def paintMilestone( self, painter ): """ Paints this item as the milestone look. :param painter | <QPainter> """ # generate the rect rect = self.rect() padding = self.padding() gantt = self.scene().ganttWidget() cell_w = gantt.cellWidth() cell_h = gantt.cellHeight() x = rect.width() - cell_w y = self.padding() w = cell_w h = rect.height() - padding - 2 # grab the color options color = self.color() alt_color = self.alternateColor() if ( self.isSelected() ): color = self.highlightColor() alt_color = self.alternateHighlightColor() # create the background brush gradient = QLinearGradient() gradient.setStart(0, 0) gradient.setFinalStop(0, h) gradient.setColorAt(0, color) gradient.setColorAt(0.8, alt_color) gradient.setColorAt(1, color) painter.setPen(self.borderColor()) painter.setBrush(QBrush(gradient)) pen = painter.pen() pen.setWidthF(0.5) painter.setPen(pen) painter.setRenderHint( painter.Antialiasing ) path = QPainterPath() path.moveTo(x - cell_w / 3.0, y + h / 2.0) path.lineTo(x, y) path.lineTo(x + cell_w / 3.0, y + h / 2.0) path.lineTo(x, y + h) path.lineTo(x - cell_w / 3.0, y + h / 2.0) painter.drawPath(path)
def paintMilestone(self, painter): """ Paints this item as the milestone look. :param painter | <QPainter> """ # generate the rect rect = self.rect() padding = self.padding() gantt = self.scene().ganttWidget() cell_w = gantt.cellWidth() cell_h = gantt.cellHeight() x = rect.width() - cell_w y = self.padding() w = cell_w h = rect.height() - padding - 2 # grab the color options color = self.color() alt_color = self.alternateColor() if (self.isSelected()): color = self.highlightColor() alt_color = self.alternateHighlightColor() # create the background brush gradient = QLinearGradient() gradient.setStart(0, 0) gradient.setFinalStop(0, h) gradient.setColorAt(0, color) gradient.setColorAt(0.8, alt_color) gradient.setColorAt(1, color) painter.setPen(self.borderColor()) painter.setBrush(QBrush(gradient)) pen = painter.pen() pen.setWidthF(0.5) painter.setPen(pen) painter.setRenderHint(painter.Antialiasing) path = QPainterPath() path.moveTo(x - cell_w / 3.0, y + h / 2.0) path.lineTo(x, y) path.lineTo(x + cell_w / 3.0, y + h / 2.0) path.lineTo(x, y + h) path.lineTo(x - cell_w / 3.0, y + h / 2.0) painter.drawPath(path)
def paint(self, painter, option, widget): widget = self.scene()._slider pixmap = self.pixmap() palette = widget.palette() base = palette.color(palette.Base) # draw the reflection painter.save() painter.setPen(Qt.NoPen) transform = painter.transform() transform.translate(pixmap.width() / 2.0, 0) transform.rotate(self.angle(), Qt.YAxis) transform.translate(-pixmap.width() / 2.0, 0) painter.setTransform(transform) self.graphicsEffect().setEnabled(self.isSelected()) painter.drawPixmap(0, 0, pixmap) painter.setBrush(Qt.NoBrush) painter.setOpacity(0.2) painter.scale(1, -1) painter.translate(0, -(pixmap.height()) * 2) painter.drawPixmap(0, 0, pixmap) painter.setOpacity(1) grad = QLinearGradient() grad.setStart(0, 0) grad.setFinalStop(0, pixmap.height()) grad.setColorAt(1.0, QColor(0, 0, 0, 0)) grad.setColorAt(0.2, base) grad.setColorAt(0.0, base) painter.setBrush(grad) painter.drawRect(0, 0, pixmap.width(), pixmap.height()) painter.restore()
