示例#1
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def prepare_scoreboard(scale, settings):
	"""
	:param scale: float
	:return: [PIL.Image]
	"""
	img = YImage(scoreboard, settings, scale).img
	img = img.crop((int(img.size[0] * 2/3), 0, img.size[0], img.size[1]))
	img = img.resize((int(140 * scale), int(64 * scale)))
	imageproc.changealpha(img, 0.3)

	playerimg = imageproc.add_color(img, [80, 80, 80])
	img = imageproc.add_color(img, [60, 70, 120])
	return [img, playerimg]
示例#2
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def prepare_scoreentry(scale, color, settings):
	"""
	:param settings:
	:param path: string of path, without filename
	:param scale: float
	:param color: tuple(R, G, B)
	:return: [PIL.Image]
	"""
	numbers_animation = []
	for x in range(10):
		number = YImage(scoreentry + str(x), settings, scale)
		img = number.img
		tmp = imageproc.add_color(img, color)
		numbers_animation.append(shrink(tmp, 0.9, 0.3, 0.05 * 60/settings.fps))
	return numbers_animation
示例#3
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def prepare_slider(diff, scale, settings):

    cs = (54.4 - 4.48 * diff["CircleSize"]) * scale
    radius_scale = cs * 2 / default_size

    interval = settings.timeframe / settings.fps
    follow_fadein = 160  # need 160ms to fadein

    arrow_frames, sliderb_frames, sliderfollow_frames, slider_tick = load(
        radius_scale, settings)

    bframes = []

    for c in range(1, settings.skin_ini.colours["ComboNumber"] + 1):
        bframes.append([])
        color = settings.skin_ini.colours["Combo" + str(c)]
        for x in range(len(sliderb_frames)):
            if settings.skin_ini.general["AllowSliderBallTint"]:
                color_sb = imageproc.add_color(sliderb_frames[x], color)
            else:
                color_sb = sliderb_frames[x].copy()
            bframes[-1].append(color_sb)

    startsize, endsize = 0.7, 1
    scale_interval = (endsize - startsize) * interval / follow_fadein

    startalpha, endalpha = 0.4, 1
    alpha_interval = (endalpha - startalpha) * interval / follow_fadein

    sframes = fadein(sliderfollow_frames[0], startalpha, endalpha,
                     alpha_interval)
    sframes = grow(sframes, startsize, endsize, scale_interval)
    sframes = sframes[::-1]

    startsize, endsize = endsize * 0.95, endsize * 0.75
    scale_interval = (endsize - startsize) * interval / follow_fadein

    startalpha, endalpha = 1, 0
    alpha_interval = (endalpha - startalpha) * interval / follow_fadein

    sliderfollow_fadeout = fadein(sliderfollow_frames[0], startalpha, endalpha,
                                  alpha_interval)
    sliderfollow_fadeout = grow(sliderfollow_fadeout, startsize, endsize,
                                scale_interval)

    return arrow_frames, sframes, sliderfollow_fadeout, slider_tick, bframes
示例#4
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def overlayhitcircle(overlay, circle, color, scale):

    color_circle = imageproc.add_color(circle, color)

    maxwidth = max(color_circle.size[0], overlay.size[0])
    maxheight = max(color_circle.size[1], overlay.size[1])

    background = Image.new("RGBA", (maxwidth, maxheight))
    background.paste(color_circle,
                     (maxwidth // 2 - color_circle.size[0] // 2,
                      maxheight // 2 - color_circle.size[1] // 2))
    color_circle = background

    overlay_img = overlay.copy()

    x1 = color_circle.size[0] // 2
    y1 = color_circle.size[1] // 2

    imageproc.add(overlay_img, color_circle, x1, y1, channel=4)
    return imageproc.change_size(color_circle, scale, scale)
示例#5
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def prepare_inputoverlay(scale, color, index_c, settings):
	"""
	:param settings:
	:param scale: float
	:param color: tuple(R, G, B)
	:param index_c: index of the color that changes (fadeout fadein)
	:return: [PIL.Image]
	"""
	yimg = YImage(inputoverlay, settings, scale)
	color = np.array(color)
	color[index_c] += 200
	color[color > 255] = 255

	start, end, step = 1, 0.77, 0.05 * 60/settings.fps
	c_step = int(200*step/(start - end - step))

	button_frames = shrink(yimg.img, start, end, step)
	for i, img in enumerate(button_frames):
		imgc = imageproc.add_color(img, color)
		button_frames[i] = imgc
		color[index_c] = max(0, color[index_c] - c_step)
	button_frames.insert(0, yimg.img)
	return button_frames
示例#6
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def prepare_background(backgroundname, settings):
    """
	:param backgroundname: string
	:return: PIL.Image
	"""
    try:
        img = Image.open(backgroundname).convert("RGBA")
    except Exception as e:
        logger.error(repr(e))
        img = Image.open(os.path.join(settings.path,
                                      "res/bg.png")).convert("RGBA")

