示例#1
0
    def update_menu(self):
        logger.debug("update_menu")
        try:
            del self.menu[:]
        except AttributeError:
            return

        from pyglui import ui

        if not self.online:
            self.menu.append(ui.Info_Text("Capture initialization failed."))
            return

        self.menu.append(ui.Switch("record_depth", self, label="Record Depth Stream"))
        self.menu.append(ui.Switch("preview_depth", self, label="Preview Depth"))

        if self._available_modes is not None:

            def frame_size_selection_getter():
                if self.device_id:
                    frame_size = sorted(
                        self._available_modes[rs.stream.color], reverse=True
                    )
                    labels = ["({}, {})".format(t[0], t[1]) for t in frame_size]
                    return frame_size, labels
                else:
                    return [self.frame_size_backup], [str(self.frame_size_backup)]

            selector = ui.Selector(
                "frame_size",
                self,
                selection_getter=frame_size_selection_getter,
                label="Color Resolution",
            )
            self.menu.append(selector)

            def frame_rate_selection_getter():
                if self.device_id:
                    avail_fps = [
                        fps
                        for fps in self._available_modes[rs.stream.color][
                            self.frame_size
                        ]
                    ]
                    return avail_fps, [str(fps) for fps in avail_fps]
                else:
                    return [self.frame_rate_backup], [str(self.frame_rate_backup)]

            selector = ui.Selector(
                "frame_rate",
                self,
                selection_getter=frame_rate_selection_getter,
                label="Color Frame Rate",
            )
            self.menu.append(selector)

            def depth_frame_size_selection_getter():
                if self.device_id:
                    depth_sizes = sorted(
                        self._available_modes[rs.stream.depth], reverse=True
                    )
                    labels = ["({}, {})".format(t[0], t[1]) for t in depth_sizes]
                    return depth_sizes, labels
                else:
                    return (
                        [self.depth_frame_size_backup],
                        [str(self.depth_frame_size_backup)],
                    )

            selector = ui.Selector(
                "depth_frame_size",
                self,
                selection_getter=depth_frame_size_selection_getter,
                label="Depth Resolution",
            )
            self.menu.append(selector)

            def depth_frame_rate_selection_getter():
                if self.device_id:
                    avail_fps = [
                        fps
                        for fps in self._available_modes[rs.stream.depth][
                            self.depth_frame_size
                        ]
                    ]
                    return avail_fps, [str(fps) for fps in avail_fps]
                else:
                    return (
                        [self.depth_frame_rate_backup],
                        [str(self.depth_frame_rate_backup)],
                    )

            selector = ui.Selector(
                "depth_frame_rate",
                self,
                selection_getter=depth_frame_rate_selection_getter,
                label="Depth Frame Rate",
            )
            self.menu.append(selector)

            def reset_options():
                logger.debug("reset_options")
                self.reset_device(self.device_id)

            sensor_control = ui.Growing_Menu(label="Sensor Settings")
            sensor_control.append(
                ui.Button("Reset device options to default", reset_options)
            )
            self.menu.append(sensor_control)
        else:
            logger.debug("update_menu: self._available_modes is None")
示例#2
0
    def init_gui(self):
        from pyglui import ui
        ui_elements = []
        ui_elements.append(ui.Info_Text('Remote Pupil Mobile sources'))

        def host_selection_list():
            devices = {
                s['host_uuid']: s['host_name']  # removes duplicates
                for s in self.network.sensors.values()
                if s['sensor_type'] == 'video'
            }
            devices = [pair for pair in devices.iteritems()]  # create tuples
            # split tuples into 2 lists
            return zip(*(devices or [(None, 'No hosts found')]))

        def view_host(host_uuid):
            if self.selected_host != host_uuid:
                self.selected_host = host_uuid
                self.re_build_ndsi_menu()

        host_sel, host_sel_labels = host_selection_list()
        ui_elements.append(
            ui.Selector('selected_host',
                        self,
                        selection=host_sel,
                        labels=host_sel_labels,
                        setter=view_host,
                        label='Remote host'))

        self.g_pool.capture_selector_menu.extend(ui_elements)
        if not self.selected_host: return
        ui_elements = []

        host_menu = ui.Growing_Menu('Remote Host Information')
        ui_elements.append(host_menu)

        def source_selection_list():
            default = (None, 'Select to activate')
            #self.poll_events()
            sources = [default] + [(s['sensor_uuid'], s['sensor_name'])
                                   for s in self.network.sensors.values()
                                   if (s['sensor_type'] == 'video' and
                                       s['host_uuid'] == self.selected_host)]
            return zip(*sources)

        def activate(source_uid):
            if not source_uid:
                return
            settings = {
                'source_class_name': NDSI_Source.class_name(),
                'frame_size': self.g_pool.capture.frame_size,
                'frame_rate': self.g_pool.capture.frame_rate,
                'source_id': source_uid
            }
            self.activate_source(settings)

        src_sel, src_sel_labels = source_selection_list()
        host_menu.append(
            ui.Selector('selected_source',
                        selection=src_sel,
                        labels=src_sel_labels,
                        getter=lambda: None,
                        setter=activate,
                        label='Activate source'))

        self.g_pool.capture_selector_menu.extend(ui_elements)
示例#3
0
    def init_ui(self):

        desc_text = ui.Info_Text(self._choreography_description_text())

        self.__ui_selector_choreography = ui.Selector(
            "selected_choreography_class",
            self,
            label="Choreography",
            selection_getter=self.__choreography_selection_getter,
        )

        self.__ui_selector_gazer = ui.Selector(
            "selected_gazer_class",
            self,
            label="Gaze Mapping",
            labels=[g.label for g in self.user_selectable_gazer_classes()],
            selection=self.user_selectable_gazer_classes(),
        )

        self.__ui_gazer_description_text = ui.Info_Text("")
        self._update_gazer_description_ui_text()

        best_practices_text = ui.Info_Text(
            "Read more about best practices at docs.pupil-labs.com"
        )

        custom_ui_elements = self._init_custom_menu_ui_elements()

        super().init_ui()
        self.add_menu()
        self.menu.label = self.label
        self.menu_icon.order = self.order
        self.menu_icon.tooltip = "Calibration"

        # Construct menu UI
        self.menu.append(self.__ui_selector_choreography)
        self.menu.append(desc_text)
        if len(custom_ui_elements) > 0:
            self.menu.append(ui.Separator())
            for ui_elem in custom_ui_elements:
                self.menu.append(ui_elem)
            self.menu.append(ui.Separator())
        else:
            self.menu.append(ui.Separator())
        self.menu.append(self.__ui_selector_gazer)
        self.menu.append(self.__ui_gazer_description_text)
        self.menu.append(best_practices_text)

        if self.shows_action_buttons:

            def calibration_setter(should_be_on):
                self.__signal_should_toggle_processing(
                    should_be_on=should_be_on, mode=ChoreographyMode.CALIBRATION
                )

            def validation_setter(should_be_on):
                self.__signal_should_toggle_processing(
                    should_be_on=should_be_on, mode=ChoreographyMode.VALIDATION
                )

            self.__ui_button_calibration = ui.Thumb(
                "is_active",
                self,
                label="C",
                hotkey=Hotkey.GAZE_CALIBRATION_CAPTURE_HOTKEY(),
                setter=calibration_setter,
                on_color=self._THUMBNAIL_COLOR_ON,
            )

            self.__ui_button_validation = ui.Thumb(
                "is_active",
                self,
                label="T",
                hotkey=Hotkey.GAZE_VALIDATION_CAPTURE_HOTKEY(),
                setter=validation_setter,
                on_color=self._THUMBNAIL_COLOR_ON,
            )

            self.__toggle_mode_button_visibility(
                is_visible=True, mode=ChoreographyMode.CALIBRATION
            )
            self.__toggle_mode_button_visibility(
                is_visible=True, mode=ChoreographyMode.VALIDATION
            )
示例#4
0
文件: main.py 项目: masaii1224/pupil
def session(rec_dir):

    # Callback functions
    def on_resize(window, w, h):
        g_pool.gui.update_window(w, h)
        g_pool.gui.collect_menus()
        graph.adjust_size(w, h)
        adjust_gl_view(w, h)
        for p in g_pool.plugins:
            p.on_window_resize(window, w, h)

    def on_key(window, key, scancode, action, mods):
        g_pool.gui.update_key(key, scancode, action, mods)

    def on_char(window, char):
        g_pool.gui.update_char(char)

    def on_button(window, button, action, mods):
        g_pool.gui.update_button(button, action, mods)
        pos = glfwGetCursorPos(window)
        pos = normalize(pos, glfwGetWindowSize(window))
        pos = denormalize(
            pos,
            (frame.img.shape[1], frame.img.shape[0]))  # Position in img pixels
        for p in g_pool.plugins:
            p.on_click(pos, button, action)

    def on_pos(window, x, y):
        hdpi_factor = float(
            glfwGetFramebufferSize(window)[0] / glfwGetWindowSize(window)[0])
        g_pool.gui.update_mouse(x * hdpi_factor, y * hdpi_factor)

    def on_scroll(window, x, y):
        g_pool.gui.update_scroll(x, y * y_scroll_factor)

    def on_drop(window, count, paths):
        for x in range(count):
            new_rec_dir = paths[x]
            if is_pupil_rec_dir(new_rec_dir):
                logger.debug("Starting new session with '%s'" % new_rec_dir)
                global rec_dir
                rec_dir = new_rec_dir
                glfwSetWindowShouldClose(window, True)
            else:
                logger.error("'%s' is not a valid pupil recording" %
                             new_rec_dir)

    tick = delta_t()

    def get_dt():
        return next(tick)

    video_path = [
        f for f in glob(os.path.join(rec_dir, "world.*"))
        if f[-3:] in ('mp4', 'mkv', 'avi')
    ][0]
    timestamps_path = os.path.join(rec_dir, "world_timestamps.npy")
    pupil_data_path = os.path.join(rec_dir, "pupil_data")

    #parse info.csv file
    meta_info_path = os.path.join(rec_dir, "info.csv")
    with open(meta_info_path) as info:
        meta_info = dict(
            ((line.strip().split('\t')) for line in info.readlines()))

    rec_version = read_rec_version(meta_info)
    if rec_version >= VersionFormat('0.5'):
        pass
    elif rec_version >= VersionFormat('0.4'):
        update_recording_0v4_to_current(rec_dir)
    elif rec_version >= VersionFormat('0.3'):
        update_recording_0v3_to_current(rec_dir)
        timestamps_path = os.path.join(rec_dir, "timestamps.npy")

    else:
        logger.Error("This recording is to old. Sorry.")
        return

    timestamps = np.load(timestamps_path)
    # Initialize capture
    cap = File_Capture(video_path, timestamps=list(timestamps))

    # load session persistent settings
    session_settings = Persistent_Dict(os.path.join(user_dir, "user_settings"))
    if session_settings.get("version",
                            VersionFormat('0.0')) < get_version(version_file):
        logger.info(
            "Session setting are from older version of this app. I will not use those."
        )
        session_settings.clear()

    width, height = session_settings.get('window_size', cap.frame_size)
    window_pos = session_settings.get('window_position', (0, 0))
    main_window = glfwCreateWindow(
        width, height, "Pupil Player: " + meta_info["Recording Name"] + " - " +
        rec_dir.split(os.path.sep)[-1], None, None)
    glfwSetWindowPos(main_window, window_pos[0], window_pos[1])
    glfwMakeContextCurrent(main_window)
    cygl.utils.init()

    # load pupil_positions, gaze_positions
    pupil_data = load_object(pupil_data_path)
    pupil_list = pupil_data['pupil_positions']
    gaze_list = pupil_data['gaze_positions']

    # create container for globally scoped vars
    g_pool = Global_Container()
    g_pool.app = 'player'
    g_pool.binocular = meta_info.get('Eye Mode', 'monocular') == 'binocular'
    g_pool.version = get_version(version_file)
    g_pool.capture = cap
    g_pool.timestamps = timestamps
    g_pool.play = False
    g_pool.new_seek = True
    g_pool.user_dir = user_dir
    g_pool.rec_dir = rec_dir
    g_pool.rec_version = rec_version
    g_pool.meta_info = meta_info
    g_pool.pupil_positions_by_frame = correlate_data(pupil_list,
                                                     g_pool.timestamps)
    g_pool.gaze_positions_by_frame = correlate_data(gaze_list,
                                                    g_pool.timestamps)
    g_pool.fixations_by_frame = [[] for x in g_pool.timestamps
                                 ]  #populated by the fixation detector plugin

    def next_frame(_):
        try:
            cap.seek_to_frame(cap.get_frame_index())
        except FileSeekError:
            pass
        g_pool.new_seek = True

    def prev_frame(_):
        try:
            cap.seek_to_frame(cap.get_frame_index() - 2)
        except FileSeekError:
            pass
        g_pool.new_seek = True

    def set_scale(new_scale):
        g_pool.gui.scale = new_scale
        g_pool.gui.collect_menus()

    def open_plugin(plugin):
        if plugin == "Select to load":
            return
        g_pool.plugins.add(plugin)

    def purge_plugins():
        for p in g_pool.plugins:
            if p.__class__ in user_launchable_plugins:
                p.alive = False
        g_pool.plugins.clean()

    g_pool.gui = ui.UI()
    g_pool.gui.scale = session_settings.get('gui_scale', 1)
    g_pool.main_menu = ui.Growing_Menu("Settings",
                                       pos=(-350, 20),
                                       size=(300, 400))
    g_pool.main_menu.append(
        ui.Button("Close Pupil Player",
                  lambda: glfwSetWindowShouldClose(main_window, True)))
    g_pool.main_menu.append(
        ui.Slider('scale',
                  g_pool.gui,
                  setter=set_scale,
                  step=.05,
                  min=0.75,
                  max=2.5,
                  label='Interface Size'))
    g_pool.main_menu.append(ui.Info_Text('Player Version: %s' %
                                         g_pool.version))
    g_pool.main_menu.append(ui.Info_Text('Recording Version: %s' %
                                         rec_version))
    g_pool.main_menu.append(
        ui.Selector('Open plugin',
                    selection=user_launchable_plugins,
                    labels=[
                        p.__name__.replace('_', ' ')
                        for p in user_launchable_plugins
                    ],
                    setter=open_plugin,
                    getter=lambda: "Select to load"))
    g_pool.main_menu.append(ui.Button('Close all plugins', purge_plugins))
    g_pool.main_menu.append(
        ui.Button(
            'Reset window size', lambda: glfwSetWindowSize(
                main_window, cap.frame_size[0], cap.frame_size[1])))
    g_pool.quickbar = ui.Stretching_Menu('Quick Bar', (0, 100), (120, -100))
    g_pool.play_button = ui.Thumb('play',
                                  g_pool,
                                  label='Play',
                                  hotkey=GLFW_KEY_SPACE)
    g_pool.play_button.on_color[:] = (0, 1., .0, .8)
    g_pool.forward_button = ui.Thumb('forward',
                                     getter=lambda: False,
                                     setter=next_frame,
                                     hotkey=GLFW_KEY_RIGHT)
    g_pool.backward_button = ui.Thumb('backward',
                                      getter=lambda: False,
                                      setter=prev_frame,
                                      hotkey=GLFW_KEY_LEFT)
    g_pool.quickbar.extend(
        [g_pool.play_button, g_pool.forward_button, g_pool.backward_button])
    g_pool.gui.append(g_pool.quickbar)
    g_pool.gui.append(g_pool.main_menu)

    #we always load these plugins
    system_plugins = [('Trim_Marks', {}), ('Seek_Bar', {})]
    default_plugins = [('Log_Display', {}), ('Scan_Path', {}),
                       ('Vis_Polyline', {}), ('Vis_Circle', {}),
                       ('Export_Launcher', {})]
    previous_plugins = session_settings.get('loaded_plugins', default_plugins)
    g_pool.notifications = []
    g_pool.delayed_notifications = {}
    g_pool.plugins = Plugin_List(g_pool, plugin_by_name,
                                 system_plugins + previous_plugins)

    for p in g_pool.plugins:
        if p.class_name == 'Trim_Marks':
            g_pool.trim_marks = p
            break

    # Register callbacks main_window
    glfwSetFramebufferSizeCallback(main_window, on_resize)
    glfwSetKeyCallback(main_window, on_key)
    glfwSetCharCallback(main_window, on_char)
    glfwSetMouseButtonCallback(main_window, on_button)
    glfwSetCursorPosCallback(main_window, on_pos)
    glfwSetScrollCallback(main_window, on_scroll)
    glfwSetDropCallback(main_window, on_drop)
    #trigger on_resize
    on_resize(main_window, *glfwGetFramebufferSize(main_window))

    g_pool.gui.configuration = session_settings.get('ui_config', {})

    # gl_state settings
    basic_gl_setup()
    g_pool.image_tex = Named_Texture()

    #set up performace graphs:
    pid = os.getpid()
    ps = psutil.Process(pid)
    ts = cap.get_timestamp() - .03

    cpu_graph = graph.Bar_Graph()
    cpu_graph.pos = (20, 110)
    cpu_graph.update_fn = ps.cpu_percent
    cpu_graph.update_rate = 5
    cpu_graph.label = 'CPU %0.1f'

    fps_graph = graph.Bar_Graph()
    fps_graph.pos = (140, 110)
    fps_graph.update_rate = 5
    fps_graph.label = "%0.0f REC FPS"

    pupil_graph = graph.Bar_Graph(max_val=1.0)
    pupil_graph.pos = (260, 110)
    pupil_graph.update_rate = 5
    pupil_graph.label = "Confidence: %0.2f"

    while not glfwWindowShouldClose(main_window):

        #grab new frame
        if g_pool.play or g_pool.new_seek:
            g_pool.new_seek = False
            try:
                new_frame = cap.get_frame_nowait()
            except EndofVideoFileError:
                #end of video logic: pause at last frame.
                g_pool.play = False
            update_graph = True
        else:
            update_graph = False

        frame = new_frame.copy()
        events = {}
        #report time between now and the last loop interation
        events['dt'] = get_dt()
        #new positons we make a deepcopy just like the image is a copy.
        events['gaze_positions'] = deepcopy(
            g_pool.gaze_positions_by_frame[frame.index])
        events['pupil_positions'] = deepcopy(
            g_pool.pupil_positions_by_frame[frame.index])

        if update_graph:
            #update performace graphs
            for p in events['pupil_positions']:
                pupil_graph.add(p['confidence'])

            t = new_frame.timestamp
            if ts != t:
                dt, ts = t - ts, t
            fps_graph.add(1. / dt)

            g_pool.play_button.status_text = str(frame.index)
        #always update the CPU graph
        cpu_graph.update()

        # publish delayed notifiactions when their time has come.
        for n in g_pool.delayed_notifications.values():
            if n['_notify_time_'] < time():
                del n['_notify_time_']
                del g_pool.delayed_notifications[n['subject']]
                g_pool.notifications.append(n)

        # notify each plugin if there are new notifactions:
        while g_pool.notifications:
            n = g_pool.notifications.pop(0)
            for p in g_pool.plugins:
                p.on_notify(n)

        # allow each Plugin to do its work.
        for p in g_pool.plugins:
            p.update(frame, events)

        #check if a plugin need to be destroyed
        g_pool.plugins.clean()

        # render camera image
        glfwMakeContextCurrent(main_window)
        make_coord_system_norm_based()
        g_pool.image_tex.update_from_frame(frame)
        g_pool.image_tex.draw()
        make_coord_system_pixel_based(frame.img.shape)
        # render visual feedback from loaded plugins
        for p in g_pool.plugins:
            p.gl_display()

        graph.push_view()
        fps_graph.draw()
        cpu_graph.draw()
        pupil_graph.draw()
        graph.pop_view()
        g_pool.gui.update()

        #present frames at appropriate speed
        cap.wait(frame)

        glfwSwapBuffers(main_window)
        glfwPollEvents()

    session_settings['loaded_plugins'] = g_pool.plugins.get_initializers()
    session_settings['gui_scale'] = g_pool.gui.scale
    session_settings['ui_config'] = g_pool.gui.configuration
    session_settings['window_size'] = glfwGetWindowSize(main_window)
    session_settings['window_position'] = glfwGetWindowPos(main_window)
    session_settings['version'] = g_pool.version
    session_settings.close()

    # de-init all running plugins
    for p in g_pool.plugins:
        p.alive = False
    g_pool.plugins.clean()

    cap.close()
    g_pool.gui.terminate()
    glfwDestroyWindow(main_window)
示例#5
0
文件: eye.py 项目: mbiesaga/pupil
def eye(g_pool, cap_src, cap_size, rx_from_world, eye_id=0):
    """
    Creates a window, gl context.
    Grabs images from a capture.
    Streams Pupil coordinates into g_pool.pupil_queue
    """

