示例#1
0
def spawnAliens(num_aliens):
    #----------------------Generate X-amount of aliens-------------------
    #---make gravity field if it doesn't already exist
    gravName = cmds.ls( 'alienGrav*' )
    print gravName
    if gravName == []:
        print "make grav"
        cmds.gravity(n="alienGrav", pos = (0, 0, 0), m=980, att=0, dx=0, dy=-1, dz=0, mxd=-1, vsh="none", vex=0, vof=(0, 0, 0), vsw=360, tsr=0.5)

    for i in range(0, num_aliens):

        #Give each a unique name
        curName = "alien"
        curName = curName+str(i)
        cmds.duplicate('alien', n=curName)

        #---Place in random location
        cmds.setAttr(curName+".translateX", random.randrange(-MAX_DIST, MAX_DIST))
        cmds.setAttr(curName+".translateY", 200)
        cmds.setAttr(curName+".translateZ", random.randrange(-MAX_DIST, MAX_DIST))

        #Random orientation
        cmds.setAttr(curName+".rotateX", random.randrange(360))
        cmds.setAttr(curName+".rotateY", random.randrange(360))
        cmds.setAttr(curName+".rotateZ", random.randrange(360))

        #Connect up to gravity
        cmds.connectDynamic(curName, f="alienGrav")
    #Connect up to gravity
    cmds.connectDynamic("alien", f="alienGrav")
示例#2
0
def spawnMolecules(num_molecules):
    #----------------------Generate X-amount of molecules-------------------
    setUpMolecule()
    for i in range(0, num_molecules):

        #Give each a unique name
        curName = "molecule"
        curName = curName+str(i)
        cmds.duplicate('molecule', n=curName)

        #---Place in random location
        cmds.setAttr(curName+".translateX", random.randrange(MAX_DIST))
        cmds.setAttr(curName+".translateY", random.randrange(MAX_DIST))
        cmds.setAttr(curName+".translateZ", random.randrange(MAX_DIST))

        #Random orientation
        cmds.setAttr(curName+".rotateX", random.randrange(360))
        cmds.setAttr(curName+".rotateY", random.randrange(360))
        cmds.setAttr(curName+".rotateZ", random.randrange(360))

        #Set rotation of legs
        #These set numbers are arbitrary, but these locations looked good.
        cmds.setAttr(curName+"|realignGroup1.rotateZ", -39.4)#random.randrange(360))
        cmds.setAttr(curName+"|realignGroup2.rotateZ", 217.6)#cmds.getAttr(curName+"|hydroAssembly1.rotateZ")+104)

        #Get number from 0 to 1. 0=symmetrical 1= asymmetrical
        stretchType = random.randrange(0,2)

        #Set up stretching anims based on our assigned type
        if stretchType == 0:
            symStretch(curName)
        else:
            asymStretch(curName)

        #Set up bending motion (oscillating animation)
        bend(curName)

        #Set some random movement
        for i in range(1, ANIM_LENGTH):
            #--------Assign a random animation state----------
            #---Move molecule to new location every five frames
            if i % 5 == 0:
                curPosX = cmds.getAttr(curName+".translateX")
                curPosY = cmds.getAttr(curName+".translateY")
                curPosZ = cmds.getAttr(curName+".translateZ")

                #Move to random position and keyframe
                cmds.setKeyframe(curName, at="translateX", t=i, v=curPosX + random.randrange(BROWNIAN_OFFSET))
                cmds.setKeyframe(curName, at="translateY", t=i, v=curPosY + random.randrange(BROWNIAN_OFFSET))
                cmds.setKeyframe(curName, at="translateZ", t=i, v=curPosZ + random.randrange(BROWNIAN_OFFSET))

            #Every five frames, randomly rotate
            if i % 5 == 0 and i != 0:
                #Random rotation
                randNum = random.randrange(3,6)
                animations[randNum](curName, i, random.randrange(MAX_ROT))

    #--_Delete first molecule that we used to duplicate the rest
    cmds.delete('molecule')
示例#3
0
    def _CreateSphereButton(self):
        """
        This callback creates a polygonal cylinder in the Maya scene.

        """
        sphere = cmds.polySphere(r=20, name="sphere1")
        cmds.duplicate('sphere1')
        response = nimble.createRemoteResponse(globals())
        response.put('name', sphere)
        global created
        created = 'sphere'
示例#4
0
    def _CreateCubeButton(self):
        """
        This callback creates a polygonal cylinder in the Maya scene.

        """
        cube = cmds.polyCube(w=20, h=20, d=20, name="cube1")
        cmds.duplicate('cube1')
        response = nimble.createRemoteResponse(globals())
        response.put('name', cube)
        global created
        created = 'cube'
    def _CreateSphereButton(self):
        """
        This callback creates a polygonal cylinder in the Maya scene.

        """
        sphere = cmds.polySphere(r=20, name="sphere1")
        cmds.duplicate('sphere1')
        response = nimble.createRemoteResponse(globals())
        response.put('name', sphere)
        global created
        created = 'sphere'
    def _CreateCubeButton(self):
        """
        This callback creates a polygonal cylinder in the Maya scene.

        """
        cube = cmds.polyCube(w=20,h=20,d=20,name="cube1")
        cmds.duplicate('cube1')
        response = nimble.createRemoteResponse(globals())
        response.put('name', cube)
        global created
        created = 'cube'
示例#7
0
    def _duplicate(self):
        #set the random seed
        random.seed(1024)

        for i in range (0, 100):
            cmds.duplicate('H2O')
            #let the instances rotate
            objName='H2O' + str(i+1)
            #random place
            x = random.uniform(-30,30)
            y = random.uniform(0, 40)
            z = random.uniform(-30, 30)
            cmds.move(x, y, z, objName)
            #random rotate
            xRot=random.uniform(0, 360)
            yRot=random.uniform(0, 360)
            zRot=random.uniform(0, 360)
            cmds.rotate(xRot, yRot, zRot, objName)
示例#8
0
def spawnAliens(num_aliens):
    #----------------------Generate X-amount of aliens-------------------
    #---make gravity field if it doesn't already exist
    gravName = cmds.ls('alienGrav*')
    print gravName
    if gravName == []:
        print "make grav"
        cmds.gravity(n="alienGrav",
                     pos=(0, 0, 0),
                     m=980,
                     att=0,
                     dx=0,
                     dy=-1,
                     dz=0,
                     mxd=-1,
                     vsh="none",
                     vex=0,
                     vof=(0, 0, 0),
                     vsw=360,
                     tsr=0.5)

    for i in range(0, num_aliens):

