示例#1
0
文件: manager.py 项目: wdanilo/orion
 def prevLayout(self):
     self.layout.hide()
     self.currentLayout = (self.currentLayout - 1)%(len(self.layouts))
     hook.fire("layout_change", self.layouts[self.currentLayout])
     self.layoutAll()
     screen = self.screen.get_rect()
     self.layout.show(screen)
示例#2
0
文件: window.py 项目: wdanilo/orion
 def handle_EnterNotify(self, e):
     hook.fire("client_mouse_enter", self)
     if self.qtile.config.follow_mouse_focus and \
                     self.group.currentWindow != self:
         self.group.focus(self, False)
     if self.group.screen and self.qtile.currentScreen != self.group.screen:
         self.qtile.toScreen(self.group.screen.index)
     return True
示例#3
0
文件: manager.py 项目: wdanilo/orion
 def unmanage(self, win):
     c = self.windowMap.get(win)
     if c:
         hook.fire("client_killed", c)
         if getattr(c, "group", None):
             c.unmap()
             c.state = window.wmState.WITHDRAWN
             c.group.remove(c)
         del self.windowMap[win]
示例#4
0
文件: manager.py 项目: wdanilo/orion
 def addGroup(self, name):
     if name not in self.groupMap.keys():
         g = Group(name)
         self.groups.append(g)
         g._configure(self.config.layouts, self.config.floating_layout, self)
         self.groupMap[name] = g
         hook.fire("addgroup")
         return True
     return False
示例#5
0
文件: window.py 项目: wdanilo/orion
 def disablefloating(self):
     if self._float_state != floatStates.NOT_FLOATING:
         if self._float_state == floatStates.FLOATING:
             # store last size
             fi = self._float_info
             fi['w'] = self.width
             fi['h'] = self.height
         self._float_state = floatStates.NOT_FLOATING
         self.group.mark_floating(self, False)
         hook.fire('float_change')
示例#6
0
文件: manager.py 项目: wdanilo/orion
 def layout(self, layout):
     """
         "layout" is a string with matching the name of a Layout object.
     """
     for index, obj in enumerate(self.layouts):
         if obj.name == layout:
             self.currentLayout = index
             hook.fire("layout_change", self.layouts[self.currentLayout])
             self.layoutAll()
             return
     raise ValueError("No such layout: %s"%layout)
示例#7
0
文件: window.py 项目: wdanilo/orion
    def updateHints(self):
        """
            update the local copy of the window's WM_HINTS
            http://tronche.com/gui/x/icccm/sec-4.html#WM_HINTS
        """
        try:
            h = self.get_wm_hints()
            normh = self.get_wm_normal_hints()
        except (xcb.xproto.BadWindow, xcb.xproto.BadAccess):
            return

        # FIXME
        # h values
        #{
        #    'icon_pixmap': 4194337,
        #    'icon_window': 0,
        #    'icon_mask': 4194340,
        #    'icon_y': 0,
        #    'input': 1,
        #    'icon_x': 0,
        #    'window_group': 4194305
        #    'initial_state': 1,
        #    'flags': set(['StateHint',
        #                  'IconMaskHint',
        #                  'WindowGroupHint',
        #                  'InputHint',
        #                  'UrgencyHint',
        #                  'IconPixmapHint']),
        #}

        if normh:
            normh.pop('flags')
            if(not normh['base_width']
                and normh['min_width'] and normh['width_inc']):
                # seems xcb does ignore base width :(
                normh['base_width'] = normh['min_width'] % normh['width_inc']
            if(not normh['base_height']
                and normh['min_height'] and normh['height_inc']):
                # seems xcb does ignore base height :(
                normh['base_height'] = normh['min_height'] % normh['height_inc']
            self.hints.update(normh)

        if h and 'UrgencyHint' in h['flags']:
            self.hints['urgent'] = True
            hook.fire('client_urgent_hint_changed', self)
        elif self.urgent:
            self.hints['urgent'] = False
            hook.fire('client_urgent_hint_changed', self)

        if getattr(self, 'group', None):
            self.group.layoutAll()

        return
示例#8
0
文件: manager.py 项目: wdanilo/orion
 def delGroup(self, name):
     if len(self.groups) == 1:
         raise ValueError("Can't delete all groups.")
     if name in self.groupMap.keys():
         group = self.groupMap[name]
         prev = group.prevGroup()
         for i in list(group.windows):
             i.togroup(prev.name)
         if self.currentGroup.name == name:
             self.currentGroup.cmd_prevgroup()
         self.groups.remove(group)
         del(self.groupMap[name])
         hook.fire("delgroup")
示例#9
0
文件: window.py 项目: wdanilo/orion
 def _reconfigure_floating(self, new_float_state=floatStates.FLOATING):
     if new_float_state == floatStates.MINIMIZED:
         self.state = wmState.ICONIC
         self.hide()
     else:
         # make sure x, y is on the screen
         screen = self.qtile.find_closest_screen(self.x, self.y)
         if screen is not None and self.group is not None and \
               self.group.screen is not None and screen != self.group.screen:
             self.x = self.group.screen.x
             self.y = self.group.screen.y
         self.place(self.x,
                self.y,
                self.width,
                self.height,
                self.borderwidth,
                self.bordercolor,
                above=True,
                )
     if self._float_state != new_float_state:
         self._float_state = new_float_state
         if self.group: # may be not, if it's called from hook
             self.group.mark_floating(self, True)
         hook.fire('float_change')