def execute(): try: change_game_instance_status(DEMO_NAME, new_status="terminated") delete_game_instance(DEMO_NAME) except UsageError as e: print("Exception swallowed:", e) create_game_instance(game_instance_id=DEMO_NAME, creator_login="******")
def execute(): try: change_game_instance_status(DEMO_NAME, new_status="terminated") delete_game_instance(DEMO_NAME) except UsageError, e: print "Exception swallowed:", e
def manage_instances(request): session_token_display = None game_creation_form = None require_email = False # superuser does what he wants try: if request.method == "POST": if request.POST.get("create_game_instance"): game_creation_form = GameInstanceCreationForm(require_email=require_email, data=request.POST) if game_creation_form.is_valid(): cleaned_data = game_creation_form.cleaned_data game_instance_id = cleaned_data["game_instance_id"] creator_login = cleaned_data["creator_login"] creator_email = cleaned_data["creator_email"] or None datamanager_administrator.create_game_instance(game_instance_id=game_instance_id, creator_login=creator_login, creator_email=creator_email, skip_randomizations=False) messages.add_message(request, messages.INFO, _(u"Game instance '%(game_instance_id)s' successfully created for '%(creator_login)s/%(creator_email)s'") % SDICT(game_instance_id=game_instance_id, creator_login=creator_login, creator_email=creator_email)) game_creation_form = None else: messages.add_message(request, messages.ERROR, _(u"Invalid game creation form submitted.")) elif request.POST.get("lock_instance"): game_instance_id = request.POST["lock_instance"] maintenance_until = datetime.utcnow() + timedelta(minutes=GAME_INSTANCE_MAINTENANCE_LOCKING_DELAY_MN) datamanager_administrator.change_game_instance_status(game_instance_id=game_instance_id, maintenance_until=maintenance_until) messages.add_message(request, messages.INFO, _(u"Game instance '%(game_instance_id)s' successfully locked") % SDICT(game_instance_id=game_instance_id)) elif request.POST.get("unlock_instance"): game_instance_id = request.POST["unlock_instance"] datamanager_administrator.change_game_instance_status(game_instance_id=game_instance_id, maintenance_until=None) # removes maintenance messages.add_message(request, messages.INFO, _(u"Game instance '%(game_instance_id)s' successfully unlocked") % SDICT(game_instance_id=game_instance_id)) elif request.POST.get("change_instance_status"): game_instance_id = request.POST["change_instance_status"] new_status = request.POST["new_status"] datamanager_administrator.change_game_instance_status(game_instance_id=game_instance_id, new_status=new_status) # change status messages.add_message(request, messages.INFO, _(u"Game instance '%(game_instance_id)s' status changed to '%(new_status)s'") % SDICT(game_instance_id=game_instance_id, new_status=new_status)) elif request.POST.get("delete_game_instance"): game_instance_id = request.POST["delete_game_instance"] datamanager_administrator.delete_game_instance(game_instance_id=game_instance_id) messages.add_message(request, messages.INFO, _(u"Game instance '%(game_instance_id)s' was deleted") % SDICT(game_instance_id=game_instance_id)) elif request.POST.get("backup_game_instance"): game_instance_id = request.POST["backup_game_instance"] backup_comment = slugify(request.POST["backup_comment"].strip()) or None datamanager_administrator.backup_game_instance_data(game_instance_id=game_instance_id, comment=backup_comment) messages.add_message(request, messages.INFO, _(u"Game instance '%(game_instance_id)s' backup with comment '%(backup_comment)s' done") % SDICT(game_instance_id=game_instance_id, backup_comment=(backup_comment or u"<empty>"))) elif request.POST.get("compute_enforced_session_ticket"): game_instance_id = request.POST["game_instance_id"].strip() # manually entered login = request.POST["login"].strip() is_observer = bool(request.POST.get("is_observer")) authentication_token = authentication.compute_enforced_login_token(game_instance_id=game_instance_id, login=login, is_observer=is_observer) messages.add_message(request, messages.INFO, _(u"Auto-connection token for instance=%(game_instance_id)s, login=%(login)s and is_observer=%(is_observer)s is displayed below") % SDICT(game_instance_id=game_instance_id, login=login, is_observer=is_observer)) session_token_display = urlencode({authentication.ENFORCED_SESSION_TICKET_NAME: authentication_token}) else: raise ValueError(_("Unknown admin action")) except Exception as e: messages.add_message(request, messages.ERROR, _(u"Unexpected error: %s") % e) instances_metadata = datamanager_administrator.get_all_instances_metadata() for _meta in instances_metadata: _activation_link = _build_activation_url(game_instance_id=_meta["instance_id"], creator_login=_meta["creator_login"], creator_email=_meta["creator_email"]) _meta["activation_link"] = _activation_link return render(request, "meta_administration/manage_instances.html", { 'instances_metadata': instances_metadata, # enriched info 'utc_now': datetime.utcnow(), 'notifications': get_messages(request), 'possible_game_statuses': sorted(GAME_STATUSES), 'deletable_statuses': [GAME_STATUSES.terminated, GAME_STATUSES.aborted], 'game_creation_form': game_creation_form or GameInstanceCreationForm(require_email=require_email), 'session_token_display': session_token_display, })
