示例#1
0
def get_json_tally(req, raw=False):
    tally = _read_tally(req)

    for ent in tally["scoreboard"]:
        prident = profile.fetch_pridfile_as_dict(ent["prid"])
        if prident == None:
            prident = profile.NULL_PROFILE

        ent["shortname"] = prident["shortname"]
        ent["longname"] = prident["longname"]
        if "_general" in modulemap.gamemap[req["gamename"]]:
            if "dispunit" in modulemap.gamemap[req["gamename"]]["_general"]:
                ent["dispunit"] = modulemap.gamemap[req["gamename"]]["_general"]["dispunit"]

        del ent["prid"]

    if raw:
        req["_bindata"] = tally
    else:
        req["_bindata"] = json.dumps(tally)
    req["_binlen"] = len(req["_bindata"])
    return
示例#2
0
def optional_prepare_template ( req ):

    return # forget it for now

    logging.info ( "dkong does attempt to modify template prior to sending to client..." )

    # fetch tally
    tally = singlescore_handler._read_tally ( req )

    if tally [ 'scoreboard' ][ 0 ][ 'prid' ] != '_default_':
        # theres a real score here
        pridfile = profile.fetch_pridfile_as_dict ( tally [ 'scoreboard' ][ 0 ][ 'prid' ] )

        if not pridfile:
            return

        if not pridfile [ 'shortname' ].isdigit():
            return

        # imprint top initials
        req [ '_bindata' ][ 7 +  8 ] = encode_char ( pridfile [ 'shortname' ][ 0 ] )
        req [ '_bindata' ][ 7 +  9 ] = encode_char ( pridfile [ 'shortname' ][ 1 ] )
        req [ '_bindata' ][ 7 + 10 ] = encode_char ( pridfile [ 'shortname' ][ 2 ] )
示例#3
0
    def do_GET( self ):
        #logging.debug ( "do_GET vars: %s" % ( vars ( self ) ) )
        logging.debug ( "GET against path '%s'" % ( self.path ) )

        # parse out ?key=value sillyness
        if '?' in self.path:
            try:
                self.path, crap = self.path.split ( '&', 2 )
            except:
                pass
            self.path, query = self.path.split ( '?', 2 )
            self._query = dict()
            key, value = query.split ( '=', 2 )
            self._query [ key ] = value

        # do we have a JSONP request?
        jsonp_pre = ''
        jsonp_post = ''
        try:
            if 'jsonp' in self._query:
                jsonp_pre = self._query [ 'jsonp' ] + '('
                jsonp_post = ');'
        except:
            pass

        req = dict()

        try:
            paths = self.path.split ( "/", 6 )

            try:
                basepage, basepage_ver = paths [ 1 ].split ( '_', 2 )
                req [ 'ver' ] = basepage_ver
            except:
                logging.debug ( "Missing _ver: vars: %s" % ( vars ( self ) ) )
                basepage = paths [ 1 ]
            req [ 'basepage' ] = basepage
            req [ 'gamename' ] = paths [ 2 ]

        except:

            try:
                basepage, basepage_ver = paths [ 1 ].split ( '_', 2 )
                req [ 'ver' ] = basepage_ver
            except:
                logging.debug ( "Missing _ver: vars: %s" % ( vars ( self ) ) )
                basepage = paths [ 1 ]
            req [ 'basepage' ] = basepage

        logging.debug ( "request looks like GET %s" % ( req ) )

        if not self.is_valid_request ( req ):
            self.send_response ( 406 ) # not acceptible
            return

        if req [ 'basepage' ] == 'banner':
            d = dict()

            f = open ( "runtime/banner/banner.txt", 'r' )
            text = f.read()
            f.close()

            d [ 'banner' ] = text

            bindata = json.dumps ( d )

            self.send_response ( 200 ) # okay; the following is the right header sequence
            self.send_header ( 'Content-type', 'application/json; charset=utf-8' )
            self.send_header ( 'Content-length', len ( bindata ) )
            self.end_headers()

            self.wfile.write ( bindata )

        elif req [ 'basepage' ] == 'ohai':

            d = dict()
            d [ 'status' ] = 'OK'
            bindata = json.dumps ( d )

