class MainScreen(Widget): _Pages = [] _PageMax = 0 _PageIndex = 0 _PosY = TitleBar._BarHeight + 1 _Width = Width _Height = Height - FootBar._BarHeight - TitleBar._BarHeight _MyPageStack = None _CurrentPage = None # pointer to the current displaying Page Class _CanvasHWND = None _HWND = None _TitleBar = None _FootBar = None _MsgBox = None _MsgBoxFont = MyLangManager.TrFont("veramono20") _IconFont = MyLangManager.TrFont("varela15") _SkinManager = None _Closed = False _CounterScreen = None _LastKey = -1 _LastKeyDown = -1 def __init__(self): self._Pages = [] self._MyPageStack = PageStack() def Init(self): self._CanvasHWND = pygame.Surface((self._Width, self._Height)) self._MsgBox = MessageBox() self._MsgBox._Parent = self self._MsgBox.Init(" ", self._MsgBoxFont) self._SkinManager = MySkinManager self._CounterScreen = CounterScreen() self._CounterScreen._HWND = self._HWND self._CounterScreen.Init() def FartherPages(self): self._PageMax = len(self._Pages) for i in range(0, self._PageMax): self._Pages[i]._Index = i self._Pages[i]._CanvasHWND = self._CanvasHWND self._Pages[i]._IconNumbers = len(self._Pages[i]._Icons) self._Pages[i]._Screen = self self._Pages[i].Adjust() if self._Pages[i]._IconNumbers > 1: self._Pages[i]._PsIndex = 1 self._Pages[i]._IconIndex = self._Pages[i]._PsIndex self._CurrentPage = self._Pages[self._PageIndex] self._CurrentPage._OnShow = True def GetMyRightSidePage(self): ret = self._PageIndex + 1 if ret > (self._PageMax - 1): ret = self._PageMax - 1 return ret def PageMoveLeft(self): self._Pages[self._PageIndex]._OnShow = False if self._PageIndex < (self._PageMax - 1): my_right_side_page = self.GetMyRightSidePage() for i in range(0, self._PageMax): if i != self._PageIndex and i != my_right_side_page: self._Pages[i].MoveLeft(Width) self._Pages[self._PageIndex].EasingLeft(Width) if self._PageIndex != my_right_side_page: self._Pages[my_right_side_page].EasingLeft(Width) self._Pages[self._PageIndex].ResetPageSelector() self._PageIndex += 1 if self._PageIndex > (self._PageMax - 1): self._PageIndex = (self._PageMax - 1) self._Pages[self._PageIndex]._OnShow = True self._CurrentPage = self._Pages[self._PageIndex] def GetMyLeftSidePage(self): ret = self._PageIndex - 1 if ret < 0: ret = 0 return ret def PageMoveRight(self): self._Pages[self._PageIndex]._OnShow = False if self._PageIndex > 0: my_left_side_page = self.GetMyLeftSidePage() for i in range(0, self._PageMax): if i != self._PageIndex and i != my_left_side_page: pass #self._Pages[i].MoveRight(Width) self._Pages[self._PageIndex].EasingRight(Width) if self._PageIndex != my_left_side_page: self._Pages[my_left_side_page].EasingRight(Width) self._Pages[self._PageIndex].ResetPageSelector() self._PageIndex -= 1 if self._PageIndex < 0: self._PageIndex = 0 self._Pages[self._PageIndex]._OnShow = True self._CurrentPage = self._Pages[self._PageIndex] def EasingAllPageLeft(self): current_time = 0.0 start_posx = 0.0 current_posx = start_posx final_posx = float(Width) posx_init = 0 dur = 30 last_posx = 0.0 all_last_posx = [] if self._PageIndex >= (self._PageMax - 1): return for i in range(0, Width * dur): current_posx = easing.SineIn(current_time, start_posx, final_posx - start_posx, float(dur)) if current_posx >= final_posx: current_posx = final_posx dx = current_posx - last_posx