def preview_hands( request, game_id, deal_number ): new_set1 = PGSet.create_with_tile_chars( request.GET['set1'] ).tile_ordering_for_set_hands() new_set2 = PGSet.create_with_tile_chars( request.GET['set2'] ).tile_ordering_for_set_hands() new_set3 = PGSet.create_with_tile_chars( request.GET['set3'] ).tile_ordering_for_set_hands() game = PGGame.objects.get( id = game_id ) player = session_player( request ) pig = game.player_in_game( player ) pig.player_is_previewing_hands() return HttpResponse( "|" + new_set1 + "|" + new_set2 + "|" + new_set3 + "|" )
def preview_hands(request, game_id, deal_number): new_set1 = PGSet.create_with_tile_chars( request.GET['set1']).tile_ordering_for_set_hands() new_set2 = PGSet.create_with_tile_chars( request.GET['set2']).tile_ordering_for_set_hands() new_set3 = PGSet.create_with_tile_chars( request.GET['set3']).tile_ordering_for_set_hands() game = PGGame.objects.get(id=game_id) player = session_player(request) pig = game.player_in_game(player) pig.player_is_previewing_hands() return HttpResponse("|" + new_set1 + "|" + new_set2 + "|" + new_set3 + "|")
def set(self, set_num): from paigow.pgset import PGSet if set_num == 1: pgset = self.set1 elif set_num == 2: pgset = self.set2 elif set_num == 3: pgset = self.set3 else: print "PGPlayerInSet asked for invalid set number " + str(set_num) raise ValueError return PGSet.create_with_tile_chars(pgset)
def set( self, set_num ): from paigow.pgset import PGSet if set_num == 1: pgset = self.set1 elif set_num == 2: pgset = self.set2 elif set_num == 3: pgset = self.set3 else: print "PGPlayerInSet asked for invalid set number " + str( set_num ) raise ValueError return PGSet.create_with_tile_chars( pgset )