= 5 and (st.get("progress") in [
                "14", "15", "21", "22"
        ]):
            whom = int(st.get("dragon"))
            if whom == 1:
                eggs = EX_EGG
                scale = SCALE_1
                eggdropper = LO_LZRD_W
            elif whom == 2:
                eggs = ZW_EGG
                scale = SCALE_2
                eggdropper = MS_SPIDER
            elif whom == 3:
                eggs = KA_EGG
                scale = SCALE_3
                eggdropper = RD_SCVNGR
            elif whom == 4:
                eggs = SU_EGG
                scale = SCALE_4
                eggdropper = BO_OVERLD
            elif whom == 5:
                eggs = SH_EGG
                scale = SCALE_5
                eggdropper = DD_SEEKER
            prevItems = st.getQuestItemsCount(eggs)
            if st.getQuestItemsCount(scale) == 1 and prevItems < REQUIRED_EGGS:
                if npcId == eggdropper:
                    chance = EGG_DROP * Config.RATE_DROP_QUEST
                    numItems, chance = divmod(chance, 100)
                    if st.getRandom(100) <= chance:
                        numItems += 1
                    numItems = int(numItems)
                    if numItems != 0:
                        if REQUIRED_EGGS <= (prevItems + numItems):
                            numItems = REQUIRED_EGGS - prevItems
                            st.playSound("ItemSound.quest_middle")
                        else:
                            st.playSound("ItemSound.quest_itemget")
                        st.giveItems(eggs, numItems)
                        npc.broadcastPacket(
                            NpcSay(npc.getObjectId(), 0, npc.getNpcId(),
                                   "If the eggs get taken, we're dead!"))