all_last_posx.append(int(dx)) current_time += 1 last_posx = current_posx if current_posx >= final_posx: break c = 0 for i in all_last_posx: c += i if c < final_posx - start_posx: all_last_posx.append(final_posx - c) for i in all_last_posx: self.ClearCanvas() for j in self._Pages: j._PosX -= i j.DrawIcons() j._Screen.SwapAndShow() self._Pages[self._PageIndex]._OnShow = False self._PageIndex += 1 if self._PageIndex > (self._PageMax - 1): self._PageIndex = (self._PageMax - 1) self._Pages[self._PageIndex]._OnShow = True self._CurrentPage = self._Pages[self._PageIndex] def EasingAllPageRight(self): current_time = 0.0 start_posx = 0.0 current_posx = start_posx final_posx = float(Width) posx_init = 0 dur = 30 last_posx = 0.0 all_last_posx = [] if self._PageIndex <= 0: return for i in range(0, Width * dur): current_posx = easing.SineIn(current_time, start_posx, final_posx - start_posx, float(dur)) if current_posx >= final_posx: current_posx = final_posx dx = current_posx - last_posx all_last_posx.append(int(dx)) current_time += 1 last_posx = current_posx if current_posx >= final_posx: break c = 0 for i in all_last_posx: c += i if c < final_posx - start_posx: all_last_posx.append(final_posx - c) for i in all_last_posx: self.ClearCanvas() for j in reversed(self._Pages): j._PosX += i j.DrawIcons() j._Screen.SwapAndShow() self._Pages[self._PageIndex]._OnShow = False self._PageIndex -= 1 if self._PageIndex < 0: self._PageIndex = 0 self._Pages[self._PageIndex]._OnShow = True self._CurrentPage = self._Pages[self._PageIndex] def CurPage(self): return self._CurrentPage def PushCurPage(self): self._MyPageStack.Push(self._CurrentPage) def SetCurPage(self, page): self._CurrentPage = page on_load_cb = getattr(self._CurrentPage, "OnLoadCb", None) if on_load_cb != None: if callable(on_load_cb): self._CurrentPage.OnLoadCb() def PushPage(self, page): self.PushCurPage() self.SetCurPage(page) def AppendPage(self, Page): self._Pages.append(Page) def ClearCanvas(self): self._CanvasHWND.fill(self._SkinManager.GiveColor('White')) def SwapAndShow(self): if self._Closed == True: return if self._HWND != None: self._HWND.blit( self._CanvasHWND, (self._PosX, self._PosY, self._Width, self._Height)) pygame.display.update() def ExtraName(self, name): ## extra name like 1_xxx to be => xxx, parts = name.split("_") if len(parts) > 1: return parts[1] elif len(parts) == 1: return parts[0] else: return name def IsExecPackage(self, dirname): files = os.listdir(dirname) bname = os.path.basename(dirname) bname = self.ExtraName(bname) for i in sorted(files): if i == bname + ".sh": return True return False def IsEmulatorPackage(self, dirname): files = os.listdir(dirname) for i in sorted(files): if i.endswith(emulator_flag): return True return False def IsCommercialPackage(self, dirname): files = os.listdir(dirname) for i in sorted(files): if i.endswith(commercialsoftware_flag): return True return False def IsPythonPackage(self, dirname): files = os.listdir(dirname) for i in sorted(files): if i.endswith(python_package_flag): return True return False def ReunionPagesIcons( self ): #This is for combining /home/cpi/apps/Menu and ~/launcher/Menu/GameShell for p in self._Pages: tmp = [] for i, x in enumerate(p._Icons): tup = ('', 0) if hasattr(x, '_FileName'): if str.find(x._FileName, "_") < 0: tup = ( "98_" + x._FileName, i ) # prefer to maintain PowerOFF in last position if the filename has no order labels else: tup = (x._FileName, i) else: tup = ("", i) tmp.append(tup) tmp = sorted(tmp, key=itemgetter(0)) retro_games_idx = [] retro_games_dir = "20_Retro Games" for i, x in enumerate(tmp): if retro_games_dir in x[0]: retro_games_idx.append(x[1]) if len(retro_games_idx) > 1: for i in range(1, len(retro_games_idx)): p._Icons[retro_games_idx[0]]._LinkPage._Icons.extend( p._Icons[retro_games_idx[i]]._LinkPage._Icons ) ### assumes the folder of ~/apps/Menu/20_Retro Games is legalzip","sfc"], tmp_swap = [] for i, x in enumerate(tmp): if retro_games_dir not in x[0]: tmp_swap.append(x) if retro_games_dir in x[0] and i == retro_games_idx[0]: tmp_swap.append(x) tmp = tmp_swap #print(tmp) new_icons = [] for x in tmp: new_icons.append(p._Icons[x[1]]) p._Icons = new_icons def ReadTheDirIntoPages(self, _dir, pglevel, cur_page): global commercialsoftware_flag if FileExists(_dir) == False and os.path.isdir(_dir) == False: return files = os.listdir(_dir) for i in sorted(files): if os.path.isdir(_dir + "/" + i) and i.startswith( ".") == False: # TOPLEVEL only is dir if pglevel == 0: page = Page() page._Name = self.ExtraName(i) page._Icons = [] self._Pages.append(page) self.ReadTheDirIntoPages(_dir + "/" + i, pglevel + 1, self._Pages[len(self._Pages) - 1]) else: ## On CurPage now i2 = self.ExtraName(i) iconitem = IconItem() iconitem._FileName = i iconitem._CmdPath = "" iconitem.AddLabel(MyLangManager.Tr(i2), self._IconFont) if FileExists(_dir + "/" + i + "/" + i2 + ".png"): ### 20_Prog/Prog.png , cut 20_ iconitem._ImageName = _dir + "/" + i + "/" + i2 + ".png" elif FileExists( MySkinManager.GiveIcon(_dir + "/" + i2 + ".png")): iconitem._ImageName = MySkinManager.GiveIcon(_dir + "/" + i2 + ".png") else: untitled = UntitledIcon() untitled.Init() if len(i2) > 1: untitled.SetWords(i2[:2]) elif len(i2) == 1: untitled.SetWords([i2[0], i2[0]]) else: untitled.SetWords(["G", "s"]) iconitem._ImgSurf = untitled.Surface() iconitem._ImageName = "" if self.IsPythonPackage(_dir + "/" + i): iconitem._MyType = ICON_TYPES["FUNC"] sys.path.append(_dir) iconitem._CmdPath = __import__(i) init_cb = getattr(iconitem._CmdPath, "Init", None) if init_cb != None: if callable(init_cb): iconitem._CmdPath.Init(self) cur_page._Icons.append(iconitem) elif self.IsEmulatorPackage(_dir + "/" + i): obj = {} obj["ROM"] = "" obj["ROM_SO"] = "" obj["EXT"] = [] obj["EXCLUDE"] = [] obj["FILETYPE"] = "file" obj["LAUNCHER"] = "" obj["TITLE"] = "Game" obj["SO_URL"] = "" obj["RETRO_CONFIG"] = "" ## try: f = open(_dir + "/" + i + "/" + emulator_flag) except IOError: print("action config open failed") return else: with f: content = f.readlines() content = [x.strip() for x in content] for c in content: pis = c.split("=") if len(pis) > 1: if "EXT" in pis[0]: obj[pis[0]] = pis[1].split(",") elif "EXCLUDE" in pis[0]: obj[pis[0]] = pis[1].split(",") else: obj[pis[0]] = pis[1] if FileExists(_dir + "/" + i + "/retroarch-local.cfg"): obj["RETRO_CONFIG"] = CmdClean( os.path.abspath(_dir + "/" + i + "/retroarch-local.cfg")) print("a local retroarch cfg:", obj["RETRO_CONFIG"]) em = MyEmulator() em._Emulator = obj em.Init(self) iconitem._CmdPath = em iconitem._MyType = ICON_TYPES["Emulator"] cur_page._Icons.append(iconitem) elif