def paint(self, painter, option, widget): widget = self.scene()._slider pixmap = self.pixmap() palette = widget.palette() base = palette.color(palette.Base) # draw the reflection painter.save() painter.setPen(Qt.NoPen) transform = painter.transform() transform.translate(pixmap.width() / 2.0, 0) transform.rotate(self.angle(), Qt.YAxis) transform.translate(-pixmap.width() / 2.0, 0) painter.setTransform(transform) self.graphicsEffect().setEnabled(self.isSelected()) painter.drawPixmap(0, 0, pixmap) painter.setBrush(Qt.NoBrush) painter.setOpacity(0.2) painter.scale(1, -1) painter.translate(0, -(pixmap.height()) * 2) painter.drawPixmap(0, 0, pixmap) painter.setOpacity(1) grad = QLinearGradient() grad.setStart(0, 0) grad.setFinalStop(0, pixmap.height()) grad.setColorAt(1.0, QColor(0, 0, 0, 0)) grad.setColorAt(0.2, base) grad.setColorAt(0.0, base) painter.setBrush(grad) painter.drawRect(0, 0, pixmap.width(), pixmap.height()) painter.restore()
def drawItem(self, item, painter, option): """ Draws the inputed item as a bar graph. :param item | <XChartDatasetItem> painter | <QPainter> option | <QStyleOptionGraphicsItem> """ dataset = item.dataset() painter.save() painter.setRenderHint(painter.Antialiasing) pen = QPen(dataset.color()) pen.setWidth(0.75) painter.setPen(pen) for path in item.buildData('subpaths', []): gradient = QLinearGradient() clr = QColor(dataset.color()) clr.setAlpha(220) gradient.setColorAt(0.0, clr.lighter(180)) gradient.setColorAt(0.1, clr.lighter(160)) gradient.setColorAt(0.25, clr.lighter(140)) gradient.setColorAt(1.0, clr.lighter(125)) if self.orientation() == Qt.Vertical: gradient.setStart(0, path.boundingRect().bottom()) gradient.setFinalStop(0, path.boundingRect().top()) else: gradient.setStart(path.boundingRect().left(), 0) gradient.setFinalStop(path.boundingRect().right(), 0) painter.setBrush(gradient) painter.drawPath(path) painter.restore()
def drawItem(self, item, painter, option): """ Draws the inputed item as a bar graph. :param item | <XChartDatasetItem> painter | <QPainter> option | <QStyleOptionGraphicsItem> """ dataset = item.dataset() painter.save() painter.setRenderHint(painter.Antialiasing) pen = QPen(dataset.color()) pen.setWidth(0.75) painter.setPen(pen) for path in item.buildData('subpaths', []): gradient = QLinearGradient() clr = QColor(dataset.color()) clr.setAlpha(220) gradient.setColorAt(0.0, clr.lighter(180)) gradient.setColorAt(0.1, clr.lighter(160)) gradient.setColorAt(0.25, clr.lighter(140)) gradient.setColorAt(1.0, clr.lighter(125)) if self.orientation() == Qt.Vertical: gradient.setStart(0, path.boundingRect().bottom()) gradient.setFinalStop(0, path.boundingRect().top()) else: gradient.setStart(path.boundingRect().left(), 0) gradient.setFinalStop(path.boundingRect().right(), 0) painter.setBrush(gradient) painter.drawPath(path) painter.restore()
def drawForeground(self, painter, rect): palette = self._slider.palette() color = palette.color(palette.Base) trans = self._slider.viewportTransform() rect = trans.mapRect(self._slider.rect()) width = rect.width() rect.setX(abs(rect.x())) rect.setWidth(width) clear = QColor(0, 0, 0, 0) grad = QLinearGradient() grad.setStart(rect.left(), 0) grad.setFinalStop(rect.right(), 0) grad.setColorAt(0.0, color) grad.setColorAt(0.3, clear) grad.setColorAt(0.7, clear) grad.setColorAt(1.0, color) painter.setBrush(grad) painter.setPen(Qt.NoPen) painter.drawRect(rect)
def drawForeground(self, painter, rect): palette = self._slider.palette() color = palette.color(palette.Base) trans = self._slider.viewportTransform() rect = trans.mapRect(self._slider.rect()) width = rect.width() rect.setX(abs(rect.x())) rect.setWidth(width) clear = QColor(0, 0, 0, 0) grad = QLinearGradient() grad.setStart(rect.left(), 0) grad.setFinalStop(rect.right(), 0) grad.setColorAt(0.0, color) grad.setColorAt(0.3, clear) grad.setColorAt(0.7, clear) grad.setColorAt(1.0, color) painter.setBrush(grad) painter.setPen(Qt.NoPen) painter.drawRect(rect)