    #fairy stone destruction
        elif id == State.STARTED and cond < 5 and st.getQuestItemsCount(
                FRY_STN_DLX) == 1:
            if npcId in range(20589, 20600) + [20719]:
                st.takeItems(FRY_STN_DLX, 1)
                st.set("progress", "7")
                return "你失去了純白妖精石!"
示例#12
0
 def AutoChat(self, npc, text, type):
     sm = NpcSay(npc.getObjectId(), type, npc.getNpcId(), text)
     npc.broadcastPacket(sm)
示例#13
0
 def onAdvEvent (self,event,npc,player):
        st = player.getQuestState(qn)
        if not st : return
        htmltext = event
        if event == "31522-02.htm":
            st.setState(State.STARTED)
            st.playSound("ItemSound.quest_accept") 
            st.set("cond","1")
        elif event == "31328-05.htm":
            st.set("cond","0")
            st.set("onlyone","1")
            st.unset("AGRIPEL")
            st.unset("DOMINIC")
            st.unset("BENEDICT")
            st.exitQuest(False)
            st.takeItems(7140,-1)
            if st.getQuestItemsCount(7141) == 0 :
                st.giveItems(7141,1)
            st.playSound("ItemSound.quest_finish")
            htmltext = "31328-05.htm"
        elif event == "31523-03.htm" :
            st.playSound("SkillSound5.horror_02")
            st.set("cond","2")
            ghost = st.addSpawn(31524,51432,-54570,-3136,1800000)
            ghost.broadcastPacket(NpcSay(ghost.getObjectId(),0,ghost.getNpcId(),"Who awoke me?"))
        elif event == "31524-06.htm" :
            st.set("cond","3")
            st.playSound("ItemSound.quest_middle")
            ghost = self.addSpawn(31525,npc)
            ghost.broadcastPacket(NpcSay(ghost.getObjectId(),0,ghost.getNpcId(),"My master has instructed me to be your guide, "+ player.getName()))
            self.startQuestTimer("1",1,ghost,player)
            self.startQuestTimer("despawn",1800000,ghost,player)
        elif event == "31526-03.htm" :
            st.playSound("ItemSound.item_drop_equip_armor_cloth")
        elif event == "31526-08.htm" :
            st.playSound("AmdSound.ed_chimes_05")
            st.set("cond","5")
            st.playSound("ItemSound.quest_middle")
        elif event == "31526-14.htm" :
            st.giveItems(7140,1)
            st.set("cond","6")
            st.playSound("ItemSound.quest_middle")
        elif event == "despawn" :
            npc.deleteMe()
            return
        elif event.isdigit() :
            loc = int(event)
            x,y,z,heading=ROUTES[loc]
            if event == "1" :
                npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, L2CharPosition(x,y,z,heading))
                self.startQuestTimer("2",5000,npc,player)
            elif event == "2" :
                npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, L2CharPosition(x,y,z,heading))
                self.startQuestTimer("3",12000,npc,player)
            elif event == "3" :
                npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, L2CharPosition(x,y,z,heading))
                self.startQuestTimer("4",15000,npc,player)
            elif event == "4" :
                npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, L2CharPosition(x,y,z,heading))
                self.startQuestTimer("5",5000,npc,player)
            elif event == "5" :
                npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, L2CharPosition(x,y,z,heading))
            return
        return htmltext
示例#14
0
def autochat(npc, text):
    if npc:
        npc.broadcastPacket(NpcSay(npc.getObjectId(), 0, npc.getNpcId(), text))
    return
示例#15
0
 def onTalk (self,npc,player):
     htmltext = "<html><body>目前沒有執行任務,或條件不符。</body></html>"
     st = player.getQuestState(qn)
     if not st : return htmltext
     npcId = npc.getNpcId()
     id = st.getState()
     cond = st.getInt("cond")
     if id == State.COMPLETED :
         htmltext = "<html><body>This quest has already been completed.</body></html>"
     elif npcId == Vitus :
         if player.getClassId().getId() not in [125,126] or player.getLevel() < 39:
             htmltext = "<html><body>Only Troopers or Warders are allowed to take this quest! Go away before I get angry!<br>You must be level 39 or higher to undertake this quest.</body></html>"
             st.exitQuest(1)
         elif id == State.CREATED :
             htmltext = "32213-01.htm"
         elif cond >= 1 and cond <= 3 :
             htmltext = "32213-04.htm"
         elif cond >= 4 and cond <17 :
             htmltext = "32213-05.htm"
         elif cond == 17 and st.getQuestItemsCount(Recommend) == 1 :
             htmltext = "32213-06.htm"
             player.sendPacket(SocialAction(player.getObjectId(),3))