        #Give each a unique name
        curName = "alien"
        curName = curName + str(i)
        cmds.duplicate('alien', n=curName)

        #---Place in random location
        cmds.setAttr(curName + ".translateX",
                     random.randrange(-MAX_DIST, MAX_DIST))
        cmds.setAttr(curName + ".translateY", 200)
        cmds.setAttr(curName + ".translateZ",
                     random.randrange(-MAX_DIST, MAX_DIST))

        #Random orientation
        cmds.setAttr(curName + ".rotateX", random.randrange(360))
        cmds.setAttr(curName + ".rotateY", random.randrange(360))
        cmds.setAttr(curName + ".rotateZ", random.randrange(360))

        #Connect up to gravity
        cmds.connectDynamic(curName, f="alienGrav")
    #Connect up to gravity
    cmds.connectDynamic("alien", f="alienGrav")
示例#9
0
    def _handleExampleButton(self):
        """
        This callback creates a polygonal cylinder in the Maya scene.

        """

        random.seed(1234)

        #check
        sphereList = cmds.ls('hydrogen1', 'hydrogen2', 'oxygen', 'H2O')

        if len(sphereList) > 0:
            cmds.delete(sphereList)

        #create 2 hydrogen and oxygen
        h1 = cmds.polySphere(r=12.0, name='hydrogen1')
        h2 = cmds.polySphere(r=12.0, name='hydrogen2')
        oxygen = cmds.polySphere(r=15.0, name='oxygen')

        #move
        cmds.move(-15, 0, 0, h1)
        cmds.move(15, 0, 0, h2)
        cmds.xform(h1, piv=[0, 0, 0], ws=True)
        cmds.xform(h2, piv=[0, 0, 0], ws=True)
        cmds.rotate(0, '75', 0, h1)

        #group hydrogen and oxygen together
        H2O = cmds.group(empty=True, name='H2O#')
        cmds.parent('hydrogen1', 'hydrogen2', 'oxygen', 'H2O1')

        #add color
        def createMaterial(name, color, type):
            cmds.sets(renderable=True,
                      noSurfaceShader=True,
                      empty=True,
                      name=name + 'SG')
            cmds.shadingNode(type, asShader=True, name=name)
            cmds.setAttr(name + '.color',
                         color[0],
                         color[1],
                         color[2],
                         type='double3')
            cmds.connectAttr(name + '.outColor', name + 'SG.surfaceShader')

        def assignMaterial(name, object):
            cmds.sets(object, edit=True, forceElement=name + 'SG')

        def assignNewMaterial(name, color, type, object):
            createMaterial(name, color, type)
            assignMaterial(name, object)

        #H is white and O is red
        assignNewMaterial('Red', (1, 0, 0), 'lambert', 'oxygen')
        assignNewMaterial('White', (1, 1, 1), 'lambert', 'hydrogen1')
        assignMaterial('White', 'hydrogen2')

        #key frame
        def keyFullRotation(pObjectName, pStartTime, pEndTime,
                            pTargetAttribute, pValueStart, pvalueEnd):
            keyt = (pStartTime[0], pStartTime[0])
            cmds.cutKey(pObjectName,
                        time=(keyt, keyt),
                        attribute=pTargetAttribute)
            cmds.setKeyframe(pObjectName,
                             time=pStartTime,
                             attribute=pTargetAttribute,
                             value=pValueStart)
            cmds.setKeyframe(pObjectName,
                             time=pEndTime,
                             attribute=pTargetAttribute,
                             value=pvalueEnd)
            #cmds.selectKey( pObjectName, time=(pStartTime, [pEndTime]), attribute=pTargetAttribute, keyframe=True )

        #duplicate H2O
        for i in range(1, 52):
            cmds.duplicate(H2O)
            #get random coord
            x = random.uniform(-200, 200)
            y = random.uniform(0, 300)
            z = random.uniform(-200, 200)

            cmds.move(x, y, z, H2O)

            xRot = random.uniform(0, 360)
            yRot = random.uniform(0, 360)
            zRot = random.uniform(0, 360)

            cmds.rotate(xRot, yRot, zRot, H2O)

            startTime = cmds.playbackOptions(minTime=1)
            endTime = cmds.playbackOptions(maxTime=30)

            h2o = "H2O" + str(i)

            for y in range(3):
                coordsX = cmds.getAttr(h2o + '.translateX')
                coordsY = cmds.getAttr(h2o + '.translateY')
                coordsZ = cmds.getAttr(h2o + '.translateZ')

                ranStartX = int(random.uniform(0, 15))
                ranStartY = int(random.uniform(0, 15))
                ranStartZ = int(random.uniform(0, 15))

                ranEndX = int(random.uniform(15, 30))
                ranEndY = int(random.uniform(15, 30))
                ranEndZ = int(random.uniform(15, 30))

                x = random.uniform(coordsX - 50, coordsX + 50)
                y = random.uniform(coordsY, coordsY + 50)
                z = random.uniform(coordsZ - 50, coordsZ + 50)
                #print x,y,z

                keyFullRotation(h2o, ranStartZ, 15, 'translateZ', coordsZ, z)
                keyFullRotation(h2o, ranStartX, 15, 'translateX', coordsX, x)
                keyFullRotation(h2o, ranStartY, 15, 'translateY', coordsY, y)

                keyFullRotation(h2o, 15, ranEndZ, 'translateZ', z, coordsZ)
                keyFullRotation(h2o, 15, ranEndX, 'translateX', x, coordsX)
                keyFullRotation(h2o, 15, ranEndY, 'translateY', y, coordsY)

                RcoordsX = cmds.getAttr(h2o + '.rotateX')
                RcoordsY = cmds.getAttr(h2o + '.rotateY')
                RcoordsZ = cmds.getAttr(h2o + '.rotateZ')

                xRot = random.uniform(0, 360)
                yRot = random.uniform(0, 360)
                zRot = random.uniform(0, 360)

                keyFullRotation(h2o, ranStartZ, 15, 'rotateZ', RcoordsZ, zRot)
                keyFullRotation(h2o, ranStartX, 15, 'rotateX', RcoordsX, xRot)
                keyFullRotation(h2o, ranStartY, 15, 'rotateY', RcoordsY, zRot)

                keyFullRotation(h2o, 15, ranEndZ, 'rotateZ', zRot, RcoordsZ)
                keyFullRotation(h2o, 15, ranEndX, 'rotateX', xRot, RcoordsX)
                keyFullRotation(h2o, 15, ranEndY, 'rotateY', zRot, RcoordsY)

        print 'done'
        cmds.delete('H2O52')
    def _handleExampleButton(self):
        """
        This callback creates a polygonal cylinder in the Maya scene.

