def test_marking_scenario_as_failed_also_marks_story_as_failed_if_story_exists( ): story = Story(as_a="Someone", i_want_to="do something", so_that="something", identity="Some File") scenario = Scenario(index="1", title="Something", story=story) scenario.mark_as_failed() assert story.status == Status.Failed, "The status should be %s but was %s" % ( Status.Failed, story.status)
def test_mark_scenario_as_successful_after_failed_has_no_effect(): scenario = Scenario(index="1", title="Something", story=None) scenario.mark_as_failed() scenario.mark_as_successful() assert scenario.status == Status.Failed, "The status should be %s but was %s" % ( Status.Failed, scenario.status)
def test_mark_scenario_as_failed(): scenario = Scenario(index="1", title="Something", story=None) scenario.mark_as_failed() assert scenario.status == Status.Failed, "The status should be %s but was %s" % ( Status.Failed, scenario.status)
def test_marking_scenario_as_failed_also_marks_story_as_failed_if_story_exists(): story = Story(as_a="Someone", i_want_to="do something", so_that="something", identity="Some File") scenario = Scenario(index="1", title="Something", story=story) scenario.mark_as_failed() assert story.status == Status.Failed, "The status should be %s but was %s" % (Status.Failed, story.status)
def test_mark_scenario_as_successful_after_failed_has_no_effect(): scenario = Scenario(index="1", title="Something", story=None) scenario.mark_as_failed() scenario.mark_as_successful() assert scenario.status == Status.Failed, "The status should be %s but was %s" % (Status.Failed, scenario.status)
def test_mark_scenario_as_failed(): scenario = Scenario(index="1", title="Something", story=None) scenario.mark_as_failed() assert scenario.status == Status.Failed, "The status should be %s but was %s" % (Status.Failed, scenario.status)