def destroy(self): self.nameLabel = None self.classLabel = None self.typeLabel = None self.stateLabel = None self.button = None self.snapShot = None ShipFrame.destroy(self)
def destroy(self): self.ignore('within-%s' % self.guiId) self.ignore('without-%s' % self.guiId) if self.statTrigger: self.ignore('within-%s' % self.statTrigger.guiId) self.ignore('without-%s' % self.statTrigger.guiId) self.nameLabel = None self.classLabel = None self.statFrame = None if self.statTrigger: self.statTrigger.destroy() self.statTrigger = None ShipFrame.destroy(self) return
def destroy(self): self.ignore('within-%s' % self.guiId) self.ignore('without-%s' % self.guiId) if self.statTrigger: self.ignore('within-%s' % self.statTrigger.guiId) self.ignore('without-%s' % self.statTrigger.guiId) self.nameLabel = None self.classLabel = None self.statFrame = None if self.statTrigger: self.statTrigger.destroy() self.statTrigger = None ShipFrame.destroy(self)