        """

        random.seed(1234)

        #check
        sphereList = cmds.ls('hydrogen1','hydrogen2', 'oxygen','H2O')

        if len(sphereList)>0:
            cmds.delete(sphereList)

        #create 2 hydrogen and oxygen
        h1 = cmds.polySphere(r=12.0, name='hydrogen1')
        h2 = cmds.polySphere(r=12.0, name='hydrogen2')
        oxygen = cmds.polySphere(r=15.0, name='oxygen')


        #move
        cmds.move(-15,0,0,h1)
        cmds.move(15,0,0,h2)
        cmds.xform(h1, piv=[0,0,0],ws=True)
        cmds.xform(h2, piv=[0,0,0],ws=True)
        cmds.rotate(0,'75',0,h1)

        #group hydrogen and oxygen together
        H2O = cmds.group(empty=True, name='H2O#')
        cmds.parent('hydrogen1','hydrogen2','oxygen','H2O1')

        #add color
        def createMaterial( name, color, type ):
            cmds.sets( renderable=True, noSurfaceShader=True, empty=True, name=name + 'SG' )
            cmds.shadingNode( type, asShader=True, name=name )
            cmds.setAttr( name+'.color', color[0], color[1], color[2], type='double3')
            cmds.connectAttr(name+'.outColor', name+'SG.surfaceShader')

        def assignMaterial (name, object):
            cmds.sets(object, edit=True, forceElement=name+'SG')

        def assignNewMaterial( name, color, type, object):
            createMaterial (name, color, type)
            assignMaterial (name, object)

        #H is white and O is red
        assignNewMaterial('Red', (1,0,0), 'lambert', 'oxygen');
        assignNewMaterial('White',(1,1,1),'lambert', 'hydrogen1');
        assignMaterial('White', 'hydrogen2');

        #key frame
        def keyFullRotation( pObjectName, pStartTime, pEndTime, pTargetAttribute,pValueStart, pvalueEnd ):
            keyt = (pStartTime[0], pStartTime[0])
            cmds.cutKey( pObjectName, time=(keyt, keyt), attribute=pTargetAttribute )
            cmds.setKeyframe( pObjectName, time=pStartTime, attribute=pTargetAttribute, value=pValueStart )
            cmds.setKeyframe( pObjectName, time=pEndTime, attribute=pTargetAttribute, value=pvalueEnd )
            #cmds.selectKey( pObjectName, time=(pStartTime, [pEndTime]), attribute=pTargetAttribute, keyframe=True )

        #duplicate H2O
        for i in range(1,52):
            cmds.duplicate(H2O)
            #get random coord
            x = random.uniform(-200,200)
            y = random.uniform(0,300)
            z = random.uniform(-200,200)

            cmds.move(x,y,z, H2O)


            xRot = random.uniform(0,360)
            yRot = random.uniform(0,360)
            zRot = random.uniform(0,360)

            cmds.rotate(xRot,yRot,zRot,H2O)

            startTime = cmds.playbackOptions(minTime=1 )
            endTime = cmds.playbackOptions( maxTime=30 )

            h2o = "H2O"+str(i)

            for y in range(3):
                coordsX = cmds.getAttr( h2o+'.translateX' )
                coordsY = cmds.getAttr( h2o+'.translateY' )
                coordsZ = cmds.getAttr( h2o+'.translateZ' )

                ranStartX = int(random.uniform(0,15))
                ranStartY = int(random.uniform(0,15))
                ranStartZ = int(random.uniform(0,15))

                ranEndX = int(random.uniform(15,30))
                ranEndY = int(random.uniform(15,30))
                ranEndZ = int(random.uniform(15,30))

                x = random.uniform(coordsX-50,coordsX+50)
                y = random.uniform(coordsY,coordsY+50)
                z = random.uniform(coordsZ-50,coordsZ+50)
                #print x,y,z

                keyFullRotation( h2o, ranStartZ, 15, 'translateZ',coordsZ,z)
                keyFullRotation( h2o, ranStartX, 15, 'translateX', coordsX,x)
                keyFullRotation( h2o, ranStartY, 15, 'translateY', coordsY,y)

                keyFullRotation( h2o, 15, ranEndZ, 'translateZ',z,coordsZ)
                keyFullRotation( h2o, 15, ranEndX, 'translateX', x,coordsX)
                keyFullRotation( h2o, 15, ranEndY, 'translateY', y,coordsY)

                RcoordsX = cmds.getAttr( h2o+'.rotateX' )
                RcoordsY = cmds.getAttr( h2o+'.rotateY' )
                RcoordsZ = cmds.getAttr( h2o+'.rotateZ' )

                xRot = random.uniform(0,360)
                yRot = random.uniform(0,360)
                zRot = random.uniform(0,360)

                keyFullRotation( h2o, ranStartZ, 15, 'rotateZ',RcoordsZ,zRot)
                keyFullRotation( h2o, ranStartX, 15, 'rotateX', RcoordsX,xRot)
                keyFullRotation( h2o, ranStartY, 15, 'rotateY', RcoordsY,zRot)

                keyFullRotation( h2o, 15, ranEndZ, 'rotateZ',zRot,RcoordsZ)
                keyFullRotation( h2o, 15, ranEndX, 'rotateX', xRot,RcoordsX)
                keyFullRotation( h2o, 15, ranEndY, 'rotateY', zRot,RcoordsY)

        print 'done'
        cmds.delete('H2O52')
示例#11
0
    def _handleCreateH2o(self):
        """

        """
        #Sets the animation end time
        cmds.playbackOptions(max=240, aet=240)

        #this number sets the number of molecules to create
        molecules = 10

        #Creates each atom in the h2o molecule, aligns them properly, then groups them together .
        cmds.polySphere(name="oxygen", r=1.2)
        cmds.polySphere(name="hydrogenA", r=1.06)
        cmds.select("hydrogenA")
        cmds.move(0, -1.3, 0)
        cmds.group('oxygen', 'hydrogenA', n='oxygenHydrogenA')

        cmds.select('hydrogenA')
        cmds.rotate(0, 0, '-52.5', p=(0, 0, 0))

        cmds.polySphere(name="hydrogenB", r=1.06)
        cmds.select("hydrogenB")
        cmds.move(0, -1.3, 0)
        cmds.group('oxygen', 'hydrogenB', n='oxygenHydrogenB')

        cmds.select('hydrogenB')
        cmds.rotate(0, 0, '52.5', p=(0, 0, 0))

        cmds.select('hydrogenA', 'hydrogenB')
        cmds.polyColorPerVertex(rgb=(1, 1, 1), cdo=True)

        cmds.select('oxygen')
        cmds.polyColorPerVertex(rgb=(1, 0, 0), cdo=True)

        cmds.group('oxygenHydrogenB', 'oxygenHydrogenA', n='h2o')

