def getVisible(self): """Gets the visibility of the mouse (1 or 0) """ if usePygame: return mouse.get_visible() else: print "Getting the mouse visibility is not supported under pyglet, but you can set it anyway"
def getVisible(self): """Gets the visibility of the mouse (1 or 0) """ if usePygame: return mouse.get_visible() else: print("Getting the mouse visibility is not supported under pyglet, but you can set it anyway")