self.IsCommercialPackage(os.path.join(_dir, i)): data = None em = MyCommercialSoftwarePackage() if FileExists(_dir + "/" + i + "/.done"): print(_dir + "/" + i + "/.done") em._Done = os.path.realpath(_dir + "/" + i + "/" + i2 + ".sh") else: with open( os.path.join(_dir, i) + "/" + commercialsoftware_flag) as f: data = json.load(f) em._ComPkgInfo = data em._Done = "" em._InvokeDir = os.path.realpath(os.path.join(_dir, i)) em.Init(self) iconitem._CmdPath = em iconitem._MyType = ICON_TYPES["Commercial"] cur_page._Icons.append(iconitem) elif self.IsExecPackage( _dir + "/" + i): ## ExecPackage is the last one to check iconitem._MyType = ICON_TYPES["EXE"] iconitem._CmdPath = os.path.realpath(_dir + "/" + i + "/" + i2 + ".sh") MakeExecutable(iconitem._CmdPath) cur_page._Icons.append(iconitem) else: iconitem._MyType = ICON_TYPES["DIR"] iconitem._LinkPage = Page() iconitem._LinkPage._Name = i2 cur_page._Icons.append(iconitem) self.ReadTheDirIntoPages(_dir + "/" + i, pglevel + 1, iconitem._LinkPage) elif os.path.isfile(_dir + "/" + i) and i.startswith( ".") == False and pglevel > 0: if i.lower().endswith(icon_ext): i2 = self.ExtraName(i) #cmd = ReadTheFileContent(_dir+"/"+i) iconitem = IconItem() iconitem._FileName = i iconitem._CmdPath = os.path.realpath(_dir + "/" + i) MakeExecutable(iconitem._CmdPath) iconitem._MyType = ICON_TYPES["EXE"] if FileExists( MySkinManager.GiveIcon(_dir + "/" + ReplaceSuffix(i2, "png"))): iconitem._ImageName = MySkinManager.GiveIcon( _dir + "/" + ReplaceSuffix(i2, "png")) else: untitled = UntitledIcon() untitled.Init() if len(i2) > 1: untitled.SetWords(i2[:2]) elif len(i2) == 1: untitled.SetWords([i2[0], i2[0]]) else: untitled.SetWords(["G", "s"]) iconitem._ImgSurf = untitled.Surface() iconitem._ImageName = "" iconitem.AddLabel(MyLangManager.Tr(i2.split(".")[0]), self._IconFont) iconitem._LinkPage = None cur_page._Icons.append(iconitem) def RunEXE(self, cmdpath): self.DrawRun() self.SwapAndShow() pygame.time.delay(1000) cmdpath = cmdpath.strip() cmdpath = CmdClean(cmdpath) pygame.event.post(pygame.event.Event(RUNEVT, message=cmdpath)) def OnExitCb(self, event): ## leave rest to Pages on_exit_cb = getattr(self._CurrentPage, "OnExitCb", None) if on_exit_cb != None: if callable(on_exit_cb): self._CurrentPage.OnExitCb(event) return def KeyDown(self, event): """ if event.key == pygame.K_PAGEUP: self.EasingAllPageLeft() #self.SwapAndShow() if event.key == pygame.K_PAGEDOWN: self.EasingAllPageRight() #self.SwapAndShow() """ if event.key == pygame.K_t: self.DrawRun() self.SwapAndShow() """ if event.key == CurKeys["Space"]: self._CounterScreen.Draw() self._CounterScreen.SwapAndShow() self._CounterScreen.StartCounter() """ ## leave rest to Pages current_page_key_down_cb = getattr(self._CurrentPage, "KeyDown", None) if current_page_key_down_cb != None: if callable(current_page_key_down_cb): self._CurrentPage.KeyDown(event) self._LastKey = event.key def DrawRun(self): self._MsgBox.SetText(MyLangManager.Tr("Launching")) self._MsgBox.Draw() def Draw(self): if self._Closed == True: return self._CurrentPage.Draw() #if self._HWND != None: # self._HWND.blit(self._CanvasHWND,(self._PosX,self._PosY,self._Width,self._Height)) if self._TitleBar != None: self._TitleBar.Draw(self._CurrentPage._Name) if self._FootBar != None: if hasattr(self._CurrentPage, "_FootMsg"): self._FootBar.SetLabelTexts(self._CurrentPage._FootMsg) self._FootBar.Draw()