        #duplicates the original molecule
        for i in range(1, molecules):
            cmds.duplicate('h2o')

        #list of planes for movement
        xyz = ['X', 'Y']

        #Sets movement for the original h2o molecule
        cmds.select("h2o")
        plane = random.choice(xyz)
        cmds.setKeyframe('h2o',
                         at='translate' + plane,
                         v=float(cmds.getAttr('h2o.translate' + plane)),
                         t=1)
        cmds.setKeyframe('h2o', at='translate' + plane, v=5, t=240)

        #Iterates through each h2o group and assigns a random position and orientation for each molecule.
        #It also randomly choose a direction for the molecule to move in.
        for i in range(1, molecules):
            #random plane
            plane = random.choice(xyz)
            cmds.select("h2o" + str(i))
            #random position
            cmds.move(random.randrange(-9, 9), random.randrange(-9, 9),
                      random.randrange(-9, 9))
            #random orientation
            cmds.rotate(random.randrange(0, 350), random.randrange(0, 350),
                        random.randrange(0, 350))
            #sets the start and end position for movement
            cmds.setKeyframe(
                'h2o' + str(i),
                at='translate' + plane,
                v=float(cmds.getAttr('h2o' + str(i) + '.translate' + plane)),
                t=1)
            cmds.setKeyframe('h2o' + str(i),
                             at='translate' + plane,
                             v=5,
                             t=240)
            plane = random.choice(xyz)

        #Selects all the h2o molecules
        cmds.select("h2o", add=True)
        for i in range(1, molecules):
            cmds.select("h2o" + str(i))

        #Creates a new animation layer called vibrate and adds all the h2o molecules to it.
        cmds.animLayer('vibrate', aso=True)

        #Sets oscillation for original molecule
        cmds.setKeyframe('h2o',
                         at='translateZ',
                         v=float(cmds.getAttr('h2o.translateZ')),
                         t=1)
        cmds.setKeyframe('h2o',
                         at='translateZ',
                         v=float(cmds.getAttr('h2o.translateZ')) + .2,
                         t=2)
        #cmds.selectKey('h2o', t=(1,2), at="translateZ")
        cmds.selectKey('h2o', at='translateZ')
        cmds.setInfinity(pri='oscillate', poi='oscillate')

        #Sets oscillation for all other molecules
        for i in range(1, molecules):
            cmds.setKeyframe('h2o' + str(i),
                             at='translateZ',
                             v=float(
                                 cmds.getAttr('h2o' + str(i) + '.translateZ')),
                             t=1)
            cmds.setKeyframe(
                'h2o' + str(i),
                at='translateZ',
                v=float(cmds.getAttr('h2o' + str(i) + '.translateZ')) + .2,
                t=2)
            #cmds.selectKey('h2o'+str(i), t=(1,2), at="translateZ")
            cmds.selectKey('h2o' + str(i), at="translateZ")
            cmds.setInfinity(pri='oscillate', poi='oscillate')
示例#12
0
    def _handleExample2Button(self):
        """
        This callback creates a polygonal cylinder in the Maya scene.


        r = 50
        a = 2.0*r
        y = (0, 1, 0)
        c = cmds.polyCylinder(
            r=r, h=5, sx=40, sy=1, sz=1, ax=y, rcp=0, cuv=2, ch=1, n='exampleCylinder')[0]
        cmds.select(c)
        response = nimble.createRemoteResponse(globals())
        response.put('name', c)
        """

        # creat the transparent container
        cmds.polyCylinder(name='container', r=1.6, axis=(0, 1, 0), height=3.2)
        cmds.select('container')
        cmds.polyColorPerVertex(r=0.4,
                                g=1,
                                b=1,
                                a=0.05,
                                colorDisplayOption=True)
        cmds.move(0.0, 1.6, 0, relative=True)

        # create a bubble
        cmds.polySphere(name='bubble', radius=0.01)
        pos_x = 0
        pos_y = 0
        pos_z = 0
        total_bubbles = 50
        for nth_num in xrange(0, total_bubbles):
            bubble = 'bubble' + str(nth_num)
            cmds.duplicate('bubble', n=bubble)
            cmds.select(bubble)
            cmds.polyColorPerVertex(r=1,
                                    g=1,
                                    b=0.75,
                                    a=1,
                                    colorDisplayOption=True)
            x_vib = random.uniform(-1.0, 1.0)
            z_vib = random.uniform(-1.0, 1.0)
            cmds.move(x_vib, 0.0, z_vib, bubble)
            start_frame = int(random.uniform(0, 124 - 30))
            print start_frame
            xRot = random.uniform(0, 360)
            yRot = random.uniform(0, 360)
            zRot = random.uniform(0, 360)
            for frame in xrange(0, 124):
                if (
                        frame - start_frame >= 0 and frame - start_frame < 30
                ):  # the first 40 frames, the bubble remains at the bottom while growing bigger
                    cmds.setKeyframe(bubble,
                                     attribute='scaleX',
                                     value=0.5 *
                                     ((frame - start_frame) / 30.0),
                                     t=frame)
                    cmds.setKeyframe(bubble,
                                     attribute='scaleY',
                                     value=0.3 *
                                     ((frame - start_frame) / 30.0),
                                     t=frame)
                    cmds.setKeyframe(bubble,
                                     attribute='scaleZ',
                                     value=0.5 *
                                     ((frame - start_frame) / 30.0),
                                     t=frame)
                elif (frame - start_frame >= 30):
                    pos_y = 3.0 * (
                        (frame - start_frame - 30) / 84.0
                    )  # from frame 40, the bubble getting bigger and ascend to the top
                    pos_x = x_vib + random.uniform(-0.03, 0.03)
                    pos_z = z_vib + random.uniform(-0.03, 0.03)
                    xRot = xRot + 0.3
                    yRot = yRot + 0.03
                    zRot = zRot + 0.3
                    factor = 1.1 * math.tan(3.14 / 4 * frame / 124.0)
                    #cmds.blendShape(edit=True,en=0.8)
                    cmds.setKeyframe(bubble,
                                     attribute='translateX',
                                     value=pos_x,
                                     t=frame)
                    cmds.setKeyframe(bubble,
                                     attribute='translateY',
                                     value=pos_y,
                                     t=frame)
                    cmds.setKeyframe(bubble,
                                     attribute='translateZ',
                                     value=pos_z,
                                     t=frame)
                    cmds.setKeyframe(bubble,
                                     attribute='scaleX',
                                     value=0.5 + 3.0 * factor *
                                     ((frame - start_frame) / 84.0),
                                     t=frame)
                    cmds.setKeyframe(bubble,
                                     attribute='scaleY',
                                     value=0.3 + 1.8 * factor *
                                     ((frame - start_frame) / 84.0),
                                     t=frame)
                    cmds.setKeyframe(bubble,
                                     attribute='scaleZ',
                                     value=0.5 + 2.4 * factor *
                                     ((frame - start_frame) / 84.0),
                                     t=frame)
                    cmds.setKeyframe(bubble,
                                     attribute='rotateX',
                                     value=xRot,
                                     t=frame)
                    cmds.setKeyframe(bubble,
                                     attribute='rotateY',
                                     value=yRot,
                                     t=frame)
                    cmds.setKeyframe(bubble,
                                     attribute='rotateZ',
                                     value=zRot,
                                     t=frame)
        cmds.delete('bubble')
示例#13
0
def setUpMolecule():
    #Adjust time slider
    cmds.playbackOptions( minTime='1', maxTime='300', mps=1)