             st.takeItems(Recommend,-1)
             st.giveItems(certificate,1)
             st.exitQuest(False)
             st.playSound("ItemSound.quest_finish")
             st.addExpAndSp(189831,21526)
     elif npcId == Kekropus :
         if cond == 1 :
             htmltext = "32138-00.htm"
         elif cond == 2 :
             htmltext = "32138-04.htm"
         elif cond == 14 :
             htmltext = "32138-05.htm"
         elif cond == 15 :
             htmltext = "32138-07.htm"
         elif cond == 16 :
             htmltext = "32138-08.htm"
         elif cond == 17 :
             htmltext = "32138-12.htm"
     elif npcId == Casca :
         if cond == 2 :
             htmltext = "32139-01.htm"
         elif cond == 3 :
             htmltext = "32139-03.htm"
         elif cond == 4 :
             htmltext = "32139-05.htm"
         elif cond == 13 :
             htmltext = "32139-06.htm"
         elif cond == 14 :
             htmltext = "32139-09.htm"
     elif npcId == Holst :
         if cond == 4 :
             htmltext = "32199-01.htm"
         elif cond == 5 :
             htmltext = "32199-03.htm"
             st.set("cond","6")
             st.playSound("ItemSound.quest_middle")
         elif cond == 6 :
             htmltext = "32199-04.htm"
     elif npcId == Harlan :
         if cond == 6 :
             htmltext = "30074-01.htm"
         elif cond == 7 :
             htmltext = "30074-02.htm"
     elif npcId == Jacob :
         if cond == 6 :
             htmltext = "30073-01.htm"
             st.set("cond","7")
             st.playSound("ItemSound.quest_middle")
         elif cond == 7 :
             htmltext = "30073-02.htm"
     elif npcId == Lucas :
         if cond == 7 :
             htmltext = "30071-01.htm"
         elif cond == 8 :
             htmltext = "30071-03.htm"
     elif npcId == Xaber :
         if cond == 8 :
             htmltext = "30075-01.htm"
         elif cond == 9 :
             htmltext = "30075-02.htm"
     elif npcId == Liam :
         if cond == 8 :
             htmltext = "30076-01.htm"
             st.set("cond","9")
             st.playSound("ItemSound.quest_middle")
         elif cond == 9 :
             htmltext = "30076-02.htm"
     elif npcId == Zerome :
         if cond == 9 :
             htmltext = "30124-01.htm"
         elif cond == 10 :
             htmltext = "30124-02.htm"
     elif npcId == Vesa :
         if cond == 9 :
             htmltext = "30123-01.htm"
             st.set("cond","10")
             st.playSound("ItemSound.quest_middle")
         elif cond == 10 :
             htmltext = "30123-02.htm"
     elif npcId == Meldina :
         if cond == 10 :
             htmltext = "32214-01.htm"
         elif cond == 11 :
             htmltext = "32214-03.htm"
     elif npcId == Felton :
         if cond == 11 :
             htmltext = "30879-01.htm"
         elif cond == 12 :
             htmltext = "30879-04.htm"
     elif npcId == CargoBox :
         if cond == 12 :
            htmltext = "32243-01.htm"
            if st.getInt("angel") == 0 and self.isAngelSpawned == 0 :
               angel = st.addSpawn(27332,36198,191949,-3728,180000)
               angel.broadcastPacket(NpcSay(angel.getObjectId(),0,angel.getNpcId(),player.getName()+"! Step back from the confounded box! I will take it myself!"))
               angel.setRunning()
               angel.addDamageHate(player,0,999)
               angel.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, player)
               self.isAngelSpawned = 1
               self.startQuestTimer("angel_cleanup",180000,angel,player)
            elif self.isKatenarSpawned == 0 and st.getInt("angel") == 1:
               katenar = st.addSpawn(32242,36110,191921,-3712,60000)
               katenar.broadcastPacket(NpcSay(katenar.getObjectId(),0,katenar.getNpcId(),"I am late!"))
               self.isKatenarSpawned == 1
               self.startQuestTimer("katenar_cleanup",60000,katenar,player)
               htmltext = "32243-02.htm"
         elif cond == 13 :
             htmltext = "32243-03.htm"
     return htmltext
示例#16
0
    def onSkillSee(self, npc, player, skill, targets, isPet):
        # this behavior is only run when the target of skill is the passed npc (chest)
        # i.e. when the player is attempting to open the chest using a skill
        if not npc in targets: return
        # gather some values on local variables
        npcId = npc.getNpcId()
        skillId = skill.getId()
        # check if the npc and skills used are valid for this script.  Exit if invalid.
        if npcId not in self.feedableBeasts: return
        if skillId not in [SKILL_GOLDEN_SPICE, SKILL_CRYSTAL_SPICE]: return