def paintEvent(self, event): """ Paints the background for the dock toolbar. :param event | <QPaintEvent> """ x = 1 y = 1 w = self.width() h = self.height() clr_a = QColor(220, 220, 220) clr_b = QColor(190, 190, 190) grad = QLinearGradient() grad.setColorAt(0.0, clr_a) grad.setColorAt(0.6, clr_a) grad.setColorAt(1.0, clr_b) # adjust the coloring for the horizontal toolbar if self.position() & (self.Position.North | self.Position.South): h = self.minimumPixmapSize().height() + 6 if self.position() == self.Position.South: y = self.height() - h grad.setStart(0, y) grad.setFinalStop(0, self.height()) else: grad.setStart(0, 0) grad.setFinalStart(0, h) # adjust the coloring for the vertical toolbar if self.position() & (self.Position.East | self.Position.West): w = self.minimumPixmapSize().width() + 6 if self.position() == self.Position.West: x = self.width() - w grad.setStart(x, 0) grad.setFinalStop(self.width(), 0) else: grad.setStart(0, 0) grad.setFinalStop(w, 0) with XPainter(self) as painter: painter.fillRect(x, y, w, h, grad) # show the active action action = self.selectedAction() if action is not None and \ not self.currentAction() and \ not self._animating: for lbl in self.actionLabels(): if lbl.action() != action: continue geom = lbl.geometry() size = lbl.pixmapSize() if self.position() == self.Position.North: x = geom.left() y = 0 w = geom.width() h = size.height() + geom.top() + 2 elif self.position() == self.Position.East: x = 0 y = geom.top() w = size.width() + geom.left() + 2 h = geom.height() painter.setPen(QColor(140, 140, 40)) painter.setBrush(QColor(160, 160, 160)) painter.drawRect(x, y, w, h) break
def rebuildTiles(self): # create the foreground pixmap gantt = self.ganttWidget() header = gantt.treeWidget().header() width = self.sceneRect().width() height = header.height() # create the main color palette = gantt.palette() color = palette.color(palette.Button) textColor = palette.color(palette.ButtonText) borderColor = color.darker(140) text_align = Qt.AlignBottom | Qt.AlignHCenter # create the gradient gradient = QLinearGradient() gradient.setStart(0, 0) gradient.setFinalStop(0, height) gradient.setColorAt(0, color) gradient.setColorAt(1, color.darker(120)) # generate the tiles tiles = [] painters = [] for rect, label in self._topLabels: tile_rect = QRectF(rect.x(), 0, rect.width(), height) pixmap = QPixmap(rect.width(), height) with XPainter(pixmap) as painter: painter.setBrush(QBrush(gradient)) painter.drawRect(tile_rect) rx = 0 ry = 0 rw = rect.width() rh = rect.height() painter.setPen(borderColor) painter.drawRect(rx, ry, rw, rh) painter.setPen(textColor) painter.drawText(rx, ry, rw, rh - 2, text_align, label) tiles.append((tile_rect, pixmap)) painters.append((tile_rect, pixmap, painter)) # add bottom labels for rect, label in self._labels: for tile_rect, tile, painter in painters: if tile_rect.x() <= rect.x() and \ rect.right() <= tile_rect.right(): rx = rect.x() - tile_rect.x() ry = rect.y() rw = rect.width() rh = rect.height() with painter: painter.setPen(borderColor) painter.drawRect(rx, ry, rw, rh) painter.setPen(textColor) painter.drawText(rx, ry, rw, rh - 2, text_align, label) self._tiles = tiles
def paint(self, painter, option, widget): """ Draws this item with the inputed painter. :param painter | <QPainter> rect | <QRect> """ if self._dirty: self.rebuild() scene = self.scene() if not scene: return grid = scene.gridRect() typ = self.chartType() # draw the line chart if typ == XChartScene.Type.Line: painter.setRenderHint(painter.Antialiasing) # draw the path area area = self._buildData.get('path_area') if area and self.isShaded(): clr = QColor(self.color()) clr.setAlpha(120) painter.setPen(Qt.NoPen) painter.setBrush(clr) painter.drawPath(area) # draw