def __init__( self, layout: Optional[Layout] = None, style: Optional[BaseStyle] = None, include_default_pygments_style: FilterOrBool = True, style_transformation: Optional[StyleTransformation] = None, key_bindings: Optional[KeyBindingsBase] = None, clipboard: Optional[Clipboard] = None, full_screen: bool = False, color_depth: Union[ColorDepth, Callable[[], Union[ColorDepth, None]], None] = None, mouse_support: FilterOrBool = False, enable_page_navigation_bindings: Optional[ FilterOrBool] = None, # Can be None, True or False. paste_mode: FilterOrBool = False, editing_mode: EditingMode = EditingMode.EMACS, erase_when_done: bool = False, reverse_vi_search_direction: FilterOrBool = False, min_redraw_interval: Union[float, int, None] = None, max_render_postpone_time: Union[float, int, None] = 0.01, refresh_interval: Optional[float] = None, on_reset: Optional[ApplicationEventHandler] = None, on_invalidate: Optional[ApplicationEventHandler] = None, before_render: Optional[ApplicationEventHandler] = None, after_render: Optional[ApplicationEventHandler] = None, # I/O. input: Optional[Input] = None, output: Optional[Output] = None, ): # If `enable_page_navigation_bindings` is not specified, enable it in # case of full screen applications only. This can be overridden by the user. if enable_page_navigation_bindings is None: enable_page_navigation_bindings = Condition( lambda: self.full_screen) paste_mode = to_filter(paste_mode) mouse_support = to_filter(mouse_support) reverse_vi_search_direction = to_filter(reverse_vi_search_direction) enable_page_navigation_bindings = to_filter( enable_page_navigation_bindings) include_default_pygments_style = to_filter( include_default_pygments_style) if layout is None: layout = create_dummy_layout() if style_transformation is None: style_transformation = DummyStyleTransformation() self.style = style self.style_transformation = style_transformation # Key bindings. self.key_bindings = key_bindings self._default_bindings = load_key_bindings() self._page_navigation_bindings = load_page_navigation_bindings() self.layout = layout self.clipboard = clipboard or InMemoryClipboard() self.full_screen: bool = full_screen self._color_depth = color_depth self.mouse_support = mouse_support self.paste_mode = paste_mode self.editing_mode = editing_mode self.erase_when_done = erase_when_done self.reverse_vi_search_direction = reverse_vi_search_direction self.enable_page_navigation_bindings = enable_page_navigation_bindings self.min_redraw_interval = min_redraw_interval self.max_render_postpone_time = max_render_postpone_time self.refresh_interval = refresh_interval # Events. self.on_invalidate = Event(self, on_invalidate) self.on_reset = Event(self, on_reset) self.before_render = Event(self, before_render) self.after_render = Event(self, after_render) # I/O. session = get_app_session() self.output = output or session.output self.input = input or session.input # List of 'extra' functions to execute before a Application.run. self.pre_run_callables: List[Callable[[], None]] = [] self._is_running = False self.future: Optional[Future[_AppResult]] = None self.loop: Optional[AbstractEventLoop] = None self.context: Optional[contextvars.Context] = None #: Quoted insert. This flag is set if we go into quoted insert mode. self.quoted_insert = False #: Vi state. (For Vi key bindings.) self.vi_state = ViState() self.emacs_state = EmacsState() #: When to flush the input (For flushing escape keys.) This is important #: on terminals that use vt100 input. We can't distinguish the escape #: key from for instance the left-arrow key, if we don't know what follows #: after "\x1b". This little timer will consider "\x1b" to be escape if #: nothing did follow in this time span. #: This seems to work like the `ttimeoutlen` option in Vim. self.ttimeoutlen = 0.5 # Seconds. #: Like Vim's `timeoutlen` option. This can be `None` or a float. For #: instance, suppose that we have a key binding AB and a second key #: binding A. If the uses presses A and then waits, we don't handle #: this binding yet (unless it was marked 'eager'), because we don't #: know what will follow. This timeout is the maximum amount of time #: that we wait until we call the handlers anyway. Pass `None` to #: disable this timeout. self.timeoutlen = 1.0 #: The `Renderer` instance. # Make sure that the same stdout is used, when a custom renderer has been passed. self._merged_style = self._create_merged_style( include_default_pygments_style) self.renderer = Renderer( self._merged_style, self.output, full_screen=full_screen, mouse_support=mouse_support, cpr_not_supported_callback=self.cpr_not_supported_callback, ) #: Render counter. This one is increased every time the UI is rendered. #: It can be used as a key for caching certain information during one #: rendering. self.render_counter = 0 # Invalidate flag. When 'True', a repaint has been scheduled. self._invalidated = False self._invalidate_events: List[Event[object]] = [ ] # Collection of 'invalidate' Event objects. self._last_redraw_time = 0.0 # Unix timestamp of last redraw. Used when # `min_redraw_interval` is given. #: The `InputProcessor` instance. self.key_processor = KeyProcessor(_CombinedRegistry(self)) # If `run_in_terminal` was called. This will point to a `Future` what will be # set at the point when the previous run finishes. self._running_in_terminal = False self._running_in_terminal_f: Optional[Future[None]] = None # Trigger initialize callback. self.reset()
