def uset3I(self, var, x, y, z): gl.glUniform3iARB(self.uniformLoc(var), x, y, z)
def uset3I(self, var, x, y, z): gl.glUniform3iARB(self.uniformLoc(var), x, y, z)
def uset3I(self, var, x, y, z): gl.glUniform3iARB(self.uniformLoc(var), x, y, z)
def uset3I(self, var, x, y, z): gl.glUniform3iARB(self.uniformLoc(var), x, y, z)