            self.send_response ( 200 ) # okay; the following is the right header sequence
            self.send_header ( 'Content-type', 'application/json; charset=utf-8' )
            self.send_header ( 'Content-length', len ( bindata ) )
            self.end_headers()

            self.wfile.write ( bindata )

        elif req [ 'basepage' ] == 'links':

            now = datetime.datetime.now()
            lastmonth =  dates.subtract_one_month ( now )

            html = ''
            html += '<br/>\n'
            html += 'Recent score submissions: <a href="%s">here</a></td>\n' % ( config.get ( 'WhereAmI', 'displayhost' ) + 'activity_1/' )
            html += '<br/>\n'
            html += '<br/>\n'
            html += '<table>\n'
            html += '  <tr>\n'
            html += '    <td style="padding:0 15px 0 15px;"><b>Game</b></td>\n'
            html += '    <td style="padding:0 15px 0 15px;"><b>Last Month</b></td>\n'
            html += '    <td style="padding:0 15px 0 15px;"><b>Current Month So Far</b></td>\n'
            html += '    <td style="padding:0 15px 0 15px;"><b>All Time</b></td>\n'
            html += '  </tr>\n'

            for k,mm in modulemap.gamemap.iteritems():
                if mm [ 'status' ] in ( 'available', 'active' ):

                    html += '  <tr>\n'
                    html += '    <td style="padding:0 15px 0 15px;">%s</td>\n' % ( mm [ 'longname' ] )
                    html += '    <td style="padding:0 15px 0 15px;"><a href="%s">here</a></td>\n' % ( config.get ( 'WhereAmI', 'displayhost' ) + 'scoreboard_1/' + mm [ 'gamename' ] + '/' + str(lastmonth.year) + str('%02d'%lastmonth.month) + '/' )
                    html += '    <td style="padding:0 15px 0 15px;"><a href="%s">here</a></td>\n' % ( config.get ( 'WhereAmI', 'displayhost' ) + 'scoreboard_1/' + mm [ 'gamename' ] + '/' )
                    html += '    <td style="padding:0 15px 0 15px;"><a href="%s">here</a></td>\n' % ( config.get ( 'WhereAmI', 'displayhost' ) + 'scoreboard_1/' + mm [ 'gamename' ] + '/ALL' )
                    html += '  </tr>\n'

            self.send_response ( 200 ) # okay; the following is the right header sequence
            self.send_header ( 'Content-type', 'text/html; charset=utf-8' )
            self.send_header ( 'Content-length', len ( html ) )
            self.end_headers()

            self.wfile.write ( html )

        elif req [ 'basepage' ] == 'curgamelist':
            gl = list()

            for k,mm in modulemap.gamemap.iteritems():

                if mm [ 'status' ] in ( 'available', 'active' ):
                    req = dict()
                    req [ 'gamename' ] = mm [ 'gamename' ]
                    req [ 'longname' ] = mm [ 'longname' ]
                    req [ 'status' ] = mm [ 'status' ]
                    req [ 'genre' ] = mm [ 'genre' ]
                    req [ 'field' ] = mm [ 'field' ]
                    req [ '_last_tally_update_e' ] = mm [ '_last_tally_update_e' ]
                    if '_general' in modulemap.gamemap [ req [ 'gamename' ] ]:
                        if 'dispunit' in modulemap.gamemap [ req [ 'gamename' ] ][ '_general' ]:
                            req [ 'dispunit' ] = modulemap.gamemap [ req [ 'gamename' ] ] [ '_general' ][ 'dispunit' ]

                    t = mm [ 'handler' ]._read_tally ( req )
                    try:
                        req [ '_top_score' ] = t [ 'hi' ]
                        pridfile = profile.fetch_pridfile_as_dict ( t [ 'prid' ] )
                        req [ '_top_shortname' ] = pridfile [ 'shortname' ]
                        req [ '_top_longname' ] = pridfile [ 'longname' ]
                    except:
                        req [ '_top_score' ] = 0
                        req [ '_top_shortname' ] = ''
                        req [ '_top_longname' ] = ''

                    gl.append ( req )