def test_emacs_yank(): # ControlY (yank) c = InMemoryClipboard(ClipboardData('XYZ')) result, cli = _feed_cli_with_input('hello\x02\x19\n', clipboard=c) assert result.text == 'hellXYZo' assert result.cursor_position == len('hellXY')
def __init__(self, message='', default='', multiline=False, wrap_lines=True, is_password=False, vi_mode=False, editing_mode=EditingMode.EMACS, complete_while_typing=True, validate_while_typing=True, enable_history_search=False, search_ignore_case=False, lexer=None, enable_system_prompt=False, enable_suspend=False, enable_open_in_editor=False, validator=None, completer=None, complete_in_thread=False, reserve_space_for_menu=8, complete_style=None, auto_suggest=None, style=None, color_depth=None, include_default_pygments_style=True, history=None, clipboard=None, prompt_continuation=None, rprompt=None, bottom_toolbar=None, mouse_support=False, input_processors=None, key_bindings=None, erase_when_done=False, tempfile_suffix='.txt', inputhook=None, refresh_interval=0, input=None, output=None): assert style is None or isinstance(style, BaseStyle) assert input_processors is None or isinstance(input_processors, list) assert key_bindings is None or isinstance(key_bindings, KeyBindingsBase) # Defaults. output = output or get_default_output() input = input or get_default_input() history = history or InMemoryHistory() clipboard = clipboard or InMemoryClipboard() # Ensure backwards-compatibility, when `vi_mode` is passed. if vi_mode: editing_mode = EditingMode.VI # Store all settings in this class. self.input = input self.output = output # Store all settings in this class. for name in self._fields: if name not in ('editing_mode', ): value = locals()[name] setattr(self, name, value) # Create buffers, layout and Application. self.history = history self.default_buffer = self._create_default_buffer() self.search_buffer = self._create_search_buffer() self.layout = self._create_layout() self.app = self._create_application(editing_mode, erase_when_done)
def test_emacs_yank(): # ControlY (yank) c = InMemoryClipboard(ClipboardData("XYZ")) result, cli = _feed_cli_with_input("hello\x02\x19\r", clipboard=c) assert result.text == "hellXYZo" assert result.cursor_position == len("hellXYZ")
def __init__(self, message: AnyFormattedText = '', multiline: FilterOrBool = False, wrap_lines: FilterOrBool = True, is_password: FilterOrBool = False, vi_mode: bool = False, editing_mode: EditingMode = EditingMode.EMACS, complete_while_typing: FilterOrBool = True, validate_while_typing: FilterOrBool = True, enable_history_search: FilterOrBool = False, search_ignore_case: FilterOrBool = False, lexer: Optional[Lexer] = None, enable_system_prompt: FilterOrBool = False, enable_suspend: FilterOrBool = False, enable_open_in_editor: FilterOrBool = False, validator: Optional[Validator] = None, completer: Optional[Completer] = None, complete_in_thread: bool = False, reserve_space_for_menu: int = 8, complete_style: CompleteStyle = CompleteStyle.COLUMN, auto_suggest: Optional[AutoSuggest] = None, style: Optional[BaseStyle] = None, style_transformation: Optional[StyleTransformation] = None, swap_light_and_dark_colors: FilterOrBool = False, color_depth: Optional[ColorDepth] = None, include_default_pygments_style: FilterOrBool = True, history: Optional[History] = None, clipboard: Optional[Clipboard] = None, prompt_continuation: PromptContinuationText = '', rprompt: AnyFormattedText = None, bottom_toolbar: AnyFormattedText = None, mouse_support: FilterOrBool = False, input_processors: Optional[List[Processor]] = None, key_bindings: Optional[KeyBindingsBase] = None, erase_when_done: bool = False, tempfile_suffix: str = '.txt', refresh_interval: float = 0, input: Optional[Input] = None, output: Optional[Output] = None) -> None: history = history or InMemoryHistory() clipboard = clipboard or InMemoryClipboard() # Ensure backwards-compatibility, when `vi_mode` is passed. if vi_mode: editing_mode = EditingMode.VI # Store all settings in this class. self.input = input self.output = output # Store all settings in this class. # Store attributes. # (All except 'editing_mode'.) self.message = message self.lexer = lexer self.completer = completer self.complete_in_thread = complete_in_thread self.is_password = is_password self.key_bindings = key_bindings self.bottom_toolbar = bottom_toolbar self.style = style self.style_transformation = style_transformation self.swap_light_and_dark_colors = swap_light_and_dark_colors self.color_depth = color_depth self.include_default_pygments_style = include_default_pygments_style self.rprompt = rprompt self.multiline = multiline self.prompt_continuation = prompt_continuation self.wrap_lines = wrap_lines self.enable_history_search = enable_history_search self.search_ignore_case = search_ignore_case self.complete_while_typing = complete_while_typing self.validate_while_typing = validate_while_typing self.complete_style = complete_style self.mouse_support = mouse_support self.auto_suggest = auto_suggest self.clipboard = clipboard self.validator = validator self.refresh_interval = refresh_interval self.input_processors = input_processors self.enable_system_prompt = enable_system_prompt self.enable_suspend = enable_suspend self.enable_open_in_editor = enable_open_in_editor self.reserve_space_for_menu = reserve_space_for_menu self.tempfile_suffix = tempfile_suffix # Create buffers, layout and Application. self.history = history self.default_buffer = self._create_default_buffer() self.search_buffer = self._create_search_buffer() self.layout = self._create_layout() self.app = self._create_application(editing_mode, erase_when_done)