    # modify the root logger for this process
    logger = logging.getLogger()
    # remove inherited handlers
    logger.handlers = []
    # create file handler which logs even debug messages
    fh = logging.FileHandler(os.path.join(g_pool.user_dir,
                                          'eye%s.log' % eye_id),
                             mode='w')
    # fh.setLevel(logging.DEBUG)
    # create console handler with a higher log level
    ch = logging.StreamHandler()
    ch.setLevel(logger.level + 10)
    # create formatter and add it to the handlers
    formatter = logging.Formatter(
        'Eye' + str(eye_id) +
        ' Process: %(asctime)s - %(name)s - %(levelname)s - %(message)s')
    fh.setFormatter(formatter)
    formatter = logging.Formatter(
        'EYE' + str(eye_id) +
        ' Process [%(levelname)s] %(name)s : %(message)s')
    ch.setFormatter(formatter)
    # add the handlers to the logger
    logger.addHandler(fh)
    logger.addHandler(ch)
    # create logger for the context of this function
    logger = logging.getLogger(__name__)

    #UI Platform tweaks
    if platform.system() == 'Linux':
        scroll_factor = 10.0
        window_position_default = (600, 300 * eye_id)
    elif platform.system() == 'Windows':
        scroll_factor = 1.0
        window_position_default = (600, 31 + 300 * eye_id)
    else:
        scroll_factor = 1.0
        window_position_default = (600, 300 * eye_id)

    # Callback functions
    def on_resize(window, w, h):
        active_window = glfwGetCurrentContext()
        glfwMakeContextCurrent(window)
        g_pool.gui.update_window(w, h)
        graph.adjust_size(w, h)
        adjust_gl_view(w, h)
        glfwMakeContextCurrent(active_window)

    def on_key(window, key, scancode, action, mods):
        g_pool.gui.update_key(key, scancode, action, mods)

    def on_char(window, char):
        g_pool.gui.update_char(char)

    def on_button(window, button, action, mods):
        if g_pool.display_mode == 'roi':
            if action == GLFW_RELEASE and u_r.active_edit_pt:
                u_r.active_edit_pt = False
                return  # if the roi interacts we dont what the gui to interact as well
            elif action == GLFW_PRESS:
                pos = glfwGetCursorPos(window)
                pos = normalize(pos, glfwGetWindowSize(main_window))
                if g_pool.flip:
                    pos = 1 - pos[0], 1 - pos[1]
                pos = denormalize(
                    pos, (frame.width, frame.height))  # Position in img pixels
                if u_r.mouse_over_edit_pt(pos, u_r.handle_size + 40,
                                          u_r.handle_size + 40):
                    return  # if the roi interacts we dont what the gui to interact as well

        g_pool.gui.update_button(button, action, mods)

    def on_pos(window, x, y):
        hdpi_factor = float(
            glfwGetFramebufferSize(window)[0] / glfwGetWindowSize(window)[0])
        g_pool.gui.update_mouse(x * hdpi_factor, y * hdpi_factor)

        if u_r.active_edit_pt:
            pos = normalize((x, y), glfwGetWindowSize(main_window))
            if g_pool.flip:
                pos = 1 - pos[0], 1 - pos[1]
            pos = denormalize(pos, (frame.width, frame.height))
            u_r.move_vertex(u_r.active_pt_idx, pos)

    def on_scroll(window, x, y):
        g_pool.gui.update_scroll(x, y * scroll_factor)

    def on_close(window):
        g_pool.quit.value = True
        logger.info('Process closing from window')

    # load session persistent settings
    session_settings = Persistent_Dict(
        os.path.join(g_pool.user_dir, 'user_settings_eye%s' % eye_id))
    if session_settings.get("version", VersionFormat('0.0')) < g_pool.version:
        logger.info(
            "Session setting are from older version of this app. I will not use those."
        )
        session_settings.clear()
    # Initialize capture
    cap = autoCreateCapture(cap_src, timebase=g_pool.timebase)
    cap.frame_size = cap_size
    cap.frame_rate = 90  #default
    cap.settings = session_settings.get('capture_settings', {})

    # Test capture
    try:
        frame = cap.get_frame()
    except CameraCaptureError:
        logger.error("Could not retrieve image from capture")
        cap.close()
        return

    g_pool.capture = cap
    g_pool.flip = session_settings.get('flip', False)
    # any object we attach to the g_pool object *from now on* will only be visible to this process!
    # vars should be declared here to make them visible to the code reader.
    g_pool.display_mode = session_settings.get('display_mode', 'camera_image')
    g_pool.display_mode_info_text = {
        'camera_image':
        "Raw eye camera image. This uses the least amount of CPU power",
        'roi':
        "Click and drag on the blue circles to adjust the region of interest. The region should be a small as possible but big enough to capture to pupil in its movements",
        'algorithm':
        "Algorithm display mode overlays a visualization of the pupil detection parameters on top of the eye video. Adjust parameters with in the Pupil Detection menu below."
    }
    # g_pool.draw_pupil = session_settings.get('draw_pupil',True)

    u_r = UIRoi(frame.img.shape)
    u_r.set(session_settings.get('roi', u_r.get()))

    writer = None

    pupil_detector = Canny_Detector(g_pool)

    # UI callback functions
    def set_scale(new_scale):
        g_pool.gui.scale = new_scale
        g_pool.gui.collect_menus()

    def set_display_mode_info(val):
        g_pool.display_mode = val
        g_pool.display_mode_info.text = g_pool.display_mode_info_text[val]

    # Initialize glfw
    glfwInit()
    if g_pool.binocular:
        title = "Binocular eye %s" % eye_id
    else:
        title = 'Eye'
    width, height = session_settings.get('window_size',
                                         (frame.width, frame.height))
    main_window = glfwCreateWindow(width, height, title, None, None)
    window_pos = session_settings.get('window_position',
                                      window_position_default)
    glfwSetWindowPos(main_window, window_pos[0], window_pos[1])
    glfwMakeContextCurrent(main_window)
    cygl_init()

    # gl_state settings
    basic_gl_setup()
    g_pool.image_tex = create_named_texture(frame.img.shape)
    update_named_texture(g_pool.image_tex, frame.img)
    glfwSwapInterval(0)

    #setup GUI
    g_pool.gui = ui.UI()
    g_pool.gui.scale = session_settings.get('gui_scale', 1)
    g_pool.sidebar = ui.Scrolling_Menu("Settings",
                                       pos=(-300, 0),
                                       size=(0, 0),
                                       header_pos='left')
    general_settings = ui.Growing_Menu('General')
    general_settings.append(
        ui.Slider('scale',
                  g_pool.gui,
                  setter=set_scale,
                  step=.05,
                  min=1.,
                  max=2.5,
                  label='Interface Size'))
    general_settings.append(
        ui.Button(
            'Reset window size',
            lambda: glfwSetWindowSize(main_window, frame.width, frame.height)))
    general_settings.append(
        ui.Selector('display_mode',
                    g_pool,
                    setter=set_display_mode_info,
                    selection=['camera_image', 'roi', 'algorithm'],
                    labels=['Camera Image', 'ROI', 'Algorithm'],
                    label="Mode"))
    general_settings.append(
        ui.Switch('flip', g_pool, label='Flip image display'))
    g_pool.display_mode_info = ui.Info_Text(
        g_pool.display_mode_info_text[g_pool.display_mode])
    general_settings.append(g_pool.display_mode_info)
    g_pool.sidebar.append(general_settings)
    g_pool.gui.append(g_pool.sidebar)
    g_pool.gui.append(
        ui.Hot_Key("quit",
                   setter=on_close,
                   getter=lambda: True,
                   label="X",
                   hotkey=GLFW_KEY_ESCAPE))
    # let the camera add its GUI
    g_pool.capture.init_gui(g_pool.sidebar)
    # let detector add its GUI
    pupil_detector.init_gui(g_pool.sidebar)

    # Register callbacks main_window
    glfwSetFramebufferSizeCallback(main_window, on_resize)
    glfwSetWindowCloseCallback(main_window, on_close)
    glfwSetKeyCallback(main_window, on_key)
    glfwSetCharCallback(main_window, on_char)
    glfwSetMouseButtonCallback(main_window, on_button)
    glfwSetCursorPosCallback(main_window, on_pos)
    glfwSetScrollCallback(main_window, on_scroll)

    #set the last saved window size
    on_resize(main_window, *glfwGetWindowSize(main_window))

    # load last gui configuration
    g_pool.gui.configuration = session_settings.get('ui_config', {})

    #set up performance graphs
    pid = os.getpid()
    ps = psutil.Process(pid)
    ts = frame.timestamp

    cpu_graph = graph.Bar_Graph()
    cpu_graph.pos = (20, 130)
    cpu_graph.update_fn = ps.cpu_percent
    cpu_graph.update_rate = 5
    cpu_graph.label = 'CPU %0.1f'

    fps_graph = graph.Bar_Graph()
    fps_graph.pos = (140, 130)
    fps_graph.update_rate = 5
    fps_graph.label = "%0.0f FPS"

    # Event loop
    while not g_pool.quit.value:
        # Get an image from the grabber
        try:
            frame = cap.get_frame()
        except CameraCaptureError:
            logger.error("Capture from Camera Failed. Stopping.")
            break
        except EndofVideoFileError:
            logger.warning("Video File is done. Stopping")
            break

        #update performace graphs
        t = frame.timestamp
        dt, ts = t - ts, t
        try:
            fps_graph.add(1. / dt)
        except ZeroDivisionError:
            pass
        cpu_graph.update()

        ###  RECORDING of Eye Video (on demand) ###
        # Setup variables and lists for recording
        if rx_from_world.poll():
            command, raw_mode = rx_from_world.recv()
            if command is not None:
                record_path = command
                logger.info("Will save eye video to: %s" % record_path)
                timestamps_path = os.path.join(record_path,
                                               "eye%s_timestamps.npy" % eye_id)
                if raw_mode and hasattr(frame, 'jpeg_buffer'):
                    video_path = os.path.join(record_path,
                                              "eye%s.mp4" % eye_id)
                    writer = JPEG_Writer(video_path, cap.frame_rate)
                else:
                    video_path = os.path.join(record_path,
                                              "eye%s.mkv" % eye_id)
                    writer = CV_Writer(video_path, float(cap.frame_rate),
                                       cap.frame_size)
                timestamps = []
            else:
                logger.info("Done recording.")
                writer.release()
                writer = None
                np.save(timestamps_path, np.asarray(timestamps))
                del timestamps

        if writer:
            writer.write_video_frame(frame)
            timestamps.append(frame.timestamp)

        # pupil ellipse detection
        result = pupil_detector.detect(
            frame, user_roi=u_r, visualize=g_pool.display_mode == 'algorithm')
        result['id'] = eye_id
        # stream the result
        g_pool.pupil_queue.put(result)

        # GL drawing
        glfwMakeContextCurrent(main_window)
        clear_gl_screen()

        # switch to work in normalized coordinate space
        if g_pool.display_mode == 'algorithm':
            update_named_texture(g_pool.image_tex, frame.img)
        elif g_pool.display_mode in ('camera_image', 'roi'):
            update_named_texture(g_pool.image_tex, frame.gray)
        else:
            pass

        make_coord_system_norm_based(g_pool.flip)
        draw_named_texture(g_pool.image_tex)
        # switch to work in pixel space
        make_coord_system_pixel_based((frame.height, frame.width, 3),
                                      g_pool.flip)

        if result['confidence'] > 0:
            if result.has_key('axes'):
                pts = cv2.ellipse2Poly(
                    (int(result['center'][0]), int(result['center'][1])),
                    (int(result['axes'][0] / 2), int(result['axes'][1] / 2)),
                    int(result['angle']), 0, 360, 15)
                cygl_draw_polyline(pts, 1, cygl_rgba(1., 0, 0, .5))
            cygl_draw_points([result['center']],
                             size=20,
                             color=cygl_rgba(1., 0., 0., .5),
                             sharpness=1.)

        # render graphs
        graph.push_view()
        fps_graph.draw()
        cpu_graph.draw()
        graph.pop_view()

        # render GUI
        g_pool.gui.update()

        #render the ROI
        if g_pool.display_mode == 'roi':
            u_r.draw(g_pool.gui.scale)

        #update screen
        glfwSwapBuffers(main_window)
        glfwPollEvents()

    # END while running

    # in case eye recording was still runnnig: Save&close
    if writer:
        logger.info("Done recording eye.")
        writer = None
        np.save(timestamps_path, np.asarray(timestamps))

    # save session persistent settings
    session_settings['gui_scale'] = g_pool.gui.scale
    session_settings['roi'] = u_r.get()
    session_settings['flip'] = g_pool.flip
    session_settings['display_mode'] = g_pool.display_mode
    session_settings['ui_config'] = g_pool.gui.configuration
    session_settings['capture_settings'] = g_pool.capture.settings
    session_settings['window_size'] = glfwGetWindowSize(main_window)
    session_settings['window_position'] = glfwGetWindowPos(main_window)
    session_settings['version'] = g_pool.version
    session_settings.close()

    pupil_detector.cleanup()
    g_pool.gui.terminate()
    glfwDestroyWindow(main_window)
    glfwTerminate()
    cap.close()

    #flushing queue in case world process did not exit gracefully
    while not g_pool.pupil_queue.empty():
        g_pool.pupil_queue.get()
    g_pool.pupil_queue.close()

    logger.debug("Process done")
示例#6
0
文件: eye.py 项目: pilotbear/pupil
def eye(
    timebase,
    is_alive_flag,
    ipc_pub_url,
    ipc_sub_url,
    ipc_push_url,
    user_dir,
    version,
    eye_id,
    overwrite_cap_settings=None,
):
    """reads eye video and detects the pupil.

    Creates a window, gl context.
    Grabs images from a capture.
    Streams Pupil coordinates.

    Reacts to notifications:
       ``set_detection_mapping_mode``: Sets detection method
       ``eye_process.should_stop``: Stops the eye process
       ``recording.started``: Starts recording eye video
       ``recording.stopped``: Stops recording eye video
       ``frame_publishing.started``: Starts frame publishing
       ``frame_publishing.stopped``: Stops frame publishing

    Emits notifications:
        ``eye_process.started``: Eye process started
        ``eye_process.stopped``: Eye process stopped

    Emits data:
        ``pupil.<eye id>``: Pupil data for eye with id ``<eye id>``
        ``frame.eye.<eye id>``: Eye frames with id ``<eye id>``
    """

    # We deferr the imports becasue of multiprocessing.
    # Otherwise the world process each process also loads the other imports.
    import zmq
    import zmq_tools

    zmq_ctx = zmq.Context()
    ipc_socket = zmq_tools.Msg_Dispatcher(zmq_ctx, ipc_push_url)
    pupil_socket = zmq_tools.Msg_Streamer(zmq_ctx, ipc_pub_url)
    notify_sub = zmq_tools.Msg_Receiver(zmq_ctx,
                                        ipc_sub_url,
                                        topics=("notify", ))

    # logging setup
    import logging

    logging.getLogger("OpenGL").setLevel(logging.ERROR)
    logger = logging.getLogger()
    logger.handlers = []
    logger.setLevel(logging.NOTSET)
    logger.addHandler(zmq_tools.ZMQ_handler(zmq_ctx, ipc_push_url))
    # create logger for the context of this function
    logger = logging.getLogger(__name__)

    if is_alive_flag.value:
        # indicates eye process that this is a duplicated startup
        logger.warning("Aborting redundant eye process startup")
        return

    with Is_Alive_Manager(is_alive_flag, ipc_socket, eye_id, logger):
        # general imports
        import traceback
        import numpy as np
        import cv2

        # display
        import glfw
        from pyglui import ui, graph, cygl
        from pyglui.cygl.utils import draw_points, RGBA, draw_polyline
        from pyglui.cygl.utils import Named_Texture
        from gl_utils import basic_gl_setup, adjust_gl_view, clear_gl_screen
        from gl_utils import make_coord_system_pixel_based
        from gl_utils import make_coord_system_norm_based
        from gl_utils import is_window_visible, glViewport
        from ui_roi import UIRoi

        # monitoring
        import psutil

        # helpers/utils
        from uvc import get_time_monotonic
        from file_methods import Persistent_Dict
        from version_utils import VersionFormat
        from methods import normalize, denormalize, timer
        from av_writer import JPEG_Writer, AV_Writer
        from ndsi import H264Writer
        from video_capture import source_classes
        from video_capture import manager_classes

        from background_helper import IPC_Logging_Task_Proxy

        IPC_Logging_Task_Proxy.push_url = ipc_push_url

        # Pupil detectors
        from pupil_detectors import Detector_2D, Detector_3D, Detector_Dummy

        pupil_detectors = {
            Detector_2D.__name__: Detector_2D,
            Detector_3D.__name__: Detector_3D,
            Detector_Dummy.__name__: Detector_Dummy,
        }

        # UI Platform tweaks
        if platform.system() == "Linux":
            scroll_factor = 10.0
            window_position_default = (600, 300 * eye_id + 30)
        elif platform.system() == "Windows":
            scroll_factor = 10.0
            window_position_default = (600, 90 + 300 * eye_id)
        else:
            scroll_factor = 1.0
            window_position_default = (600, 300 * eye_id)

        icon_bar_width = 50
        window_size = None
        camera_render_size = None
        hdpi_factor = 1.0

        # g_pool holds variables for this process
        g_pool = SimpleNamespace()

        # make some constants avaiable
        g_pool.user_dir = user_dir
        g_pool.version = version
        g_pool.app = "capture"
        g_pool.process = "eye{}".format(eye_id)
        g_pool.timebase = timebase

        g_pool.ipc_pub = ipc_socket

        def get_timestamp():
            return get_time_monotonic() - g_pool.timebase.value

        g_pool.get_timestamp = get_timestamp
        g_pool.get_now = get_time_monotonic

        # Callback functions
        def on_resize(window, w, h):
            nonlocal window_size
            nonlocal camera_render_size
            nonlocal hdpi_factor

            active_window = glfw.glfwGetCurrentContext()
            glfw.glfwMakeContextCurrent(window)
            hdpi_factor = glfw.getHDPIFactor(window)
            g_pool.gui.scale = g_pool.gui_user_scale * hdpi_factor
            window_size = w, h
            camera_render_size = w - int(icon_bar_width * g_pool.gui.scale), h
            g_pool.gui.update_window(w, h)
            g_pool.gui.collect_menus()
            for g in g_pool.graphs:
                g.scale = hdpi_factor
                g.adjust_window_size(w, h)
            adjust_gl_view(w, h)
            glfw.glfwMakeContextCurrent(active_window)

        def on_window_key(window, key, scancode, action, mods):
            g_pool.gui.update_key(key, scancode, action, mods)

        def on_window_char(window, char):
            g_pool.gui.update_char(char)

        def on_iconify(window, iconified):
            g_pool.iconified = iconified

        def on_window_mouse_button(window, button, action, mods):
            g_pool.gui.update_button(button, action, mods)

        def on_pos(window, x, y):
            x *= hdpi_factor
            y *= hdpi_factor
            g_pool.gui.update_mouse(x, y)

            if g_pool.u_r.active_edit_pt:
                pos = normalize((x, y), camera_render_size)
                if g_pool.flip:
                    pos = 1 - pos[0], 1 - pos[1]
                pos = denormalize(pos, g_pool.capture.frame_size)
                g_pool.u_r.move_vertex(g_pool.u_r.active_pt_idx, pos)

        def on_scroll(window, x, y):
            g_pool.gui.update_scroll(x, y * scroll_factor)

        def on_drop(window, count, paths):
            paths = [paths[x].decode("utf-8") for x in range(count)]
            plugins = (g_pool.capture_manager, g_pool.capture)
            for plugin in plugins:
                if plugin.on_drop(paths):
                    break

        # load session persistent settings
        session_settings = Persistent_Dict(
            os.path.join(g_pool.user_dir,
                         "user_settings_eye{}".format(eye_id)))
        if VersionFormat(session_settings.get("version",
                                              "0.0")) != g_pool.version:
            logger.info(
                "Session setting are from a different version of this app. I will not use those."
            )
            session_settings.clear()

        g_pool.iconified = False
        g_pool.capture = None
        g_pool.capture_manager = None
        g_pool.flip = session_settings.get("flip", False)
        g_pool.display_mode = session_settings.get("display_mode",
                                                   "camera_image")
        g_pool.display_mode_info_text = {
            "camera_image":
            "Raw eye camera image. This uses the least amount of CPU power",
            "roi":
            "Click and drag on the blue circles to adjust the region of interest. The region should be as small as possible, but large enough to capture all pupil movements.",
            "algorithm":
            "Algorithm display mode overlays a visualization of the pupil detection parameters on top of the eye video. Adjust parameters within the Pupil Detection menu below.",
        }

        capture_manager_settings = session_settings.get(
            "capture_manager_settings", ("UVC_Manager", {}))

        manager_class_name, manager_settings = capture_manager_settings
        manager_class_by_name = {c.__name__: c for c in manager_classes}
        g_pool.capture_manager = manager_class_by_name[manager_class_name](
            g_pool, **manager_settings)

        if eye_id == 0:
            cap_src = [
                "Pupil Cam3 ID0", "Pupil Cam2 ID0", "Pupil Cam1 ID0", "HD-6000"
            ]
        else:
            cap_src = ["Pupil Cam3 ID1", "Pupil Cam2 ID1", "Pupil Cam1 ID1"]

