def sell_house(self, player): """ add money to player by formula price * 0.40 """ if not self.is_mourtaged and self.owner == player: if self.house_count > 0: self.house_count = self.house_count - 1 player.add_money(self.perhouse_price * 0.40) return True return False
def mourtage(self, player): if self.owner == player and not self.is_mourtaged: player.add_money(self.building_price * 0.4) return True else: return False