        # first gather some values on local variables
        objectId = npc.getObjectId()
        growthLevel = 3  # if a mob is in feedableBeasts but not in growthCapableMobs, then it's at max growth (3)
        if self.growthCapableMobs.has_key(npcId):
            growthLevel = self.growthCapableMobs[npcId][0]

        # prevent exploit which allows 2 players to simultaneously raise the same 0-growth beast
        # If the mob is at 0th level (when it still listens to all feeders) lock it to the first feeder!
        if (growthLevel == 0) and self.feedInfo.has_key(objectId):
            return
        else:
            self.feedInfo[objectId] = player.getObjectId()

        food = 0
        if skillId == SKILL_GOLDEN_SPICE:
            food = GOLDEN_SPICE
        elif skillId == SKILL_CRYSTAL_SPICE:
            food = CRYSTAL_SPICE

        # display the social action of the beast eating the food.
        npc.broadcastPacket(SocialAction(objectId, 2))

        # if this pet can't grow, it's all done.
        if npcId in self.growthCapableMobs.keys():
            # do nothing if this mob doesn't eat the specified food (food gets consumed but has no effect).
            if len(self.growthCapableMobs[npcId][1][food]) == 0: return

            # rare random talk...
            if Rnd.get(20) == 0:
                npc.broadcastPacket(
                    NpcSay(
                        objectId, 0, npc.getNpcId(),
                        self.Text[growthLevel][Rnd.get(
                            len(self.Text[growthLevel]))]))

            if growthLevel > 0:
                # check if this is the same player as the one who raised it from growth 0.
                # if no, then do not allow a chance to raise the pet (food gets consumed but has no effect).
                if self.feedInfo[objectId] != player.getObjectId(): return

            # Polymorph the mob, with a certain chance, given its current growth level
            if Rnd.get(100) < self.growthCapableMobs[npcId][2]:
                self.spawnNext(npc, growthLevel, player, food)
        elif npcId in self.tamedBeasts:
            if skillId == npc.getFoodType():
                npc.onReceiveFood()
                mytext = [
                    "Refills! Yeah!",
                    "I am such a gluttonous beast, it is embarrassing! Ha ha",
                    "Your cooperative feeling has been getting better and better.",
                    "I will help you!",
                    "The weather is really good.  Wanna go for a picnic?",
                    "I really like you! This is tasty...",
                    "If you do not have to leave this place, then I can help you.",
                    "What can I help you with?",
                    "I am not here only for food!", "Yam, yam, yam, yam, yam!"
                ]
                npc.broadcastPacket(
                    NpcSay(objectId, 0, npc.getNpcId(),
                           mytext[Rnd.get(len(mytext))]))
        return
示例#17
0
    def onKill(self, npc, player, isPet):
        st = player.getQuestState(qn)
        if not st: return
        if st.getState() != State.STARTED: return