        # Initialize capture
        default_settings = (
            "UVC_Source",
            {
                "preferred_names": cap_src,
                "frame_size": (320, 240),
                "frame_rate": 120
            },
        )

        capture_source_settings = overwrite_cap_settings or session_settings.get(
            "capture_settings", default_settings)
        source_class_name, source_settings = capture_source_settings
        source_class_by_name = {c.__name__: c for c in source_classes}
        g_pool.capture = source_class_by_name[source_class_name](
            g_pool, **source_settings)
        assert g_pool.capture

        g_pool.u_r = UIRoi(
            (g_pool.capture.frame_size[1], g_pool.capture.frame_size[0]))
        roi_user_settings = session_settings.get("roi")
        if roi_user_settings and tuple(
                roi_user_settings[-1]) == g_pool.u_r.get()[-1]:
            g_pool.u_r.set(roi_user_settings)

        pupil_detector_settings = session_settings.get(
            "pupil_detector_settings", None)
        last_pupil_detector = pupil_detectors[session_settings.get(
            "last_pupil_detector", Detector_2D.__name__)]
        g_pool.pupil_detector = last_pupil_detector(g_pool,
                                                    pupil_detector_settings)

        def set_display_mode_info(val):
            g_pool.display_mode = val
            g_pool.display_mode_info.text = g_pool.display_mode_info_text[val]

        def set_detector(new_detector):
            g_pool.pupil_detector.deinit_ui()
            g_pool.pupil_detector.cleanup()
            g_pool.pupil_detector = new_detector(g_pool)
            g_pool.pupil_detector.init_ui()

        def toggle_general_settings(collapsed):
            # this is the menu toggle logic.
            # Only one menu can be open.
            # If no menu is open the menubar should collapse.
            g_pool.menubar.collapsed = collapsed
            for m in g_pool.menubar.elements:
                m.collapsed = True
            general_settings.collapsed = collapsed

        # Initialize glfw
        glfw.glfwInit()
        title = "Pupil Capture - eye {}".format(eye_id)

        width, height = g_pool.capture.frame_size
        width *= 2
        height *= 2
        width += icon_bar_width
        width, height = session_settings.get("window_size", (width, height))

        main_window = glfw.glfwCreateWindow(width, height, title, None, None)
        window_pos = session_settings.get("window_position",
                                          window_position_default)
        glfw.glfwSetWindowPos(main_window, window_pos[0], window_pos[1])
        glfw.glfwMakeContextCurrent(main_window)
        cygl.utils.init()

        # UI callback functions
        def set_scale(new_scale):
            g_pool.gui_user_scale = new_scale
            on_resize(main_window, *glfw.glfwGetFramebufferSize(main_window))

        # gl_state settings
        basic_gl_setup()
        g_pool.image_tex = Named_Texture()
        g_pool.image_tex.update_from_ndarray(
            np.ones((1, 1), dtype=np.uint8) + 125)

        # setup GUI
        g_pool.gui = ui.UI()
        g_pool.gui_user_scale = session_settings.get("gui_scale", 1.0)
        g_pool.menubar = ui.Scrolling_Menu("Settings",
                                           pos=(-500, 0),
                                           size=(-icon_bar_width, 0),
                                           header_pos="left")
        g_pool.iconbar = ui.Scrolling_Menu("Icons",
                                           pos=(-icon_bar_width, 0),
                                           size=(0, 0),
                                           header_pos="hidden")
        g_pool.gui.append(g_pool.menubar)
        g_pool.gui.append(g_pool.iconbar)

        general_settings = ui.Growing_Menu("General", header_pos="headline")
        general_settings.append(
            ui.Selector(
                "gui_user_scale",
                g_pool,
                setter=set_scale,
                selection=[0.8, 0.9, 1.0, 1.1, 1.2],
                label="Interface Size",
            ))

        def set_window_size():
            f_width, f_height = g_pool.capture.frame_size
            f_width *= 2
            f_height *= 2
            f_width += int(icon_bar_width * g_pool.gui.scale)
            glfw.glfwSetWindowSize(main_window, f_width, f_height)

        def uroi_on_mouse_button(button, action, mods):
            if g_pool.display_mode == "roi":
                if action == glfw.GLFW_RELEASE and g_pool.u_r.active_edit_pt:
                    g_pool.u_r.active_edit_pt = False
                    # if the roi interacts we dont want
                    # the gui to interact as well
                    return
                elif action == glfw.GLFW_PRESS:
                    x, y = glfw.glfwGetCursorPos(main_window)
                    # pos = normalize(pos, glfw.glfwGetWindowSize(main_window))
                    x *= hdpi_factor
                    y *= hdpi_factor
                    pos = normalize((x, y), camera_render_size)
                    if g_pool.flip:
                        pos = 1 - pos[0], 1 - pos[1]
                    # Position in img pixels
                    pos = denormalize(
                        pos,
                        g_pool.capture.frame_size)  # Position in img pixels
                    if g_pool.u_r.mouse_over_edit_pt(pos,
                                                     g_pool.u_r.handle_size,
                                                     g_pool.u_r.handle_size):
                        # if the roi interacts we dont want
                        # the gui to interact as well
                        return

        general_settings.append(ui.Button("Reset window size",
                                          set_window_size))
        general_settings.append(
            ui.Switch("flip", g_pool, label="Flip image display"))
        general_settings.append(
            ui.Selector(
                "display_mode",
                g_pool,
                setter=set_display_mode_info,
                selection=["camera_image", "roi", "algorithm"],
                labels=["Camera Image", "ROI", "Algorithm"],
                label="Mode",
            ))
        g_pool.display_mode_info = ui.Info_Text(
            g_pool.display_mode_info_text[g_pool.display_mode])

        general_settings.append(g_pool.display_mode_info)

        detector_selector = ui.Selector(
            "pupil_detector",
            getter=lambda: g_pool.pupil_detector.__class__,
            setter=set_detector,
            selection=[Detector_Dummy, Detector_2D, Detector_3D],
            labels=["disabled", "C++ 2d detector", "C++ 3d detector"],
            label="Detection method",
        )
        general_settings.append(detector_selector)

        g_pool.menubar.append(general_settings)
        icon = ui.Icon(
            "collapsed",
            general_settings,
            label=chr(0xE8B8),
            on_val=False,
            off_val=True,
            setter=toggle_general_settings,
            label_font="pupil_icons",
        )
        icon.tooltip = "General Settings"
        g_pool.iconbar.append(icon)
        toggle_general_settings(False)

        g_pool.pupil_detector.init_ui()
        g_pool.capture.init_ui()
        g_pool.capture_manager.init_ui()
        g_pool.writer = None

        def replace_source(source_class_name, source_settings):
            g_pool.capture.deinit_ui()
            g_pool.capture.cleanup()
            g_pool.capture = source_class_by_name[source_class_name](
                g_pool, **source_settings)
            g_pool.capture.init_ui()
            if g_pool.writer:
                logger.info("Done recording.")
                try:
                    g_pool.writer.release()
                except RuntimeError:
                    logger.error("No eye video recorded")
                g_pool.writer = None

        g_pool.replace_source = replace_source  # for ndsi capture

        # Register callbacks main_window
        glfw.glfwSetFramebufferSizeCallback(main_window, on_resize)
        glfw.glfwSetWindowIconifyCallback(main_window, on_iconify)
        glfw.glfwSetKeyCallback(main_window, on_window_key)
        glfw.glfwSetCharCallback(main_window, on_window_char)
        glfw.glfwSetMouseButtonCallback(main_window, on_window_mouse_button)
        glfw.glfwSetCursorPosCallback(main_window, on_pos)
        glfw.glfwSetScrollCallback(main_window, on_scroll)
        glfw.glfwSetDropCallback(main_window, on_drop)

        # load last gui configuration
        g_pool.gui.configuration = session_settings.get("ui_config", {})

        # set up performance graphs
        pid = os.getpid()
        ps = psutil.Process(pid)
        ts = g_pool.get_timestamp()

        cpu_graph = graph.Bar_Graph()
        cpu_graph.pos = (20, 50)
        cpu_graph.update_fn = ps.cpu_percent
        cpu_graph.update_rate = 5
        cpu_graph.label = "CPU %0.1f"

        fps_graph = graph.Bar_Graph()
        fps_graph.pos = (140, 50)
        fps_graph.update_rate = 5
        fps_graph.label = "%0.0f FPS"
        g_pool.graphs = [cpu_graph, fps_graph]

        # set the last saved window size
        on_resize(main_window, *glfw.glfwGetFramebufferSize(main_window))

        should_publish_frames = False
        frame_publish_format = "jpeg"
        frame_publish_format_recent_warning = False

        # create a timer to control window update frequency
        window_update_timer = timer(1 / 60)

        def window_should_update():
            return next(window_update_timer)

        logger.warning("Process started.")

        frame = None

        # Event loop
        while not glfw.glfwWindowShouldClose(main_window):

            if notify_sub.new_data:
                t, notification = notify_sub.recv()
                subject = notification["subject"]
                if subject.startswith("eye_process.should_stop"):
                    if notification["eye_id"] == eye_id:
                        break
                elif subject == "set_detection_mapping_mode":
                    if notification["mode"] == "3d":
                        if not isinstance(g_pool.pupil_detector, Detector_3D):
                            set_detector(Detector_3D)
                        detector_selector.read_only = True
                    elif notification["mode"] == "2d":
                        if not isinstance(g_pool.pupil_detector, Detector_2D):
                            set_detector(Detector_2D)
                        detector_selector.read_only = False
                    else:
                        if not isinstance(g_pool.pupil_detector,
                                          Detector_Dummy):
                            set_detector(Detector_Dummy)
                        detector_selector.read_only = True
                elif subject == "recording.started":
                    if notification["record_eye"] and g_pool.capture.online:
                        record_path = notification["rec_path"]
                        raw_mode = notification["compression"]
                        logger.info(
                            "Will save eye video to: {}".format(record_path))
                        video_path = os.path.join(record_path,
                                                  "eye{}.mp4".format(eye_id))
                        if raw_mode and frame and g_pool.capture.jpeg_support:
                            g_pool.writer = JPEG_Writer(
                                video_path, g_pool.capture.frame_rate)
                        elif hasattr(g_pool.capture._recent_frame,
                                     "h264_buffer"):
                            g_pool.writer = H264Writer(
                                video_path,
                                g_pool.capture.frame_size[0],
                                g_pool.capture.frame_size[1],
                                g_pool.capture.frame_rate,
                            )
                        else:
                            g_pool.writer = AV_Writer(
                                video_path, g_pool.capture.frame_rate)
                elif subject == "recording.stopped":
                    if g_pool.writer:
                        logger.info("Done recording.")
                        try:
                            g_pool.writer.release()
                        except RuntimeError:
                            logger.error("No eye video recorded")
                        g_pool.writer = None
                elif subject.startswith("meta.should_doc"):
                    ipc_socket.notify({
                        "subject": "meta.doc",
                        "actor": "eye{}".format(eye_id),
                        "doc": eye.__doc__,
                    })
                elif subject.startswith("frame_publishing.started"):
                    should_publish_frames = True
                    frame_publish_format = notification.get("format", "jpeg")
                elif subject.startswith("frame_publishing.stopped"):
                    should_publish_frames = False
                    frame_publish_format = "jpeg"
                elif (subject.startswith("start_eye_capture")
                      and notification["target"] == g_pool.process):
                    replace_source(notification["name"], notification["args"])
                elif notification["subject"].startswith(
                        "pupil_detector.set_property"):
                    target_process = notification.get("target", g_pool.process)
                    should_apply = target_process == g_pool.process

                    if should_apply:
                        try:
                            property_name = notification["name"]
                            property_value = notification["value"]
                            if "2d" in notification["subject"]:
                                g_pool.pupil_detector.set_2d_detector_property(
                                    property_name, property_value)
                            elif "3d" in notification["subject"]:
                                if not isinstance(g_pool.pupil_detector,
                                                  Detector_3D):
                                    raise ValueError(
                                        "3d properties are only available"
                                        " if 3d detector is active")
                                g_pool.pupil_detector.set_3d_detector_property(
                                    property_name, property_value)
                            elif property_name == "roi":
                                try:
                                    # Modify the ROI with the values sent over network
                                    minX, maxX, minY, maxY = property_value
                                    g_pool.u_r.set([
                                        max(g_pool.u_r.min_x, int(minX)),
                                        max(g_pool.u_r.min_y, int(minY)),
                                        min(g_pool.u_r.max_x, int(maxX)),
                                        min(g_pool.u_r.max_y, int(maxY)),
                                    ])
                                except ValueError as err:
                                    raise ValueError(
                                        "ROI needs to be list of 4 integers:"
                                        "(minX, maxX, minY, maxY)") from err
                            else:
                                raise KeyError(
                                    "Notification subject does not "
                                    "specifiy detector type nor modify ROI.")
                            logger.debug("`{}` property set to {}".format(
                                property_name, property_value))
                        except KeyError:
                            logger.error("Malformed notification received")
                            logger.debug(traceback.format_exc())
                        except (ValueError, TypeError):
                            logger.error("Invalid property or value")
                            logger.debug(traceback.format_exc())
                elif notification["subject"].startswith(
                        "pupil_detector.broadcast_properties"):
                    target_process = notification.get("target", g_pool.process)
                    should_respond = target_process == g_pool.process
                    if should_respond:
                        props = g_pool.pupil_detector.get_detector_properties()
                        properties_broadcast = {
                            "subject":
                            "pupil_detector.properties.{}".format(eye_id),
                            **props,  # add properties to broadcast
                        }
                        ipc_socket.notify(properties_broadcast)
                g_pool.capture.on_notify(notification)
                g_pool.capture_manager.on_notify(notification)

            # Get an image from the grabber
            event = {}
            g_pool.capture.recent_events(event)
            frame = event.get("frame")
            g_pool.capture_manager.recent_events(event)
            if frame:
                f_width, f_height = g_pool.capture.frame_size
                if (g_pool.u_r.array_shape[0], g_pool.u_r.array_shape[1]) != (
                        f_height,
                        f_width,
                ):
                    g_pool.pupil_detector.on_resolution_change(
                        (g_pool.u_r.array_shape[1], g_pool.u_r.array_shape[0]),
                        g_pool.capture.frame_size,
                    )
                    g_pool.u_r = UIRoi((f_height, f_width))
                if should_publish_frames:
                    try:
                        if frame_publish_format == "jpeg":
                            data = frame.jpeg_buffer
                        elif frame_publish_format == "yuv":
                            data = frame.yuv_buffer
                        elif frame_publish_format == "bgr":
                            data = frame.bgr
                        elif frame_publish_format == "gray":
                            data = frame.gray
                        assert data is not None
                    except (AttributeError, AssertionError, NameError):
                        if not frame_publish_format_recent_warning:
                            frame_publish_format_recent_warning = True
                            logger.warning(
                                '{}s are not compatible with format "{}"'.
                                format(type(frame), frame_publish_format))
                    else:
                        frame_publish_format_recent_warning = False
                        pupil_socket.send({
                            "topic":
                            "frame.eye.{}".format(eye_id),
                            "width":
                            frame.width,
                            "height":
                            frame.height,
                            "index":
                            frame.index,
                            "timestamp":
                            frame.timestamp,
                            "format":
                            frame_publish_format,
                            "__raw_data__": [data],
                        })

                t = frame.timestamp
                dt, ts = t - ts, t
                try:
                    fps_graph.add(1.0 / dt)
                except ZeroDivisionError:
                    pass

                if g_pool.writer:
                    g_pool.writer.write_video_frame(frame)

                # pupil ellipse detection
                result = g_pool.pupil_detector.detect(
                    frame, g_pool.u_r, g_pool.display_mode == "algorithm")
                if result is not None:
                    result["id"] = eye_id
                    result["topic"] = "pupil.{}".format(eye_id)
                    pupil_socket.send(result)

            cpu_graph.update()

            # GL drawing
            if window_should_update():
                if is_window_visible(main_window):
                    glfw.glfwMakeContextCurrent(main_window)
                    clear_gl_screen()

                    if frame:
                        # switch to work in normalized coordinate space
                        if g_pool.display_mode == "algorithm":
                            g_pool.image_tex.update_from_ndarray(frame.img)
                        elif g_pool.display_mode in ("camera_image", "roi"):
                            g_pool.image_tex.update_from_ndarray(frame.gray)
                        else:
                            pass
                    glViewport(0, 0, *camera_render_size)
                    make_coord_system_norm_based(g_pool.flip)
                    g_pool.image_tex.draw()

                    f_width, f_height = g_pool.capture.frame_size
                    make_coord_system_pixel_based((f_height, f_width, 3),
                                                  g_pool.flip)
                    if frame and result:
                        if result["method"] == "3d c++":
                            eye_ball = result["projected_sphere"]
                            try:
                                pts = cv2.ellipse2Poly(
                                    (
                                        int(eye_ball["center"][0]),
                                        int(eye_ball["center"][1]),
                                    ),
                                    (
                                        int(eye_ball["axes"][0] / 2),
                                        int(eye_ball["axes"][1] / 2),
                                    ),
                                    int(eye_ball["angle"]),
                                    0,
                                    360,
                                    8,
                                )
                            except ValueError as e:
                                pass
                            else:
                                draw_polyline(
                                    pts,
                                    2,
                                    RGBA(0.0, 0.9, 0.1,
                                         result["model_confidence"]),
                                )
                        if result["confidence"] > 0:
                            if "ellipse" in result:
                                pts = cv2.ellipse2Poly(
                                    (
                                        int(result["ellipse"]["center"][0]),
                                        int(result["ellipse"]["center"][1]),
                                    ),
                                    (
                                        int(result["ellipse"]["axes"][0] / 2),
                                        int(result["ellipse"]["axes"][1] / 2),
                                    ),
                                    int(result["ellipse"]["angle"]),
                                    0,
                                    360,
                                    15,
                                )
                                confidence = result["confidence"] * 0.7
                                draw_polyline(pts, 1,
                                              RGBA(1.0, 0, 0, confidence))
                                draw_points(
                                    [result["ellipse"]["center"]],
                                    size=20,
                                    color=RGBA(1.0, 0.0, 0.0, confidence),
                                    sharpness=1.0,
                                )

                    glViewport(0, 0, *camera_render_size)
                    make_coord_system_pixel_based((f_height, f_width, 3),
                                                  g_pool.flip)
                    # render the ROI
                    g_pool.u_r.draw(g_pool.gui.scale)
                    if g_pool.display_mode == "roi":
                        g_pool.u_r.draw_points(g_pool.gui.scale)

                    glViewport(0, 0, *window_size)
                    make_coord_system_pixel_based((*window_size[::-1], 3),
                                                  g_pool.flip)
                    # render graphs
                    fps_graph.draw()
                    cpu_graph.draw()

                    # render GUI
                    unused_elements = g_pool.gui.update()
                    for butt in unused_elements.buttons:
                        uroi_on_mouse_button(*butt)

                    make_coord_system_pixel_based((*window_size[::-1], 3),
                                                  g_pool.flip)

                    g_pool.pupil_detector.visualize(
                    )  # detector decides if we visualize or not

