def __init__(self, player): """ def dict_return(pq): # required for python3 k=list(pq) random.shuffle(k) return k[0] """ """Initialize the game session.""" self.character = PQ_Character(self) self.player_name = player self.questlevel = 0 self.dungeonlevel = 1 self.maxdungeonlevel = 1 self.quest = {} self.store = [ #pq_gear['rarmor'][random.choice(pq_gear['rarmor'].keys())]['0'], dict_return(pq_gear['rarmor']), #pq_gear['rweapon'][random.choice(pq_gear['rweapon'].keys())]['0'] dict_return(pq_gear['rweapon']) ] self.whereareyou = "Town" self.shrinexp = 0 self.shrinegp = 0 self.combat = None self.puzzle = None self.gods = ["", ""]
def __init__(self, player): """Initialize the game session.""" self.character = PQ_Character() self.player_name = player self.questlevel = 0 self.dungeonlevel = 1 self.maxdungeonlevel = 1 self.quest = {} self.store = [ pq_gear['rarmor'][random.choice(pq_gear['rarmor'].keys())]['0'], pq_gear['rweapon'][random.choice(pq_gear['rweapon'].keys())]['0'] ] self.whereareyou = "Town" self.shrinexp = 0 self.shrinegp = 0 self.combat = None self.puzzle = None self.gods = ["", ""]