def get(self): p = Page() p.title = "My Page" p.css = "css/style.css" p.body = "this is the body" self.response.write(p.whole_page)
def get(self): p = Page() p.title = 'My Page!' p.css = 'css/main.css' p.body = "Miss Piggy is aweful!" p.update() self.response.write(p.whole_page)
def get(self): p = Page() p.title = "My Page" p.css = "/css/style.css" p.body = "Changer" p.update() self.response.write(p.whole_page)
def get(self): p = Page() p.title = "My page!" #Setter was created so we could change p.css = "css/style.css" p.body = "Miss Piggy likes Kermit de Frog!" p.update() self.response.write(p.whole_page)
def get(self): p = Page() p.title = "My page!" p.css = "css/style.css" p.body = "Miss Piggy likes Kermit De Frog!" #modify body element self.response.write(p.whole_page)
def get(self): # create an instance of the page class - creates a page using this class - it will also call the constructor method p = Page() p.title = "MyPage!" p.body = "Miss piggy loves Kermit da Frog" self.response.write(p.whole_page)
def get(self): p = Page() p.title = "My page!" p.css = "css/style.css" p.body = "Miss Piggy likes Kermit De Frog! " #p.update() self.response.write(p.whole_page)
def get(self): p = Page() p.title ="My page" p.css ="css/styles.css" p.body = "Miss Piggy like Kermit De Frog" self.response.write(p.whole_page)
def get(self): p = Page() p.title = "My page" p.css = "css/styles.css" p.body = "Miss Piggy like Kermit De Frog" self.response.write(p.whole_page)
def get(self): p = Page() p.title = 'My Page!' p.css = 'css/style.css' p.body = 'Miss Piggy likes Kermit de Frog' p.update() self.response.write(p.whole_page)
def get(self): #self.response.write('Hello world!') p = Page() p.title = "My Page" p.css = "css/style.css" p.body = "This is Stacy's Python Example" #self.response.write(p.print_out()) p.update() self.response.write(p.whole_page)
def get(self): p = Page() p.title = "My page!" p.css = "css/style.css" p.body = "Miss Piggy likes Kermit de Frog" #this will replace the body text below in self.body #print p.print_out()#this will print out in the google engine console #self.response.write(p.print_out())# this will print out in browser (removed for getter/setter example) # p.update() #replacing the above #self.response...... #let's remove p.update() from here and add to main.py to have it auto update whenever data changes; it won't be p.update it will be self.update over there self.response.write(p.whole_page)
def get(self): #create a shortcut to the Page() class p = Page() #if the GET method is invoked, grab the form values and set them to the proper keys if self.request.GET: #create a shortcut for self.request sr = self.request #set the page title. p.title = "Eric Rogers | Thank You!" #set the Page().name attribute to the input value submitted. p.name = sr.GET['name'] #set the Page().telephone attribute to the input value submitted. p.telephone = sr.GET['telephone'] #set the Page().email attribute to the input value submitted. p.email = sr.GET['email'] #set the Page().interest attribute to the input value submitted. p.interest = sr.GET['interest'] #set the Page().return_customer attribute to reflect the user's choice when checked. p.return_customer = 'Yes, please give me a 10% discount.' #try to grab the Page().return_customer checkbox value try: sr.GET['return_customer'] #if there is no value, the server throws a KeyError meaning the box is not checked. except KeyError: #set the Page().return_customer attribute to reflect the user's choice when not checked. p.return_customer = 'No, I am a new customer.' #output Page().view2 to the page. self.response.write(p.view2()) #otherwise, output Page().view1 to the page. else: self.response.write(p.view1())
def get(self): # Establishes variables to allow interaction with designated class. a1 = Snake() a2 = Bird() a3 = Person() # Stores all animals defined in object self.animals = [a1, a2, a3] # Defines p as referring to Page class p = Page() # Runs the update command on page to concatinate the first pages info p.update() # Listens for an occurance of animal in the browsers request. Essentially listening for a button click if "animal" in self.request.GET: # Sets current animals value based on which request was made p.current_animal = self.animals[int(self.request.GET["animal"])] # Changes the Title of the page to match the selected animal p.title = self.animals[int(self.request.GET["animal"])].name # plays the sound specific for that animal p.loud_noises = self.animals[int(self.request.GET["animal"])].sound # Writes contents of whole page to the browser. The update function assembles this self.response.write(p.whole_page) else: self.response.write(p.whole_page)