def __init__(self): self._Pages = [] self._MyPageStack = PageStack()
class MainScreen(object): _Pages = [] _PageMax = 0 _PageIndex = 0 _PosX = 0 _PosY = TitleBar._BarHeight+1 _Width = Width _Height = Height -FootBar._BarHeight -TitleBar._BarHeight-1 _MyPageStack = None _CurrentPage = None # pointer to the current displaying Page Class _CanvasHWND = None _HWND = None _TitleBar = None _FootBar = None _MsgBox = None _MsgBoxFont = fonts["veramono20"] _IconFont = fonts["varela15"] def __init__(self): self._Pages = [] self._MyPageStack = PageStack() def Init(self): self._CanvasHWND = pygame.Surface((self._Width,self._Height)) self._MsgBox= MessageBox() self._MsgBox._Parent= self self._MsgBox.Init(" ", self._MsgBoxFont) def FartherPages(self): self._PageMax = len(self._Pages) for i in range(0,self._PageMax): self._Pages[i]._Index = i self._Pages[i]._CanvasHWND = self._CanvasHWND self._Pages[i]._IconNumbers = len(self._Pages[i]._Icons) self._Pages[i]._Screen = self self._Pages[i].Adjust() if self._Pages[i]._IconNumbers > 1: self._Pages[i]._PsIndex = 1 self._Pages[i]._IconIndex = self._Pages[i]._PsIndex self._CurrentPage = self._Pages[self._PageIndex] self._CurrentPage._OnShow = True def GetMyRightSidePage(self): ret = self._PageIndex +1 if ret > (self._PageMax -1): ret = self._PageMax -1 return ret def PageMoveLeft(self): self._Pages[self._PageIndex]._OnShow = False if self._PageIndex < (self._PageMax - 1): my_right_side_page = self.GetMyRightSidePage() for i in range(0,self._PageMax): if i!= self._PageIndex and i != my_right_side_page: self._Pages[i].MoveLeft(Width) self._Pages[self._PageIndex].EasingLeft(Width) if self._PageIndex != my_right_side_page: self._Pages[my_right_side_page].EasingLeft(Width) self._Pages[self._PageIndex].ResetPageSelector() self._PageIndex+=1 if self._PageIndex > (self._PageMax -1): self._PageIndex = (self._PageMax -1) self._Pages[self._PageIndex]._OnShow = True self._CurrentPage = self._Pages[self._PageIndex] def GetMyLeftSidePage(self): ret = self._PageIndex -1 if ret < 0: ret = 0 return ret def PageMoveRight(self): self._Pages[self._PageIndex]._OnShow = False if self._PageIndex > 0: my_left_side_page = self.GetMyLeftSidePage() for i in range(0,self._PageMax): if i!= self._PageIndex and i!= my_left_side_page: pass #self._Pages[i].MoveRight(Width) self._Pages[self._PageIndex].EasingRight(Width) if self._PageIndex != my_left_side_page: self._Pages[my_left_side_page].EasingRight(Width) self._Pages[self._PageIndex].ResetPageSelector() self._PageIndex-=1 if self._PageIndex < 0: self._PageIndex = 0 self._Pages[self._PageIndex]._OnShow = True self._CurrentPage = self._Pages[self._PageIndex] def EasingAllPageLeft(self): current_time = 0.0 start_posx = 0.0 current_posx = start_posx final_posx = float(Width) posx_init = 0 dur = 30 last_posx = 0.0 all_last_posx = [] if self._PageIndex >= (self._PageMax - 1): return for i in range(0,Width*dur): current_posx = easing.SineIn(current_time,start_posx,final_posx-start_posx,float(dur)) if current_posx >= final_posx: current_posx = final_posx dx = current_posx - last_posx all_last_posx.append(int(dx)) current_time+=1 last_posx = current_posx if