            d = dict()
            d [ 'gamelist' ] = gl

            bindata = jsonp_pre + json.dumps ( d ) + jsonp_post

            self.send_response ( 200 ) # okay; the following is the right header sequence
            self.send_header ( 'Access-Control-Allow-Origin', '*' ) # milkshake: http://enable-cors.org/
            self.send_header ( 'Content-type', 'application/json; charset=utf-8' )
            self.send_header ( 'Content-length', len ( bindata ) )
            self.end_headers()

            self.wfile.write ( bindata )

        elif req [ 'basepage' ] == 'json':

            if len ( paths ) >= 4 and paths [ 3 ]:
                if paths [ 3 ].isdigit():
                    req [ '_backdate' ] = paths [ 3 ]
                    logging.info ( "Request is backdated; now looks like %s" % ( req ) )
                else:
                    req [ '_backdate' ] = 'ALLTIM'
                    logging.info ( "Request is for all-time; now looks like %s" % ( req ) )

            if req [ 'gamename' ] != 'ALL' and not self.is_valid_game ( req ):
                self.send_response ( 406 ) # not acceptible
                return

            self.send_response ( 200 ) # okay; the following is the right header sequence
            self.send_header ( 'Access-Control-Allow-Origin', '*' ) # milkshake: http://enable-cors.org/
            self.send_header ( 'Content-type', 'application/json; charset=utf-8' )
            self.end_headers()

            if req [ 'gamename' ] == 'ALL':
                # iterate them all
                aggregate = dict()

                for aname in modulemap.gamemap:
                    req [ 'gamename' ] = aname
                    modulemap.gamemap [ req [ 'gamename' ] ][ 'handler' ].get_json_tally ( req, raw=True )
                    aggregate [ aname ] = req [ '_bindata' ]

                req [ '_bindata' ] = json.dumps ( aggregate )
                req [ '_binlen' ] = len ( req [ '_bindata' ] )

            else:
                modulemap.gamemap [ req [ 'gamename' ] ][ 'handler' ].get_json_tally ( req )

            self.wfile.write ( jsonp_pre + req [ '_bindata' ] + jsonp_post )

        elif req [ 'basepage' ] == 'execinfo':
            # /execinfo/GAMENAME/PLATFORM

            if len ( paths ) >= 4 and paths [ 3 ]:
                if paths [ 3 ] == 'pandora':
                    logging.debug ( "Request is for pandora execinfo; looks like %s" % ( req ) )
                else:
                    logging.error ( "Request is for unknown platform execinfo; looks like %s" % ( req ) )
                    self.send_response ( 406 ) # not acceptible
                    return

            if not self.is_valid_game ( req ):
                logging.error ( "Request is for a bad gamename %s" % ( req ) )
                self.send_response ( 406 ) # not acceptible
                return

            # TODO: this should be abstracted into a platform handler, or source handler, or something..
            try:
                req [ '_bindata' ] = json.dumps ( modulemap.gamemap [ req [ 'gamename' ] ][ '_general' ][ 'execinfo' ][ paths [ 3 ] ] )
            except:
                req [ '_bindata' ] = json.dumps ( { "status": "ERROR in server configuration" } )

            self.send_response ( 200 )
            self.send_header ( 'Content-type', 'text/html' )
            self.send_header ( 'Content-length', len ( req [ '_bindata' ] ) )
            self.end_headers()

            self.wfile.write ( req [ '_bindata' ] )

        elif req [ 'basepage' ] == 'scoreboard':

            if len ( paths ) >= 4 and paths [ 3 ]:
                if paths [ 3 ].isdigit():
                    req [ '_backdate' ] = paths [ 3 ]
                    logging.info ( "Request is backdated; now looks like %s" % ( req ) )
                else:
                    req [ '_backdate' ] = 'ALLTIM'
                    logging.info ( "Request is for all-time; now looks like %s" % ( req ) )

            if not self.is_valid_game ( req ):
                logging.error ( "Request is for a bad gamename %s" % ( req ) )
                self.send_response ( 406 ) # not acceptible
                return

            if req [ 'gamename' ] in modulemap.gamemap:
                modulemap.gamemap [ req [ 'gamename' ] ][ 'handler' ].get_html_tally ( req )