                    # update screen
                    glfw.glfwSwapBuffers(main_window)
                glfw.glfwPollEvents()

        # END while running

        # in case eye recording was still runnnig: Save&close
        if g_pool.writer:
            logger.info("Done recording eye.")
            g_pool.writer = None

        glfw.glfwRestoreWindow(main_window)  # need to do this for windows os
        # save session persistent settings
        session_settings["gui_scale"] = g_pool.gui_user_scale
        session_settings["roi"] = g_pool.u_r.get()
        session_settings["flip"] = g_pool.flip
        session_settings["display_mode"] = g_pool.display_mode
        session_settings["ui_config"] = g_pool.gui.configuration
        session_settings["capture_settings"] = (
            g_pool.capture.class_name,
            g_pool.capture.get_init_dict(),
        )
        session_settings["capture_manager_settings"] = (
            g_pool.capture_manager.class_name,
            g_pool.capture_manager.get_init_dict(),
        )
        session_settings["window_position"] = glfw.glfwGetWindowPos(
            main_window)
        session_settings["version"] = str(g_pool.version)
        session_settings[
            "last_pupil_detector"] = g_pool.pupil_detector.__class__.__name__
        session_settings[
            "pupil_detector_settings"] = g_pool.pupil_detector.get_settings()

        session_window_size = glfw.glfwGetWindowSize(main_window)
        if 0 not in session_window_size:
            session_settings["window_size"] = session_window_size

        session_settings.close()

        g_pool.capture.deinit_ui()
        g_pool.capture_manager.deinit_ui()
        g_pool.pupil_detector.deinit_ui()

        g_pool.pupil_detector.cleanup()
        g_pool.capture_manager.cleanup()
        g_pool.capture.cleanup()

        glfw.glfwDestroyWindow(main_window)
        g_pool.gui.terminate()
        glfw.glfwTerminate()
        logger.info("Process shutting down.")
示例#7
0
    def update_menu(self):
        try:
            del self.menu[:]
        except AttributeError:
            return

        from pyglui import ui

        if self.device is None:
            self.menu.append(ui.Info_Text('Capture initialization failed.'))
            return

        def align_and_restart(val):
            self.align_streams = val
            self.restart_device()

        self.menu.append(
            ui.Switch('record_depth', self, label='Record Depth Stream'))
        self.menu.append(
            ui.Switch('preview_depth', self, label='Preview Depth'))
        self.menu.append(
            ui.Switch('align_streams',
                      self,
                      label='Align Streams',
                      setter=align_and_restart))

        color_sizes = sorted(self._available_modes[rs_stream.RS_STREAM_COLOR],
                             reverse=True)
        self.menu.append(
            ui.Selector(
                'frame_size',
                self,
                # setter=,
                selection=color_sizes,
                label='Resolution'
                if self.align_streams else 'Color Resolution'))

        def color_fps_getter():
            avail_fps = self._available_modes[rs_stream.RS_STREAM_COLOR][
                self.frame_size]
            return avail_fps, [str(fps) for fps in avail_fps]

        self.menu.append(
            ui.Selector(
                'frame_rate',
                self,
                # setter=,
                selection_getter=color_fps_getter,
                label='Color Frame Rate'))

        if not self.align_streams:
            depth_sizes = sorted(
                self._available_modes[rs_stream.RS_STREAM_DEPTH], reverse=True)
            self.menu.append(
                ui.Selector(
                    'depth_frame_size',
                    self,
                    # setter=,
                    selection=depth_sizes,
                    label='Depth Resolution'))

        def depth_fps_getter():
            avail_fps = self._available_modes[rs_stream.RS_STREAM_DEPTH][
                self.depth_frame_size]
            return avail_fps, [str(fps) for fps in avail_fps]

        self.menu.append(
            ui.Selector('depth_frame_rate',
                        self,
                        selection_getter=depth_fps_getter,
                        label='Depth Frame Rate'))

        def reset_options():
            if self.device:
                try:
                    self.device.reset_device_options_to_default(
                        self.controls.keys())
                except pyrs.RealsenseError as err:
                    logger.info('Resetting some device options failed')
                    logger.debug('Reason: {}'.format(err))
                finally:
                    self.controls.refresh()

        sensor_control = ui.Growing_Menu(label='Sensor Settings')
        sensor_control.append(
            ui.Button('Reset device options to default', reset_options))
        for ctrl in sorted(self.controls.values(),
                           key=lambda x: x.range.option):
            # sensor_control.append(ui.Info_Text(ctrl.description))
            if ctrl.range.min == 0.0 and ctrl.range.max == 1.0 and ctrl.range.step == 1.0:
                sensor_control.append(
                    ui.Switch('value',
                              ctrl,
                              label=ctrl.label,
                              off_val=0.0,
                              on_val=1.0))
            else:
                sensor_control.append(
                    ui.Slider('value',
                              ctrl,
                              label=ctrl.label,
                              min=ctrl.range.min,
                              max=ctrl.range.max,
                              step=ctrl.range.step))
        self.menu.append(sensor_control)
示例#8
0
def player(rec_dir, ipc_pub_url, ipc_sub_url, ipc_push_url, user_dir,
           app_version):
    # general imports
    import logging
    import errno
    from glob import glob
    from copy import deepcopy
    from time import time
    # networking
    import zmq
    import zmq_tools

    # zmq ipc setup
    zmq_ctx = zmq.Context()
    ipc_pub = zmq_tools.Msg_Dispatcher(zmq_ctx, ipc_push_url)
    notify_sub = zmq_tools.Msg_Receiver(zmq_ctx,
                                        ipc_sub_url,
                                        topics=('notify', ))

    # log setup
    logging.getLogger("OpenGL").setLevel(logging.ERROR)
    logger = logging.getLogger()
    logger.handlers = []
    logger.setLevel(logging.INFO)
    logger.addHandler(zmq_tools.ZMQ_handler(zmq_ctx, ipc_push_url))
    # create logger for the context of this function
    logger = logging.getLogger(__name__)

    # imports
    from file_methods import Persistent_Dict, load_object
    import numpy as np

    # display
    import glfw
    # check versions for our own depedencies as they are fast-changing
    from pyglui import __version__ as pyglui_version

    from pyglui import ui, graph, cygl
    from pyglui.cygl.utils import Named_Texture
    import gl_utils
    # capture
    from video_capture import File_Source, EndofVideoFileError, FileSeekError

    # helpers/utils
    from version_utils import VersionFormat
    from methods import normalize, denormalize, delta_t, get_system_info
    from player_methods import correlate_data, is_pupil_rec_dir, load_meta_info

    # monitoring
    import psutil

    # Plug-ins
    from plugin import Plugin, Plugin_List, import_runtime_plugins, Visualizer_Plugin_Base, Analysis_Plugin_Base, Producer_Plugin_Base
    from vis_circle import Vis_Circle
    from vis_cross import Vis_Cross
    from vis_polyline import Vis_Polyline
    from vis_light_points import Vis_Light_Points
    from vis_watermark import Vis_Watermark
    from vis_fixation import Vis_Fixation
    from vis_scan_path import Vis_Scan_Path
    from vis_eye_video_overlay import Vis_Eye_Video_Overlay
    from seek_bar import Seek_Bar
    from trim_marks import Trim_Marks
    from video_export_launcher import Video_Export_Launcher
    from offline_surface_tracker import Offline_Surface_Tracker
    from marker_auto_trim_marks import Marker_Auto_Trim_Marks
    from fixation_detector import Gaze_Position_2D_Fixation_Detector, Pupil_Angle_3D_Fixation_Detector
    # from manual_gaze_correction import Manual_Gaze_Correction
    from batch_exporter import Batch_Exporter
    from log_display import Log_Display
    from annotations import Annotation_Player
    from raw_data_exporter import Raw_Data_Exporter
    from log_history import Log_History
    from pupil_producers import Pupil_From_Recording, Offline_Pupil_Detection
    from gaze_producers import Gaze_From_Recording, Offline_Calibration

    assert pyglui_version >= '1.5'

    runtime_plugins = import_runtime_plugins(os.path.join(user_dir, 'plugins'))
    system_plugins = [Log_Display, Seek_Bar, Trim_Marks]
    user_launchable_plugins = [
        Vis_Circle, Vis_Fixation, Vis_Polyline, Vis_Light_Points, Vis_Cross,
        Vis_Watermark, Vis_Eye_Video_Overlay, Vis_Scan_Path,
        Gaze_Position_2D_Fixation_Detector, Pupil_Angle_3D_Fixation_Detector,
        Video_Export_Launcher, Offline_Surface_Tracker, Raw_Data_Exporter,
        Batch_Exporter, Annotation_Player, Log_History, Marker_Auto_Trim_Marks,
        Pupil_From_Recording, Offline_Pupil_Detection, Gaze_From_Recording,
        Offline_Calibration
    ] + runtime_plugins

    available_plugins = system_plugins + user_launchable_plugins
    name_by_index = [p.__name__ for p in available_plugins]
    plugin_by_name = dict(zip(name_by_index, available_plugins))

    # Callback functions
    def on_resize(window, w, h):
        if gl_utils.is_window_visible(window):
            hdpi_factor = float(
                glfw.glfwGetFramebufferSize(window)[0] /
                glfw.glfwGetWindowSize(window)[0])
            g_pool.gui.scale = g_pool.gui_user_scale * hdpi_factor
            g_pool.gui.update_window(w, h)
            g_pool.gui.collect_menus()
            for g in g_pool.graphs:
                g.scale = hdpi_factor
                g.adjust_window_size(w, h)
            gl_utils.adjust_gl_view(w, h)
            for p in g_pool.plugins:
                p.on_window_resize(window, w, h)

    def on_key(window, key, scancode, action, mods):
        g_pool.gui.update_key(key, scancode, action, mods)

    def on_char(window, char):
        g_pool.gui.update_char(char)

    def on_button(window, button, action, mods):
        g_pool.gui.update_button(button, action, mods)

    def on_pos(window, x, y):
        hdpi_factor = float(
            glfw.glfwGetFramebufferSize(window)[0] /
            glfw.glfwGetWindowSize(window)[0])
        g_pool.gui.update_mouse(x * hdpi_factor, y * hdpi_factor)

    def on_scroll(window, x, y):
        g_pool.gui.update_scroll(x, y * scroll_factor)

    def on_drop(window, count, paths):
        for x in range(count):
            new_rec_dir = paths[x].decode('utf-8')
            if is_pupil_rec_dir(new_rec_dir):
                logger.debug(
                    "Starting new session with '{}'".format(new_rec_dir))
                ipc_pub.notify({
                    "subject": "player_drop_process.should_start",
                    "rec_dir": new_rec_dir
                })
                glfw.glfwSetWindowShouldClose(window, True)
            else:
                logger.error(
                    "'{}' is not a valid pupil recording".format(new_rec_dir))

    tick = delta_t()

    def get_dt():
        return next(tick)

    video_path = [
        f for f in glob(os.path.join(rec_dir, "world.*"))
        if os.path.splitext(f)[1] in ('.mp4', '.mkv', '.avi', '.h264',
                                      '.mjpeg')
    ][0]
    timestamps_path = os.path.join(rec_dir, "world_timestamps.npy")
    pupil_data_path = os.path.join(rec_dir, "pupil_data")

    meta_info = load_meta_info(rec_dir)

    # log info about Pupil Platform and Platform in player.log
    logger.info('Application Version: {}'.format(app_version))
    logger.info('System Info: {}'.format(get_system_info()))

    timestamps = np.load(timestamps_path)

    # create container for globally scoped vars
    g_pool = Global_Container()
    g_pool.app = 'player'
    g_pool.zmq_ctx = zmq_ctx
    g_pool.ipc_pub = ipc_pub
    g_pool.ipc_pub_url = ipc_pub_url
    g_pool.ipc_sub_url = ipc_sub_url
    g_pool.ipc_push_url = ipc_push_url

    # Initialize capture
    cap = File_Source(g_pool, video_path, timestamps=list(timestamps))

    # load session persistent settings
    session_settings = Persistent_Dict(os.path.join(user_dir, "user_settings"))
    if VersionFormat(session_settings.get("version", '0.0')) != app_version:
        logger.info(
            "Session setting are a different version of this app. I will not use those."
        )
        session_settings.clear()

    width, height = session_settings.get('window_size', cap.frame_size)
    window_pos = session_settings.get('window_position',
                                      window_position_default)
    glfw.glfwInit()
    main_window = glfw.glfwCreateWindow(
        width, height, "Pupil Player: " + meta_info["Recording Name"] + " - " +
        rec_dir.split(os.path.sep)[-1], None, None)
    glfw.glfwSetWindowPos(main_window, window_pos[0], window_pos[1])
    glfw.glfwMakeContextCurrent(main_window)
    cygl.utils.init()

    def set_scale(new_scale):
        g_pool.gui_user_scale = new_scale
        on_resize(main_window, *glfw.glfwGetFramebufferSize(main_window))

    # load pupil_positions, gaze_positions
    g_pool.pupil_data = load_object(pupil_data_path)
    g_pool.binocular = meta_info.get('Eye Mode', 'monocular') == 'binocular'
    g_pool.version = app_version
    g_pool.capture = cap
    g_pool.timestamps = timestamps
    g_pool.get_timestamp = lambda: 0.
    g_pool.play = False
    g_pool.new_seek = True
    g_pool.user_dir = user_dir
    g_pool.rec_dir = rec_dir
    g_pool.meta_info = meta_info
    g_pool.min_data_confidence = session_settings.get('min_data_confidence',
                                                      0.6)

    g_pool.pupil_positions = []
    g_pool.gaze_positions = []
    g_pool.fixations = []

    g_pool.notifications_by_frame = correlate_data(
        g_pool.pupil_data['notifications'], g_pool.timestamps)
    g_pool.pupil_positions_by_frame = [[] for x in g_pool.timestamps
                                       ]  # populated by producer`
    g_pool.gaze_positions_by_frame = [[] for x in g_pool.timestamps
                                      ]  # populated by producer
    g_pool.fixations_by_frame = [[] for x in g_pool.timestamps
                                 ]  # populated by the fixation detector plugin

    def next_frame(_):
        try:
            cap.seek_to_frame(cap.get_frame_index() + 1)
        except (FileSeekError):
            logger.warning("Could not seek to next frame.")
        else:
            g_pool.new_seek = True

    def prev_frame(_):
        try:
            cap.seek_to_frame(cap.get_frame_index() - 1)
        except (FileSeekError):
            logger.warning("Could not seek to previous frame.")
        else:
            g_pool.new_seek = True

    def toggle_play(new_state):
        if cap.get_frame_index() >= cap.get_frame_count() - 5:
            cap.seek_to_frame(1)  # avoid pause set by hitting trimmark pause.
            logger.warning("End of video - restart at beginning.")
        g_pool.play = new_state

    def set_data_confidence(new_confidence):
        g_pool.min_data_confidence = new_confidence
        notification = {'subject': 'min_data_confidence_changed'}
        notification['_notify_time_'] = time() + .8
        g_pool.ipc_pub.notify(notification)

    def open_plugin(plugin):
        if plugin == "Select to load":
            return
        g_pool.plugins.add(plugin)

    def purge_plugins():
        for p in g_pool.plugins:
            if p.__class__ in user_launchable_plugins:
                p.alive = False
        g_pool.plugins.clean()

    def do_export(_):
        export_range = g_pool.trim_marks.in_mark, g_pool.trim_marks.out_mark
        export_dir = os.path.join(g_pool.rec_dir, 'exports',
                                  '{}-{}'.format(*export_range))
        try:
            os.makedirs(export_dir)
        except OSError as e:
            if e.errno != errno.EEXIST:
                logger.error("Could not create export dir")
                raise e
            else:
                overwrite_warning = "Previous export for range [{}-{}] already exsits - overwriting."
                logger.warning(overwrite_warning.format(*export_range))
        else:
            logger.info('Created export dir at "{}"'.format(export_dir))

        notification = {
            'subject': 'should_export',
            'range': export_range,
            'export_dir': export_dir
        }
        g_pool.ipc_pub.notify(notification)

    g_pool.gui = ui.UI()
    g_pool.gui_user_scale = session_settings.get('gui_scale', 1.)
    g_pool.main_menu = ui.Scrolling_Menu("Settings",
                                         pos=(-350, 20),
                                         size=(300, 560))
    g_pool.main_menu.append(
        ui.Button(
            'Reset window size', lambda: glfw.glfwSetWindowSize(
                main_window, cap.frame_size[0], cap.frame_size[1])))
    g_pool.main_menu.append(
        ui.Selector('gui_user_scale',
                    g_pool,
                    setter=set_scale,
                    selection=[.8, .9, 1., 1.1, 1.2],
                    label='Interface Size'))
    g_pool.main_menu.append(
        ui.Info_Text('Player Version: {}'.format(g_pool.version)))
    g_pool.main_menu.append(
        ui.Info_Text('Capture Version: {}'.format(
            meta_info['Capture Software Version'])))
    g_pool.main_menu.append(
        ui.Info_Text('Data Format Version: {}'.format(
            meta_info['Data Format Version'])))
    g_pool.main_menu.append(
        ui.Slider('min_data_confidence',
                  g_pool,
                  setter=set_data_confidence,
                  step=.05,
                  min=0.0,
                  max=1.0,
                  label='Confidence threshold'))

    g_pool.main_menu.append(ui.Info_Text('Open plugins'))

    selector_label = "Select to load"

    def append_selector(label, plugins):
        plugins.sort(key=lambda p: p.__name__)
        plugin_labels = [p.__name__.replace('_', ' ') for p in plugins]
        g_pool.main_menu.append(
            ui.Selector(label,
                        selection=[selector_label] + plugins,
                        labels=[selector_label] + plugin_labels,
                        setter=open_plugin,
                        getter=lambda: selector_label))

    base_plugins = [
        Visualizer_Plugin_Base, Analysis_Plugin_Base, Producer_Plugin_Base
    ]
    base_labels = ['Visualizer:', 'Analyser:', 'Data Source:']
    launchable = user_launchable_plugins.copy()
    for base_class, label in zip(base_plugins, base_labels):
        member_plugins = []
        for p in user_launchable_plugins:
            if issubclass(p, base_class):
                member_plugins.append(p)
                launchable.remove(p)
        append_selector(label, member_plugins)

    # launchable only contains plugins that could not be assigned to any of the above categories
    append_selector('Other', launchable)

    g_pool.main_menu.append(ui.Button('Close all plugins', purge_plugins))
    g_pool.quickbar = ui.Stretching_Menu('Quick Bar', (0, 100), (120, -100))
    g_pool.play_button = ui.Thumb('play',
                                  g_pool,
                                  label=chr(0xf04b),
                                  setter=toggle_play,
                                  hotkey=glfw.GLFW_KEY_SPACE,
                                  label_font='fontawesome',
                                  label_offset_x=5,
                                  label_offset_y=0,
                                  label_offset_size=-24)
    g_pool.play_button.on_color[:] = (0, 1., .0, .8)
    g_pool.forward_button = ui.Thumb('forward',
                                     label=chr(0xf04e),
                                     getter=lambda: False,
                                     setter=next_frame,
                                     hotkey=glfw.GLFW_KEY_RIGHT,
                                     label_font='fontawesome',
                                     label_offset_x=5,
                                     label_offset_y=0,
                                     label_offset_size=-24)
    g_pool.backward_button = ui.Thumb('backward',
                                      label=chr(0xf04a),
                                      getter=lambda: False,
                                      setter=prev_frame,
                                      hotkey=glfw.GLFW_KEY_LEFT,
                                      label_font='fontawesome',
                                      label_offset_x=-5,
                                      label_offset_y=0,
                                      label_offset_size=-24)
    g_pool.export_button = ui.Thumb('export',
                                    label=chr(0xf063),
                                    getter=lambda: False,
                                    setter=do_export,
                                    hotkey='e',
                                    label_font='fontawesome',
                                    label_offset_x=0,
                                    label_offset_y=2,
                                    label_offset_size=-24)
    g_pool.quickbar.extend([
        g_pool.play_button, g_pool.forward_button, g_pool.backward_button,
        g_pool.export_button
    ])
    g_pool.gui.append(g_pool.quickbar)
    g_pool.gui.append(g_pool.main_menu)

    # we always load these plugins
    system_plugins = [('Trim_Marks', {}), ('Seek_Bar', {})]
    default_plugins = [('Log_Display', {}), ('Vis_Scan_Path', {}),
                       ('Vis_Polyline', {}), ('Vis_Circle', {}),
                       ('Video_Export_Launcher', {}),
                       ('Pupil_From_Recording', {}),
                       ('Gaze_From_Recording', {})]
    previous_plugins = session_settings.get('loaded_plugins', default_plugins)
    g_pool.plugins = Plugin_List(g_pool, plugin_by_name,
                                 system_plugins + previous_plugins)

    # Register callbacks main_window
    glfw.glfwSetFramebufferSizeCallback(main_window, on_resize)
    glfw.glfwSetKeyCallback(main_window, on_key)
    glfw.glfwSetCharCallback(main_window, on_char)
    glfw.glfwSetMouseButtonCallback(main_window, on_button)
    glfw.glfwSetCursorPosCallback(main_window, on_pos)
    glfw.glfwSetScrollCallback(main_window, on_scroll)
    glfw.glfwSetDropCallback(main_window, on_drop)

    g_pool.gui.configuration = session_settings.get('ui_config', {})