        npcId = npc.getNpcId()
        if npcId == 20479:
            st.set("id", "0")
            if st.getInt("cond") and st.getQuestItemsCount(
                    FIRE_CHARM
            ) == 1 and st.getQuestItemsCount(KASHA_BEAR_PELT) < 1:
                if st.getQuestItemsCount(
                        KASHA_BEAR_PELT) + st.getQuestItemsCount(
                            KASHA_BSPIDER_HUSK) + st.getQuestItemsCount(
                                FIERY_EGG1) == 2:
                    st.giveItems(KASHA_BEAR_PELT, 1)
                    st.playSound("ItemSound.quest_middle")
                    st.set("cond", "2")
                else:
                    st.giveItems(KASHA_BEAR_PELT, 1)
                    st.playSound("ItemSound.quest_itemget")
        elif npcId == 27319:
            if st.getInt("cond") == 14:
                st.set("cond", "15")
                st.playSound("ItemSound.quest_middle")
                npc.broadcastPacket(
                    NpcSay(
                        npc.getObjectId(), 0, npc.getNpcId(),
                        "My dear friend of " + player.getName() +
                        ", who has gone on ahead of me!"))
            elif st.getInt("cond") == 16:
                st.set("cond", "17")
                st.playSound("ItemSound.quest_middle")
                npc.broadcastPacket(
                    NpcSay(
                        npc.getObjectId(), 0, npc.getNpcId(),
                        "Listen to Tejakar Gandi, young Oroka! The spirit of the slain leopard is calling you, "
                        + player.getName() + "!"))
            elif st.getInt("cond") == 18:
                st.set("cond", "19")
                st.playSound("ItemSound.quest_middle")
        elif npcId == 20478:
            st.set("id", "0")
            if st.getInt("cond") and st.getQuestItemsCount(
                    FIRE_CHARM
            ) == 1 and st.getQuestItemsCount(KASHA_BSPIDER_HUSK) < 1:
                if st.getQuestItemsCount(
                        KASHA_BEAR_PELT) + st.getQuestItemsCount(
                            KASHA_BSPIDER_HUSK) + st.getQuestItemsCount(
                                FIERY_EGG1) == 2:
                    st.giveItems(KASHA_BSPIDER_HUSK, 1)
                    st.playSound("ItemSound.quest_middle")
                    st.set("cond", "2")
                else:
                    st.giveItems(KASHA_BSPIDER_HUSK, 1)
                    st.playSound("ItemSound.quest_itemget")
        elif npcId == 20415:
            st.set("id", "0")
            if st.getInt("cond") and st.getQuestItemsCount(
                    FIRE_CHARM) == 1 and st.getQuestItemsCount(FIERY_EGG1) < 1:
                if st.getQuestItemsCount(
                        KASHA_BEAR_PELT) + st.getQuestItemsCount(
                            KASHA_BSPIDER_HUSK) + st.getQuestItemsCount(
                                FIERY_EGG1) == 2:
                    st.giveItems(FIERY_EGG1, 1)
                    st.playSound("ItemSound.quest_middle")
                    st.set("cond", "2")
                else:
                    st.giveItems(FIERY_EGG1, 1)
                    st.playSound("ItemSound.quest_itemget")
        elif npcId == 20335:
            st.set("id", "0")
            if st.getInt("cond") and st.getQuestItemsCount(
                    FLAME_CHARM
            ) == 1 and st.getQuestItemsCount(GRIZZLY_BLOOD) < 3:
                if st.getQuestItemsCount(GRIZZLY_BLOOD) == 2:
                    st.giveItems(GRIZZLY_BLOOD, 1)
                    st.playSound("ItemSound.quest_middle")
                    st.set("cond", "7")
                else:
                    st.giveItems(GRIZZLY_BLOOD, 1)
                    st.playSound("ItemSound.quest_itemget")
        elif npcId == 20038:
            st.set("id", "0")
            if st.getInt("cond") and st.getQuestItemsCount(
                    SPIRIT_NET) == 1 and st.getQuestItemsCount(
                        BOUND_DURKA_SPIRIT
                    ) == 0 and st.getQuestItemsCount(DURKA_PARASITE) < 8:
                n = st.getRandom(10)
                if st.getQuestItemsCount(DURKA_PARASITE) == 5 and n < 1:
                    st.takeItems(DURKA_PARASITE,
                                 st.getQuestItemsCount(DURKA_PARASITE))
                    st.addSpawn(27056)
                    st.playSound("ItemSound.quest_itemget")
                elif st.getQuestItemsCount(DURKA_PARASITE) == 6 and n < 2:
                    st.takeItems(DURKA_PARASITE,
                                 st.getQuestItemsCount(DURKA_PARASITE))
                    st.playSound("ItemSound.quest_itemget")
                    st.addSpawn(27056)
                elif st.getQuestItemsCount(DURKA_PARASITE) == 7 and n < 2:
                    st.takeItems(DURKA_PARASITE,
                                 st.getQuestItemsCount(DURKA_PARASITE))
                    st.playSound("ItemSound.quest_itemget")
                    st.addSpawn(27056)
                elif st.getQuestItemsCount(DURKA_PARASITE) >= 7:
                    st.addSpawn(27056)
                    st.playSound("ItemSound.quest_itemget")
                    st.takeItems(DURKA_PARASITE,
                                 st.getQuestItemsCount(DURKA_PARASITE))
                else:
                    st.giveItems(DURKA_PARASITE, 1)
                    st.playSound("ItemSound.quest_itemget")
        elif npcId == 20043:
            st.set("id", "0")
            if st.getInt("cond") and st.getQuestItemsCount(
                    SPIRIT_NET) == 1 and st.getQuestItemsCount(