    # Create the oxygen part of the larger bond (cylinder)
    cmds.polyCylinder(n='oxyCylinder', r=1, h=2, sx=20, sy=1, sz=1, ax=(1, 0, 0), rcp=0, cuv=3, ch=1)

    #Set scale for oxyCylinder
    cmds.setAttr("oxyCylinder.translateX", 6)
    cmds.setAttr("oxyCylinder.scaleZ", 2)
    cmds.setAttr("oxyCylinder.scaleX", 2)
    cmds.setAttr("oxyCylinder.scaleY", 2)

    #-------Set up shader and shade cylinder----------
    redShader = cmds.shadingNode('blinn', asShader=True, n='redBlinn')
    cmds.setAttr("redBlinn.color", 0.772, 0, 0, type="double3")

    cmds.select('oxyCylinder')

    cmds.hyperShade(assign=redShader)

    #--------------White Cylinder-------------

    # Create the oxygen part of the larger bond (cylinder)
    cmds.polyCylinder(n='hydroCylinder', r=1, h=2, sx=20, sy=1, sz=1, ax=(1, 0, 0), rcp=0, cuv=3, ch=1)

    #Set scale for oxyCylinder
    cmds.setAttr("hydroCylinder.translateX", 10)
    cmds.setAttr("hydroCylinder.scaleZ", 2)
    cmds.setAttr("hydroCylinder.scaleX", 2)
    cmds.setAttr("hydroCylinder.scaleY", 2)

    #-------Set up shader and shade cylinder----------
    whiteShader = cmds.shadingNode('blinn', asShader=True, n='whiteBlinn')
    cmds.setAttr("whiteBlinn.color", 1, 1, 1, type="double3")

    #Select the cylinder to color
    cmds.select('hydroCylinder')
    # Assign shader
    cmds.hyperShade(assign=whiteShader)

    #----------------------------------------------------------
    #-----------Group two cylinders together as "cylinder"-----
    #----------------------------------------------------------
    cmds.group(em=True, n='cylinder')
    cmds.parent('oxyCylinder', 'cylinder')
    cmds.parent('hydroCylinder', 'cylinder')

    #------------Oxygen-------------

    # Create the Oxygen sphere
    cmds.polySphere(n='oxygen', r=1, sx=20, sy=20, ax=(0, 1, 0), cuv=2, ch=1)

    #Set scale for oxygen
    cmds.setAttr("oxygen.scaleZ", 5)
    cmds.setAttr("oxygen.scaleX", 5)
    cmds.setAttr("oxygen.scaleY", 5)

    #-------Assign shader--------
    cmds.select('oxygen')

    cmds.hyperShade(assign=redShader)

    #------------Hydrogen-------------

    # Create the Hydrogen sphere
    cmds.polySphere(n='hydrogen', r=1, sx=20, sy=20, ax=(0, 1, 0), cuv=2, ch=1)

    #Set scale for oxygen
    cmds.setAttr("hydrogen.translateX", 14)
    cmds.setAttr("hydrogen.scaleZ", 4)
    cmds.setAttr("hydrogen.scaleX", 4)
    cmds.setAttr("hydrogen.scaleY", 4)

    #-------Assign shader--------
    cmds.select('hydrogen')

    cmds.hyperShade(assign=whiteShader)

    #----------------------------------------------------------
    #-----------Group 'cylinder' and hydrogen together as "hydroAssembly"-----
    #----------------------------------------------------------
    cmds.group(em=True, n='hydroAssembly1')
    cmds.parent('cylinder', 'hydroAssembly1')
    cmds.parent('hydrogen', 'hydroAssembly1')

    #----------------------------------------------------------
    #-----------Group into realign group
    #----------------------------------------------------------
    cmds.group(em=True, n='realignGroup1')
    cmds.parent('hydroAssembly1', 'realignGroup1')

    #-------------------------------------------------------------
    #------------Duplicate the assembly--------------------------
    #-------------------------------------------------------------
    cmds.duplicate('realignGroup1', n='realignGroup2')
    cmds.setAttr('realignGroup2.rotateZ', 180)
    cmds.rename('realignGroup2|hydroAssembly1','hydroAssembly2')

    #----------------------------------------------------------
    #-----------Make entire thing a group "molecule"-----
    #----------------------------------------------------------
    cmds.group(em=True, n='molecule')
    cmds.parent('oxygen', 'molecule')
    cmds.parent('realignGroup1', 'molecule')
    cmds.parent('realignGroup2', 'molecule')

    #-------Move entire molecule up-------
    cmds.setAttr("molecule.translateY", 10)
示例#14
0
    def _createGeometry(self, name):

        #self.spine = mc.polyCylinder(h=75,r=2,n=name+'_spine')[0]
        #mc.move(0,30,0)
        self.pelvic = mc.polyCylinder(h=40, r=2, n=name + '_pelvic')[0]
        mc.rotate(0, 0, '90deg')
        self.clavical = mc.polyCylinder(h=56, r=2, n=name + '_clavical')[0]
        mc.rotate(0, 0, '90deg')
        mc.move(0, 67, 0)