    width = settings.width
    height = settings.height
    ratiow = width / height
    ratioh = height / width

    w = min(img.size[0], int(img.size[1] * ratiow))
    h = min(img.size[1], int(img.size[0] * ratioh))
    x, y = (img.size[0] - w) // 2, (img.size[1] - h) // 2
    img = img.crop((x, y, x + w, y + h))

    scale = width / w
    img = imageproc.change_size(img, scale, scale)
    imgs = [Image.new("RGBA", (1, 1))]

    dim = max(0, min(100, (100 - settings.settings["Background dim"]))) * 2.55
    color = np.array([dim, dim, dim])
    interval = int(1000 / 45)
    c_interval = max(0, (settings.settings["Background dim"] - 50) * 2.55 /
                     interval)
    color[:] = color[:] - c_interval
    for x in range(interval):
        color[:] = color[:] + c_interval
        a = imageproc.add_color(img, color)
        imgs.append(a)
    return imgs
示例#7
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def prepare_circle(diff, scale, settings, hd):
    # prepare every single frame before entering the big loop, this will save us a ton of time since we don't need
    # to overlap number, circle overlay and approach circle every single time.

    opacity_interval, time_preempt, fade_in = calculate_ar(
        diff["ApproachRate"], settings)

    cs = (54.4 - 4.48 * diff["CircleSize"]) * scale
    radius_scale = cs * overlay_scale * 2 / default_size

    circle, c_overlay, slider, s_overlay = load(settings)
    if not hd:
        approach_frames = prepare_approach(radius_scale, time_preempt,
                                           settings)

    fadeout = [[], []]  # circle, slider
    circle_frames = []  # [color][number][alpha]
    slidercircle_frames = []  # [color][number][alpha]
    alphas = []

    for c in range(1, settings.skin_ini.colours["ComboNumber"] + 1):
        color = settings.skin_ini.colours["Combo" + str(c)]

        orig_circle = overlayhitcircle(c_overlay, circle, color, radius_scale)

        if not hd:
            fadeout[0].append(prepare_fadeout(orig_circle, settings))
        else:
            fadeout[0].append([Image.new("RGBA", (1, 1))])

        orig_slider = overlayhitcircle(s_overlay, slider, color, radius_scale)

        if not hd:
            fadeout[1].append(prepare_fadeout(orig_slider, settings))
        else:
            fadeout[1].append([Image.new("RGBA", (1, 1))])

        alpha = 0  # alpha for fadein
        circle_frames.append([])
        slidercircle_frames.append([])
        if not hd:

            # we also overlay approach circle to circle to avoid multiple add_to_frame call
            for i in range(len(approach_frames)):
                approach_circle = imageproc.add_color(approach_frames[i],
                                                      color)
                approach_slider = approach_circle.copy()

                circle_frames[-1].append(
                    overlayapproach(orig_circle, approach_circle, alpha))
                slidercircle_frames[-1].append(
                    overlayapproach(orig_slider, approach_slider, alpha))

                alphas.append(alpha)
                alpha = min(100, alpha + opacity_interval)
            # for late tapping
            slidercircle_frames[-1].append(orig_slider)
            circle_frames[-1].append(orig_circle)
            alphas.append(alpha)

        else:
            # source: https://github.com/ppy/osu/blob/4cb57f8205edf5ed7b7da076325ba76ec9cc3039/osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs#L23
            interval = settings.timeframe / settings.fps
            fade_in = time_preempt * 0.4
            fade_in_interval = 100 * interval / fade_in

            ii = fade_in_interval

            fade_out = time_preempt * 0.3
            fade_out_interval = 100 * interval / fade_out

            #interval = 1 if not interval else interval
            for i in np.arange(time_preempt, 0, -interval):
                if alpha != 0:
                    circle_frames[-1].append(newalpha(orig_circle,
                                                      alpha / 100))
                    slidercircle_frames[-1].append(
                        newalpha(orig_slider, alpha / 100))
                else:
                    circle_frames[-1].append(Image.new("RGBA", (1, 1)))
                    slidercircle_frames[-1].append(Image.new("RGBA", (1, 1)))

                if alpha == 100:
                    ii = -fade_out_interval

                alphas.append(alpha)
                alpha = max(0, min(100, alpha + ii))

        logger.debug("done")

    return slidercircle_frames, circle_frames, fadeout, alphas