def get(self): # Establishes p as referring to the Page class p = Page() # p.title uses the title setter in the Page class to set the value of title, the line below is similar p.title = "Encapsulated Calculator" p.css = "css/styles.css" # c1 uses the Cameras class to assemble an object with the following attributes and sets their values # c2=c5 is identical in function c1 = Cameras() c1.name = "Canon 5d3" c1.body_cost = 3000 c1.lens_cost = 5000 c1.accessories_cost = 1000 c1.quality = "High" c1.calc_value() c2 = Cameras() c2.name = "Nikon D800" c2.body_cost = 2500 c2.lens_cost = 1500 c2.accessories_cost = 200 c2.quality = "Low" c2.calc_value() c3 = Cameras() c3.name = "Leica M9" c3.body_cost = 100 c3.lens_cost = 500 c3.accessories_cost = 100 c3.quality = "Medium" c3.calc_value() c4 = Cameras() c4.name = "Pentax MX1" c4.body_cost = 2000 c4.lens_cost = 200 c4.accessories_cost = 50 c4.quality = "High" c4.calc_value() c5 = Cameras() c5.name = "GoPro Hero5 Platinum" c5.body_cost = 10000 c5.lens_cost = 0 c5.accessories_cost = 10 c5.quality = "Low" c5.calc_value() # This establishes a variable that consolisates all c1-c5 objects all_these_cameras = [c1, c2, c3, c4, c5] # Checks if there is an instance of "cameras" in the request pushed from the browser if "cameras" in self.request.GET: # Uses a value in the request to determine which cX object I am requesting # and sets just that object to the current_camera variable in Page class. p.current_camera = all_these_cameras[int(self.request.GET["cameras"])] # Writes the entire contents of whole_page variable in Page class to the browser self.response.write(p.whole_page) else: # Writes the info to the browser even if a request hasnt been made. self.response.write(p.whole_page)
def get(self): p = Page() p.title = "My Page" p.body = "Miss Piggy likes Kermit De Frog!" self.response.write(p.whole_page)
def get(self): p = Page() p.title = "My page!" p.css = "css/style.css" p.body = "Hello World" self.response.write(p.whole_page)
def get(self): p = Page() p.title = "MyPage" p.css = "css/styles.css" self.response.write(p.whole_page)
def get(self): p = Page() p.title = "My Page!" p.css = "css/style.css" p.body = "Apples!" self.response.write(p.whole_page)
def get(self): h = hello() p = Page() p.title = "My New Page" p.css = "css/styles.css" p.update() #referencing my update class from pages h.update_this() # I will create an application that calculates the remaining storage for different users #now I will hard code the values for each data object m = Storage() m.pictures = 5 m.videos = 10 m.documents = 1 m.music = 3 m.apps = 4 #write the values to the page if self.request.GET: total = self.request.GET['totalStorage'] self.response.write(h.user_page_update + "Total storage used is " + total + " GB <br/> There is " + str(m.final_storage) + " GB of storage remaining") else: self.response.write(p.user_page) #writing the user_page which has has all the html for my application #now I am going create the remaining users #now I will hard code the values for each data object t = Storage() t.pictures = 10 t.videos = 10 t.documents = 1 t.music = 20 t.apps = 7 #write the values to the page # self.response.write(" <br/> Todd has " + str(t.final_storage) + " GB of storage remaining") #writing the user_page which has has all the html for my application #now I will hard code the values for each data object n = Storage() n.pictures = 1 n.videos = 4 n.documents = 1 n.music = 9 n.apps = 7 #write the values to the page # self.response.write(" <br/> Nancy has " + str(n.final_storage) + " GB of storage remaining") #writing the user_page which has has all the html for my application #now I will hard code the values for each data object h = Storage() h.pictures = 18 h.videos = 10 h.documents = 1 h.music = 6 h.apps = 7 #write the values to the page # self.response.write(" <br/> Henry has " + str(h.final_storage) + " GB of storage remaining") #writing the user_page which has has all the html for my application #now I will hard code the values for each data object j = Storage() j.pictures = 6 j.videos = 4 j.documents = 1 j.music = 7 j.apps = 2
def get(self): p = Page() p.title = "my page" p.body = "Miss piggy likes Kermit the Frog" p.update() self.response.write(p.whole_page)
def get(self): p = Page() p.title = "My page!" p.css = "css/styles.css" p.update() self.response.write(p.whole_page)
def get(self): p = Page() p.title = "My page!" p.css = "css/styles.css" p.body ="Miss Piggy likes Chocolate!" #modify's self.body self.response.write(p.whole_page)
def get(self): p = Page() p.body = "Hello!" p.title = "My Page!!!!!" p.css = "css/main.css" self.response.write(p.whole_page)