    # gl_state settings
    gl_utils.basic_gl_setup()
    g_pool.image_tex = Named_Texture()

    # set up performace graphs:
    pid = os.getpid()
    ps = psutil.Process(pid)
    ts = None

    cpu_graph = graph.Bar_Graph()
    cpu_graph.pos = (20, 110)
    cpu_graph.update_fn = ps.cpu_percent
    cpu_graph.update_rate = 5
    cpu_graph.label = 'CPU %0.1f'

    fps_graph = graph.Bar_Graph()
    fps_graph.pos = (140, 110)
    fps_graph.update_rate = 5
    fps_graph.label = "%0.0f REC FPS"

    pupil_graph = graph.Bar_Graph(max_val=1.0)
    pupil_graph.pos = (260, 110)
    pupil_graph.update_rate = 5
    pupil_graph.label = "Confidence: %0.2f"
    g_pool.graphs = [cpu_graph, fps_graph, pupil_graph]

    # trigger on_resize
    on_resize(main_window, *glfw.glfwGetFramebufferSize(main_window))

    def handle_notifications(n):
        subject = n['subject']
        if subject == 'start_plugin':
            g_pool.plugins.add(plugin_by_name[n['name']],
                               args=n.get('args', {}))
        elif subject.startswith('meta.should_doc'):
            ipc_pub.notify({
                'subject': 'meta.doc',
                'actor': g_pool.app,
                'doc': player.__doc__
            })
            for p in g_pool.plugins:
                if (p.on_notify.__doc__
                        and p.__class__.on_notify != Plugin.on_notify):
                    ipc_pub.notify({
                        'subject': 'meta.doc',
                        'actor': p.class_name,
                        'doc': p.on_notify.__doc__
                    })

    while not glfw.glfwWindowShouldClose(main_window):

        # fetch newest notifications
        new_notifications = []
        while notify_sub.new_data:
            t, n = notify_sub.recv()
            new_notifications.append(n)

        # notify each plugin if there are new notifications:
        for n in new_notifications:
            handle_notifications(n)
            for p in g_pool.plugins:
                p.on_notify(n)

        # grab new frame
        if g_pool.play or g_pool.new_seek:
            g_pool.new_seek = False
            try:
                new_frame = cap.get_frame()
            except EndofVideoFileError:
                # end of video logic: pause at last frame.
                g_pool.play = False
                logger.warning("end of video")
            update_graph = True
        else:
            update_graph = False

        frame = new_frame.copy()
        events = {}
        events['frame'] = frame
        # report time between now and the last loop interation
        events['dt'] = get_dt()
        # new positons we make a deepcopy just like the image is a copy.
        events['gaze_positions'] = deepcopy(
            g_pool.gaze_positions_by_frame[frame.index])
        events['pupil_positions'] = deepcopy(
            g_pool.pupil_positions_by_frame[frame.index])

        if update_graph:
            # update performace graphs
            for p in events['pupil_positions']:
                pupil_graph.add(p['confidence'])

            t = new_frame.timestamp
            if ts and ts != t:
                dt, ts = t - ts, t
                fps_graph.add(1. / dt)
            else:
                ts = new_frame.timestamp

            g_pool.play_button.status_text = str(frame.index)
        # always update the CPU graph
        cpu_graph.update()

        # allow each Plugin to do its work.
        for p in g_pool.plugins:
            p.recent_events(events)

        # check if a plugin need to be destroyed
        g_pool.plugins.clean()

        # render camera image
        glfw.glfwMakeContextCurrent(main_window)
        gl_utils.make_coord_system_norm_based()
        g_pool.image_tex.update_from_frame(frame)
        g_pool.image_tex.draw()
        gl_utils.make_coord_system_pixel_based(frame.img.shape)
        # render visual feedback from loaded plugins
        for p in g_pool.plugins:
            p.gl_display()

        fps_graph.draw()
        cpu_graph.draw()
        pupil_graph.draw()
        unused_buttons = g_pool.gui.update()
        for b in unused_buttons:
            button, action, mods = b
            pos = glfw.glfwGetCursorPos(main_window)
            pos = normalize(pos, glfw.glfwGetWindowSize(main_window))
            pos = denormalize(pos,
                              (frame.img.shape[1],
                               frame.img.shape[0]))  # Position in img pixels
            for p in g_pool.plugins:
                p.on_click(pos, button, action)

        # present frames at appropriate speed
        cap.wait(frame)

        glfw.glfwSwapBuffers(main_window)
        glfw.glfwPollEvents()

    session_settings['loaded_plugins'] = g_pool.plugins.get_initializers()
    session_settings['min_data_confidence'] = g_pool.min_data_confidence
    session_settings['gui_scale'] = g_pool.gui_user_scale
    session_settings['ui_config'] = g_pool.gui.configuration
    session_settings['window_size'] = glfw.glfwGetWindowSize(main_window)
    session_settings['window_position'] = glfw.glfwGetWindowPos(main_window)
    session_settings['version'] = str(g_pool.version)
    session_settings.close()

    # de-init all running plugins
    for p in g_pool.plugins:
        p.alive = False
    g_pool.plugins.clean()

    cap.cleanup()
    g_pool.gui.terminate()
    glfw.glfwDestroyWindow(main_window)

    logger.info("Process shutting down.")
    ipc_pub.notify({'subject': 'player_process.stopped'})
示例#9
0
    def __init__(
        self,
        g_pool,
        window_size=window_size_default,
        window_position=window_position_default,
        gui_scale=1.0,
        ui_config={},
    ):
        super().__init__(g_pool)

        self.texture = np.zeros((1, 1, 3), dtype=np.uint8) + 128

        glfw.glfwInit()
        main_window = glfw.glfwCreateWindow(*window_size, "Pupil Service")
        glfw.glfwSetWindowPos(main_window, *window_position)
        glfw.glfwMakeContextCurrent(main_window)
        cygl.utils.init()
        g_pool.main_window = main_window

        g_pool.gui = ui.UI()
        g_pool.gui_user_scale = gui_scale
        g_pool.menubar = ui.Scrolling_Menu("Settings",
                                           pos=(0, 0),
                                           size=(0, 0),
                                           header_pos="headline")
        g_pool.gui.append(g_pool.menubar)

        # Callback functions
        def on_resize(window, w, h):
            self.window_size = w, h
            self.hdpi_factor = glfw.getHDPIFactor(window)
            g_pool.gui.scale = g_pool.gui_user_scale * self.hdpi_factor
            g_pool.gui.update_window(w, h)
            g_pool.gui.collect_menus()

        def on_window_key(window, key, scancode, action, mods):
            g_pool.gui.update_key(key, scancode, action, mods)

        def on_window_char(window, char):
            g_pool.gui.update_char(char)

        def on_window_mouse_button(window, button, action, mods):
            g_pool.gui.update_button(button, action, mods)

        def on_pos(window, x, y):
            x, y = x * self.hdpi_factor, y * self.hdpi_factor
            g_pool.gui.update_mouse(x, y)

        def on_scroll(window, x, y):
            g_pool.gui.update_scroll(x, y * scroll_factor)

        def set_scale(new_scale):
            g_pool.gui_user_scale = new_scale
            on_resize(main_window, *self.window_size)

        def set_window_size():
            glfw.glfwSetWindowSize(main_window, *window_size_default)

        def reset_restart():
            logger.warning("Resetting all settings and restarting Capture.")
            glfw.glfwSetWindowShouldClose(main_window, True)
            self.notify_all({"subject": "clear_settings_process.should_start"})
            self.notify_all({
                "subject": "service_process.should_start",
                "delay": 2.0
            })

        g_pool.menubar.append(
            ui.Selector(
                "gui_user_scale",
                g_pool,
                setter=set_scale,
                selection=[0.6, 0.8, 1.0, 1.2, 1.4],
                label="Interface size",
            ))

        g_pool.menubar.append(ui.Button("Reset window size", set_window_size))

        pupil_remote_addr = "{}:{}".format(
            socket.gethostbyname(socket.gethostname()),
            g_pool.preferred_remote_port)
        g_pool.menubar.append(
            ui.Text_Input(
                "pupil_remote_addr",
                getter=lambda: pupil_remote_addr,
                setter=lambda x: None,
                label="Pupil Remote address",
            ))

        g_pool.menubar.append(
            ui.Selector(
                "detection_mapping_mode",
                g_pool,
                label="Detection & mapping mode",
                setter=self.set_detection_mapping_mode,
                selection=["disabled", "2d", "3d"],
            ))
        g_pool.menubar.append(
            ui.Switch(
                "eye0_process",
                label="Detect eye 0",
                setter=lambda alive: self.start_stop_eye(0, alive),
                getter=lambda: g_pool.eye_procs_alive[0].value,
            ))
        g_pool.menubar.append(
            ui.Switch(
                "eye1_process",
                label="Detect eye 1",
                setter=lambda alive: self.start_stop_eye(1, alive),
                getter=lambda: g_pool.eye_procs_alive[1].value,
            ))

        g_pool.menubar.append(
            ui.Info_Text("Service Version: {}".format(g_pool.version)))

        g_pool.menubar.append(
            ui.Button("Restart with default settings", reset_restart))

        # Register callbacks main_window
        glfw.glfwSetFramebufferSizeCallback(main_window, on_resize)
        glfw.glfwSetKeyCallback(main_window, on_window_key)
        glfw.glfwSetCharCallback(main_window, on_window_char)
        glfw.glfwSetMouseButtonCallback(main_window, on_window_mouse_button)
        glfw.glfwSetCursorPosCallback(main_window, on_pos)
        glfw.glfwSetScrollCallback(main_window, on_scroll)
        g_pool.gui.configuration = ui_config
        gl_utils.basic_gl_setup()

        on_resize(g_pool.main_window,
                  *glfw.glfwGetFramebufferSize(main_window))
示例#10
0
    def update_menu(self):
        del self.menu[:]
        from pyglui import ui
        ui_elements = []

        # lets define some  helper functions:
        def gui_load_defaults():
            for c in self.uvc_capture.controls:
                try:
                    c.value = c.def_val
                except:
                    pass

        def gui_update_from_device():
            for c in self.uvc_capture.controls:
                c.refresh()

        def set_frame_size(new_size):
            self.frame_size = new_size

        if self.uvc_capture is None:
            ui_elements.append(ui.Info_Text('Capture initialization failed.'))
            self.menu.extend(ui_elements)
            return

        ui_elements.append(ui.Info_Text('{} Controls'.format(self.name)))
        sensor_control = ui.Growing_Menu(label='Sensor Settings')
        sensor_control.append(
            ui.Info_Text(
                "Do not change these during calibration or recording!"))
        sensor_control.collapsed = False
        image_processing = ui.Growing_Menu(label='Image Post Processing')
        image_processing.collapsed = True

        sensor_control.append(
            ui.Selector('frame_size',
                        self,
                        setter=set_frame_size,
                        selection=self.uvc_capture.frame_sizes,
                        label='Resolution'))

        def frame_rate_getter():
            return (self.uvc_capture.frame_rates,
                    [str(fr) for fr in self.uvc_capture.frame_rates])

        sensor_control.append(
            ui.Selector('frame_rate',
                        self,
                        selection_getter=frame_rate_getter,
                        label='Frame rate'))

        if ("Pupil Cam" in self.uvc_capture.name):
            blacklist = [
                'Auto Focus', 'Absolute Focus', 'Absolute Iris ',
                'Scanning Mode ', 'Zoom absolute control', 'Pan control',
                'Tilt control', 'Roll absolute control',
                'Privacy Shutter control'
            ]
        else:
            blacklist = []

        for control in self.uvc_capture.controls:
            c = None
            ctl_name = control.display_name
            if ctl_name in blacklist:
                continue

            # now we add controls
            if control.d_type == bool:
                c = ui.Switch('value',
                              control,
                              label=ctl_name,
                              on_val=control.max_val,
                              off_val=control.min_val)
            elif control.d_type == int:
                c = ui.Slider('value',
                              control,
                              label=ctl_name,
                              min=control.min_val,
                              max=control.max_val,
                              step=control.step)
            elif type(control.d_type) == dict:
                selection = [value for name, value in control.d_type.items()]
                labels = [name for name, value in control.d_type.items()]
                c = ui.Selector('value',
                                control,
                                label=ctl_name,
                                selection=selection,
                                labels=labels)
            else:
                pass
            # if control['disabled']:
            #     c.read_only = True
            # if ctl_name == 'Exposure, Auto Priority':
            #     # the controll should always be off. we set it to 0 on init (see above)
            #     c.read_only = True

            if c is not None:
                if control.unit == 'processing_unit':
                    image_processing.append(c)
                else:
                    sensor_control.append(c)

        ui_elements.append(sensor_control)
        if image_processing.elements:
            ui_elements.append(image_processing)
        ui_elements.append(ui.Button("refresh", gui_update_from_device))
        ui_elements.append(ui.Button("load defaults", gui_load_defaults))
        self.menu.extend(ui_elements)
示例#11
0
    def __init__(self,
                 g_pool,
                 window_size=window_size_default,
                 window_position=window_position_default,
                 gui_scale=1.,
                 ui_config={}):
        super().__init__(g_pool)

        self.texture = np.zeros((1, 1, 3), dtype=np.uint8) + 128

        glfw.glfwInit()
        main_window = glfw.glfwCreateWindow(*window_size, "Pupil Service")
        glfw.glfwSetWindowPos(main_window, *window_position)
        glfw.glfwMakeContextCurrent(main_window)
        cygl.utils.init()
        g_pool.main_window = main_window

        g_pool.gui = ui.UI()
        g_pool.gui_user_scale = gui_scale
        g_pool.menubar = ui.Scrolling_Menu("Settings",
                                           pos=(0, 0),
                                           size=(0, 0),
                                           header_pos='headline')
        g_pool.gui.append(g_pool.menubar)

        # Callback functions
        def on_resize(window, w, h):
            self.window_size = w, h
            self.hdpi_factor = float(
                glfw.glfwGetFramebufferSize(window)[0] /
                glfw.glfwGetWindowSize(window)[0])
            g_pool.gui.scale = g_pool.gui_user_scale * self.hdpi_factor
            g_pool.gui.update_window(w, h)
            g_pool.gui.collect_menus()

        def on_window_key(window, key, scancode, action, mods):
            g_pool.gui.update_key(key, scancode, action, mods)

        def on_window_char(window, char):
            g_pool.gui.update_char(char)

        def on_window_mouse_button(window, button, action, mods):
            g_pool.gui.update_button(button, action, mods)

        def on_pos(window, x, y):
            x, y = x * self.hdpi_factor, y * self.hdpi_factor
            g_pool.gui.update_mouse(x, y)

        def on_scroll(window, x, y):
            g_pool.gui.update_scroll(x, y * scroll_factor)

        def set_scale(new_scale):
            g_pool.gui_user_scale = new_scale
            on_resize(main_window, *self.window_size)

        def set_window_size():
            glfw.glfwSetWindowSize(main_window, *window_size_default)

        def reset_restart():
            logger.warning("Resetting all settings and restarting Capture.")
            glfw.glfwSetWindowShouldClose(main_window, True)
            self.notify_all({'subject': 'clear_settings_process.should_start'})
            self.notify_all({
                'subject': 'service_process.should_start',
                'delay': 2.
            })

        g_pool.menubar.append(
            ui.Selector('gui_user_scale',
                        g_pool,
                        setter=set_scale,
                        selection=[.6, .8, 1., 1.2, 1.4],
                        label='Interface size'))

        g_pool.menubar.append(ui.Button('Reset window size', set_window_size))

        pupil_remote_addr = '{}:50020'.format(
            socket.gethostbyname(socket.gethostname()))
        g_pool.menubar.append(
            ui.Text_Input('pupil_remote_addr',
                          getter=lambda: pupil_remote_addr,
                          setter=lambda x: None,
                          label='Pupil Remote address'))

        g_pool.menubar.append(
            ui.Selector('detection_mapping_mode',
                        g_pool,
                        label='Detection & mapping mode',
                        setter=self.set_detection_mapping_mode,
                        selection=['disabled', '2d', '3d']))
        g_pool.menubar.append(
            ui.Switch('eye0_process',
                      label='Detect eye 0',
                      setter=lambda alive: self.start_stop_eye(0, alive),
                      getter=lambda: g_pool.eyes_are_alive[0].value))
        g_pool.menubar.append(
            ui.Switch('eye1_process',
                      label='Detect eye 1',
                      setter=lambda alive: self.start_stop_eye(1, alive),
                      getter=lambda: g_pool.eyes_are_alive[1].value))

        g_pool.menubar.append(
            ui.Info_Text('Service Version: {}'.format(g_pool.version)))

        g_pool.menubar.append(
            ui.Button('Restart with default settings', reset_restart))

        # Register callbacks main_window
        glfw.glfwSetFramebufferSizeCallback(main_window, on_resize)
        glfw.glfwSetKeyCallback(main_window, on_window_key)
        glfw.glfwSetCharCallback(main_window, on_window_char)
        glfw.glfwSetMouseButtonCallback(main_window, on_window_mouse_button)
        glfw.glfwSetCursorPosCallback(main_window, on_pos)
        glfw.glfwSetScrollCallback(main_window, on_scroll)
        g_pool.gui.configuration = ui_config
        gl_utils.basic_gl_setup()

        on_resize(g_pool.main_window,
                  *glfw.glfwGetFramebufferSize(main_window))
示例#12
0
文件: world.py 项目: Heyula08/pupil
def world(timebase, eyes_are_alive, ipc_pub_url, ipc_sub_url, ipc_push_url,
          user_dir, version):
    """Reads world video and runs plugins.

    Creates a window, gl context.
    Grabs images from a capture.
    Maps pupil to gaze data
    Can run various plug-ins.

    Reacts to notifications:
        ``set_detection_mapping_mode``
        ``eye_process.started``
        ``start_plugin``

    Emits notifications:
        ``eye_process.should_start``
        ``eye_process.should_stop``
        ``set_detection_mapping_mode``
        ``world_process.started``
        ``world_process.stopped``
        ``recording.should_stop``: Emits on camera failure
        ``launcher_process.should_stop``

    Emits data:
        ``gaze``: Gaze data from current gaze mapping plugin.``
        ``*``: any other plugin generated data in the events
               that it not [dt,pupil,gaze].
    """

    # We defer the imports because of multiprocessing.
    # Otherwise the world process each process also loads the other imports.
    # This is not harmful but unnecessary.

