示例#1
0
            for element in skel.element_iterator():
                matl = element.material(skeleton)
                if matl is not None and matl.name() == self.material:
                    selected.append(element)
        selection.start()
        selection.clear()
        selection.select(selected)


registeredclass.Registration(
    'Select by Material',
    ElementSelectionModifier,
    ByElementMaterial,
    ordering=1.5,
    params=[
        materialparameter.AnyMaterialParameter(
            'material', tip="Select elements with this material.")
    ],
    tip="Select all Elements with a given Material.",
    discussion=xmlmenudump.loadFile('DISCUSSIONS/engine/menu/bymaterial.xml'))

#######################


class ElementHomogeneity(ElementSelectionModifier):
    def __init__(self, threshold=0.9):
        self.threshold = threshold

    def __call__(self, skeleton, selection):
        selected = []
        skel = skeleton.getObject()
        for element in skel.element_iterator():
示例#2
0
        if self.material == '<Any>':
            selection.select(AnyMaterialSelection(ms))
        elif self.material == '<None>':
            courier = NoMaterialSelection(ms)
            selection.select(courier)
        else:
            selection.select(MaterialSelection(
                ms, materialmanager.getMaterial(self.material)))

registeredclass.Registration(
    'Select Material',
    registeredclass=pixelselectionmod.SelectionModifier,
    subclass=SelectMaterialPixels,
    ordering=110,
    params=[materialparameter.AnyMaterialParameter('material',
                                    tip='The name of a material, or \'None\'.'
    )
            ],
    tip="Select pixels to which a given Material has been assigned.",
    discussion="""

    <para> Select all pixels to which the given <varname>material</varname>
    has been assigned.  If <varname>material</varname> is"&lt;None&gt;", only pixels
    without an assigned &material; will be selected.  If
    <varname>material</varname> is "&lt;Any&gt;", pixels with any assigned &material;
    will be selected.
    
    </para>

    """
    )