the line data pen = QPen(self.color()) pen.setWidth(2) painter.setPen(pen) painter.setBrush(Qt.NoBrush) painter.drawPath(self.path()) if (self.showPointsInLine()): palette = QApplication.palette() pen = QPen(palette.color(palette.Base)) pen.setWidth(2) painter.setBrush(self.color()) painter.setPen(pen) for point in self._ellipses: painter.drawEllipse(point, self.pointRadius(), self.pointRadius()) # draw a bar chart elif typ == XChartScene.Type.Bar: painter.setRenderHint(painter.Antialiasing) pen = QPen(self.color()) pen.setWidth(1) painter.setPen(pen) for key, value, sub_path in self._subpaths: gradient = QLinearGradient() clr = QColor(self.color()) if (sub_path != self._hoveredPath): clr.setAlpha(130) gradient.setColorAt(0.0, clr.lighter(140)) gradient.setColorAt(0.1, clr.lighter(120)) gradient.setColorAt(0.25, clr.lighter(110)) gradient.setColorAt(1.0, clr.lighter(105)) if (self.orientation() == Qt.Horizontal): gradient.setStart(0, sub_path.boundingRect().top()) gradient.setFinalStop(0, sub_path.boundingRect().bottom()) else: gradient.setStart(sub_path.boundingRect().left(), 0) gradient.setFinalStop(sub_path.boundingRect().right(), 0) painter.setBrush(gradient) painter.drawPath(sub_path) # draw a simple pie chart (calculated by scene) elif typ == XChartScene.Type.Pie: painter.setRenderHint(painter.Antialiasing) center = self.pieCenter() radius = self.radius() for key, value, sub_path in self._subpaths: clr = self.keyColor(key) gradient = QRadialGradient(QPointF(0, 0), radius) a = QColor(clr.lighter(140)) b = QColor(clr.lighter(110)) a.setAlpha(40) b.setAlpha(80) # look for mouse over if (sub_path == self._hoveredPath): a.setAlpha(100) b.setAlpha(200) gradient.setColorAt(0, a) gradient.setColorAt(1, b) pen = QPen(clr) pen.setWidth(1) painter.setBrush(gradient) painter.setPen(pen) painter.drawPath(sub_path)
def paintNormal( self, painter ): """ Paints this item as the normal look. :param painter | <QPainter> """ # generate the rect rect = self.rect() x = 0 y = self.padding() w = rect.width() h = rect.height() - (2 * self.padding()) - 1 radius = self.borderRadius() # grab the color options color = self.color() alt_color = self.alternateColor() if ( self.isSelected() ): color = self.highlightColor() alt_color = self.alternateHighlightColor() # create the background brush gradient = QLinearGradient() gradient.setStart(0, 0) gradient.setFinalStop(0, h) gradient.setColorAt(0, color) gradient.setColorAt(0.8, alt_color) gradient.setColorAt(1, color) painter.setPen(self.borderColor()) if ( radius ): painter.setRenderHint(painter.Antialiasing) pen = painter.pen() pen.setWidthF(0.5) painter.setPen(pen) painter.setBrush(QBrush(gradient)) painter.drawRoundedRect(x, y, w, h, radius, radius) # create the progress brush if ( self.showProgress() ): gradient = QLinearGradient() gradient.setStart(0, 0) gradient.setFinalStop(0, h) gradient.setColorAt(0, self.progressColor()) gradient.setColorAt(0.8, self.alternateProgressColor()) gradient.setColorAt(1, self.progressColor()) prog_w = (w - 4) * (self._percentComplete/100.0) radius -= 2 painter.setPen(Qt.NoPen) painter.setBrush(QBrush(gradient)) painter.drawRoundedRect(x + 2, y + 2, prog_w, h - 4, radius, radius) # draw the text on this item if ( self.text() ): painter.setPen(self.textColor()) painter.drawText(x, y, w, h, Qt.AlignCenter, self.text())