def manage_instances(request): session_token_display = None game_creation_form = None require_email = False # superuser does what he wants try: if request.method == "POST": if request.POST.get("create_game_instance"): game_creation_form = GameInstanceCreationForm( require_email=require_email, data=request.POST) if game_creation_form.is_valid(): cleaned_data = game_creation_form.cleaned_data game_instance_id = cleaned_data["game_instance_id"] creator_login = cleaned_data["creator_login"] creator_email = cleaned_data["creator_email"] or None datamanager_administrator.create_game_instance( game_instance_id=game_instance_id, creator_login=creator_login, creator_email=creator_email, skip_randomizations=False) messages.add_message( request, messages.INFO, _("Game instance '%(game_instance_id)s' successfully created for '%(creator_login)s/%(creator_email)s'" ) % SDICT(game_instance_id=game_instance_id, creator_login=creator_login, creator_email=creator_email)) game_creation_form = None else: messages.add_message( request, messages.ERROR, _("Invalid game creation form submitted.")) elif request.POST.get("lock_instance"): game_instance_id = request.POST["lock_instance"] maintenance_until = datetime.utcnow() + timedelta( minutes=GAME_INSTANCE_MAINTENANCE_LOCKING_DELAY_MN) datamanager_administrator.change_game_instance_status( game_instance_id=game_instance_id, maintenance_until=maintenance_until) messages.add_message( request, messages.INFO, _("Game instance '%(game_instance_id)s' successfully locked" ) % SDICT(game_instance_id=game_instance_id)) elif request.POST.get("unlock_instance"): game_instance_id = request.POST["unlock_instance"] datamanager_administrator.change_game_instance_status( game_instance_id=game_instance_id, maintenance_until=None) # removes maintenance messages.add_message( request, messages.INFO, _("Game instance '%(game_instance_id)s' successfully unlocked" ) % SDICT(game_instance_id=game_instance_id)) elif request.POST.get("change_instance_status"): game_instance_id = request.POST["change_instance_status"] new_status = request.POST["new_status"] datamanager_administrator.change_game_instance_status( game_instance_id=game_instance_id, new_status=new_status) # change status messages.add_message( request, messages.INFO, _("Game instance '%(game_instance_id)s' status changed to '%(new_status)s'" ) % SDICT(game_instance_id=game_instance_id, new_status=new_status)) elif request.POST.get("delete_game_instance"): game_instance_id = request.POST["delete_game_instance"] datamanager_administrator.delete_game_instance( game_instance_id=game_instance_id) messages.add_message( request, messages.INFO, _("Game instance '%(game_instance_id)s' was deleted") % SDICT(game_instance_id=game_instance_id)) elif request.POST.get("backup_game_instance"): game_instance_id = request.POST["backup_game_instance"] backup_comment = slugify( request.POST["backup_comment"].strip()) or None datamanager_administrator.backup_game_instance_data( game_instance_id=game_instance_id, comment=backup_comment) messages.add_message( request, messages.INFO, _("Game instance '%(game_instance_id)s' backup with comment '%(backup_comment)s' done" ) % SDICT(game_instance_id=game_instance_id, backup_comment=(backup_comment or "<empty>"))) elif request.POST.get("compute_enforced_session_ticket"): game_instance_id = request.POST["game_instance_id"].strip( ) # manually entered login = request.POST["login"].strip() is_observer = bool(request.POST.get("is_observer")) authentication_token = authentication.compute_enforced_login_token( game_instance_id=game_instance_id, login=login, is_observer=is_observer) messages.add_message( request, messages.INFO, _("Auto-connection token for instance=%(game_instance_id)s, login=%(login)s and is_observer=%(is_observer)s is displayed below" ) % SDICT(game_instance_id=game_instance_id, login=login, is_observer=is_observer)) session_token_display = urlencode({ authentication.ENFORCED_SESSION_TICKET_NAME: authentication_token }) else: raise ValueError(_("Unknown admin action")) except Exception as e: messages.add_message(request, messages.ERROR, _("Unexpected error: %s") % e) instances_metadata = datamanager_administrator.get_all_instances_metadata() for _meta in instances_metadata: _activation_link = _build_activation_url( game_instance_id=_meta["instance_id"], creator_login=_meta["creator_login"], creator_email=_meta["creator_email"]) _meta["activation_link"] = _activation_link return render( request, "meta_administration/manage_instances.html", { 'instances_metadata': instances_metadata, # enriched info 'utc_now': datetime.utcnow(), 'notifications': get_messages(request), 'possible_game_statuses': sorted(GAME_STATUSES), 'deletable_statuses': [GAME_STATUSES.terminated, GAME_STATUSES.aborted], 'game_creation_form': game_creation_form or GameInstanceCreationForm(require_email=require_email), 'session_token_display': session_token_display, })