        #self.hip = mc.polySphere(r=5,n=name+'_hip')
        self.hipPlate = mc.polyCube(w=50, d=10, h=5)
        mc.move(0, 15, 0)

        self.hipPlate2 = mc.polyCube(w=8, d=5, h=35)[0]
        mc.move(12, 0, 15)
        mc.select(self.hipPlate2 + '.e[10]')
        mc.move(0, 3, 0, r=True)
        mc.select(self.hipPlate2 + '.e[0]')
        mc.move(0, 3, 0, r=True)
        mc.select(self.hipPlate2 + '.e[6]')
        mc.move(0, -3, 0, r=True)
        mc.select(self.hipPlate2 + '.e[1]')
        mc.move(0, -3, 0, r=True)
        mc.select(self.hipPlate2 + '.e[4]')
        mc.move(3, 0, 0, r=True)
        mc.select(self.hipPlate2)
        mc.rotate(-10, 0, 0)

        self.hipPlate3 = mc.polyCube(w=15, d=5, h=35)[0]
        mc.move(23.5, 0, 15)
        mc.select(self.hipPlate3 + '.e[11]')
        mc.move(0, 10, 0, r=True)
        mc.select(self.hipPlate3 + '.e[0]')
        mc.move(0, 3, 0, r=True)
        mc.select(self.hipPlate3 + '.e[7]')
        mc.move(-6, -3, 0, r=True)
        mc.select(self.hipPlate3 + '.e[1]')
        mc.move(0, -3, 0, r=True)
        mc.select(self.hipPlate3 + '.e[5]')
        mc.move(-3, 0, 0, r=True)
        mc.select(self.hipPlate3)
        mc.rotate(-10, 0, 0)

        self.hipPlate4 = mc.polyCube(w=8, d=5, h=35)[0]
        mc.move(-12, 0, 15)
        mc.select(self.hipPlate4 + '.e[11]')
        mc.move(0, 3, 0, r=True)
        mc.select(self.hipPlate4 + '.e[0]')
        mc.move(0, 3, 0, r=True)
        mc.select(self.hipPlate4 + '.e[7]')
        mc.move(0, -3, 0, r=True)
        mc.select(self.hipPlate4 + '.e[1]')
        mc.move(0, -3, 0, r=True)
        mc.select(self.hipPlate4 + '.e[5]')
        mc.move(-3, 0, 0, r=True)
        mc.select(self.hipPlate4)
        mc.rotate(-10, 0, 0)

        self.hipPlate5 = mc.polyCube(w=15, d=5, h=35)[0]
        mc.move(-23.5, 0, 15)
        mc.select(self.hipPlate5 + '.e[10]')
        mc.move(0, 10, 0, r=True)
        mc.select(self.hipPlate5 + '.e[0]')
        mc.move(0, 3, 0, r=True)
        mc.select(self.hipPlate5 + '.e[6]')
        mc.move(6, -3, 0, r=True)
        mc.select(self.hipPlate5 + '.e[1]')
        mc.move(0, -3, 0, r=True)
        mc.select(self.hipPlate5 + '.e[4]')
        mc.move(3, 0, 0, r=True)
        mc.select(self.hipPlate5)
        mc.rotate(-10, 0, 0)

        self.hipPlate = mc.polyUnite(self.hipPlate, self.hipPlate2,
                                     self.hipPlate3, self.hipPlate4,
                                     self.hipPlate5)

        self.crotchPlate1 = mc.polyCube(w=10, d=20, h=20)[0]
        mc.select(self.crotchPlate1 + '.e[3]')
        mc.move(0, 2, 0, r=True)
        mc.scale(.75, 1, 1)
        self.crotchPlate2 = mc.polyCube(w=10, d=10, h=20)[0]
        mc.move(0, 0, 15)
        mc.select(self.crotchPlate2 + '.e[0]')
        mc.move(0, 2, -5, r=True)
        mc.scale(.75, 1, 1)

        mc.select(self.crotchPlate2)
        self.crotchPlate1_1 = mc.duplicate(rr=True)
        mc.sets(e=True, forceElement=self.color1)
        mc.move(0, 2, -3, r=True)
        mc.scale(1.5, 1, 1)

        self.crotchPlate3 = mc.polyCube(w=10, d=20, h=10)[0]
        mc.move(0, 15, 10)
        mc.select(self.crotchPlate3 + '.e[1]')
        mc.move(0, 0, -6, r=True)
        mc.scale(.75, 1, 1)

        mc.select(self.crotchPlate3)
        self.crotchPlate3_1 = mc.duplicate(rr=True)
        mc.sets(e=True, forceElement=self.color1)
        mc.move(0, 2, -3, r=True)
        mc.scale(1.5, 1, 1)

        mc.select(self.crotchPlate3)
        self.crotchPlate3_2 = mc.duplicate(rr=True)
        mc.sets(e=True, forceElement=self.color3)
        mc.move(0, 0, 1, r=True)
        mc.scale(.75, .75, 1)

        #self.crotchPlate4 = mc.polyCube(w=10,d=20,h=10)[0]
        #mc.move(0,-15,0)
        self.pelvic = mc.polyUnite(self.pelvic, self.crotchPlate2,
                                   self.crotchPlate3, self.crotchPlate1_1,
                                   self.crotchPlate3_1, self.crotchPlate3_2)
        self.pelvic = mc.polyUnite(self.pelvic, self.crotchPlate1)
        self.pelvic = mc.polyUnite(self.pelvic, self.hipPlate)[0]

        #self.torso = mc.polyUnite(self.spine,self.pelvic,n=name)[0]
        self.torso = self.pelvic