def __init__( self, layout=None, style=None, include_default_pygments_style=True, key_bindings=None, clipboard=None, full_screen=False, mouse_support=False, enable_page_navigation_bindings=None, # Can be None, True or False. paste_mode=False, editing_mode=EditingMode.EMACS, erase_when_done=False, reverse_vi_search_direction=False, min_redraw_interval=None, max_render_postpone_time=0, on_reset=None, on_invalidate=None, before_render=None, after_render=None, # I/O. input=None, output=None): # If `enable_page_navigation_bindings` is not specified, enable it in # case of full screen applications only. This can be overridden by the user. if enable_page_navigation_bindings is None: enable_page_navigation_bindings = Condition( lambda: self.full_screen) paste_mode = to_filter(paste_mode) mouse_support = to_filter(mouse_support) reverse_vi_search_direction = to_filter(reverse_vi_search_direction) enable_page_navigation_bindings = to_filter( enable_page_navigation_bindings) include_default_pygments_style = to_filter( include_default_pygments_style) assert layout is None or isinstance( layout, Layout), 'Got layout: %r' % (layout, ) assert key_bindings is None or isinstance(key_bindings, KeyBindingsBase) assert clipboard is None or isinstance(clipboard, Clipboard) assert isinstance(full_screen, bool) assert isinstance(editing_mode, six.string_types) assert style is None or isinstance(style, BaseStyle) assert isinstance(erase_when_done, bool) assert min_redraw_interval is None or isinstance( min_redraw_interval, (float, int)) assert max_render_postpone_time is None or isinstance( max_render_postpone_time, (float, int)) assert on_reset is None or callable(on_reset) assert on_invalidate is None or callable(on_invalidate) assert before_render is None or callable(before_render) assert after_render is None or callable(after_render) assert output is None or isinstance(output, Output) assert input is None or isinstance(input, Input) self.style = style if layout is None: layout = create_dummy_layout() # Key bindings. self.key_bindings = key_bindings self._default_bindings = load_key_bindings() self._page_navigation_bindings = load_page_navigation_bindings() self.layout = layout self.clipboard = clipboard or InMemoryClipboard() self.full_screen = full_screen self.mouse_support = mouse_support self.paste_mode = paste_mode self.editing_mode = editing_mode self.erase_when_done = erase_when_done self.reverse_vi_search_direction = reverse_vi_search_direction self.enable_page_navigation_bindings = enable_page_navigation_bindings self.min_redraw_interval = min_redraw_interval self.max_render_postpone_time = max_render_postpone_time # Events. self.on_invalidate = Event(self, on_invalidate) self.on_reset = Event(self, on_reset) self.before_render = Event(self, before_render) self.after_render = Event(self, after_render) # I/O. self.output = output or get_default_output() self.input = input or get_default_input() # List of 'extra' functions to execute before a Application.run. self.pre_run_callables = [] self._is_running = False self.future = None #: Quoted insert. This flag is set if we go into quoted insert mode. self.quoted_insert = False #: Vi state. (For Vi key bindings.) self.vi_state = ViState() #: When to flush the input (For flushing escape keys.) This is important #: on terminals that use vt100 input. We can't distinguish the escape #: key from for instance the left-arrow key, if we don't know what follows #: after "\x1b". This little timer will consider "\x1b" to be escape if #: nothing did follow in this time span. #: This seems to work like the `ttimeoutlen` option in Vim. self.input_timeout = .5 #: The `Renderer` instance. # Make sure that the same stdout is used, when a custom renderer has been passed. self._merged_style = self._create_merged_style( include_default_pygments_style) self.renderer = Renderer( self._merged_style, self.output, full_screen=full_screen, mouse_support=mouse_support, cpr_not_supported_callback=self.cpr_not_supported_callback) #: Render counter. This one is increased every time the UI is rendered. #: It can be used as a key for caching certain information during one #: rendering. self.render_counter = 0 # Invalidate flag. When 'True', a repaint has been scheduled. self._invalidated = False self._invalidate_events = [ ] # Collection of 'invalidate' Event objects. self._last_redraw_time = 0 # Unix timestamp of last redraw. Used when # `min_redraw_interval` is given. #: The `InputProcessor` instance. self.key_processor = KeyProcessor(_CombinedRegistry(self)) # If `run_in_terminal` was called. This will point to a `Future` what will be # set at the point when the previous run finishes. self._running_in_terminal = False self._running_in_terminal_f = None # Trigger initialize callback. self.reset()