示例#1
0
    def dispatch_events(self):
        self.dispatch_pending_events()

        self._allow_dispatch_event = True

        e = xlib.XEvent()

        # Cache these in case window is closed from an event handler
        _x_display = self._x_display
        _window = self._window
        _view = self._view

        # Check for the events specific to this window
        while xlib.XCheckWindowEvent(_x_display, _window,
                                     0x1ffffff, byref(e)):
            # Key events are filtered by the xlib window event
            # handler so they get a shot at the prefiltered event.
            if e.xany.type not in (xlib.KeyPress, xlib.KeyRelease):
                if xlib.XFilterEvent(e, 0):
                    continue
            self.dispatch_platform_event(e)

        # Check for the events specific to this view
        while xlib.XCheckWindowEvent(_x_display, _view,
                                     0x1ffffff, byref(e)):
            # Key events are filtered by the xlib window event
            # handler so they get a shot at the prefiltered event.
            if e.xany.type not in (xlib.KeyPress, xlib.KeyRelease):
                if xlib.XFilterEvent(e, 0):
                    continue
            self.dispatch_platform_event_view(e)

        # Generic events for this window (the window close event).
        while xlib.XCheckTypedWindowEvent(_x_display, _window, 
                xlib.ClientMessage, byref(e)):
            self.dispatch_platform_event(e) 
 
        if self._needs_resize:
            self.dispatch_event('on_resize', self._width, self._height)
            self.dispatch_event('on_expose')
            self._needs_resize = False

        self._allow_dispatch_event = False
示例#2
0
    def _event_key_view(self, ev):
        if ev.type == xlib.KeyRelease:
            # Look in the queue for a matching KeyPress with same timestamp,
            # indicating an auto-repeat rather than actual key event.
            saved = []
            while True:
                auto_event = xlib.XEvent()
                result = xlib.XCheckWindowEvent(self._x_display,
                    self._window, xlib.KeyPress|xlib.KeyRelease, 
                    byref(auto_event))
                if not result:
                    break
                saved.append(auto_event)
                if auto_event.type == xlib.KeyRelease:
                    # just save this off for restoration back to the queue
                    continue
                if ev.xkey.keycode == auto_event.xkey.keycode:
                    # Found a key repeat: dispatch EVENT_TEXT* event
                    text, symbol = self._event_text_symbol(auto_event)
                    modifiers = self._translate_modifiers(ev.xkey.state)
                    modifiers_ctrl = modifiers & (key.MOD_CTRL | key.MOD_ALT)
                    motion = self._event_text_motion(symbol, modifiers)
                    if motion:
                        if modifiers & key.MOD_SHIFT:
                            self.dispatch_event(
                                'on_text_motion_select', motion)
                        else:
                            self.dispatch_event('on_text_motion', motion)
                    elif text and not modifiers_ctrl:
                        self.dispatch_event('on_text', text)

                    ditched = saved.pop()
                    for auto_event in reversed(saved):
                        xlib.XPutBackEvent(self._x_display, byref(auto_event))
                    return
                else:
                    # Key code of press did not match, therefore no repeating
                    # is going on, stop searching.
                    break
            # Whoops, put the events back, it's for real.
            for auto_event in reversed(saved):
                xlib.XPutBackEvent(self._x_display, byref(auto_event))

        text, symbol = self._event_text_symbol(ev)
        modifiers = self._translate_modifiers(ev.xkey.state)
        modifiers_ctrl = modifiers & (key.MOD_CTRL | key.MOD_ALT)
        motion = self._event_text_motion(symbol, modifiers)

        if ev.type == xlib.KeyPress:
            if symbol:
                self.dispatch_event('on_key_press', symbol, modifiers)
            if motion:
                if modifiers & key.MOD_SHIFT:
                    self.dispatch_event('on_text_motion_select', motion)
                else:
                    self.dispatch_event('on_text_motion', motion)
            elif text and not modifiers_ctrl:
                self.dispatch_event('on_text', text)
        elif ev.type == xlib.KeyRelease:
            if symbol:
                self.dispatch_event('on_key_release', symbol, modifiers)