def run(self): curses.cbreak() curses.noecho() output.lastline() output.overwriteline() self.prompt() output.scr.refresh() last = None for item in self.data: if item[0] != None: if not self.inahurry: if last != None: curses.napms(600 + len(last)*30) else: curses.napms(1000) self.receive(item[0], item[1]) output.scr.refresh() last = item[1] else: self.send(item[1]) output.openline() self.prompt() output.scr.refresh() last = None output.removelastline()
def decr(f, f2): global gamesate gamestate["localhost"].files.remove(f) scr = output.scr output.openline() scr.addstr("Decrypting %s:" % f) output.openline() scr.addstr("[" + 30 * " " + "]") output.lastline() scr.addstr("[") scr.refresh() for i in range(30): curses.napms(100) scr.addstr("#") scr.refresh() output.openline() scr.addstr("File %s was decrypted successfully. Result saved in %s" % (f, f2)) gamestate["localhost"].addfile(f2)
def send(self, msg): curses.curs_set(1) scr = output.scr output.lastline() self.prompt() curses.flushinp() for c in msg: # take out for release # if scr.getch() == ord('\n'): # break if not self.inahurry: scr.getch() scr.addch(c) if not self.inahurry: while scr.getch() != ord('\n'): pass output.overwriteline() scr.addstr("Sent: ", output.yellow | curses.A_BOLD) scr.addstr(msg, output.white) scr.refresh() curses.curs_set(0)