current_posx >= final_posx: break c = 0 for i in all_last_posx: c+=i if c < final_posx - start_posx: all_last_posx.append( final_posx - c ) for i in all_last_posx: self.ClearCanvas() for j in self._Pages: j._PosX -= i j.DrawIcons() j._Screen.SwapAndShow() self._Pages[self._PageIndex]._OnShow = False self._PageIndex+=1 if self._PageIndex > (self._PageMax -1): self._PageIndex = (self._PageMax -1) self._Pages[self._PageIndex]._OnShow = True self._CurrentPage = self._Pages[self._PageIndex] def EasingAllPageRight(self): current_time = 0.0 start_posx = 0.0 current_posx = start_posx final_posx = float(Width) posx_init = 0 dur = 30 last_posx = 0.0 all_last_posx = [] if self._PageIndex <= 0: return for i in range(0,Width*dur): current_posx = easing.SineIn(current_time,start_posx,final_posx-start_posx,float(dur)) if current_posx >= final_posx: current_posx = final_posx dx = current_posx - last_posx all_last_posx.append(int(dx)) current_time+=1 last_posx = current_posx if current_posx >= final_posx: break c = 0 for i in all_last_posx: c+=i if c < final_posx - start_posx: all_last_posx.append( final_posx - c ) for i in all_last_posx: self.ClearCanvas() for j in reversed(self._Pages): j._PosX += i j.DrawIcons() j._Screen.SwapAndShow() self._Pages[self._PageIndex]._OnShow = False self._PageIndex-=1 if self._PageIndex < 0: self._PageIndex = 0 self._Pages[self._PageIndex]._OnShow = True self._CurrentPage = self._Pages[self._PageIndex] def CurPage(self): return self._CurrentPage def PushCurPage(self): self._MyPageStack.Push(self._CurrentPage) def SetCurPage(self,page): self._CurrentPage = page on_load_cb = getattr(self._CurrentPage,"OnLoadCb",None) if on_load_cb != None: if callable( on_load_cb ): self._CurrentPage.OnLoadCb() def PushPage(self,page): self.PushCurPage() self.SetCurPage(page) def AppendPage(self,Page): self._Pages.append(Page) def ClearCanvas(self): self._CanvasHWND.fill((255,255,255)) def SwapAndShow(self): if self._HWND != None: self._HWND.blit(self._CanvasHWND,(self._PosX,self._PosY,self._Width,self._Height)) pygame.display.update() def ExtraName(self,name): ## extra name like 1_xxx to be => xxx, parts = name.split("_") if len(parts) > 1: return parts[1] elif len(parts) == 1: return parts[0] else: return name def IsEmulatorPackage(self,dirname): files = os.listdir(dirname) for i in sorted(files): if i.endswith(emulator_flag): return True return False def IsPythonPackage(self,dirname): files = os.listdir(dirname) for i in sorted(files): if i.endswith(python_package_flag): return True return False def ReadTheDirIntoPages(self,_dir,pglevel,cur_page): if FileExists(_dir) == False and os.path.isdir(_dir) == False: return files = os.listdir(_dir) for i in sorted(files): if os.path.isdir(_dir+"/"+i): # TOPLEVEL only is dir if pglevel == 0: page = Page() page._Name = self.ExtraName(i) page._Icons = [] self._Pages.append(page) self.ReadTheDirIntoPages(_dir+"/"+i, pglevel+1 ,self._Pages[ len(self._Pages) -1]) else: ## On CurPage now i2 = self.ExtraName(i) iconitem = IconItem() iconitem._CmdPath = "" iconitem.AddLabel(i2,self._IconFont) if FileExists(_dir+"/"+i2+".png"): iconitem._ImageName = _dir+"/"+i2+".png" else: untitled = UntitledIcon() untitled.Init() if len(i2) > 1: untitled.SetWords(i2[:2]) elif len(i2) == 1: untitled.SetWords([i2[0],i2[0]]) else: untitled.SetWords(["G","s"]) iconitem._ImgSurf = untitled.Surface() iconitem._ImageName = "" if self.IsPythonPackage(_dir+"/"+i): iconitem._MyType = ICON_TYPES["FUNC"] sys.path.append(_dir) iconitem._CmdPath = __import__(i) init_cb = getattr(iconitem._CmdPath,"Init",None) if init_cb != None: if callable(init_cb): iconitem._CmdPath.Init(self) cur_page._Icons.append(iconitem) elif self.IsEmulatorPackage(_dir+"/"+i): obj = {} obj["ROM"] = "" obj["ROM_SO"] ="" obj["EXT"] = [] obj["LAUNCHER"] = "" obj["TITLE"] = "Game" obj["SO_URL"] = "" try: f = open(_dir+"/"+i+"/"+emulator_flag) except IOError: print("action config open failed") return else: with f: content = f.readlines() content = [x.strip() for x in content] for i in content: pis = i.split("=") if len(pis) > 1: if "EXT" in pis[0]: obj[pis[0]] = pis[1].split(",") else: obj[pis[0]] = pis[1] em = MyEmulator() em._Emulator = obj em.Init(self) iconitem._CmdPath = em iconitem._MyType = ICON_TYPES["Emulator"] cur_page._Icons.append(iconitem) else: iconitem._MyType = ICON_TYPES["DIR"] iconitem._LinkPage = Page() iconitem._LinkPage._Name = i2 cur_page._Icons.append(iconitem) self.ReadTheDirIntoPages(_dir+"/"+i,pglevel+1,iconitem._LinkPage) elif os.path.isfile(_dir+"/"+i) and pglevel > 0: if i.lower().endswith(icon_ext): i2 = self.ExtraName(i) #cmd = ReadTheFileContent(_dir+"/"+i) iconitem = IconItem() iconitem._CmdPath = _dir+"/"+i MakeExecutable(iconitem._CmdPath) iconitem._MyType = ICON_TYPES["EXE"] if FileExists(_dir+"/"+ReplaceSuffix(i2,"png")): iconitem._ImageName = _dir+"/"+ReplaceSuffix(i2,"png") else: untitled = UntitledIcon() untitled.Init() if len(i2) > 1: untitled.SetWords(i2[:2]) elif len(i2) == 1: untitled.SetWords([i2[0],i2[0]]) else: untitled.SetWords(["G","s"]) iconitem._ImgSurf = untitled.Surface() iconitem._ImageName = "" iconitem.AddLabel(i2.split(".")[0],self._IconFont) iconitem._LinkPage = None cur_page._Icons.append(iconitem) def RunEXE(self,cmdpath): self.DrawRun() self.SwapAndShow() pygame.time.delay(1000) cmdpath = cmdpath.strip() cmdpath = CmdClean(cmdpath) pygame.event.post( pygame.event.Event(RUNEVT, message=cmdpath)) def OnExitCb(self,event): ## leave rest to Pages on_exit_cb = getattr(self._CurrentPage,"OnExitCb",None) if on_exit_cb != None: if callable( on_exit_cb ): self._CurrentPage.OnExitCb(event) return def KeyDown(self,event): """ if event.key == pygame.K_PAGEUP: self.EasingAllPageLeft() #self.SwapAndShow() if event.key == pygame.K_PAGEDOWN: self.EasingAllPageRight() #self.SwapAndShow() """ if event.key == pygame.K_t: self.DrawRun() self.SwapAndShow() if event.key == CurKeys["Space"]: self.Draw() self.SwapAndShow() ## leave rest to Pages current_page_key_down_cb = getattr(self._CurrentPage,"KeyDown",None) if current_page_key_down_cb != None: if callable( current_page_key_down_cb ): self._CurrentPage.KeyDown(event) def DrawRun(self): self._MsgBox.SetText("Launching....") self._MsgBox.Draw() def Draw(self): self._CurrentPage.Draw() #if self._HWND != None: # self._HWND.blit(self._CanvasHWND,(self._PosX,self._PosY,self._Width,self._Height)) if self._TitleBar != None: self._TitleBar.Draw(self._CurrentPage._Name) if self._FootBar != None: if hasattr(self._CurrentPage,"_FootMsg"): self._FootBar.SetLabelTexts(self._CurrentPage._FootMsg) self._FootBar.Draw()