def send_prompts(self): proto = game_pb2.PromptResponse() for k, v in self.action_dict.items(): prompt = proto.prompt.add() prompt.action_id = k prompt.prompt = v["prompt"] prompt.op_card.card = v["op_card"] for c in v["ref_cards"]: ref_card = prompt.ref_card.add() ref_card.card = c send(PROMPT, proto, self.session) self.table.logger.info(self.action_dict)
def load(self): if not self.p or not self.c: return if self.c == DRAW: proto = game_pb2.DrawResponse() elif self.c == DISCARD: proto = game_pb2.DiscardResponse() elif self.c == ACTION: proto = game_pb2.ActionResponse() elif self.c == DEAL: proto = game_pb2.DealResponse() elif self.c == HAIDI: proto = game_pb2.QH_HaiDiResponse() else: proto = game_pb2.PromptResponse() self.p = proto.ParseFromString(str(self.p))
def load(self): if not self.p or not self.c: return if self.c == DRAW: proto = game_pb2.DrawResponse() elif self.c == POKER_DISCARD: proto = game_pb2.PokerDiscardResponse() elif self.c == ACTION: proto = game_pb2.ActionResponse() elif self.c == DEAL: proto = game_pb2.PokerDealResponse() elif self.c == ROB_DEALER or ROB_DEALER_HAPPY: proto = game_pb2.RobLandLordReponse() elif self.c == NOTIFY_DISCARD: proto = game_pb2.PokerDiscardNotifyResponse() elif self.c == POKER_DOUBLE: proto = game_pb2.PokerDoubleResponse() else: proto = game_pb2.PromptResponse() self.p = proto.ParseFromString(str(self.p))
def send(self): if not self.lock: return self.release() if self.p: cmd = self.c else: cmd = PROMPT self.p = game_pb2.PromptResponse() for k, v in self.owner.action_dict.items(): prompt = self.p.prompt.add() prompt.action_id = k prompt.prompt = v["prompt"] prompt.op_card.card = v["op_card"] for c in v["ref_cards"]: ref_card = prompt.ref_card.add() ref_card.card = c send(cmd, self.p, self.owner.session) self.owner.table.logger.info("send cmd ") self.owner.table.logger.info(self.owner.action_dict)