示例#1
0
 def add_intermediate_point_where_needed(cls, refs, offset=1):
     """Add intermediate point when crossing the grid of the ElevationGrid."""
     if len(refs) < offset or not refs[offset - 1] in OSMCoord.coordDictionnary or WebotsObject.elevation is None:
         return refs
     previousXGridIndex, previousZGridIndex = \
         WebotsObject.elevation.get_grid_indexes(OSMCoord.coordDictionnary[refs[offset - 1]].x,
                                                 OSMCoord.coordDictionnary[refs[offset - 1]].z)
     newRefs = refs
     if offset >= len(refs):
         return newRefs
     for i in range(max(offset, 1), len(refs)):
         if not refs[i] in OSMCoord.coordDictionnary or not refs[i - 1] in OSMCoord.coordDictionnary:
             continue
         currentXGridIndex, currentZGridIndex = WebotsObject.elevation.get_grid_indexes(OSMCoord.coordDictionnary[refs[i]].x,
                                                                                        OSMCoord.coordDictionnary[refs[i]].z)
         if not previousXGridIndex == currentXGridIndex and currentXGridIndex > 0 and previousXGridIndex > 0:
             d1x = math.fabs(WebotsObject.elevation.elevationArray[min(previousXGridIndex, currentXGridIndex)]['x'] -
                             OSMCoord.coordDictionnary[refs[i]].x)
             d2x = math.fabs(WebotsObject.elevation.elevationArray[min(previousXGridIndex, currentXGridIndex)]['x'] -
                             OSMCoord.coordDictionnary[refs[i - 1]].x)
             if d1x > 0.01 and d2x > 0.01:
                 # need to add an intermediate point if none of the points are already very close from the border
                 newCoordX = (d2x / (d1x + d2x)) * OSMCoord.coordDictionnary[refs[i]].x + \
                     (d1x / (d1x + d2x)) * OSMCoord.coordDictionnary[refs[i - 1]].x
                 newCoordZ = (d2x / (d1x + d2x)) * OSMCoord.coordDictionnary[refs[i]].z + \
                     (d1x / (d1x + d2x)) * OSMCoord.coordDictionnary[refs[i - 1]].z
                 newOSMID = OSMCoord.add_new_coord_to_list(newCoordX, newCoordZ)
                 newRefs.insert(i, newOSMID)
                 return cls.add_intermediate_point_where_needed(newRefs, i)
         if not previousZGridIndex == currentZGridIndex and currentZGridIndex > 0 and previousZGridIndex > 0:
             d1z = math.fabs(WebotsObject.elevation.elevationArray[max(previousZGridIndex, currentZGridIndex)]['z'] -
                             OSMCoord.coordDictionnary[refs[i]].z)
             d2z = math.fabs(WebotsObject.elevation.elevationArray[max(previousZGridIndex, currentZGridIndex)]['z'] -
                             OSMCoord.coordDictionnary[refs[i - 1]].z)
             if d1z > 0.01 and d2z > 0.01:
                 # need to add an intermediate point if none of the points are already very close from the border
                 newCoordX = (d2z / (d1z + d2z)) * OSMCoord.coordDictionnary[refs[i]].x +\
                     (d1z / (d1z + d2z)) * OSMCoord.coordDictionnary[refs[i - 1]].x
                 newCoordZ = (d2z / (d1z + d2z)) * OSMCoord.coordDictionnary[refs[i]].z +\
                     (d1z / (d1z + d2z)) * OSMCoord.coordDictionnary[refs[i - 1]].z
                 newOSMID = OSMCoord.add_new_coord_to_list(newCoordX, newCoordZ)
                 newRefs.insert(i, newOSMID)
                 return cls.add_intermediate_point_where_needed(newRefs, i)
         newCoordX, newCoordZ = get_intersection(OSMCoord.coordDictionnary[refs[i]].x,
                                                 OSMCoord.coordDictionnary[refs[i]].z,
                                                 OSMCoord.coordDictionnary[refs[i - 1]].x,
                                                 OSMCoord.coordDictionnary[refs[i - 1]].z,
                                                 WebotsObject.elevation.elevationArray[currentXGridIndex]['x'],
                                                 WebotsObject.elevation.elevationArray[currentZGridIndex]['z'],
                                                 WebotsObject.elevation.elevationArray[currentXGridIndex]['x'] +
                                                 WebotsObject.elevation.xStep,
                                                 WebotsObject.elevation.elevationArray[currentZGridIndex]['z'] +
                                                 WebotsObject.elevation.zStep)
         if newCoordX is not None and newCoordZ is not None:  # add point if intersect the triangle
             newOSMID = OSMCoord.add_new_coord_to_list(newCoordX, newCoordZ)
             newRefs.insert(i, newOSMID)
             return cls.add_intermediate_point_where_needed(newRefs, i + 2)
         previousXGridIndex = currentXGridIndex
         previousZGridIndex = currentZGridIndex
     return newRefs
示例#2
0
    def generate_tree_file(self, folder):
        """Generate the 'forest' file which contains the tree positions and is used by the 'Forest' PROTO."""
        treeNumber = 0
        polygon = []
        xMin, xMax, zMin, zMax = OSMCoord.get_min_and_max_coord(self.ref)
        for ref in self.ref:
            polygon.append([
                OSMCoord.coordDictionnary[ref].x,
                OSMCoord.coordDictionnary[ref].z
            ])