def paintGroup( self, painter ): """ Paints this item as the group look. :param painter | <QPainter> """ # generate the rect rect = self.rect() padding = self.padding() gantt = self.scene().ganttWidget() cell_w = gantt.cellWidth() cell_h = gantt.cellHeight() x = 0 y = self.padding() w = rect.width() h = rect.height() - (padding + 1) # grab the color options color = self.color() alt_color = self.alternateColor() if ( self.isSelected() ): color = self.highlightColor() alt_color = self.alternateHighlightColor() # create the background brush gradient = QLinearGradient() gradient.setStart(0, 0) gradient.setFinalStop(0, h) gradient.setColorAt(0, color) gradient.setColorAt(0.8, alt_color) gradient.setColorAt(1, color) painter.setPen(self.borderColor()) painter.setBrush(QBrush(gradient)) pen = painter.pen() pen.setWidthF(0.5) painter.setPen(pen) painter.setRenderHint( painter.Antialiasing ) path = QPainterPath() path.moveTo(x - cell_w / 4.0, y) path.lineTo(w + cell_w / 4.0, y) path.lineTo(w + cell_w / 4.0, y + h / 2.0) path.lineTo(w, h) path.lineTo(w - cell_w / 4.0, y + h / 2.0) path.lineTo(x + cell_w / 4.0, y + h / 2.0) path.lineTo(x, h) path.lineTo(x - cell_w / 4.0, y + h / 2.0) path.lineTo(x - cell_w / 4.0, y) painter.drawPath(path) # create the progress brush if ( self.showProgress() ): gradient = QLinearGradient() gradient.setStart(0, 0) gradient.setFinalStop(0, h) gradient.setColorAt(0, self.progressColor()) gradient.setColorAt(0.8, self.alternateProgressColor()) gradient.setColorAt(1, self.progressColor()) prog_w = (w - 4) * (self._percentComplete/100.0) painter.setPen(Qt.NoPen) painter.setBrush(QBrush(gradient)) painter.drawRect(x, y, prog_w, y + h / 2.0) # draw the text on this item if ( self.text() ): painter.setPen(self.textColor()) painter.drawText(x, y, w, h, Qt.AlignCenter, self.text())
def paintNormal(self, painter): """ Paints this item as the normal look. :param painter | <QPainter> """ # generate the rect rect = self.rect() x = 0 y = self.padding() w = rect.width() h = rect.height() - (2 * self.padding()) - 1 radius = self.borderRadius() # grab the color options color = self.color() alt_color = self.alternateColor() if (self.isSelected()): color = self.highlightColor() alt_color = self.alternateHighlightColor() # create the background brush gradient = QLinearGradient() gradient.setStart(0, 0) gradient.setFinalStop(0, h) gradient.setColorAt(0, color) gradient.setColorAt(0.8, alt_color) gradient.setColorAt(1, color) painter.setPen(self.borderColor()) if (radius): painter.setRenderHint(painter.Antialiasing) pen = painter.pen() pen.setWidthF(0.5) painter.setPen(pen) painter.setBrush(QBrush(gradient)) painter.drawRoundedRect(x, y, w, h, radius, radius) # create the progress brush if (self.showProgress()): gradient = QLinearGradient() gradient.setStart(0, 0) gradient.setFinalStop(0, h) gradient.setColorAt(0, self.progressColor()) gradient.setColorAt(0.8, self.alternateProgressColor()) gradient.setColorAt(1, self.progressColor()) prog_w = (w - 4) * (self._percentComplete / 100.0) radius -= 2 painter.setPen(Qt.NoPen) painter.setBrush(QBrush(gradient)) painter.drawRoundedRect(x + 2, y + 2, prog_w, h - 4, radius, radius) # draw the text on this item if (self.text()): painter.setPen(self.textColor()) painter.drawText(x, y, w, h, Qt.AlignCenter, self.text())
def paintGroup(self, painter): """ Paints this item as the group look. :param painter | <QPainter> """ # generate the rect rect = self.rect() padding = self.padding() gantt = self.scene().ganttWidget() cell_w = gantt.cellWidth() cell_h = gantt.cellHeight() x = 0 y = self.padding() w = rect.width() h = rect.height() - (padding + 1) # grab the color options color = self.color() alt_color = self.alternateColor() if (self.isSelected()): color = self.highlightColor() alt_color = self.alternateHighlightColor() # create the background brush gradient = QLinearGradient() gradient.setStart(0, 