                        BOUND_DURKA_SPIRIT
                    ) == 0 and st.getQuestItemsCount(DURKA_PARASITE) < 8:
                n = st.getRandom(10)
                if st.getQuestItemsCount(DURKA_PARASITE) == 5 and n < 1:
                    st.takeItems(DURKA_PARASITE,
                                 st.getQuestItemsCount(DURKA_PARASITE))
                    st.addSpawn(27056)
                    st.playSound("ItemSound.quest_itemget")
                elif st.getQuestItemsCount(DURKA_PARASITE) == 6 and n < 2:
                    st.takeItems(DURKA_PARASITE,
                                 st.getQuestItemsCount(DURKA_PARASITE))
                    st.playSound("ItemSound.quest_itemget")
                    st.addSpawn(27056)
                elif st.getQuestItemsCount(DURKA_PARASITE) == 7 and n < 2:
                    st.takeItems(DURKA_PARASITE,
                                 st.getQuestItemsCount(DURKA_PARASITE))
                    st.playSound("ItemSound.quest_itemget")
                    st.addSpawn(27056)
                elif st.getQuestItemsCount(DURKA_PARASITE) >= 7:
                    st.addSpawn(27056)
                    st.playSound("ItemSound.quest_itemget")
                    st.takeItems(DURKA_PARASITE,
                                 st.getQuestItemsCount(DURKA_PARASITE))
                else:
                    st.giveItems(DURKA_PARASITE, 1)
                    st.playSound("ItemSound.quest_itemget")
        elif npcId == 27056:
            st.set("id", "0")
            if st.getInt("cond") and st.getQuestItemsCount(
                    SPIRIT_NET) == 1 and st.getQuestItemsCount(
                        BOUND_DURKA_SPIRIT) == 0:
                st.giveItems(BOUND_DURKA_SPIRIT, 1)
                st.takeItems(SPIRIT_NET, 1)
                st.takeItems(DURKA_PARASITE,
                             st.getQuestItemsCount(DURKA_PARASITE))
                st.playSound("ItemSound.quest_middle")
                st.set("cond", "10")
        return
示例#18
0
  def onEvent (self,event,st) :
    htmltext = event
# Events Gustaf
    if event == "30760-08.htm" :
      st.giveItems(G_Let_Martien,1)
      for var in STATS:
        st.set(var,"1")
      st.setState(State.STARTED)
    elif event == "30760-12.htm" :
      st.giveItems(G_Let_Balthazar,1)
      st.set("cond","4")
    elif event == "30760-16.htm" :
      st.giveItems(G_Let_Rodemai,1)
      st.set("cond","7")
    elif event == "30760-20.htm" :
      exit503(1,st)
    elif event == "30760-22.htm" :
      st.set("cond","13")
    elif event == "30760-23.htm" :
      exit503(1,st)
# Events Martien
    elif event == "30645-03.htm":
      st.takeItems(G_Let_Martien,-1)
      st.set("cond","2")
      suscribe_members(st) 
      try:
        members = st.getPlayer().getClan().getOnlineMembers(0)[0]
        for i in members:
          pst = QuestManager.getInstance().getQuest(qn).newQuestState(st.getPlayer().getClan().getClanMember(int(i)).getPlayerInstance())
          pst.setState(State.STARTED)
      except:
        return htmltext
# Events Kurtz
    elif event == "30763-03.htm":
      if st.getInt("Kurtz") == 1:
        htmltext = "30763-02.htm"
        st.giveItems(Mi_Drake_Eggs,6)
        st.giveItems(Brooch,1)
        st.set("Kurtz","2")
# Events Lutz
    elif event == "30762-03.htm":
      lutz = st.getInt("Lutz")
      if lutz == 1:
        htmltext = "30762-02.htm"
        st.giveItems(Mi_Drake_Eggs,4)
        st.giveItems(Bl_Wyrm_Eggs,3)
        st.set("Lutz","2")
      st.addSpawn(27178,112268,112761,-2770,120000)
      st.addSpawn(27178,112234,112705,-2770,120000)
# Events Fritz
    elif event == "30761-03.htm":
      fritz = st.getInt("Fritz")
      if fritz == 1:
        htmltext = "30761-02.htm"
        st.giveItems(Bl_Wyrm_Eggs,3)
        st.set("Fritz","2")
      st.addSpawn(27178,103841,116809,-3025,120000)
      st.addSpawn(27178,103848,116910,-3020,120000)
# Events Kusto
    elif event == "30512-03.htm":
      st.takeItems(Brooch,-1)
      st.giveItems(Bl_Anvil_Coin,1)
      st.set("Kurtz","3")
# Events Balthazar
    elif event == "30764-03.htm":
      st.takeItems(G_Let_Balthazar,-1)
      st.set("cond","5")
      st.set("Kurtz","3")
    elif event == "30764-05.htm":
      st.takeItems(G_Let_Balthazar,-1)
      st.set("cond","5")
    elif event == "30764-06.htm":
      st.takeItems(Bl_Anvil_Coin,-1)
      st.set("Kurtz","4")
      st.giveItems(Recipe_Power_Stone,1)
# Events Rodemai
    elif event == "30868-04.htm":
      st.takeItems(G_Let_Rodemai,-1)
      st.set("cond","8")
    elif event == "30868-06a.htm":
      st.set("cond","10")
    elif event == "30868-10.htm":
      st.set("cond","12")
# Events Cleo
    elif event == "30766-04.htm":
      st.set("cond","9")
      spawnedNpc=st.addSpawn(30766,160622,21230,-3710,90000)
      spawnedNpc.broadcastPacket(NpcSay(spawnedNpc.getObjectId(),0,spawnedNpc.getNpcId(),"Blood and Honour."))
      spawnedNpc=st.addSpawn(30759,160665,21209,-3710,90000)
      spawnedNpc.broadcastPacket(NpcSay(spawnedNpc.getObjectId(),0,spawnedNpc.getNpcId(),"Ambition and Power"))
      spawnedNpc=st.addSpawn(30758,160665,21291,-3710,90000)
      spawnedNpc.broadcastPacket(NpcSay(spawnedNpc.getObjectId(),0,spawnedNpc.getNpcId(),"War and Death"))
    elif event == "30766-08.htm":
      st.takeItems(Scepter_Judgement,-1)
      exit503(0,st)
    return htmltext
示例#19
0
 def onEvent(self, event, st):
     htmltext = event
     if event == "31961-02.htm":
         st.set("cond", "22")
         st.takeItems(Letter, 1)
         st.giveItems(Starstone2, 1)
