nnas = NNASClient() nnas.set_device(DEVICE_ID, SERIAL_NUMBER, SYSTEM_VERSION, REGION, COUNTRY) nnas.login(USERNAME, PASSWORD) #Connect to both the Mario Kart 8 server and the Wii U friends server friends_backend = backend_login(Friends, False, True, "friends.cfg") game_backend = backend_login(MK8, True, False) pid = game_backend.get_pid() friends_client = friends.FriendsClient(friends_backend.secure_client) matchmaker = matchmaking.MatchmakeExtensionClient(game_backend.secure_client) #Create a matchmake session matchmake_session = matchmaking.MatchmakeSession() matchmake_session.player_min = 2 matchmake_session.player_max = 12 matchmake_session.participation_policy = 98 matchmake_session.game_mode = 3 matchmake_session.attribs[4] = 0x403 #DLCs enabled matchmake_session.matchmake_system = matchmaking.MatchmakeSystem.FRIENDS session_id = matchmaker.create_matchmake_session(matchmake_session, "", 1).gid #Tell friends we're playing MK8 and have created a room application_data = b"\0\0\x20\x03\0\0\0\0\0\0\0\0\x18" + struct.pack( "<I", pid) + b"\0\0\0" presence = friends.NintendoPresenceV2() presence.flags = 0x1EE
friends_backend = backend_login( friends.FriendsTitle, False, True, backend.Settings("friends.cfg") ) game_backend = backend_login(MK8, True, False) pid = game_backend.auth_client.pid friends_client = friends.FriendsClient(friends_backend) matchmaker = matchmaking.MatchmakeExtensionClient(game_backend) #Create a matchmake session matchmake_session = matchmaking.MatchmakeSession( #Create a gathering with between 2 and 12 players #and the participation policy set to 98 0, 0, 0, 2, 12, 98, 0, 0, 0, "", 3, [0, 0, 0, 0, 0x403, 0], #game mode = 3, flags = 0x403 (DLCs enabled) True, #Open participation matchmaking.MatchmakeSystem.FRIENDS, #Only friends will join b"", 0, b"", 100, 0 ) session_id, session_key = matchmaker.create_matchmake_session( matchmake_session, "", 1 ) #Tell friends we're playing MK8 and have created a room application_data = b"\0\0\x20\x03\0\0\0\0\0\0\0\0\x18" + struct.pack("<I", pid) + b"\0\0\0" presence = friends.NintendoPresenceV2( 0x1EE, True, friends.GameKey(MK8.TITLE_ID_EUR, MK8.LATEST_VERSION), 0, "I'm a Python client", 2, 2, MK8.GAME_SERVER_ID, 3, pid, session_id, application_data, 3, 3, 3 )