0) gradient.setFinalStop(0, h) gradient.setColorAt(0, color) gradient.setColorAt(0.8, alt_color) gradient.setColorAt(1, color) painter.setPen(self.borderColor()) painter.setBrush(QBrush(gradient)) pen = painter.pen() pen.setWidthF(0.5) painter.setPen(pen) painter.setRenderHint(painter.Antialiasing) path = QPainterPath() path.moveTo(x - cell_w / 4.0, y) path.lineTo(w + cell_w / 4.0, y) path.lineTo(w + cell_w / 4.0, y + h / 2.0) path.lineTo(w, h) path.lineTo(w - cell_w / 4.0, y + h / 2.0) path.lineTo(x + cell_w / 4.0, y + h / 2.0) path.lineTo(x, h) path.lineTo(x - cell_w / 4.0, y + h / 2.0) path.lineTo(x - cell_w / 4.0, y) painter.drawPath(path) # create the progress brush if (self.showProgress()): gradient = QLinearGradient() gradient.setStart(0, 0) gradient.setFinalStop(0, h) gradient.setColorAt(0, self.progressColor()) gradient.setColorAt(0.8, self.alternateProgressColor()) gradient.setColorAt(1, self.progressColor()) prog_w = (w - 4) * (self._percentComplete / 100.0) painter.setPen(Qt.NoPen) painter.setBrush(QBrush(gradient)) painter.drawRect(x, y, prog_w, y + h / 2.0) # draw the text on this item if (self.text()): painter.setPen(self.textColor()) painter.drawText(x, y, w, h, Qt.AlignCenter, self.text())
def paint( self, painter, option, widget ): """ Draws this item with the inputed painter. :param painter | <QPainter> rect | <QRect> """ if self._dirty: self.rebuild() scene = self.scene() if not scene: return grid = scene.gridRect() typ = self.chartType() # draw the line chart if typ == XChartScene.Type.Line: painter.setRenderHint(painter.Antialiasing) # draw the path area area = self._buildData.get('path_area') if area and self.isShaded(): clr = QColor(self.color()) clr.setAlpha(120) painter.setPen(Qt.NoPen) painter.setBrush(clr) painter.drawPath(area) # draw the line data pen = QPen(self.color()) pen.setWidth(2) painter.setPen(pen) painter.setBrush(Qt.NoBrush) painter.drawPath(self.path()) if ( self.showPointsInLine() ): palette = QApplication.palette() pen = QPen(palette.color(palette.Base)) pen.setWidth(2) painter.setBrush(self.color()) painter.setPen(pen) for point in self._ellipses: painter.drawEllipse(point, self.pointRadius(), self.pointRadius()) # draw a bar chart elif typ == XChartScene.Type.Bar: painter.setRenderHint(painter.Antialiasing) pen = QPen(self.color()) pen.setWidth(1) painter.setPen(pen) for key, value, sub_path in self._subpaths: gradient = QLinearGradient() clr = QColor(self.color()) if ( sub_path != self._hoveredPath ): clr.setAlpha(130) gradient.setColorAt(0.0, clr.lighter(140)) gradient.setColorAt(0.1, clr.lighter(120)) gradient.setColorAt(0.25, clr.lighter(110)) gradient.setColorAt(1.0, clr.lighter(105)) if ( self.orientation() == Qt.Horizontal ): gradient.setStart(0, sub_path.boundingRect().top()) gradient.setFinalStop(0, sub_path.boundingRect().bottom()) else: gradient.setStart(sub_path.boundingRect().left(), 0) gradient.setFinalStop(sub_path.boundingRect().right(), 0) painter.setBrush(gradient) painter.drawPath(sub_path) # draw a simple pie chart (calculated by scene) elif typ == XChartScene.Type.Pie: painter.setRenderHint(painter.Antialiasing) center = self.pieCenter() radius = self.radius() for key, value, sub_path in self._subpaths: clr = self.keyColor(key) gradient = QRadialGradient(QPointF(0, 0), radius) a = QColor(clr.lighter(140)) b = QColor(clr.lighter(110)) a.setAlpha(40) b.setAlpha(80) # look for mouse over if ( sub_path == self._hoveredPath ): a.setAlpha(100) b.setAlpha(200) gradient.setColorAt(0, a) gradient.setColorAt(1, b) pen = QPen(clr) pen.setWidth(1) painter.setBrush(gradient) painter.setPen(pen) painter.drawPath(sub_path)