         st.playSound("ItemSound.quest_middle")
     if event == "32041-02.htm":
         st.setState(State.STARTED)
         st.playSound("ItemSound.quest_accept")
         st.set("cond", "1")
         st.set("talk", "0")
     elif event == "32041-06.htm":
         st.set("talk", "1")
     elif event == "32041-07.htm":
         st.set("cond", "2")
         st.playSound("ItemSound.quest_middle")
         st.set("talk", "0")
     elif event == "32041-10.htm":
         choice = st.getInt("choice")
         if choice == 1:
             htmltext = "32041-10.htm"
         elif choice == 2:
             htmltext = "32041-10a.htm"
         elif choice == 3:
             htmltext = "32041-10b.htm"
     elif event == "32041-11.htm":
         st.set("talk", "1")
     elif event == "32041-18.htm":
         st.set("talk", "2")
     elif event == "32041-20.htm":
         st.set("cond", "6")
         st.playSound("ItemSound.quest_middle")
         st.set("talk", "0")
     elif event == "32041-25.htm":
         st.set("cond", "17")
         st.playSound("ItemSound.quest_middle")
         st.giveItems(Detector, 1)
     elif event == "32041-28.htm":
         st.takeItems(Detector2, 1)
         st.set("talk", "1")
     elif event == "32041-31.htm":
         choice = st.getInt("choice")
         if choice > 1:
             htmltext = "32041-37.htm"
     elif event == "32041-32.htm":
         st.set("cond", "21")
         st.giveItems(Letter, 1)
         st.playSound("ItemSound.quest_middle")
     elif event == "32041-36.htm":
         st.set("cond", "20")
         st.playSound("ItemSound.quest_middle")
     elif event == "32046-02.htm":
         st.set("cond", "19")
         st.playSound("ItemSound.quest_middle")
     elif event == "32046-06.htm":
         st.exitQuest(False)
         st.playSound("ItemSound.quest_finish")
     elif event == "32047-01.htm":
         if st.getInt("talk") + st.getInt("talk1") == 2:
             htmltext = "32047-04.htm"
         elif st.getInt("talk") + st.getInt("talk1") + st.getInt(
                 "talk2") == 6:
             htmltext = "32047-08.htm"
     elif event == "32047-02.htm":
         if st.getInt("talk") == 0:
             st.set("talk", "1")
     elif event == "32047-03.htm":
         if st.getInt("talk1") == 0:
             st.set("talk1", "1")
     elif event == "32047-05.htm":
         st.set("cond", "3")
         st.playSound("ItemSound.quest_middle")
         st.set("talk", "0")
         st.set("choice", "1")
         st.unset("talk1")
     elif event == "32047-06.htm":
         st.set("cond", "4")
         st.playSound("ItemSound.quest_middle")
         st.set("talk", "0")
         st.set("choice", "2")
         st.unset("talk1")
     elif event == "32047-07.htm":
         st.set("cond", "5")
         st.playSound("ItemSound.quest_middle")
         st.set("talk", "0")
         st.set("choice", "3")
         st.unset("talk1")
     elif event == "32047-13.htm":
         st.set("cond", "7")
         st.playSound("ItemSound.quest_middle")
     elif event == "32047-13a.htm":
         st.set("cond", "10")
         st.playSound("ItemSound.quest_middle")
     elif event == "32047-15.htm":
         if st.getInt("talk") == 0:
             st.set("talk", "1")
     elif event == "32047-15a.htm":
         if self.isSpawned == 0:
             golem = st.addSpawn(Guardian, 96977, -110625, -3280, 0, False,
                                 900000)
             golem.broadcastPacket(
                 NpcSay(
                     golem.getObjectId(), 0, golem.getNpcId(),
                     "You, " + player.getName() +
                     ", you attacked Wendy. Prepare to die!"))
             golem.setRunning()
             golem.addDamageHate(player, 0, 999)
             golem.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK,
                                        player)
             self.isSpawned = 1
         else:
             htmltext = "32047-19a.htm"
     elif event == "32047-17a.htm":
         st.set("cond", "12")
         st.playSound("ItemSound.quest_middle")
     elif event == "32047-20.htm":
         st.set("talk", "2")
     elif event == "32047-23.htm":
         st.set("cond", "13")
         st.playSound("ItemSound.quest_middle")
         st.set("talk", "0")
     elif event == "32047-25.htm":
         st.set("cond", "15")
         st.playSound("ItemSound.quest_middle")
         st.takeItems(Starstone, 1)
     elif event == "32047-30.htm":
         st.set("talk", "2")
     elif event == "32047-33.htm":
         if st.getInt("cond") == 7:
             st.set("cond", "8")
             st.set("talk", "0")
             st.playSound("ItemSound.quest_middle")
         elif st.getInt("cond") == 8:
             st.set("cond", "9")
             st.playSound("ItemSound.quest_middle")
             htmltext = "32047-34.htm"
     elif event == "32047-34.htm":
         st.set("cond", "9")
         st.playSound("ItemSound.quest_middle")
     elif event == "32047-38.htm":
         st.giveItems(Starstone2, 1)
         st.takeItems(57, 3000)
         st.set("cond", "26")
         st.playSound("ItemSound.quest_middle")
     elif event == "32050-02.htm":
         st.playSound("ItemSound.armor_wood_3")
         st.set("talk", "1")
     elif event == "32050-04.htm":
         st.set("cond", "14")
         st.giveItems(Starstone, 1)
         st.playSound("ItemSound.quest_middle")
         st.set("talk", "0")
     return htmltext
示例#20
0
    def spawnNext(self, npc, growthLevel, player, food):
        npcId = npc.getNpcId()
        nextNpcId = 0