        numberOfTree = int(round((xMax - xMin) * (zMax - zMin)) * self.density)
        if not os.path.exists(folder + '/forest'):
            os.makedirs(folder + '/forest')
        file = open(folder + '/forest/' + str(self.OSMID) + '.forest', 'w')
        for index in range(0, numberOfTree):
            x = random.uniform(xMin, xMax)
            z = random.uniform(zMin, zMax)
            y = 0
            if WebotsObject.elevation is not None:
                y = WebotsObject.elevation.interpolate_height(
                    -x + WebotsObject.xOffset, z + WebotsObject.zOffset)
            if Area.is_point_in_polygon(x, z, polygon) is True:
                treeNumber = treeNumber + 1
                file.write("%.2f,%.2f,%.2f\n" % (x, y, z))
        file.close()
        if treeNumber > 0:
            return 'forest/' + str(self.OSMID) + '.forest'
        else:
            os.remove('forest/' + str(self.OSMID) + '.forest')
            return None
示例#3
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 def parse_node(self, node):
     """Parse a node element and create the appropriate OSMNode, OSMCoord and if needed Tree object."""
     lat = node.attrib['lat']
     lon = node.attrib['lon']
     osmId = node.attrib['id']
     tags = self.get_tags(node)
     OSMNode.add(osmId, lon, lat, tags)
     OSMCoord.add(osmId, lon, lat)
     if 'natural' in tags:
         tree = Tree()
         if 'height' in tags:
             tree.height = float(tags['height'])
         if 'leaf_type' in tags:
             tree.leafType = tags['leaf_type']
         if 'diameter_crown' in tags:
             tree.radius = tags['diameter_crown'] / 2.0
         tree.coord = OSMCoord.coordDictionnary[osmId]
         Tree.list.append(tree)
示例#4
0
                     maxlat=maxlat,
                     maxlon=maxlon)
    WebotsObject.elevation = elevation

    # parse OSM file
    parser = Parser()
    parser.parse_file(options.inFile, options.disableMultipolygonBuildings)
    Road.initialize_speed_limit(parser.country)

    print(" * OSM filed parsed")

    if options.enable3D and elevation is not None:
        add_height_to_coordinates(
            elevation)  # important to do it before 'center_coordinates'
    xOffset, zOffset = OSMCoord.center_coordinates(minlat=minlat,
                                                   minlon=minlon,
                                                   maxlat=maxlat,
                                                   maxlon=maxlon)
    WebotsObject.xOffset = xOffset
    WebotsObject.zOffset = zOffset

