# Score text score_text = "Score: " + str(score) font = pygame.font.Font(None, 36) text = font.render( score_text , 1, (0, 0, 0, 0)) # check collisions for garbage in trash: if robot.collides_with(garbage): #lost_game = True trash.remove(garbage) score += 50 # Remove objects that "died" for person in people: if person.died(): people.remove(person) for garbage in trash: if garbage.died_x() or garbage.died_y(): trash.remove(garbage) # Persons for person in people: person.update() # Garbage for garbage in trash: garbage.update() # Robot