def draw_initial(self, game: Game): stdscr, pad = self.stdscr, self.pad def char(p, char, fgcolor): offset = Pt(1, 1) if game.in_bounds(p) and game.is_wrapped(p): bg_color = curses.COLOR_BLUE else: bg_color = curses.COLOR_BLACK p = p + offset pad.addstr(self.height - p.y + 1, p.x * 2, char + ' ', colormapping[fgcolor, bg_color]) #borders #for some reason the left border is not shown for x in range(game.width + 2): char(Pt(x - 1, -1), 'H', FgColors.Dungeon) char(Pt(x - 1, game.height), 'H', FgColors.Dungeon) for y in range(game.height + 2): char(Pt(-1, y - 1), 'H', FgColors.Dungeon) char(Pt(game.width, y - 1), 'H', FgColors.Dungeon) for p, c in game.enumerate_grid(): char(p, c, FgColors.Dungeon)