    # general imports
    import logging

    # networking
    import zmq
    import zmq_tools

    # zmq ipc setup
    zmq_ctx = zmq.Context()
    ipc_pub = zmq_tools.Msg_Dispatcher(zmq_ctx, ipc_push_url)
    notify_sub = zmq_tools.Msg_Receiver(zmq_ctx,
                                        ipc_sub_url,
                                        topics=('notify', ))

    # log setup
    logging.getLogger("OpenGL").setLevel(logging.ERROR)
    logger = logging.getLogger()
    logger.handlers = []
    logger.setLevel(logging.INFO)
    logger.addHandler(zmq_tools.ZMQ_handler(zmq_ctx, ipc_push_url))
    # create logger for the context of this function
    logger = logging.getLogger(__name__)

    # display
    import glfw
    from pyglui import ui, graph, cygl, __version__ as pyglui_version
    assert pyglui_version >= '1.3'
    from pyglui.cygl.utils import Named_Texture
    import gl_utils

    # monitoring
    import psutil

    # helpers/utils
    from version_utils import VersionFormat
    from file_methods import Persistent_Dict
    from methods import normalize, denormalize, delta_t, get_system_info, timer
    from uvc import get_time_monotonic
    logger.info('Application Version: {}'.format(version))
    logger.info('System Info: {}'.format(get_system_info()))

    import audio

    # trigger pupil detector cpp build:
    import pupil_detectors
    del pupil_detectors

    # Plug-ins
    from plugin import Plugin, Plugin_List, import_runtime_plugins
    from calibration_routines import calibration_plugins, gaze_mapping_plugins, Calibration_Plugin
    from fixation_detector import Fixation_Detector_3D
    from recorder import Recorder
    from display_recent_gaze import Display_Recent_Gaze
    from time_sync import Time_Sync
    from pupil_remote import Pupil_Remote
    from pupil_groups import Pupil_Groups
    from surface_tracker import Surface_Tracker
    from log_display import Log_Display
    from annotations import Annotation_Capture
    from log_history import Log_History
    from frame_publisher import Frame_Publisher
    from blink_detection import Blink_Detection
    from video_capture import source_classes, manager_classes, Base_Manager
    from pupil_data_relay import Pupil_Data_Relay
    from remote_recorder import Remote_Recorder
    from audio_capture import Audio_Capture

    # UI Platform tweaks
    if platform.system() == 'Linux':
        scroll_factor = 10.0
        window_position_default = (0, 0)
    elif platform.system() == 'Windows':
        scroll_factor = 10.0
        window_position_default = (8, 31)
    else:
        scroll_factor = 1.0
        window_position_default = (0, 0)

    # g_pool holds variables for this process they are accesible to all plugins
    g_pool = Global_Container()
    g_pool.app = 'capture'
    g_pool.process = 'world'
    g_pool.user_dir = user_dir
    g_pool.version = version
    g_pool.timebase = timebase
    g_pool.zmq_ctx = zmq_ctx
    g_pool.ipc_pub = ipc_pub
    g_pool.ipc_pub_url = ipc_pub_url
    g_pool.ipc_sub_url = ipc_sub_url
    g_pool.ipc_push_url = ipc_push_url
    g_pool.eyes_are_alive = eyes_are_alive

    def get_timestamp():
        return get_time_monotonic() - g_pool.timebase.value

    g_pool.get_timestamp = get_timestamp
    g_pool.get_now = get_time_monotonic

    # manage plugins
    runtime_plugins = import_runtime_plugins(
        os.path.join(g_pool.user_dir, 'plugins'))
    calibration_plugins += [
        p for p in runtime_plugins if issubclass(p, Calibration_Plugin)
    ]
    runtime_plugins = [
        p for p in runtime_plugins if not issubclass(p, Calibration_Plugin)
    ]
    manager_classes += [
        p for p in runtime_plugins if issubclass(p, Base_Manager)
    ]
    runtime_plugins = [
        p for p in runtime_plugins if not issubclass(p, Base_Manager)
    ]
    user_launchable_plugins = [
        Audio_Capture, Pupil_Groups, Frame_Publisher, Pupil_Remote, Time_Sync,
        Surface_Tracker, Annotation_Capture, Log_History, Fixation_Detector_3D,
        Blink_Detection, Remote_Recorder
    ] + runtime_plugins
    system_plugins = [
        Log_Display, Display_Recent_Gaze, Recorder, Pupil_Data_Relay
    ]
    plugin_by_index = (system_plugins + user_launchable_plugins +
                       calibration_plugins + gaze_mapping_plugins +
                       manager_classes + source_classes)
    name_by_index = [p.__name__ for p in plugin_by_index]
    plugin_by_name = dict(zip(name_by_index, plugin_by_index))

    default_capture_settings = {
        'preferred_names': [
            "Pupil Cam1 ID2", "Logitech Camera", "(046d:081d)", "C510", "B525",
            "C525", "C615", "C920", "C930e"
        ],
        'frame_size': (1280, 720),
        'frame_rate':
        30
    }

    default_plugins = [("UVC_Source", default_capture_settings),
                       ('Pupil_Data_Relay', {}), ('UVC_Manager', {}),
                       ('Log_Display', {}), ('Dummy_Gaze_Mapper', {}),
                       ('Display_Recent_Gaze', {}),
                       ('Screen_Marker_Calibration', {}), ('Recorder', {}),
                       ('Pupil_Remote', {})]

    # Callback functions
    def on_resize(window, w, h):
        if gl_utils.is_window_visible(window):
            hdpi_factor = float(
                glfw.glfwGetFramebufferSize(window)[0] /
                glfw.glfwGetWindowSize(window)[0])
            g_pool.gui.scale = g_pool.gui_user_scale * hdpi_factor
            g_pool.gui.update_window(w, h)
            g_pool.gui.collect_menus()
            for g in g_pool.graphs:
                g.scale = hdpi_factor
                g.adjust_window_size(w, h)
            gl_utils.adjust_gl_view(w, h)
            for p in g_pool.plugins:
                p.on_window_resize(window, w, h)

    def on_iconify(window, iconified):
        g_pool.iconified = iconified

    def on_key(window, key, scancode, action, mods):
        g_pool.gui.update_key(key, scancode, action, mods)

    def on_char(window, char):
        g_pool.gui.update_char(char)

    def on_button(window, button, action, mods):
        g_pool.gui.update_button(button, action, mods)
        pos = glfw.glfwGetCursorPos(window)
        pos = normalize(pos, glfw.glfwGetWindowSize(main_window))
        # Position in img pixels
        pos = denormalize(pos, g_pool.capture.frame_size)
        for p in g_pool.plugins:
            p.on_click(pos, button, action)

    def on_pos(window, x, y):
        hdpi_factor = float(
            glfw.glfwGetFramebufferSize(window)[0] /
            glfw.glfwGetWindowSize(window)[0])
        x, y = x * hdpi_factor, y * hdpi_factor
        g_pool.gui.update_mouse(x, y)

    def on_scroll(window, x, y):
        g_pool.gui.update_scroll(x, y * scroll_factor)

    tick = delta_t()

    def get_dt():
        return next(tick)

    # load session persistent settings
    session_settings = Persistent_Dict(
        os.path.join(g_pool.user_dir, 'user_settings_world'))
    if VersionFormat(session_settings.get("version", '0.0')) != g_pool.version:
        logger.info(
            "Session setting are from a different version of this app. I will not use those."
        )
        session_settings.clear()

    g_pool.iconified = False
    g_pool.detection_mapping_mode = session_settings.get(
        'detection_mapping_mode', '3d')
    g_pool.active_calibration_plugin = None
    g_pool.active_gaze_mapping_plugin = None
    g_pool.capture_manager = None

    audio.audio_mode = session_settings.get('audio_mode',
                                            audio.default_audio_mode)

    def open_plugin(plugin):
        if plugin == "Select to load":
            return
        g_pool.plugins.add(plugin)

    def launch_eye_process(eye_id, delay=0):
        n = {
            'subject': 'eye_process.should_start.{}'.format(eye_id),
            'eye_id': eye_id,
            'delay': delay
        }
        ipc_pub.notify(n)

    def stop_eye_process(eye_id):
        n = {'subject': 'eye_process.should_stop', 'eye_id': eye_id}
        ipc_pub.notify(n)

    def start_stop_eye(eye_id, make_alive):
        if make_alive:
            launch_eye_process(eye_id)
        else:
            stop_eye_process(eye_id)

    def set_detection_mapping_mode(new_mode):
        n = {'subject': 'set_detection_mapping_mode', 'mode': new_mode}
        ipc_pub.notify(n)

    def handle_notifications(n):
        subject = n['subject']
        if subject == 'set_detection_mapping_mode':
            if n['mode'] == '2d':
                if ("Vector_Gaze_Mapper"
                        in g_pool.active_gaze_mapping_plugin.class_name):
                    logger.warning(
                        "The gaze mapper is not supported in 2d mode. Please recalibrate."
                    )
                    g_pool.plugins.add(plugin_by_name['Dummy_Gaze_Mapper'])
            g_pool.detection_mapping_mode = n['mode']
        elif subject == 'start_plugin':
            g_pool.plugins.add(plugin_by_name[n['name']],
                               args=n.get('args', {}))
        elif subject == 'eye_process.started':
            n = {
                'subject': 'set_detection_mapping_mode',
                'mode': g_pool.detection_mapping_mode
            }
            ipc_pub.notify(n)
        elif subject.startswith('meta.should_doc'):
            ipc_pub.notify({
                'subject': 'meta.doc',
                'actor': g_pool.app,
                'doc': world.__doc__
            })
            for p in g_pool.plugins:
                if (p.on_notify.__doc__
                        and p.__class__.on_notify != Plugin.on_notify):
                    ipc_pub.notify({
                        'subject': 'meta.doc',
                        'actor': p.class_name,
                        'doc': p.on_notify.__doc__
                    })

    # window and gl setup
    glfw.glfwInit()
    width, height = session_settings.get('window_size', (1280, 720))
    main_window = glfw.glfwCreateWindow(width, height, "Pupil Capture - World")
    window_pos = session_settings.get('window_position',
                                      window_position_default)
    glfw.glfwSetWindowPos(main_window, window_pos[0], window_pos[1])
    glfw.glfwMakeContextCurrent(main_window)
    cygl.utils.init()
    g_pool.main_window = main_window

    def set_scale(new_scale):
        g_pool.gui_user_scale = new_scale
        on_resize(main_window, *glfw.glfwGetFramebufferSize(main_window))

    # setup GUI
    g_pool.gui = ui.UI()
    g_pool.gui_user_scale = session_settings.get('gui_scale', 1.)
    g_pool.sidebar = ui.Scrolling_Menu("Settings",
                                       pos=(-350, 0),
                                       size=(0, 0),
                                       header_pos='left')
    general_settings = ui.Growing_Menu('General')
    general_settings.append(
        ui.Selector('gui_user_scale',
                    g_pool,
                    setter=set_scale,
                    selection=[.8, .9, 1., 1.1, 1.2],
                    label='Interface size'))
    general_settings.append(
        ui.Button(
            'Reset window size', lambda: glfw.glfwSetWindowSize(
                main_window, g_pool.capture.frame_size[0], g_pool.capture.
                frame_size[1])))
    general_settings.append(
        ui.Selector('audio_mode', audio, selection=audio.audio_modes))
    general_settings.append(
        ui.Selector('detection_mapping_mode',
                    g_pool,
                    label='detection & mapping mode',
                    setter=set_detection_mapping_mode,
                    selection=['2d', '3d']))
    general_settings.append(
        ui.Switch('eye0_process',
                  label='Detect eye 0',
                  setter=lambda alive: start_stop_eye(0, alive),
                  getter=lambda: eyes_are_alive[0].value))
    general_settings.append(
        ui.Switch('eye1_process',
                  label='Detect eye 1',
                  setter=lambda alive: start_stop_eye(1, alive),
                  getter=lambda: eyes_are_alive[1].value))
    selector_label = "Select to load"
    labels = [p.__name__.replace('_', ' ') for p in user_launchable_plugins]
    user_launchable_plugins.insert(0, selector_label)
    labels.insert(0, selector_label)
    general_settings.append(
        ui.Selector('Open plugin',
                    selection=user_launchable_plugins,
                    labels=labels,
                    setter=open_plugin,
                    getter=lambda: selector_label))

    general_settings.append(
        ui.Info_Text('Capture Version: {}'.format(g_pool.version)))

    g_pool.quickbar = ui.Stretching_Menu('Quick Bar', (0, 100), (120, -100))

    g_pool.capture_source_menu = ui.Growing_Menu('Capture Source')
    g_pool.capture_source_menu.collapsed = True

    g_pool.calibration_menu = ui.Growing_Menu('Calibration')
    g_pool.calibration_menu.collapsed = True
    g_pool.capture_selector_menu = ui.Growing_Menu('Capture Selection')

    g_pool.sidebar.append(general_settings)
    g_pool.sidebar.append(g_pool.capture_selector_menu)
    g_pool.sidebar.append(g_pool.capture_source_menu)
    g_pool.sidebar.append(g_pool.calibration_menu)

    g_pool.gui.append(g_pool.sidebar)
    g_pool.gui.append(g_pool.quickbar)

    # plugins that are loaded based on user settings from previous session
    g_pool.plugins = Plugin_List(
        g_pool, plugin_by_name,
        session_settings.get('loaded_plugins', default_plugins))

    #We add the calibration menu selector, after a calibration has been added:
    g_pool.calibration_menu.insert(
        0,
        ui.Selector(
            'active_calibration_plugin',
            getter=lambda: g_pool.active_calibration_plugin.__class__,
            selection=calibration_plugins,
            labels=[p.__name__.replace('_', ' ') for p in calibration_plugins],
            setter=open_plugin,
            label='Method'))

    #We add the capture selection menu, after a manager has been added:
    g_pool.capture_selector_menu.insert(
        0,
        ui.Selector('capture_manager',
                    setter=open_plugin,
                    getter=lambda: g_pool.capture_manager.__class__,
                    selection=manager_classes,
                    labels=[b.gui_name for b in manager_classes],
                    label='Manager'))

    # Register callbacks main_window
    glfw.glfwSetFramebufferSizeCallback(main_window, on_resize)
    glfw.glfwSetWindowIconifyCallback(main_window, on_iconify)
    glfw.glfwSetKeyCallback(main_window, on_key)
    glfw.glfwSetCharCallback(main_window, on_char)
    glfw.glfwSetMouseButtonCallback(main_window, on_button)
    glfw.glfwSetCursorPosCallback(main_window, on_pos)
    glfw.glfwSetScrollCallback(main_window, on_scroll)

    # gl_state settings
    gl_utils.basic_gl_setup()
    g_pool.image_tex = Named_Texture()

    # now the we have  aproper window we can load the last gui configuration
    g_pool.gui.configuration = session_settings.get('ui_config', {})

    # create a timer to control window update frequency
    window_update_timer = timer(1 / 60)

    def window_should_update():
        return next(window_update_timer)

    # set up performace graphs:
    pid = os.getpid()
    ps = psutil.Process(pid)
    ts = g_pool.get_timestamp()

    cpu_graph = graph.Bar_Graph()
    cpu_graph.pos = (20, 130)
    cpu_graph.update_fn = ps.cpu_percent
    cpu_graph.update_rate = 5
    cpu_graph.label = 'CPU %0.1f'

    fps_graph = graph.Bar_Graph()
    fps_graph.pos = (140, 130)
    fps_graph.update_rate = 5
    fps_graph.label = "%0.0f FPS"

    pupil0_graph = graph.Bar_Graph(max_val=1.0)
    pupil0_graph.pos = (260, 130)
    pupil0_graph.update_rate = 5
    pupil0_graph.label = "id0 conf: %0.2f"
    pupil1_graph = graph.Bar_Graph(max_val=1.0)
    pupil1_graph.pos = (380, 130)
    pupil1_graph.update_rate = 5
    pupil1_graph.label = "id1 conf: %0.2f"
    pupil_graphs = pupil0_graph, pupil1_graph
    g_pool.graphs = [cpu_graph, fps_graph, pupil0_graph, pupil1_graph]

    # trigger setup of window and gl sizes
    on_resize(main_window, *glfw.glfwGetFramebufferSize(main_window))

    if session_settings.get('eye1_process_alive', False):
        launch_eye_process(1, delay=0.6)
    if session_settings.get('eye0_process_alive', True):
        launch_eye_process(0, delay=0.3)

    ipc_pub.notify({'subject': 'world_process.started'})
    logger.warning('Process started.')

    # Event loop
    while not glfw.glfwWindowShouldClose(main_window):

        # fetch newest notifications
        new_notifications = []
        while notify_sub.new_data:
            t, n = notify_sub.recv()
            new_notifications.append(n)

        # notify each plugin if there are new notifications:
        for n in new_notifications:
            handle_notifications(n)
            for p in g_pool.plugins:
                p.on_notify(n)

        #a dictionary that allows plugins to post and read events
        events = {}
        # report time between now and the last loop interation
        events['dt'] = get_dt()

        # allow each Plugin to do its work.
        for p in g_pool.plugins:
            p.recent_events(events)

        # check if a plugin need to be destroyed
        g_pool.plugins.clean()

        # update performace graphs
        if 'frame' in events:
            t = events["frame"].timestamp
            dt, ts = t - ts, t
            try:
                fps_graph.add(1. / dt)
            except ZeroDivisionError:
                pass
        for p in events["pupil_positions"]:
            pupil_graphs[p['id']].add(p['confidence'])
        cpu_graph.update()

        # send new events to ipc:
        del events['pupil_positions']  # already on the wire
        del events['gaze_positions']  # sent earlier
        if 'frame' in events:
            del events['frame']  # send explicity with frame publisher
        if 'audio_packets' in events:
            del events['audio_packets']
        del events['dt']  # no need to send this
        for topic, data in events.items():
            assert (isinstance(data, (list, tuple)))
            for d in data:
                ipc_pub.send(topic, d)

        glfw.glfwMakeContextCurrent(main_window)
        # render visual feedback from loaded plugins
        if window_should_update() and gl_utils.is_window_visible(main_window):
            g_pool.capture.gl_display()
            for p in g_pool.plugins:
                p.gl_display()

            for g in g_pool.graphs:
                g.draw()

            g_pool.gui.update()
            glfw.glfwSwapBuffers(main_window)
        glfw.glfwPollEvents()

    glfw.glfwRestoreWindow(main_window)  # need to do this for windows os
    session_settings['loaded_plugins'] = g_pool.plugins.get_initializers()
    session_settings['gui_scale'] = g_pool.gui_user_scale
    session_settings['ui_config'] = g_pool.gui.configuration
    session_settings['window_size'] = glfw.glfwGetWindowSize(main_window)
    session_settings['window_position'] = glfw.glfwGetWindowPos(main_window)
    session_settings['version'] = str(g_pool.version)
    session_settings['eye0_process_alive'] = eyes_are_alive[0].value
    session_settings['eye1_process_alive'] = eyes_are_alive[1].value
    session_settings['detection_mapping_mode'] = g_pool.detection_mapping_mode
    session_settings['audio_mode'] = audio.audio_mode
    session_settings.close()

    # de-init all running plugins
    for p in g_pool.plugins:
        p.alive = False
    g_pool.plugins.clean()
    g_pool.gui.terminate()
    glfw.glfwDestroyWindow(main_window)
    glfw.glfwTerminate()

    g_pool.capture.deinit_gui()

    # shut down eye processes:
    stop_eye_process(0)
    stop_eye_process(1)

    logger.info("Process shutting down.")
    ipc_pub.notify({'subject': 'world_process.stopped'})

    # shut down launcher
    n = {'subject': 'launcher_process.should_stop'}
    ipc_pub.notify(n)
    zmq_ctx.destroy()
示例#13
0
    def append_section_menu(self, sec):
        section_menu = ui.Growing_Menu('Section Settings')
        section_menu.color = cygl_utils.RGBA(*sec['color'])

        def make_calibrate_fn(sec):
            def calibrate():
                self.calibrate_section(sec)

            return calibrate

        def make_remove_fn(sec):
            def remove():
                del self.menu[self.sections.index(sec) - len(self.sections)]
                del self.sections[self.sections.index(sec)]
                self.correlate_and_publish()

            return remove

        def set_trim_fn(button, sec, key):
            def trim(format_only=False):
                if format_only:
                    left_idx, right_idx = sec[key]
                else:
                    right_idx = self.g_pool.seek_control.trim_right
                    left_idx = self.g_pool.seek_control.trim_left
                    sec[key] = left_idx, right_idx

                time_fmt = key.replace('_', ' ').split(' ')[0].title() + ': '
                min_ts = self.g_pool.timestamps[0]
                for idx in (left_idx, right_idx):
                    ts = self.g_pool.timestamps[idx] - min_ts
                    minutes = ts // 60
                    seconds = ts - (minutes * 60.)
                    time_fmt += ' {:02.0f}:{:02.0f} -'.format(
                        abs(minutes), seconds)
                button.outer_label = time_fmt[:-2]  # remove final ' -'

            button.function = trim

        section_menu.append(ui.Text_Input('label', sec, label='Label'))
        section_menu.append(
            ui.Selector('calibration_method',
                        sec,
                        label="Calibration Method",
                        labels=['Circle Marker', 'Natural Features'],
                        selection=['circle_marker', 'natural_features']))
        section_menu.append(
            ui.Selector('mapping_method',
                        sec,
                        label='Calibration Mode',
                        selection=['2d', '3d']))
        section_menu.append(
            ui.Text_Input('status',
                          sec,
                          label='Calibration Status',
                          setter=lambda _: _))

        section_menu.append(
            ui.Info_Text(
                'This section is calibrated using reference markers found in a user set range "Calibration". The calibration is used to map pupil to gaze positions within a user set range "Mapping". Drag trim marks in the timeline to set a range and apply it.'
            ))

        calib_range_button = ui.Button('Set from trim marks', None)
        set_trim_fn(calib_range_button, sec, 'calibration_range')
        calib_range_button.function(format_only=True)  # set initial label
        section_menu.append(calib_range_button)

        mapping_range_button = ui.Button('Set from trim marks', None)
        set_trim_fn(mapping_range_button, sec, 'mapping_range')
        mapping_range_button.function(format_only=True)  # set initial label
        section_menu.append(mapping_range_button)

        section_menu.append(ui.Button('Recalibrate', make_calibrate_fn(sec)))
        section_menu.append(ui.Button('Remove section', make_remove_fn(sec)))