                self.send_response ( 200 )
                self.send_header ( 'Content-type', 'text/html' )
                self.send_header ( 'Content-length', len ( req [ '_bindata' ] ) )
                self.end_headers()

                self.wfile.write ( req [ '_bindata' ] )
                #self.send_response ( 200 ) # okay
            else:
                self.send_response ( 406 ) # not acceptible
                logging.error ( "No module found for game %s" % ( gamename ) )
                return

        elif req [ 'basepage' ] == 'activity':

            activity_log.get_log_html ( req )

            self.send_response ( 200 )
            self.send_header ( 'Content-type', 'text/html' )
            self.send_header ( 'Content-length', len ( req [ '_bindata' ] ) )
            self.end_headers()

            self.wfile.write ( req [ '_bindata' ] )

        elif req [ 'basepage' ] == 'activityjson':

            logging.info ( "Fetching activity log" )

            j = activity_log.get_log_json ( req )
            data = jsonp_pre + j + jsonp_post
            req [ '_bindata' ] = data

            self.send_response ( 200 )
            self.send_header ( 'Content-type', 'text/html' )
            self.send_header ( 'Content-length', len ( req [ '_bindata' ] ) )
            self.end_headers()

            self.wfile.write ( req [ '_bindata' ] )

        elif req [ 'basepage' ] == 'hi':

            if not self.is_valid_game ( req ):
                self.send_response ( 406 ) # not acceptible
                return

            if req [ 'gamename' ] in modulemap.gamemap:
                modulemap.gamemap [ req [ 'gamename' ] ][ 'handler' ].get_hi ( req )

                self.send_response ( 200 )
                self.send_header ( 'Content-length', req [ '_binlen' ] )
                self.end_headers()

                self.wfile.write ( req [ '_bindata' ] )
            else:
                self.send_response ( 406 ) # not acceptible
                logging.error ( "No module found for game %s" % ( gamename ) )
                return

        else:
            self.send_response ( 406 ) # not acceptible
            return
示例#4
0
def get_html_tally(req):
    tally = _read_tally(req)

    if "_backdate" in req:
        if req["_backdate"].isdigit():
            timeframe = "Specific Month: " + req["_backdate"]
        else:
            timeframe = "All Time"
    else:
        timeframe = "Current Month"

    html = ""
    html += "<h2>" + req["gamename"] + "</h2>\n"
    html += "<h3>" + timeframe + "</h3>\n"
    html += "<table>\n"

    html += "<tr>\n"
    html += '  <td style="padding:0 15px 0 15px;"><b>Rank</b></td>\n'
    html += '  <td style="padding:0 15px 0 15px;"><b>Initial</b></td>\n'
    html += '  <td style="padding:0 15px 0 15px;"><b>Name</b></td>\n'
    html += '  <td style="padding:0 15px 0 15px;"><b>Score</b></td>\n'
    html += '  <td style="padding:0 15px 0 15px;"><b>When</b></td>\n'
    html += "</tr>\n"

    i = 1
    pridcache = dict()
    lastprident = None
    lastrun = 0  # for an RLE-like run count

    for ent in tally["scoreboard"]:

        prident = None
        if ent["prid"]:
            try:
                prident = pridcache[ent["prid"]]
            except:
                prident = profile.fetch_pridfile_as_dict(ent["prid"])
                pridcache[ent["prid"]] = prident
        if prident == None:
            prident = profile.NULL_PROFILE

        tlocal = time.localtime(ent["time"])
        tdisplay = time.strftime("%d-%b-%Y", tlocal)

        # units
        unit = ""
        if "_general" in modulemap.gamemap[req["gamename"]]:
            if "dispunit" in modulemap.gamemap[req["gamename"]]["_general"]:
                unit = " " + str(modulemap.gamemap[req["gamename"]]["_general"]["dispunit"])

        showrow = 1  # 0 no, 1 yes, 2 ellipses

        if False:  # True -> force to full length display
            lastprident = None  # if uncommented, forces full display .. no ellipses hidden entries

        if lastprident == prident:
            showrow = 0
            lastrun += 1
        else:

            # if not first row, and the RLE is significant .. show an ellipses
            if lastprident != None and lastrun > 0:
                showrow = 2
            else:
                showrow = 1

            # last and current are not the same, so RLE is back to zero
            lastrun = 0

        if showrow == 0:
            pass  # suppress

        else:

            if showrow == 2:
                # so our last row is not same as this row, and last guy was not also the first
                # row.. so show "..."
                html += "<tr>\n"
                html += '  <td style="padding:0 15px 0 15px;">' + "" + "</td>\n"
                html += '  <td style="padding:0 15px 0 15px;">' + "" + "</td>\n"
                html += '  <td style="padding:0 15px 0 15px;">' + "..." + "</td>\n"
                html += '  <td style="padding:0 15px 0 15px;"></td>\n'
                html += '  <td style="padding:0 15px 0 15px;"></td>\n'
                html += "</tr>\n"

            # showrow == 1, or showrow == 2 .. show this line
            html += "<tr>\n"

            html += '  <td style="padding:0 15px 0 15px;">' + str(i) + "</td>\n"
            html += '  <td style="padding:0 15px 0 15px;">' + prident["shortname"] + "</td>\n"
            html += '  <td style="padding:0 15px 0 15px;">' + prident["longname"] + "</td>\n"
            if ent["score"] > 0:
                html += '  <td style="padding:0 15px 0 15px;">' + str(ent["score"]) + unit + "</td>\n"
            else:
                html += '  <td style="padding:0 15px 0 15px;">-</td>\n'
            if ent["time"] > 0:
                html += '  <td style="padding:0 15px 0 15px;">' + tdisplay + "</td>\n"
            else:
                html += '  <td style="padding:0 15px 0 15px;"></td>\n'
            html += "</tr>\n"

        lastprident = prident
        i += 1

    html += "</table>\n"

    html += "<p>%d unique profiles in the leaderboard</p>\n" % (len(pridcache))

    req["_bindata"] = html
    req["_binlen"] = len(req["_bindata"])

    return
示例#5
0
def get_log_html ( req ):

    tally = _readlog ( req )

    html = ''
    html += "<h2>Recent Activity</h2>\n"
    html += "<table>\n"

    html += '<tr>\n'
    html += '  <td style="padding:0 15px 0 15px;"><b>Initial</b></td>\n'
    html += '  <td style="padding:0 15px 0 15px;"><b>Name</b></td>\n'
    html += '  <td style="padding:0 15px 0 15px;"><b>Game</b></td>\n'
    html += '  <td style="padding:0 15px 0 15px;"><b>Score</b></td>\n'
    html += '  <td style="padding:0 15px 0 15px;"><b>Board Rank</b></td>\n'
    html += '  <td style="padding:0 15px 0 15px;"><b>When</b></td>\n'
    html += '  <td style="padding:0 15px 0 15px;"><b>Scoreboard</b></td>\n'
    html += '</tr>\n'

    i = 1
    pridcache = dict()

    for ent in tally:

        if ent [ 'gamename' ] == '':
            break # end of table

        prident = None
        if ent [ 'prid' ]:
            try:
                prident = pridcache [ ent [ 'prid' ] ]
            except:
                prident = profile.fetch_pridfile_as_dict ( ent [ 'prid' ] )
                pridcache [ ent [ 'prid' ] ] = prident

        if prident == None:
            prident = profile.NULL_PROFILE

        tlocal = time.localtime ( ent [ 'time' ] )
        tdisplay = time.strftime ( '%d-%b-%Y', tlocal )

        showrow = 1 # 0 no, 1 yes, 2 ellipses

        if showrow == 0:
            pass # suppress

        else:

            if showrow == 2:
                # so our last row is not same as this row, and last guy was not also the first
                # row.. so show "..."
                html += '<tr>\n'
                html += '  <td style="padding:0 15px 0 15px;">' + "" + "</td>\n"
                html += '  <td style="padding:0 15px 0 15px;">' + "" + "</td>\n"
                html += '  <td style="padding:0 15px 0 15px;">' + "..." + "</td>\n"
                html += '  <td style="padding:0 15px 0 15px;"></td>\n'
                html += '  <td style="padding:0 15px 0 15px;"></td>\n'
                html += '  <td style="padding:0 15px 0 15px;"></td>\n'
                html += '</tr>\n'