    # From now we are in local coordinates system and not earth coordinates system anymore

    # print all the Webots objects
    if not options.noRoads:
        Road.process()
        Road.export(outputFile)
        print(" * " + str(len(Road.roads)) + " roads generated")
        print(" * " + str(len(Road.crossroads)) + " crossroads generated")
    if not options.noBuildings:
        Building.export(outputFile)
        print(" * " + str(len(Building.list)) + " buildings generated")
示例#5
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 def draw_area(file,
               refs,
               red=1,
               green=0,
               blue=0,
               defName="",
               transparency=0.0,
               texture="",
               drawFlat=False,
               verticalOffset=0.0):
     """Draw an area."""
     if len(refs) < 3:
         return
     if not defName == "":
         file.write("DEF " + defName + " " + "Transform {\n")
     else:
         file.write("Transform {\n")
     file.write("  translation %f 0 %f\n" %
                (OSMCoord.coordDictionnary[refs[0]].x,
                 OSMCoord.coordDictionnary[refs[0]].z))
     file.write("  children [\n")
     file.write("    Shape {\n")
     file.write("      appearance Appearance {\n")
     file.write("        material Material {\n")
     file.write("          diffuseColor " + str(red) + " " + str(green) +
                " " + str(blue) + "\n")
     if transparency > 0:
         file.write("          transparency " + str(transparency) + "\n")
     file.write("        }\n")
     if not texture == "":
         file.write("        texture ImageTexture {\n")
         file.write("          url [\n")
         file.write("            \"" + texture + "\"\n")
         file.write("          ]\n")
         file.write("        }\n")
         xMin, xMax, zMin, zMax = OSMCoord.get_min_and_max_coord(refs)
         scale = max(abs(round(xMax - xMin)), abs(round(zMax - zMin)))
         file.write("        textureTransform TextureTransform {\n")
         file.write("          scale %.2f %.2f\n" % (scale, scale))
         file.write("        }\n")
     file.write("      }\n")
     file.write("      geometry IndexedFaceSet {\n")
     file.write("        coord Coordinate {\n")
     file.write("          point [\n")
     if drawFlat:
         height = 0
         for ref in refs:
             if ref in OSMCoord.coordDictionnary:
                 height = height + OSMCoord.coordDictionnary[ref].y
         height = height / len(refs)
     for ref in refs:
         if ref in OSMCoord.coordDictionnary:
             if drawFlat:
                 file.write(
                     "            %.2f %.2f %.2f,\n" %
                     (OSMCoord.coordDictionnary[ref].x -
                      OSMCoord.coordDictionnary[refs[0]].x, height +
                      verticalOffset, OSMCoord.coordDictionnary[ref].z -
                      OSMCoord.coordDictionnary[refs[0]].z))
             else:
                 file.write(
                     "            %.2f %.2f %.2f,\n" %
                     (OSMCoord.coordDictionnary[ref].x -
                      OSMCoord.coordDictionnary[refs[0]].x,
                      OSMCoord.coordDictionnary[ref].y + verticalOffset,
                      OSMCoord.coordDictionnary[ref].z -
                      OSMCoord.coordDictionnary[refs[0]].z))
         else:
             print("Warning: node " + str(ref) + " not referenced.")
     file.write("          ]\n")
     file.write("        }\n")
     if Area.are_references_clockwise(refs) is False:
         file.write("        ccw FALSE\n")
     file.write("        coordIndex [\n")
     for i in range(0, len(refs)):
         file.write("          " + str(i) + "\n")
     file.write("          -1\n")
     file.write("        ]\n")
     file.write("      }\n")
     file.write("      castShadows FALSE\n")
     file.write("    }\n")
     file.write("  ]\n")
     file.write("}\n")