        # manual gaze correction menu
        offset_menu = ui.Growing_Menu('Manual Correction')
        offset_menu.append(
            ui.Info_Text('The manual correction feature allows you to apply' +
                         ' a fixed offset to your gaze data.'))
        offset_menu.append(
            ui.Slider('x_offset', sec, min=-.5, step=0.01, max=.5))
        offset_menu.append(
            ui.Slider('y_offset', sec, min=-.5, step=0.01, max=.5))
        offset_menu.collapsed = True
        section_menu.append(offset_menu)
        self.menu.append(section_menu)
示例#14
0
    def init_ui(self):
        self.add_menu()
        from pyglui import ui

        self.menu.append(ui.Info_Text("Intel RealSense D400 sources"))

        def is_streaming(device_id):
            try:
                c = rs.config()
                c.enable_device(device_id)  # device_id is in fact the serial_number
                p = rs.pipeline()
                p.start(c)
                p.stop()
                return False
            except RuntimeError:
                return True

        def get_device_info(d):
            name = d.get_info(rs.camera_info.name)  # FIXME is camera in use?
            device_id = d.get_info(rs.camera_info.serial_number)

            fmt = "- " if is_streaming(device_id) else ""
            fmt += name

            return device_id, fmt

        def dev_selection_list():
            default = (None, "Select to activate")
            try:
                ctx = rs.context()  # FIXME cannot use "with rs.context() as ctx:"
                # got "AttributeError: __enter__"
                # see https://stackoverflow.com/questions/5093382/object-becomes-none-when-using-a-context-manager
                dev_pairs = [default] + [get_device_info(d) for d in ctx.devices]
            except Exception:  # FIXME
                dev_pairs = [default]

            return zip(*dev_pairs)

        def activate(source_uid):
            if source_uid is None:
                return

            settings = {
                "frame_size": self.g_pool.capture.frame_size,
                "frame_rate": self.g_pool.capture.frame_rate,
                "device_id": source_uid,
            }
            if self.g_pool.process == "world":
                self.notify_all(
                    {
                        "subject": "start_plugin",
                        "name": "Realsense2_Source",
                        "args": settings,
                    }
                )
            else:
                self.notify_all(
                    {
                        "subject": "start_eye_capture",
                        "target": self.g_pool.process,
                        "name": "Realsense2_Source",
                        "args": settings,
                    }
                )

        self.menu.append(
            ui.Selector(
                "selected_source",
                selection_getter=dev_selection_list,
                getter=lambda: None,
                setter=activate,
                label="Activate source",
            )
        )
示例#15
0
    def recent_events(self, events):
        frame = events.get("frame")
        if not frame:
            return
        self.current_frame_idx = frame.index
        if self.video_export_queue:
            self.video_export(self.video_export_queue.pop(0))
        if self.surface_export_queue:
            self.surface_export(self.surface_export_queue.pop(0))

        if self.sections == None:
            plugins = [
                p for p in self.g_pool.plugins if isinstance(p, Offline_Surface_Tracker)
            ]
            if plugins:
                marker_tracker_plugin = plugins[0]
            else:
                self.update_bar_indicator(False)
                return

            if marker_tracker_plugin.cache.complete:
                # make a marker signal 0 = none, 1 = in, -1=out
                in_id = self.in_marker_id
                out_id = self.out_marker_id
                logger.debug(
                    "Looking for trim mark markers: {},{}".format(in_id, out_id)
                )
                in_out_signal = [0] * len(marker_tracker_plugin.cache)
                for idx, frame in enumerate(marker_tracker_plugin.cache):
                    # marker = {'id':msg,'verts':r,'verts_norm':r_norm,'centroid':centroid,"frames_since_true_detection":0}
                    for marker in frame:
                        if marker["id"] == in_id:
                            in_out_signal[idx] += 1
                        if marker["id"] == out_id:
                            in_out_signal[idx] -= 1

                # make a smooth signal
                in_out_smooth = np.convolve(
                    in_out_signal, [2.0 / 30] * 30, mode="same"
                )  # mean filter with sum 2 and len 60,
                # Mode 'same' returns output of length max(signal, filter).

                # find falling edges of in markers clusters
                i = -1
                in_falling_edge_idx = []
                for t, g in groupby(in_out_smooth, lambda x: x >= 1):
                    s = i + 1
                    i += len(list(g))
                    if t:
                        in_falling_edge_idx.append(i)

                # find rising edges of out markers clusters
                i = -1
                out_rising_edge_idx = []
                for t, g in groupby(in_out_smooth, lambda x: x <= -1):
                    s = i + 1
                    i += len(list(g))
                    if t:
                        out_rising_edge_idx.append(s)

                events = [("out", idx) for idx in out_rising_edge_idx] + [
                    ("in", idx) for idx in in_falling_edge_idx
                ]
                manual_markers = [("in", idx) for idx in self.man_in_marks] + [
                    ("out", idx) for idx in self.man_out_marks
                ]
                events += manual_markers
                events.sort(key=lambda x: x[1])
                events = (
                    [("in", 0)] + events + [("out", len(marker_tracker_plugin.cache))]
                )

                self.sections = []
                for t, g in groupby(events, lambda x: x[0]):
                    if t == "in":
                        last_in_marker_of_this_cluster = list(g)[-1]
                        section_in_index = last_in_marker_of_this_cluster[1]
                    else:
                        # t=="out"
                        fist_out_marker_of_this_clutser = (
                            g.next()
                        )  # first item in cluster
                        section_out_index = fist_out_marker_of_this_clutser[1]
                        self.sections.append((section_in_index, section_out_index))

                self.sections = [
                    (s, e) for s, e in self.sections if e - s > 10
                ]  # we filter out tiny sections
                # because they can happen with out markers at video start and in marker at video end.

                # Lines for areas that have been cached
                self.gl_display_ranges = []
                for r in self.sections:  # [[0,1],[3,4]]
                    self.gl_display_ranges += (
                        (r[0], 0),
                        (r[1], 0),
                    )  # [(0,0),(1,0),(3,0),(4,0)]

                if self.sections:
                    self.activate_section = self.sections[0]
                del self.menu.elements[:]
                self.menu.append(
                    ui.Slider(
                        "in_marker_id",
                        self,
                        min=0,
                        step=1,
                        max=63,
                        label="IN marker id",
                    )
                )
                self.menu.append(
                    ui.Slider(
                        "out_marker_id",
                        self,
                        min=0,
                        step=1,
                        max=63,
                        label="OUT marker id",
                    )
                )
                self.menu.append(
                    ui.Selector(
                        "active_section",
                        self,
                        selection=self.sections,
                        setter=self.activate_section,
                        label="set section",
                    )
                )
                self.menu.append(
                    ui.Button("video export all sections", self.enqueue_video_export)
                )
                self.menu.append(
                    ui.Button(
                        "surface export all sections", self.enqueue_surface_export
                    )
                )

                self.menu.append(ui.Button("add in_mark here", self.add_manual_in_mark))
                self.menu.append(
                    ui.Selector(
                        "man_in_mark",
                        selection=self.man_in_marks,
                        setter=self.del_man_in_mark,
                        getter=lambda: "select one",
                        label="del manual in marker",
                    )
                )

                self.menu.append(
                    ui.Button("add out mark here", self.add_manual_out_mark)
                )
                self.menu.append(
                    ui.Selector(
                        "man_out_mark",
                        selection=self.man_out_marks,
                        setter=self.del_man_out_mark,
                        getter=lambda: "select one",
                        label="del manual out marker",
                    )
                )
            else:
                self.menu.label = "Marker Auto Trim Marks: Waiting for Cacher to finish"
示例#16
0
    def init_gui(self):
        self.monitor_idx = 0
        self.monitor_names = [glfwGetMonitorName(m) for m in glfwGetMonitors()]

        #primary_monitor = glfwGetPrimaryMonitor()
        self.info = ui.Info_Text(
            "Calibrate gaze parameters using a screen based animation.")
        self.g_pool.calibration_menu.append(self.info)

        self.menu = ui.Growing_Menu('Controls')
        self.menu.configuration = self.menu_conf
        self.g_pool.calibration_menu.append(self.menu)
        self.menu.append(
            ui.Selector('monitor_idx',
                        self,
                        selection=range(len(self.monitor_names)),
                        labels=self.monitor_names,
                        label='Monitor'))
        self.menu.append(ui.Switch('fullscreen', self, label='Use fullscreen'))
        self.menu.append(
            ui.Slider('marker_scale',
                      self,
                      step=0.1,
                      min=0.5,
                      max=2.0,
                      label='Pattern scale'))

        submenu = ui.Growing_Menu('Advanced')
        submenu.collapsed = True
        self.menu.append(submenu)
        submenu.append(
            ui.Slider('sample_duration',
                      self,
                      step=1,
                      min=10,
                      max=100,
                      label='Sample duration',
                      setter=self.update_sample_duration))
        submenu.append(ui.Switch('show_edges', self, label='show edges'))
        submenu.append(
            ui.Slider('area_threshold',
                      self,
                      step=1,
                      min=5,
                      max=50,
                      label='Area threshold'))
        submenu.append(
            ui.Slider('dist_threshold',
                      self,
                      step=.5,
                      min=1,
                      max=20,
                      label='Eccetricity threshold'))

        self.button = ui.Thumb('active',
                               self,
                               setter=self.toggle,
                               label='Calibrate',
                               hotkey='c')
        self.button.on_color[:] = (.3, .2, 1., .9)
        self.g_pool.quickbar.insert(0, self.button)
    def update_gui_markers(self):
        def set_min_marker_perimeter(val):
            self.min_marker_perimeter = val
            self.notify_all({
                'subject': 'min_marker_perimeter_changed',
                'delay': 1
            })

        def set_invert_image(val):
            self.invert_image = val
            self.invalidate_marker_cache()
            self.invalidate_surface_caches()

        self.menu.elements[:] = []
        self.menu.append(
            ui.Switch('invert_image',
                      self,
                      setter=set_invert_image,
                      label='Use inverted markers'))
        self.menu.append(
            ui.Slider('min_marker_perimeter',
                      self,
                      min=20,
                      max=500,
                      step=1,
                      setter=set_min_marker_perimeter))
        self.menu.append(
            ui.Info_Text(
                'The offline surface tracker will look for markers in the entire video. By default it uses surfaces defined in capture. You can change and add more surfaces here.'
            ))
        self.menu.append(
            ui.Info_Text(
                "Press the export button or type 'e' to start the export."))
        self.menu.append(
            ui.Selector('mode',
                        self,
                        label='Mode',
                        selection=[
                            "Show Markers and Surfaces", "Show marker IDs",
                            "Show Heatmaps", "Show Metrics"
                        ]))
        self.menu.append(
            ui.Info_Text(
                'To see heatmap or surface metrics visualizations, click (re)-calculate gaze distributions. Set "X size" and "Y size" for each surface to see heatmap visualizations.'
            ))
        self.menu.append(
            ui.Button("(Re)-calculate gaze distributions", self.recalculate))
        self.menu.append(ui.Button("Add surface", lambda: self.add_surface()))
        for s in self.surfaces:
            idx = self.surfaces.index(s)
            s_menu = ui.Growing_Menu("Surface {}".format(idx))
            s_menu.collapsed = True
            s_menu.append(ui.Text_Input('name', s))
            s_menu.append(ui.Text_Input('x', s.real_world_size,
                                        label='X size'))
            s_menu.append(ui.Text_Input('y', s.real_world_size,
                                        label='Y size'))
            s_menu.append(ui.Button('Open Debug Window', s.open_close_window))

            #closure to encapsulate idx
            def make_remove_s(i):
                return lambda: self.remove_surface(i)

            remove_s = make_remove_s(idx)
            s_menu.append(ui.Button('remove', remove_s))
            self.menu.append(s_menu)
示例#18
0
    def update_menu(self):
        try:
            del self.menu[:]
        except AttributeError:
            return

        from pyglui import ui

        if self.device is None:
            self.menu.append(ui.Info_Text("Capture initialization failed."))
            return

        def align_and_restart(val):
            self.align_streams = val
            self.restart_device()

        self.menu.append(
            ui.Switch("record_depth", self, label="Record Depth Stream"))
        self.menu.append(
            ui.Switch("preview_depth", self, label="Preview Depth"))
        self.menu.append(
            ui.Switch("align_streams",
                      self,
                      label="Align Streams",
                      setter=align_and_restart))

        def toggle_depth_display():
            def on_depth_mouse_button(window, button, action, mods):
                if button == glfw.GLFW_MOUSE_BUTTON_LEFT and action == glfw.GLFW_PRESS:
                    self.mouse_drag = True
                if (button == glfw.GLFW_MOUSE_BUTTON_LEFT
                        and action == glfw.GLFW_RELEASE):
                    self.mouse_drag = False

            if self.depth_window is None:
                self.pitch = 0
                self.yaw = 0

                win_size = glfw.glfwGetWindowSize(self.g_pool.main_window)
                self.depth_window = glfw.glfwCreateWindow(
                    win_size[0], win_size[1], "3D Point Cloud")
                glfw.glfwSetMouseButtonCallback(self.depth_window,
                                                on_depth_mouse_button)
                active_window = glfw.glfwGetCurrentContext()
                glfw.glfwMakeContextCurrent(self.depth_window)
                gl_utils.basic_gl_setup()
                gl_utils.make_coord_system_norm_based()

                # refresh speed settings
                glfw.glfwSwapInterval(0)

                glfw.glfwMakeContextCurrent(active_window)

        native_presets = [
            ("None", None),
            ("Best Quality", rs_preset.RS_PRESET_BEST_QUALITY),
            ("Largest image", rs_preset.RS_PRESET_LARGEST_IMAGE),
            ("Highest framerate", rs_preset.RS_PRESET_HIGHEST_FRAMERATE),
        ]

        def set_stream_preset(val):
            if self.stream_preset != val:
                self.stream_preset = val
                self.restart_device()

        self.menu.append(
            ui.Selector(
                "stream_preset",
                self,
                setter=set_stream_preset,
                labels=[preset[0] for preset in native_presets],
                selection=[preset[1] for preset in native_presets],
                label="Stream preset",
            ))
        color_sizes = sorted(self._available_modes[rs_stream.RS_STREAM_COLOR],
                             reverse=True)
        selector = ui.Selector(
            "frame_size",
            self,
            # setter=,
            selection=color_sizes,
            label="Resolution" if self.align_streams else "Color Resolution",
        )
        selector.read_only = self.stream_preset is not None
        self.menu.append(selector)

        def color_fps_getter():
            avail_fps = [
                fps for fps in self._available_modes[rs_stream.RS_STREAM_COLOR]
                [self.frame_size] if self.depth_frame_rate % fps == 0
            ]
            return avail_fps, [str(fps) for fps in avail_fps]

        selector = ui.Selector(
            "frame_rate",
            self,
            # setter=,
            selection_getter=color_fps_getter,
            label="Color Frame Rate",
        )
        selector.read_only = self.stream_preset is not None
        self.menu.append(selector)

        if not self.align_streams:
            depth_sizes = sorted(
                self._available_modes[rs_stream.RS_STREAM_DEPTH], reverse=True)
            selector = ui.Selector(
                "depth_frame_size",
                self,
                # setter=,
                selection=depth_sizes,
                label="Depth Resolution",
            )
            selector.read_only = self.stream_preset is not None
            self.menu.append(selector)

        def depth_fps_getter():
            avail_fps = [
                fps for fps in self._available_modes[rs_stream.RS_STREAM_DEPTH]
                [self.depth_frame_size] if fps % self.frame_rate == 0
            ]
            return avail_fps, [str(fps) for fps in avail_fps]

        selector = ui.Selector(
            "depth_frame_rate",
            self,
            selection_getter=depth_fps_getter,
            label="Depth Frame Rate",
        )
        selector.read_only = self.stream_preset is not None
        self.menu.append(selector)

        def reset_options():
            if self.device:
                try:
                    self.device.reset_device_options_to_default(
                        self.controls.keys())
                except pyrs.RealsenseError as err:
                    logger.info("Resetting some device options failed")
                    logger.debug("Reason: {}".format(err))
                finally:
                    self.controls.refresh()

        self.menu.append(ui.Button("Point Cloud Window", toggle_depth_display))
        sensor_control = ui.Growing_Menu(label="Sensor Settings")
        sensor_control.append(
            ui.Button("Reset device options to default", reset_options))
        for ctrl in sorted(self.controls.values(),
                           key=lambda x: x.range.option):
            # sensor_control.append(ui.Info_Text(ctrl.description))
            if (ctrl.range.min == 0.0 and ctrl.range.max == 1.0
                    and ctrl.range.step == 1.0):
                sensor_control.append(
                    ui.Switch("value",
                              ctrl,
                              label=ctrl.label,
                              off_val=0.0,
                              on_val=1.0))
            else:
                sensor_control.append(
                    ui.Slider(
                        "value",
                        ctrl,
                        label=ctrl.label,
                        min=ctrl.range.min,
                        max=ctrl.range.max,
                        step=ctrl.range.step,
                    ))
        self.menu.append(sensor_control)
示例#19
0
文件: eye.py 项目: Heyula08/pupil
def eye(timebase,
        is_alive_flag,
        ipc_pub_url,
        ipc_sub_url,
        ipc_push_url,
        user_dir,
        version,
        eye_id,
        overwrite_cap_settings=None):
    """reads eye video and detects the pupil.

    Creates a window, gl context.
    Grabs images from a capture.
    Streams Pupil coordinates.

    Reacts to notifications:
       ``set_detection_mapping_mode``: Sets detection method
       ``eye_process.should_stop``: Stops the eye process
       ``recording.started``: Starts recording eye video
       ``recording.stopped``: Stops recording eye video
       ``frame_publishing.started``: Starts frame publishing
       ``frame_publishing.stopped``: Stops frame publishing

    Emits notifications:
        ``eye_process.started``: Eye process started
        ``eye_process.stopped``: Eye process stopped

    Emits data:
        ``pupil.<eye id>``: Pupil data for eye with id ``<eye id>``
        ``frame.eye.<eye id>``: Eye frames with id ``<eye id>``
    """

    # We deferr the imports becasue of multiprocessing.
    # Otherwise the world process each process also loads the other imports.
    import zmq
    import zmq_tools
    zmq_ctx = zmq.Context()
    ipc_socket = zmq_tools.Msg_Dispatcher(zmq_ctx, ipc_push_url)
    pupil_socket = zmq_tools.Msg_Streamer(zmq_ctx, ipc_pub_url)
    notify_sub = zmq_tools.Msg_Receiver(zmq_ctx,
                                        ipc_sub_url,
                                        topics=("notify", ))

    with Is_Alive_Manager(is_alive_flag, ipc_socket, eye_id):

        # logging setup
        import logging
        logging.getLogger("OpenGL").setLevel(logging.ERROR)
        logger = logging.getLogger()
        logger.handlers = []
        logger.setLevel(logging.INFO)
        logger.addHandler(zmq_tools.ZMQ_handler(zmq_ctx, ipc_push_url))
        # create logger for the context of this function
        logger = logging.getLogger(__name__)

        # general imports
        import numpy as np
        import cv2

        # display
        import glfw
        from pyglui import ui, graph, cygl
        from pyglui.cygl.utils import draw_points, RGBA, draw_polyline
        from pyglui.cygl.utils import Named_Texture
        from gl_utils import basic_gl_setup, adjust_gl_view, clear_gl_screen
        from gl_utils import make_coord_system_pixel_based
        from gl_utils import make_coord_system_norm_based
        from gl_utils import is_window_visible
        from ui_roi import UIRoi
        # monitoring
        import psutil

        # helpers/utils
        from uvc import get_time_monotonic
        from file_methods import Persistent_Dict
        from version_utils import VersionFormat
        from methods import normalize, denormalize, timer
        from av_writer import JPEG_Writer, AV_Writer
        from ndsi import H264Writer
        from video_capture import source_classes
        from video_capture import manager_classes

        # Pupil detectors
        from pupil_detectors import Detector_2D, Detector_3D
        pupil_detectors = {
            Detector_2D.__name__: Detector_2D,
            Detector_3D.__name__: Detector_3D
        }

        # UI Platform tweaks
        if platform.system() == 'Linux':
            scroll_factor = 10.0
            window_position_default = (600, 300 * eye_id)
        elif platform.system() == 'Windows':
            scroll_factor = 10.0
            window_position_default = (600, 31 + 300 * eye_id)
        else:
            scroll_factor = 1.0
            window_position_default = (600, 300 * eye_id)

