示例#1
0
def logout(riot_connection, league_connection):
    ''' Logs out from the client '''
    logging.info('Logging out')
    league_connection.delete('/lol-rso-auth/v1/session')
    res = riot_connection.get('/rso-auth/v1/authorization')
    if res.status_code == 404:
        kill_process(LEAGUE_CLIENT_PROCESS)
示例#2
0
    def start_macro(self):
        ''' Starts the main batch process '''
        options = self.get_options()
        self.builder.get_object('start')['state'] = 'disabled'

        kill_process(LEAGUE_CLIENT_PROCESS)
        kill_process(RIOT_CLIENT_PROCESS)
        for idx, account in enumerate(self.accounts):
            tree = self.builder.get_object('accounts')
            child_id = tree.get_children()[idx]
            tree.focus(child_id)
            tree.selection_set(child_id)

            try:
                self.macro.do_macro(options, *account)
            except AuthenticationFailureException:
                logging.info('Account %s has invalid credentials', account[0])
            except ConsentRequiredException:
                logging.info('Account %s needs consent', account[0])
            progress = (idx + 1) * 100 // len(self.accounts)
            self.builder.get_object('progress')['value'] = progress
        self.builder.get_object('start')['state'] = 'normal'
示例#3
0
 def check_incidents(self):
     ''' Checks for incidents and handles it forever '''
     while True:
         window_list = [window.title for window in get_windows()]
         for title in GAME_ERROR_TITLES:
             if title in window_list:
                 self.logger.log(
                     f'Bad window title found: {title}. Killing League of Legends.exe...'
                 )
                 self.increment_count()
                 kill_game(self.settings)
         for title in LEAGUE_CLIENT_ERROR_TITLES:
             if title in window_list:
                 self.logger.log(
                     f'Bad window title found: {title}. Killing LeagueClient.exe...'
                 )
                 self.increment_count()
                 kill_league_client(self.settings)
         for title in CSRSS_ERROR_TITILES:
             if title in window_list:
                 self.logger.log(
                     f'Bad window title found: {title}. Closing the {title} window...'
                 )
                 self.increment_count()
                 close_window_by_title(title)
         if is_running(self.settings.bug_splat_process):
             self.logger.log(
                 f'BugSplat found, killing {self.settings.bug_splat_process}...'
             )
             self.increment_count()
             kill_process(self.settings.bug_splat_process)
         if is_running('Werfault.exe'):
             self.logger.log(f'Werfault.exe found, killing Werfault.exe...')
             self.increment_count()
             kill_process('Werfault.exe')
         time.sleep(5)
示例#4
0
def kill_game(settings):
    ''' Kills the game '''
    kill_process(settings.game_process)
示例#5
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def kill_riot_client(settings):
    ''' Kills the riot client '''
    kill_process(settings.riot_client_process)
    kill_process(settings.riot_client_crash_handler_process)
    kill_process(settings.riot_client_ux_process)
    kill_process(settings.riot_client_ux_render_process)
示例#6
0
def kill_league_client(settings):
    ''' Kills the league client '''
    kill_process(settings.league_client_process)
    kill_process(settings.league_client_ux_process)
    kill_process(settings.league_client_ux_render_process)