def relay_periodic_info(): # Use 127.0.0.1 as the game server and ignore log errors infos = periodic_info_pb2.PeriodicInfos() info = infos.infos.add() info.game_server_ip = '127.0.0.1' info.f2 = 3022 info.f3 = 10 info.f4 = 60 info.f5 = 30 info.f6 = 3 return infos.SerializeToString(), 200
def relay_periodic_info(): infos = periodic_info_pb2.PeriodicInfos() info = infos.infos.add() if os.path.exists(SERVER_IP_FILE): with open(SERVER_IP_FILE, 'r') as f: info.game_server_ip = f.read().rstrip('\r\n') else: info.game_server_ip = '127.0.0.1' info.f2 = 3022 info.f3 = 10 info.f4 = 60 info.f5 = 30 info.f6 = 3 return infos.SerializeToString(), 200