            # showrow == 1, or showrow == 2 .. show this line
            html += '<tr>\n'

            html += '  <td style="padding:0 15px 0 15px;">' + prident [ 'shortname' ] + "</td>\n"
            html += '  <td style="padding:0 15px 0 15px;">' + prident [ 'longname' ] + "</td>\n"
            try:
                html += '  <td style="padding:0 15px 0 15px;">' + modulemap.gamemap [ ent [ 'gamename' ] ][ 'longname' ] + "</td>\n"
            except:
                html += '  <td style="padding:0 15px 0 15px;">' + '(missing configuration for ' + ent [ 'gamename' ] + ')' + "</td>\n"
            if ent [ 'score' ] > 0:
                html += '  <td style="padding:0 15px 0 15px;">' + str ( ent [ 'score' ] ) + "</td>\n"
            else:
                html += '  <td style="padding:0 15px 0 15px;">-</td>\n'
            html += '  <td style="padding:0 15px 0 15px;">' + str(ent [ 'rank' ] + 1) + "</td>\n"
            if ent [ 'time' ] > 0:
                html += '  <td style="padding:0 15px 0 15px;">' + tdisplay + "</td>\n"
            else:
                html += '  <td style="padding:0 15px 0 15px;"></td>\n'
            try:
                if ent [ '_target' ] == 'MONTHLY':
                    html += '  <td style="padding:0 15px 0 15px;">Monthly</td>\n'
                elif ent [ '_target' ] == 'ALLTIME':
                    html += '  <td style="padding:0 15px 0 15px;">All Time</td>\n'
            except:
                html += '  <td style="padding:0 15px 0 15px;"></td>\n'

            html += '</tr>\n'

        i += 1

        if i > 50:
            break

    html += "</table>\n"

    html += "<p>%d unique profiles in the log</p>\n" % ( len ( pridcache ) )

    req [ '_bindata' ] = html
    req [ '_binlen' ] = len ( req [ '_bindata' ] )

    return
示例#6
0
def get_log_json ( req ):

    tally = _readlog ( req )

    retlist = list()

    i = 1
    pridcache = dict()

    for ent in tally:

        newent = dict()

        if ent [ 'gamename' ] == '':
            break # end of table

        prident = None
        if ent [ 'prid' ]:
            try:
                prident = pridcache [ ent [ 'prid' ] ]
            except:
                prident = profile.fetch_pridfile_as_dict ( ent [ 'prid' ] )
                pridcache [ ent [ 'prid' ] ] = prident

        if prident == None:
            prident = profile.NULL_PROFILE

        showrow = 1 # 0 no, 1 yes, 2 ellipses

        if showrow == 0:
            pass # suppress

        else:

            # showrow == 1, or showrow == 2 .. show this line

            newent [ 'shortname' ] = prident [ 'shortname' ]
            newent [ 'longname' ] = prident [ 'longname' ]
            try:
                newent [ 'gamename' ] = modulemap.gamemap [ ent [ 'gamename' ] ][ 'longname' ]
            except:
                newent [ 'gamename' ] = '(missing)'

            if ent [ 'score' ] > 0:
                newent [ 'score' ] = ent [ 'score' ]
            else:
                newent [ 'score' ] = 0

            newent [ 'rank' ] = ent [ 'rank' ] + 1

            if ent [ 'time' ] > 0:
                newent [ 'time' ] = ent [ 'time' ]
            else:
                newent [ 'time' ] = ''

            try:
                newent [ '_target' ] = ent [ '_target' ]
            except:
                pass

            if '_general' in modulemap.gamemap [ ent [ 'gamename' ] ]:
                if 'dispunit' in modulemap.gamemap [ ent [ 'gamename' ] ][ '_general' ]:
                    newent [ 'dispunit' ] = modulemap.gamemap [ ent [ 'gamename' ] ] [ '_general' ][ 'dispunit' ]

        retlist.append ( newent )

        i += 1

        if i > 50:
            break

    bindata = json.dumps ( retlist )

    return bindata