def handleChildArrive(self, child, zoneId): DistributedSimpleShip.handleChildArrive(self, child, zoneId) if child.isLocal(): localAvatar.guiMgr.radarGui.zoomFSM.setLevels([1000]) mapObj = self.getMinimapObject() if mapObj: mapObj.setAsLocalAvShip(child.getCrewShipId() == self.doId)
def handleChildArrive(self, child, zoneId): DistributedSimpleShip.handleChildArrive(self, child, zoneId) if child.isLocal(): localAvatar.guiMgr.radarGui.zoomFSM.setLevels([ 1000]) mapObj = self.getMinimapObject() if mapObj: mapObj.setAsLocalAvShip(child.getCrewShipId() == self.doId)
def handleChildArrive(self, child, zoneId): DistributedSimpleShip.handleChildArrive(self, child, zoneId) if child.isLocal(): self.gameFSM.stopCurrentMusic() self.gameFSM.startCurrentMusic(SoundGlobals.MUSIC_CUBA_COMBAT)