def _handle_grasp_hand_clicked(self, checked): goal = BHandGraspGoal() goal.grasp_mask = self._get_grasp_mask() goal.grasp_speed = [1.0, 1.0, 1.0] goal.grasp_effort = [1.0, 1.0, 1.0] goal.min_fingertip_radius = 0.0 self.grasp_client.send_goal(goal)
def main(): rospy.init_node('grasp_cli') grasp_client = actionlib.SimpleActionClient('grasp', BHandGraspAction) grasp_client.wait_for_server() goal = BHandGraspGoal() goal.grasp_mask = [True, True, True] goal.grasp_speed = [1.0, 1.0, 1.0] goal.grasp_effort = [1.0, 1.0, 1.0] goal.min_fingertip_radius = 0.00 grasp_client.send_goal(goal) res = grasp_client.wait_for_result() print('goal: %s' % str(grasp_client.get_state())) print(res) return 0
def main(): rospy.init_node('grasp_cli') grasp_client = actionlib.SimpleActionClient( 'grasp', BHandGraspAction) grasp_client.wait_for_server() goal = BHandGraspGoal() goal.grasp_mask = [True, True, True] goal.grasp_speed = [1.0, 1.0, 1.0] goal.grasp_effort = [1.0, 1.0, 1.0] goal.min_fingertip_radius = 0.00 grasp_client.send_goal(goal) res = grasp_client.wait_for_result() print('goal: %s' % str(grasp_client.get_state())) print(res) return 0