示例#1
0
  
	# Score text
	score_text = "Score: " + str(score) 
	font = pygame.font.Font(None, 36)
	text = font.render( score_text , 1, (0, 0, 0, 0))

    # check collisions
	for garbage in trash:
		if robot.collides_with(garbage):
			#lost_game = True
			trash.remove(garbage)
			score += 50
	
	# Remove objects that "died"
	for person in people:
		if person.died():
			people.remove(person)
	
	for garbage in trash:
		if garbage.died_x() or garbage.died_y():
			trash.remove(garbage)
		
	# Persons
	for person in people:
		person.update()
	
	# Garbage
	for garbage in trash:
		garbage.update()	
	
	# Robot