        ######### Cockpit ##############

        self.cockpit = mc.polyCube(w=10, d=2, h=10)[0]
        mc.sets(e=True, forceElement=self.color2)
        mc.move(0, 25, 8, r=True)
        mc.select(self.cockpit + '.e[1]')
        mc.move(0, 5, 5, r=True)

        self.cockpit2 = mc.polyCube(w=10, d=2, h=10)[0]
        mc.sets(e=True, forceElement=self.color2)
        mc.move(0, 35, 10, r=True)
        mc.select(self.cockpit2 + '.e[1]')
        mc.move(0, 0, 10, r=True)
        mc.select(self.cockpit2 + '.e[2]')
        mc.move(0, 2, 10, r=True)
        self.cockpit = mc.polyUnite(self.cockpit, self.cockpit2)

        self.cockpitWall1 = mc.polyCube(w=2, h=30, d=10)[0]
        mc.move(0, 25, 0, r=True)
        mc.select(self.cockpitWall1 + '.e[1]')
        mc.move(0, 0, 15, r=True)

        self.cockpitWall2 = mc.polyCube(w=2, h=20, d=20)[0]
        mc.move(6.5, 32, 0, r=True)
        mc.select(self.cockpitWall2 + '.e[1]')
        mc.move(0, 0, 15, r=True)

        self.cockpitWall3 = mc.polyCube(w=2, h=20, d=20)[0]
        mc.move(-6.5, 32, 0, r=True)
        mc.select(self.cockpitWall3 + '.e[1]')
        mc.move(0, 0, 15, r=True)

        self.cockpitWall4 = mc.polyCube(w=2, h=20, d=20)[0]
        mc.move(6.5, 52, 0, r=True)
        mc.select(self.cockpitWall4 + '.e[0]')
        mc.move(0, 0, 15, r=True)

        self.cockpitWall5 = mc.polyCube(w=2, h=20, d=20)[0]
        mc.move(-6.5, 52, 0, r=True)
        mc.select(self.cockpitWall5 + '.e[0]')
        mc.move(0, 0, 15, r=True)

        self.cockpitWall6 = mc.polyCube(w=15, h=20, d=2)
        mc.move(0, 32, -10, r=True)
        self.cockpitWall7 = mc.polyCube(w=15, h=20, d=2)
        mc.move(0, 52, -10, r=True)

        self.cockpit = mc.polyUnite(self.cockpit, self.cockpitWall1,
                                    self.cockpitWall2, self.cockpitWall3,
                                    self.cockpitWall4, self.cockpitWall5,
                                    self.cockpitWall6, self.cockpitWall7)

        self.lRibs1 = mc.polyCube(w=10, d=20, h=5)[0]
        mc.sets(e=True, forceElement=self.color1)
        mc.move(12, 25, 0, r=True)
        mc.select(self.lRibs1 + '.e[1]')
        mc.move(0, 0, -2, r=True)
        mc.select(self.lRibs1 + '.e[2]')
        mc.move(0, 0, 2, r=True)
        mc.select(self.lRibs1 + '.e[7]')
        mc.move(-2, 1, 0, r=True)
        mc.polyBevel()

        self.lRibs2 = mc.polyCube(w=5, d=15, h=5)[0]
        mc.sets(e=True, forceElement=self.color1)
        mc.move(12, 30, 0, r=True)
        mc.select(self.lRibs2 + '.e[1]')
        mc.move(0, 0, -2, r=True)
        mc.select(self.lRibs2 + '.e[2]')
        mc.move(0, 0, 2, r=True)
        mc.select(self.lRibs2 + '.e[7]')
        mc.move(-2, 1, 0, r=True)
        mc.polyBevel()

        self.lRibs3 = mc.polyCube(w=2, d=20, h=10)[0]
        mc.sets(e=True, forceElement=self.color2)
        mc.move(8, 30, 0, r=True)
        mc.select(self.lRibs3 + '.e[1]')
        mc.move(0, 0, 2, r=True)
        mc.select(self.lRibs3 + '.e[2]')
        mc.move(0, 0, -2, r=True)
        mc.select(self.lRibs3 + '.e[7]')
        mc.move(2, 1, 0, r=True)
        mc.polyBevel()

        self.lRibs4 = mc.polyCube(w=8, d=30, h=10)[0]
        mc.sets(e=True, forceElement=self.color2)
        mc.move(8, 40, 0, r=True)
        mc.select(self.lRibs4 + '.e[1]')
        mc.move(0, 0, 5, r=True)
        mc.select(self.lRibs4 + '.e[2]')
        mc.move(0, 0, -2, r=True)
        mc.select(self.lRibs4 + '.e[7]')
        mc.move(5, 1, 0, r=True)
        mc.polyBevel()

        self.lRibs = mc.polyUnite(self.lRibs1, self.lRibs2, self.lRibs3,
                                  self.lRibs4)

        self.rRibs1 = mc.polyCube(w=10, d=20, h=5)[0]
        mc.sets(e=True, forceElement=self.color1)
        mc.move(-12, 25, 0, r=True)
        mc.select(self.rRibs1 + '.e[1]')
        mc.move(0, 0, -2, r=True)
        mc.select(self.rRibs1 + '.e[2]')
        mc.move(0, 0, 2, r=True)
        mc.select(self.rRibs1 + '.e[6]')
        mc.move(2, 1, 0, r=True)
        mc.polyBevel()

        self.rRibs2 = mc.polyCube(w=5, d=15, h=5)[0]
        mc.sets(e=True, forceElement=self.color1)
        mc.move(-12, 30, 0, r=True)
        mc.select(self.rRibs2 + '.e[1]')
        mc.move(0, 0, -2, r=True)
        mc.select(self.rRibs2 + '.e[2]')
        mc.move(0, 0, 2, r=True)
        mc.select(self.rRibs2 + '.e[6]')
        mc.move(2, 1, 0, r=True)
        mc.polyBevel()

        self.rRibs3 = mc.polyCube(w=2, d=20, h=10)[0]
        mc.sets(e=True, forceElement=self.color2)
        mc.move(-8, 30, 0, r=True)
        mc.select(self.rRibs3 + '.e[1]')
        mc.move(0, 0, 2, r=True)
        mc.select(self.rRibs3 + '.e[2]')
        mc.move(0, 0, -2, r=True)
        mc.select(self.rRibs3 + '.e[6]')
        mc.move(-2, 1, 0, r=True)
        mc.polyBevel()

        self.rRibs4 = mc.polyCube(w=8, d=30, h=10)[0]
        mc.sets(e=True, forceElement=self.color2)
        mc.move(-8, 40, 0, r=True)
        mc.select(self.rRibs4 + '.e[1]')
        mc.move(0, 0, 5, r=True)
        mc.select(self.rRibs4 + '.e[2]')
        mc.move(0, 0, -2, r=True)
        mc.select(self.rRibs4 + '.e[6]')
        mc.move(-5, 1, 0, r=True)
        mc.polyBevel()

        self.rRibs = mc.polyUnite(self.rRibs1, self.rRibs2, self.rRibs3,
                                  self.rRibs4)

        self.cockpit = mc.polyUnite(self.cockpit, self.lRibs, self.rRibs)
        ########## CHEST #############

