def obj2_1(name, triangles): points = 0 if obj_objects_counter(name) == 1: if obj_triangle_count(name) > triangles: if obj_triangle_count(name) < triangles * 3: points += 1 return points
def big_triangle_count(name, num1, num2, num3, num4): temp = obj_triangle_count(name) points = 0 if num1 < temp < num4: points += 1 if num2 < temp < num3: points += 1 return points
def obj2(arg1, arg2): temp = obj_triangle_count(arg1) constant_tris1 = arg2 points = 0 if obj_objects_counter(arg1) == 1: if temp >= constant_tris1 * 0.1: if temp < constant_tris1 * 2.5: points += 1 if temp > constant_tris1: points += 1 return points
def unique_triangle_count(name, num2, num3): temp = obj_triangle_count(name) points = 0 if num2 < temp < num3: points += 4 return points