def pddlstream_from_problem(problem, teleport=False, movable_collisions=False): robot = problem.robot domain_pddl = read(get_file_path(__file__, 'domain.pddl')) stream_pddl = read(get_file_path(__file__, 'stream.pddl')) constant_map = {} #initial_bq = Pose(robot, get_pose(robot)) initial_bq = Conf(robot, get_group_joints(robot, 'base'), get_group_conf(robot, 'base')) init = [ ('CanMove',), ('BConf', initial_bq), ('AtBConf', initial_bq), Equal(('PickCost',), scale_cost(1)), Equal(('PlaceCost',), scale_cost(1)), ] + [('Sink', s) for s in problem.sinks] + \ [('Stove', s) for s in problem.stoves] + \ [('Connected', b, d) for b, d in problem.buttons] + \ [('Button', b) for b, _ in problem.buttons] for arm in ARM_NAMES: #for arm in problem.arms: joints = get_arm_joints(robot, arm) conf = Conf(robot, joints, get_joint_positions(robot, joints)) init += [('Arm', arm), ('AConf', arm, conf), ('HandEmpty', arm), ('AtAConf', arm, conf)] if arm in problem.arms: init += [('Controllable', arm)] for body in problem.movable: pose = Pose(body, get_pose(body)) init += [('Graspable', body), ('Pose', body, pose), ('AtPose', body, pose)] for surface in problem.surfaces: init += [('Stackable', body, surface)] if is_placement(body, surface): init += [('Supported', body, pose, surface)] goal = [AND] if problem.goal_conf is not None: goal_conf = Pose(robot, problem.goal_conf) init += [('BConf', goal_conf)] goal += [('AtBConf', goal_conf)] goal += [('Holding', a, b) for a, b in problem.goal_holding] + \ [('On', b, s) for b, s in problem.goal_on] + \ [('Cleaned', b) for b in problem.goal_cleaned] + \ [('Cooked', b) for b in problem.goal_cooked] stream_map = { 'sample-pose': get_stable_gen(problem), 'sample-grasp': from_list_fn(get_grasp_gen(problem)), 'inverse-kinematics': from_gen_fn(get_ik_ir_gen(problem, teleport=teleport)), 'plan-base-motion': from_fn(get_motion_gen(problem, teleport=teleport)), 'MoveCost': move_cost_fn, 'TrajPoseCollision': fn_from_constant(False), 'TrajArmCollision': fn_from_constant(False), 'TrajGraspCollision': fn_from_constant(False), } if USE_SYNTHESIZERS: stream_map['plan-base-motion'] = empty_gen(), # get_press_gen(problem, teleport=teleport) return domain_pddl, constant_map, stream_pddl, stream_map, init, goal
def pddlstream_from_problem(problem, teleport=False, movable_collisions=False): robot = problem.robot domain_pddl = read(get_file_path(__file__, 'domain.pddl')) stream_pddl = read(get_file_path(__file__, 'stream.pddl')) constant_map = { 'world': 'world', } world = 'world' #initial_bq = Pose(robot, get_pose(robot)) initial_bq = Conf(robot, get_group_joints(robot, 'base'), get_group_conf(robot, 'base')) init = [ ('CanMove',), ('BConf', initial_bq), # TODO: could make pose as well... ('AtBConf', initial_bq), ('AtAConf', world, None), ('AtPose', world, world, None), ] + [('Sink', s) for s in problem.sinks] + \ [('Stove', s) for s in problem.stoves] + \ [('Connected', b, d) for b, d in problem.buttons] + \ [('Button', b) for b, _ in problem.buttons] #for arm in ARM_JOINT_NAMES: for arm in problem.arms: joints = get_arm_joints(robot, arm) conf = Conf(robot, joints, get_joint_positions(robot, joints)) init += [('Arm', arm), ('AConf', arm, conf), ('HandEmpty', arm), ('AtAConf', arm, conf), ('AtPose', arm, arm, None)] if arm in problem.arms: init += [('Controllable', arm)] for body in problem.movable: pose = Pose(body, get_pose(body)) init += [('Graspable', body), ('Pose', body, pose), ('AtPose', world, body, pose)] for surface in problem.surfaces: init += [('Stackable', body, surface)] if is_placement(body, surface): init += [('Supported', body, pose, surface)] goal = ['and'] if problem.goal_conf is not None: goal_conf = Pose(robot, problem.goal_conf) init += [('BConf', goal_conf)] goal += [('AtBConf', goal_conf)] goal += [('Holding', a, b) for a, b in problem.goal_holding] + \ [('On', b, s) for b, s in problem.goal_on] + \ [('Cleaned', b) for b in problem.goal_cleaned] + \ [('Cooked', b) for b in problem.goal_cooked] stream_map = { 'sample-pose': get_stable_gen(problem), 'sample-grasp': from_list_fn(get_grasp_gen(problem)), 'inverse-kinematics': from_gen_fn(get_ik_ir_gen(problem, teleport=teleport)), 'plan-base-motion': from_fn(get_motion_gen(problem, teleport=teleport)), #'plan-base-motion': empty_gen(), 'BTrajCollision': fn_from_constant(False), } # get_press_gen(problem, teleport=teleport) return domain_pddl, constant_map, stream_pddl, stream_map, init, goal