        # find the next mob to spawn, based on the current npcId, growthlevel, and food.
        if growthLevel == 2:
            rand = Rnd.get(2)
            # if tamed, the mob that will spawn depends on the class type (fighter/mage) of the player!
            if rand == 1:
                if player.getClassId().isMage():
                    nextNpcId = self.growthCapableMobs[npcId][1][food][1][1]
                else:
                    nextNpcId = self.growthCapableMobs[npcId][1][food][1][0]

            # if not tamed, there is a small chance that have "mad cow" disease.
            # that is a stronger-than-normal animal that attacks its feeder
            else:
                if Rnd.get(5) == 0:
                    nextNpcId = self.growthCapableMobs[npcId][1][food][0][1]
                else:
                    nextNpcId = self.growthCapableMobs[npcId][1][food][0][0]
        # all other levels of growth are straight-forward
        else:
            nextNpcId = self.growthCapableMobs[npcId][1][food][Rnd.get(
                len(self.growthCapableMobs[npcId][1][food]))]

        # remove the feedinfo of the mob that got despawned, if any
        if self.feedInfo.has_key(npc.getObjectId()):
            if self.feedInfo[npc.getObjectId()] == player.getObjectId():
                self.feedInfo.pop(npc.getObjectId())

        # despawn the old mob
        if self.growthCapableMobs[npcId][0] == 0:
            npc.onDecay()
        else:
            npc.deleteMe()

        # if this is finally a trained mob, then despawn any other trained mobs that the
        # player might have and initialize the Tamed Beast.
        if nextNpcId in self.tamedBeasts:
            oldTrained = player.getTrainedBeast()
            if oldTrained:
                oldTrained.doDespawn()

            #the following 5 commented lines are not needed, but they provide a plausible alternate implementation...just in case...
            #nextNpc = self.addSpawn(nextNpcId,npc)
            #nextNpc.setOwner(player)
            #nextNpc.setFoodType(foodSkill[food])
            #nextNpc.setHome(npc)

            template = NpcTable.getInstance().getTemplate(nextNpcId)
            nextNpc = L2TamedBeastInstance(IdFactory.getInstance().getNextId(),
                                           template, player, foodSkill[food],
                                           npc.getX(), npc.getY(), npc.getZ())
            nextNpc.setRunning()

            objectId = nextNpc.getObjectId()

            st = player.getQuestState("20_BringUpWithLove")
            if st:
                if Rnd.get(100) <= 5 and st.getQuestItemsCount(7185) == 0:
                    st.giveItems(
                        7185,
                        1)  #if player has quest 20 going, give quest item
                    st.set(
                        "cond", "2"
                    )  #it's easier to hardcode it in here than to try and repeat this stuff in the quest

            # also, perform a rare random chat
            rand = Rnd.get(20)
            if rand > 4: pass
            elif rand == 0:
                npc.broadcastPacket(
                    NpcSay(
                        objectId, 0, nextNpc.getNpcId(),
                        player.getName() +
                        ", will you show me your hideaway?"))
            elif rand == 1:
                npc.broadcastPacket(
                    NpcSay(
                        objectId, 0, nextNpc.getNpcId(),
                        player.getName() +
                        ", whenever I look at spice, I think about you."))
            elif rand == 2:
                npc.broadcastPacket(
                    NpcSay(
                        objectId, 0, nextNpc.getNpcId(),
                        player.getName() +
                        ", you do not need to return to the village.  I will give you strength"
                    ))
            elif rand == 3:
                npc.broadcastPacket(
                    NpcSay(
                        objectId, 0, nextNpc.getNpcId(), "Thanks, " +
                        player.getName() + ".  I hope I can help you"))
            elif rand == 4:
                npc.broadcastPacket(
                    NpcSay(objectId, 0, nextNpc.getNpcId(),
                           player.getName() + ", what can I do to help you?"))

        # if not trained, the newly spawned mob will automatically be agro against its feeder
        # (what happened to "never bite the hand that feeds you" anyway?!)
        else:
            # spawn the new mob
            nextNpc = self.addSpawn(nextNpcId, npc)

            if nextNpcId in self.madCowPolymorph:
                self.startQuestTimer("polymorph Mad Cow", 10000, nextNpc,
                                     player)

            # register the player in the feedinfo for the mob that just spawned
            self.feedInfo[nextNpc.getObjectId()] = player.getObjectId()
            nextNpc.setRunning()
            nextNpc.addDamageHate(player, 0, 99999)
            nextNpc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK,
                                         player)