        self.chest1 = mc.polyCube(w=10, d=2, h=10)[0]
        mc.sets(e=True, forceElement=self.color3)
        mc.move(0, 47, 23, r=True)
        mc.select(self.chest1 + '.e[1]')
        mc.move(0, 0, 10, r=True)
        mc.select(self.chest1 + '.e[3]')
        mc.move(0, 2, 0, r=True)
        mc.select(self.chest1 + '.e[2]')
        mc.move(0, 0, -20, r=True)

        self.chest2 = mc.polyCube(w=10, d=2, h=10)[0]
        mc.sets(e=True, forceElement=self.color3)
        mc.move(0, 57, 23, r=True)
        mc.select(self.chest2 + '.e[0]')
        mc.move(0, 0, 10, r=True)
        mc.select(self.chest2 + '.e[3]')
        mc.move(0, 0, -10, r=True)
        mc.select(self.chest2 + '.e[2]')
        mc.move(0, 0, -20, r=True)

        self.chest3 = mc.polyCube(w=20, d=2, h=10)[0]
        mc.sets(e=True, forceElement=self.color3)
        mc.move(15, 57, 23, r=True)
        mc.select(self.chest3 + '.e[0]')
        mc.move(0, 0, 10, r=True)
        mc.select(self.chest3 + '.e[3]')
        mc.move(0, 0, -10, r=True)
        mc.select(self.chest3 + '.e[2]')
        mc.move(0, 0, -20, r=True)
        mc.select(self.chest3 + '.e[5]')
        mc.move(0, 0, -5, r=True)

        self.chest4 = mc.polyCube(w=20, d=2, h=10)[0]
        mc.sets(e=True, forceElement=self.color3)
        mc.move(-15, 57, 23, r=True)
        mc.select(self.chest4 + '.e[0]')
        mc.move(0, 0, 10, r=True)
        mc.select(self.chest4 + '.e[3]')
        mc.move(0, 0, -10, r=True)
        mc.select(self.chest4 + '.e[2]')
        mc.move(0, 0, -20, r=True)
        mc.select(self.chest4 + '.e[4]')
        mc.move(0, 0, -5, r=True)

        self.chest5 = mc.polyCube(w=10, d=2, h=5)[0]
        mc.sets(e=True, forceElement=self.color3)
        mc.move(0, 67, 13, r=True)
        mc.select(self.chest5 + '.e[0]')
        mc.move(0, -2.5, 10, r=True)
        mc.select(self.chest5 + '.e[3]')
        mc.move(0, 0, -10, r=True)
        mc.select(self.chest5 + '.e[2]')
        mc.move(0, 0, -20, r=True)
        mc.select(self.chest5 + '.f[1]')
        #mc.move(0,0,-20,r=True)
        mc.scale(.5, 1, .5)

        self.chest6 = mc.polyCube(w=20, d=2, h=5)[0]
        mc.sets(e=True, forceElement=self.color3)
        mc.move(15, 64.5, 13, r=True)
        mc.select(self.chest6 + '.e[0]')
        mc.move(0, 0, 10, r=True)
        mc.select(self.chest6 + '.e[3]')
        mc.move(0, 0, -10, r=True)
        mc.select(self.chest6 + '.e[2]')
        mc.move(0, 0, -20, r=True)
        mc.select(self.chest6 + '.e[5]')
        mc.move(0, 0, -5, r=True)
        mc.select(self.chest6 + '.e[1]')
        mc.move(0, 0, -10, r=True)

        self.chest7 = mc.polyCube(w=20, d=2, h=5)[0]
        mc.sets(e=True, forceElement=self.color3)
        mc.move(-15, 64.5, 13, r=True)
        mc.select(self.chest7 + '.e[0]')
        mc.move(0, 0, 10, r=True)
        mc.select(self.chest7 + '.e[3]')
        mc.move(0, 0, -10, r=True)
        mc.select(self.chest7 + '.e[2]')
        mc.move(0, 0, -20, r=True)
        mc.select(self.chest7 + '.e[4]')
        mc.move(0, 0, -5, r=True)
        mc.select(self.chest7 + '.e[1]')
        mc.move(0, 0, -10, r=True)

        self.chest8 = mc.polyCube(w=10, d=2, h=5)[0]
        mc.sets(e=True, forceElement=self.color3)
        mc.move(10, 67.5, 3, r=True)
        mc.select(self.chest8 + '.e[0]')
        mc.move(0, 0, 10, r=True)
        mc.select(self.chest8 + '.e[3]')
        mc.move(0, 0, -10, r=True)
        mc.select(self.chest8 + '.e[2]')
        mc.move(0, 0, -10, r=True)
        mc.select(self.chest8 + '.e[5]')
        mc.move(0, 0, -5, r=True)
        mc.select(self.chest8 + '.e[1]')
        mc.move(0, 0, -1, r=True)

        self.chest9 = mc.polyCube(w=10, d=2, h=5)[0]
        mc.sets(e=True, forceElement=self.color3)
        mc.move(-10, 67.5, 3, r=True)
        mc.select(self.chest9 + '.e[0]')
        mc.move(0, 0, 10, r=True)
        mc.select(self.chest9 + '.e[3]')
        mc.move(0, 0, -10, r=True)
        mc.select(self.chest9 + '.e[2]')
        mc.move(0, 0, -10, r=True)
        mc.select(self.chest9 + '.e[4]')
        mc.move(0, 0, -5, r=True)
        mc.select(self.chest9 + '.e[1]')
        mc.move(0, 0, -1, r=True)

        self.chest = mc.polyUnite(self.chest1, self.chest2, self.chest3,
                                  self.chest4, self.chest5, self.chest6,
                                  self.chest7, self.chest8, self.chest9)

        ######### shoulders ############
        t1 = mc.polyCube(sx=3, sy=3, sz=3, w=15, h=15, d=15, n='l_shoulder')[0]
        mc.sets(e=True, forceElement=self.color4)
        t1r = mc.polyBevel(ws=1, oaf=1, o=.5, sa=30)[0]
        #mc.scale(1,5,1)
        mc.move(25, 67, 0, r=True)

        t2 = mc.polyCube(sx=3, sy=3, sz=3, w=15, h=15, d=15, n='r_shoulder')[0]
        mc.sets(e=True, forceElement=self.color4)
        t2r = mc.polyBevel(ws=1, oaf=1, o=.5, sa=30)[0]
        #mc.scale(1,5,1)
        mc.move(-25, 67, 0, r=True)

        self.clavical = mc.polyUnite(self.clavical, t1, t2)