def setUp(self): # Create BayesNet self.bn = BayesNet(); # Create Nodes weather0 = DiscreteNode("Weather0", ["Sun", "Rain"]) weather = DiscreteNode("Weather", ["Sun", "Rain"]) ice_cream_eaten = DiscreteNode("Ice Cream Eaten", [True, False]) # Add nodes self.bn.add_node(weather0) self.bn.add_node(weather) self.bn.add_node(ice_cream_eaten) # Add edges self.bn.add_edge(weather, ice_cream_eaten) self.bn.add_edge(weather0, weather); # Set probabilities cpt_weather0 = numpy.array([.6, .4]) weather0.set_probability_table(cpt_weather0, [weather0]) cpt_weather = numpy.array([[.7, .5], [.3, .5]]) weather.set_probability_table(cpt_weather, [weather0, weather]) ice_cream_eaten.set_probability(.9, [(ice_cream_eaten, True), (weather, "Sun")]) ice_cream_eaten.set_probability(.1, [(ice_cream_eaten, False), (weather, "Sun")]) ice_cream_eaten.set_probability(.2, [(ice_cream_eaten, True), (weather, "Rain")]) ice_cream_eaten.set_probability(.8, [(ice_cream_eaten, False), (weather, "Rain")])
bdn.add_edge(prize, startup) bdn.add_edge(startup, income) bdn.add_edge(startup, costStartup) bdn.add_edge(prize, income) bdn.add_edge(income, benefit) costut=numpy.array([-50000, 0]) cost.set_utility_table(costut, [education]) benefitut=numpy.array([100000,200000,500000]) benefit.set_utility_table(benefitut,[income]) startuput=numpy.array([-20000,0]) costStartup.set_utility_table(startuput,[startup]) income.set_probability(0.1,[(income,"low"),(startup,"do startUp"), (prize,"no prize")]) income.set_probability(0.2,[(income,"low"),(startup,"no startUp"), (prize,"no prize")]) income.set_probability(0.005,[(income,"low"),(startup,"do startUp"), (prize,"prize")]) income.set_probability(0.005,[(income,"low"),(startup,"no startUp"), (prize,"prize")]) income.set_probability(0.5,[(income,"average"),(startup,"do startUp"), (prize,"no prize")]) income.set_probability(0.6,[(income,"average"),(startup,"no startUp"), (prize,"no prize")]) income.set_probability(0.005,[(income,"average"),(startup,"do startUp"), (prize,"prize")]) income.set_probability(0.015,[(income,"average"),(startup,"no startUp"), (prize,"prize")]) income.set_probability(0.4,[(income,"high"),(startup,"do startUp"), (prize,"no prize")]) income.set_probability(0.2,[(income,"high"),(startup,"no startUp"), (prize,"no prize")]) income.set_probability(0.99,[(income,"high"),(startup,"do startUp"), (prize,"prize")]) income.set_probability(0.8,[(income,"high"),(startup,"no startUp"), (prize,"prize")]) prize.set_probability(0.0000001,[(prize,"prize"),(education,"no Phd")]) prize.set_probability(0.001,[(prize,"prize"),(education,"do Phd")]) prize.set_probability(0.9999999,[(prize,"no prize"),(education,"no Phd")])
alarm = DiscreteNode("Alarm", ["Ringing", "Silent", "Kaputt"]) earthquake = DiscreteNode("Earthquake", ["Shaking", "Calm"]) john_calls = DiscreteNode("John calls", ["Calling", "Not Calling"]) mary_calls = DiscreteNode("Mary calls", ["Calling", "Not Calling"]) bn.add_node(burglary) bn.add_node(alarm) bn.add_node(earthquake) bn.add_node(john_calls) bn.add_node(mary_calls) bn.add_edge(burglary, alarm) bn.add_edge(earthquake, alarm) bn.add_edge(alarm, john_calls) bn.add_edge(alarm, mary_calls) burglary.set_probability(0.2, [(burglary, "Intruder")]) alarm.set_probability(0.1, [(alarm, "Ringing"), (burglary, "Safe"), (earthquake, "Calm")]) cpt = numpy.array([[0.1, 0.9], [0.5, 0.5], [0.4, 0.6]]) john_calls.set_probability_table(cpt, [alarm, john_calls]) print john_calls.is_valid() print alarm.is_valid() bn.draw()
# Add edges to show dependencies bn.add_edge(burglary, alarm) bn.add_edge(earthquake, alarm) bn.add_edge(alarm, john_calls) bn.add_edge(alarm, baum_calls) # create probability tables and set them in the node cpt_burglary = numpy.array([0.001, 0.999]) burglary.set_probability_table(cpt_burglary, [burglary]) cpt_earthquake = numpy.array([0.002, 0.998]) earthquake.set_probability_table(cpt_earthquake, [earthquake]) # another possibility to set probabilities alarm.set_probability(0.95, [(alarm, "Ringing"), (burglary, "Intruder"), (earthquake, "Shaking")]) alarm.set_probability(0.05, [(alarm, "Silent"), (burglary, "Intruder"), (earthquake, "Shaking")]) alarm.set_probability(0.29, [(alarm, "Ringing"), (burglary, "Safe"), (earthquake, "Shaking")]) alarm.set_probability(0.71, [(alarm, "Silent"), (burglary, "Safe"), (earthquake, "Shaking")]) alarm.set_probability(0.94, [(alarm, "Ringing"), (burglary, "Intruder"), (earthquake, "Calm")]) alarm.set_probability(0.06, [(alarm, "Silent"), (burglary, "Intruder"), (earthquake, "Calm")]) alarm.set_probability(0.001, [(alarm, "Ringing"), (burglary, "Safe"), (earthquake, "Calm")]) alarm.set_probability(0.999, [(alarm, "Silent"), (burglary, "Safe"), (earthquake, "Calm")]) baum_calls.set_probability(0.9, [(alarm, "Ringing"), (baum_calls, "Calling")]) baum_calls.set_probability(0.1, [(alarm, "Ringing"), (baum_calls, "Not Calling")]) baum_calls.set_probability(0.05, [(alarm, "Silent"), (baum_calls, "Calling")]) baum_calls.set_probability(0.95, [(alarm, "Silent"), (baum_calls, "Not Calling")]) john_calls.set_probability(0.7, [(alarm, "Ringing"), (john_calls, "Calling")]) john_calls.set_probability(0.3, [(alarm, "Ringing"), (john_calls, "Not Calling")])