        # g_pool holds variables for this process
        g_pool = Global_Container()

        # make some constants avaiable
        g_pool.user_dir = user_dir
        g_pool.version = version
        g_pool.app = 'capture'
        g_pool.process = 'eye{}'.format(eye_id)
        g_pool.timebase = timebase

        g_pool.ipc_pub = ipc_socket

        def get_timestamp():
            return get_time_monotonic() - g_pool.timebase.value

        g_pool.get_timestamp = get_timestamp
        g_pool.get_now = get_time_monotonic

        # Callback functions
        def on_resize(window, w, h):
            if is_window_visible(window):
                active_window = glfw.glfwGetCurrentContext()
                glfw.glfwMakeContextCurrent(window)
                hdpi_factor = float(
                    glfw.glfwGetFramebufferSize(window)[0] /
                    glfw.glfwGetWindowSize(window)[0])
                g_pool.gui.scale = g_pool.gui_user_scale * hdpi_factor
                g_pool.gui.update_window(w, h)
                g_pool.gui.collect_menus()
                for g in g_pool.graphs:
                    g.scale = hdpi_factor
                    g.adjust_window_size(w, h)
                adjust_gl_view(w, h)
                glfw.glfwMakeContextCurrent(active_window)

        def on_key(window, key, scancode, action, mods):
            g_pool.gui.update_key(key, scancode, action, mods)

        def on_char(window, char):
            g_pool.gui.update_char(char)

        def on_iconify(window, iconified):
            g_pool.iconified = iconified

        def on_button(window, button, action, mods):
            if g_pool.display_mode == 'roi':
                if action == glfw.GLFW_RELEASE and g_pool.u_r.active_edit_pt:
                    g_pool.u_r.active_edit_pt = False
                    # if the roi interacts we dont want
                    # the gui to interact as well
                    return
                elif action == glfw.GLFW_PRESS:
                    pos = glfw.glfwGetCursorPos(window)
                    pos = normalize(pos, glfw.glfwGetWindowSize(main_window))
                    if g_pool.flip:
                        pos = 1 - pos[0], 1 - pos[1]
                    # Position in img pixels
                    pos = denormalize(
                        pos,
                        g_pool.capture.frame_size)  # Position in img pixels
                    if g_pool.u_r.mouse_over_edit_pt(
                            pos, g_pool.u_r.handle_size + 40,
                            g_pool.u_r.handle_size + 40):
                        # if the roi interacts we dont want
                        # the gui to interact as well
                        return

            g_pool.gui.update_button(button, action, mods)

        def on_pos(window, x, y):
            hdpi_factor = glfw.glfwGetFramebufferSize(
                window)[0] / glfw.glfwGetWindowSize(window)[0]
            g_pool.gui.update_mouse(x * hdpi_factor, y * hdpi_factor)

            if g_pool.u_r.active_edit_pt:
                pos = normalize((x, y), glfw.glfwGetWindowSize(main_window))
                if g_pool.flip:
                    pos = 1 - pos[0], 1 - pos[1]
                pos = denormalize(pos, g_pool.capture.frame_size)
                g_pool.u_r.move_vertex(g_pool.u_r.active_pt_idx, pos)

        def on_scroll(window, x, y):
            g_pool.gui.update_scroll(x, y * scroll_factor)

        # load session persistent settings
        session_settings = Persistent_Dict(
            os.path.join(g_pool.user_dir,
                         'user_settings_eye{}'.format(eye_id)))
        if VersionFormat(session_settings.get("version",
                                              '0.0')) != g_pool.version:
            logger.info(
                "Session setting are from a different version of this app. I will not use those."
            )
            session_settings.clear()

        g_pool.iconified = False
        g_pool.capture = None
        g_pool.capture_manager = None
        g_pool.flip = session_settings.get('flip', False)
        g_pool.display_mode = session_settings.get('display_mode',
                                                   'camera_image')
        g_pool.display_mode_info_text = {
            'camera_image':
            "Raw eye camera image. This uses the least amount of CPU power",
            'roi':
            "Click and drag on the blue circles to adjust the region of interest. The region should be as small as possible, but large enough to capture all pupil movements.",
            'algorithm':
            "Algorithm display mode overlays a visualization of the pupil detection parameters on top of the eye video. Adjust parameters within the Pupil Detection menu below."
        }

        capture_manager_settings = session_settings.get(
            'capture_manager_settings', ('UVC_Manager', {}))

        manager_class_name, manager_settings = capture_manager_settings
        manager_class_by_name = {c.__name__: c for c in manager_classes}
        g_pool.capture_manager = manager_class_by_name[manager_class_name](
            g_pool, **manager_settings)

        if eye_id == 0:
            cap_src = [
                "Pupil Cam1 ID0", "HD-6000", "Integrated Camera",
                "HD USB Camera", "USB 2.0 Camera"
            ]
        else:
            cap_src = ["Pupil Cam1 ID1", "HD-6000", "Integrated Camera"]

        # Initialize capture
        default_settings = ('UVC_Source', {
            'preferred_names': cap_src,
            'frame_size': (640, 480),
            'frame_rate': 90
        })

        capture_source_settings = overwrite_cap_settings or session_settings.get(
            'capture_settings', default_settings)
        source_class_name, source_settings = capture_source_settings
        source_class_by_name = {c.__name__: c for c in source_classes}
        g_pool.capture = source_class_by_name[source_class_name](
            g_pool, **source_settings)
        assert g_pool.capture

        g_pool.u_r = UIRoi(
            (g_pool.capture.frame_size[1], g_pool.capture.frame_size[0]))
        roi_user_settings = session_settings.get('roi')
        if roi_user_settings and roi_user_settings[-1] == g_pool.u_r.get()[-1]:
            g_pool.u_r.set(roi_user_settings)

        pupil_detector_settings = session_settings.get(
            'pupil_detector_settings', None)
        last_pupil_detector = pupil_detectors[session_settings.get(
            'last_pupil_detector', Detector_2D.__name__)]
        g_pool.pupil_detector = last_pupil_detector(g_pool,
                                                    pupil_detector_settings)

        def set_display_mode_info(val):
            g_pool.display_mode = val
            g_pool.display_mode_info.text = g_pool.display_mode_info_text[val]

        def set_detector(new_detector):
            g_pool.pupil_detector.cleanup()
            g_pool.pupil_detector = new_detector(g_pool)
            g_pool.pupil_detector.init_gui(g_pool.sidebar)

        # Initialize glfw
        glfw.glfwInit()
        title = "Pupil Capture - eye {}".format(eye_id)
        width, height = session_settings.get('window_size',
                                             g_pool.capture.frame_size)
        main_window = glfw.glfwCreateWindow(width, height, title, None, None)
        window_pos = session_settings.get('window_position',
                                          window_position_default)
        glfw.glfwSetWindowPos(main_window, window_pos[0], window_pos[1])
        glfw.glfwMakeContextCurrent(main_window)
        cygl.utils.init()

        # UI callback functions
        def set_scale(new_scale):
            g_pool.gui_user_scale = new_scale
            on_resize(main_window, *glfw.glfwGetFramebufferSize(main_window))

        # gl_state settings
        basic_gl_setup()
        g_pool.image_tex = Named_Texture()
        g_pool.image_tex.update_from_ndarray(
            np.ones((1, 1), dtype=np.uint8) + 125)

        # setup GUI
        g_pool.gui = ui.UI()
        g_pool.gui_user_scale = session_settings.get('gui_scale', 1.)
        g_pool.sidebar = ui.Scrolling_Menu("Settings",
                                           pos=(-300, 0),
                                           size=(0, 0),
                                           header_pos='left')
        general_settings = ui.Growing_Menu('General')
        general_settings.append(
            ui.Selector('gui_user_scale',
                        g_pool,
                        setter=set_scale,
                        selection=[.8, .9, 1., 1.1, 1.2],
                        label='Interface Size'))
        general_settings.append(
            ui.Button(
                'Reset window size', lambda: glfw.glfwSetWindowSize(
                    main_window, *g_pool.capture.frame_size)))
        general_settings.append(
            ui.Switch('flip', g_pool, label='Flip image display'))
        general_settings.append(
            ui.Selector('display_mode',
                        g_pool,
                        setter=set_display_mode_info,
                        selection=['camera_image', 'roi', 'algorithm'],
                        labels=['Camera Image', 'ROI', 'Algorithm'],
                        label="Mode"))
        g_pool.display_mode_info = ui.Info_Text(
            g_pool.display_mode_info_text[g_pool.display_mode])

        general_settings.append(g_pool.display_mode_info)
        g_pool.gui.append(g_pool.sidebar)
        detector_selector = ui.Selector(
            'pupil_detector',
            getter=lambda: g_pool.pupil_detector.__class__,
            setter=set_detector,
            selection=[Detector_2D, Detector_3D],
            labels=['C++ 2d detector', 'C++ 3d detector'],
            label="Detection method")
        general_settings.append(detector_selector)

        g_pool.capture_selector_menu = ui.Growing_Menu('Capture Selection')
        g_pool.capture_source_menu = ui.Growing_Menu('Capture Source')
        g_pool.capture_source_menu.collapsed = True
        g_pool.capture.init_gui()

        g_pool.sidebar.append(general_settings)
        g_pool.sidebar.append(g_pool.capture_selector_menu)
        g_pool.sidebar.append(g_pool.capture_source_menu)

        g_pool.pupil_detector.init_gui(g_pool.sidebar)

        g_pool.capture_manager.init_gui()
        g_pool.writer = None

        def replace_source(source_class_name, source_settings):
            g_pool.capture.cleanup()
            g_pool.capture = source_class_by_name[source_class_name](
                g_pool, **source_settings)
            g_pool.capture.init_gui()
            if g_pool.writer:
                logger.info("Done recording.")
                g_pool.writer.release()
                g_pool.writer = None

        g_pool.replace_source = replace_source  # for ndsi capture

        def replace_manager(manager_class):
            g_pool.capture_manager.cleanup()
            g_pool.capture_manager = manager_class(g_pool)
            g_pool.capture_manager.init_gui()

        #We add the capture selection menu, after a manager has been added:
        g_pool.capture_selector_menu.insert(
            0,
            ui.Selector('capture_manager',
                        g_pool,
                        setter=replace_manager,
                        getter=lambda: g_pool.capture_manager.__class__,
                        selection=manager_classes,
                        labels=[b.gui_name for b in manager_classes],
                        label='Manager'))

        # Register callbacks main_window
        glfw.glfwSetFramebufferSizeCallback(main_window, on_resize)
        glfw.glfwSetWindowIconifyCallback(main_window, on_iconify)
        glfw.glfwSetKeyCallback(main_window, on_key)
        glfw.glfwSetCharCallback(main_window, on_char)
        glfw.glfwSetMouseButtonCallback(main_window, on_button)
        glfw.glfwSetCursorPosCallback(main_window, on_pos)
        glfw.glfwSetScrollCallback(main_window, on_scroll)

        # load last gui configuration
        g_pool.gui.configuration = session_settings.get('ui_config', {})

        # set up performance graphs
        pid = os.getpid()
        ps = psutil.Process(pid)
        ts = g_pool.get_timestamp()

        cpu_graph = graph.Bar_Graph()
        cpu_graph.pos = (20, 130)
        cpu_graph.update_fn = ps.cpu_percent
        cpu_graph.update_rate = 5
        cpu_graph.label = 'CPU %0.1f'

        fps_graph = graph.Bar_Graph()
        fps_graph.pos = (140, 130)
        fps_graph.update_rate = 5
        fps_graph.label = "%0.0f FPS"
        g_pool.graphs = [cpu_graph, fps_graph]

        # set the last saved window size
        on_resize(main_window, *glfw.glfwGetFramebufferSize(main_window))

        should_publish_frames = False
        frame_publish_format = 'jpeg'

        # create a timer to control window update frequency
        window_update_timer = timer(1 / 60)

        def window_should_update():
            return next(window_update_timer)

        logger.warning('Process started.')

        frame = None

        # Event loop
        while not glfw.glfwWindowShouldClose(main_window):

            if notify_sub.new_data:
                t, notification = notify_sub.recv()
                subject = notification['subject']
                if subject == 'eye_process.should_stop':
                    if notification['eye_id'] == eye_id:
                        break
                elif subject == 'set_detection_mapping_mode':
                    if notification['mode'] == '3d':
                        if not isinstance(g_pool.pupil_detector, Detector_3D):
                            set_detector(Detector_3D)
                        detector_selector.read_only = True
                    else:
                        if not isinstance(g_pool.pupil_detector, Detector_2D):
                            set_detector(Detector_2D)
                        detector_selector.read_only = False
                elif subject == 'recording.started':
                    if notification['record_eye'] and g_pool.capture.online:
                        record_path = notification['rec_path']
                        raw_mode = notification['compression']
                        logger.info(
                            "Will save eye video to: {}".format(record_path))
                        video_path = os.path.join(record_path,
                                                  "eye{}.mp4".format(eye_id))
                        if raw_mode and frame and g_pool.capture.jpeg_support:
                            g_pool.writer = JPEG_Writer(
                                video_path, g_pool.capture.frame_rate)
                        elif hasattr(g_pool.capture._recent_frame,
                                     'h264_buffer'):
                            g_pool.writer = H264Writer(
                                video_path, g_pool.capture.frame_size[0],
                                g_pool.capture.frame_size[1],
                                g_pool.capture.frame_rate)
                        else:
                            g_pool.writer = AV_Writer(
                                video_path, g_pool.capture.frame_rate)
                elif subject == 'recording.stopped':
                    if g_pool.writer:
                        logger.info("Done recording.")
                        g_pool.writer.release()
                        g_pool.writer = None
                elif subject.startswith('meta.should_doc'):
                    ipc_socket.notify({
                        'subject': 'meta.doc',
                        'actor': 'eye{}'.format(eye_id),
                        'doc': eye.__doc__
                    })
                elif subject.startswith('frame_publishing.started'):
                    should_publish_frames = True
                    frame_publish_format = notification.get('format', 'jpeg')
                elif subject.startswith('frame_publishing.stopped'):
                    should_publish_frames = False
                    frame_publish_format = 'jpeg'
                elif subject.startswith('start_eye_capture') and notification[
                        'target'] == g_pool.process:
                    replace_source(notification['name'], notification['args'])

                g_pool.capture.on_notify(notification)

            # Get an image from the grabber
            event = {}
            g_pool.capture.recent_events(event)
            frame = event.get('frame')
            g_pool.capture_manager.recent_events(event)
            if frame:
                f_width, f_height = g_pool.capture.frame_size
                if (g_pool.u_r.array_shape[0],
                        g_pool.u_r.array_shape[1]) != (f_height, f_width):
                    g_pool.u_r = UIRoi((f_height, f_width))
                if should_publish_frames and frame.jpeg_buffer:
                    if frame_publish_format == "jpeg":
                        data = frame.jpeg_buffer
                    elif frame_publish_format == "yuv":
                        data = frame.yuv_buffer
                    elif frame_publish_format == "bgr":
                        data = frame.bgr
                    elif frame_publish_format == "gray":
                        data = frame.gray
                    pupil_socket.send(
                        'frame.eye.%s' % eye_id, {
                            'width': frame.width,
                            'height': frame.width,
                            'index': frame.index,
                            'timestamp': frame.timestamp,
                            'format': frame_publish_format,
                            '__raw_data__': [data]
                        })

                t = frame.timestamp
                dt, ts = t - ts, t
                try:
                    fps_graph.add(1. / dt)
                except ZeroDivisionError:
                    pass

                if g_pool.writer:
                    g_pool.writer.write_video_frame(frame)

                # pupil ellipse detection
                result = g_pool.pupil_detector.detect(
                    frame, g_pool.u_r, g_pool.display_mode == 'algorithm')
                result['id'] = eye_id

                # stream the result
                pupil_socket.send('pupil.%s' % eye_id, result)

            cpu_graph.update()

            # GL drawing
            if window_should_update():
                if is_window_visible(main_window):
                    glfw.glfwMakeContextCurrent(main_window)
                    clear_gl_screen()

                    if frame:
                        # switch to work in normalized coordinate space
                        if g_pool.display_mode == 'algorithm':
                            g_pool.image_tex.update_from_ndarray(frame.img)
                        elif g_pool.display_mode in ('camera_image', 'roi'):
                            g_pool.image_tex.update_from_ndarray(frame.gray)
                        else:
                            pass
                    make_coord_system_norm_based(g_pool.flip)
                    g_pool.image_tex.draw()
                    f_width, f_height = g_pool.capture.frame_size
                    make_coord_system_pixel_based((f_height, f_width, 3),
                                                  g_pool.flip)
                    if frame:
                        if result['method'] == '3d c++':
                            eye_ball = result['projected_sphere']
                            try:
                                pts = cv2.ellipse2Poly(
                                    (int(eye_ball['center'][0]),
                                     int(eye_ball['center'][1])),
                                    (int(eye_ball['axes'][0] / 2),
                                     int(eye_ball['axes'][1] / 2)),
                                    int(eye_ball['angle']), 0, 360, 8)
                            except ValueError as e:
                                pass
                            else:
                                draw_polyline(
                                    pts, 2,
                                    RGBA(0., .9, .1,
                                         result['model_confidence']))
                        if result['confidence'] > 0:
                            if 'ellipse' in result:
                                pts = cv2.ellipse2Poly(
                                    (int(result['ellipse']['center'][0]),
                                     int(result['ellipse']['center'][1])),
                                    (int(result['ellipse']['axes'][0] / 2),
                                     int(result['ellipse']['axes'][1] / 2)),
                                    int(result['ellipse']['angle']), 0, 360,
                                    15)
                                confidence = result['confidence'] * 0.7
                                draw_polyline(pts, 1,
                                              RGBA(1., 0, 0, confidence))
                                draw_points([result['ellipse']['center']],
                                            size=20,
                                            color=RGBA(1., 0., 0., confidence),
                                            sharpness=1.)

                    # render graphs
                    fps_graph.draw()
                    cpu_graph.draw()

                    # render GUI
                    g_pool.gui.update()

                    # render the ROI
                    g_pool.u_r.draw(g_pool.gui.scale)
                    if g_pool.display_mode == 'roi':
                        g_pool.u_r.draw_points(g_pool.gui.scale)

                    # update screen
                    glfw.glfwSwapBuffers(main_window)
                glfw.glfwPollEvents()
                g_pool.pupil_detector.visualize(
                )  # detector decides if we visualize or not

        # END while running

        # in case eye recording was still runnnig: Save&close
        if g_pool.writer:
            logger.info("Done recording eye.")
            g_pool.writer = None

        glfw.glfwRestoreWindow(main_window)  # need to do this for windows os
        # save session persistent settings
        session_settings['gui_scale'] = g_pool.gui_user_scale
        session_settings['roi'] = g_pool.u_r.get()
        session_settings['flip'] = g_pool.flip
        session_settings['display_mode'] = g_pool.display_mode
        session_settings['ui_config'] = g_pool.gui.configuration
        session_settings[
            'capture_settings'] = g_pool.capture.class_name, g_pool.capture.get_init_dict(
            )
        session_settings[
            'capture_manager_settings'] = g_pool.capture_manager.class_name, g_pool.capture_manager.get_init_dict(
            )
        session_settings['window_size'] = glfw.glfwGetWindowSize(main_window)
        session_settings['window_position'] = glfw.glfwGetWindowPos(
            main_window)
        session_settings['version'] = str(g_pool.version)
        session_settings[
            'last_pupil_detector'] = g_pool.pupil_detector.__class__.__name__
        session_settings[
            'pupil_detector_settings'] = g_pool.pupil_detector.get_settings()
        session_settings.close()

        g_pool.capture.deinit_gui()
        g_pool.pupil_detector.cleanup()
        g_pool.gui.terminate()
        glfw.glfwDestroyWindow(main_window)
        glfw.glfwTerminate()
        g_pool.capture_manager.cleanup()
        g_pool.capture.cleanup()
        logger.info("Process shutting down.")
示例#20
0
    def ui_elements(self):
        ui_elements = []

        if self.uvc_capture is None:
            ui_elements.append(ui.Info_Text("Local USB: camera disconnected!"))
            return ui_elements

        ui_elements.append(ui.Info_Text(f"Camera: {self.name} @ Local USB"))

        # lets define some  helper functions:
        def gui_load_defaults():
            for c in self.uvc_capture.controls:
                try:
                    c.value = c.def_val
                except Exception:
                    pass

        def gui_update_from_device():
            for c in self.uvc_capture.controls:
                c.refresh()

        def set_frame_size(new_size):
            self.frame_size = new_size

        def set_frame_rate(new_rate):
            self.frame_rate = new_rate
            self.update_menu()

        sensor_control = ui.Growing_Menu(label="Sensor Settings")
        sensor_control.append(
            ui.Info_Text("Do not change these during calibration or recording!")
        )
        sensor_control.collapsed = False
        image_processing = ui.Growing_Menu(label="Image Post Processing")
        image_processing.collapsed = True

        sensor_control.append(
            ui.Selector(
                "frame_size",
                self,
                setter=set_frame_size,
                selection=self.uvc_capture.frame_sizes,
                label="Resolution",
            )
        )

        def frame_rate_getter():
            return (
                self.uvc_capture.frame_rates,
                [str(fr) for fr in self.uvc_capture.frame_rates],
            )

        # TODO: potential race condition through selection_getter. Should ensure that
        # current selection will always be present in the list returned by the
        # selection_getter. Highly unlikely though as this needs to happen between
        # having clicked the Selector and the next redraw.
        # See https://github.com/pupil-labs/pyglui/pull/112/commits/587818e9556f14bfedd8ff8d093107358745c29b
        sensor_control.append(
            ui.Selector(
                "frame_rate",
                self,
                selection_getter=frame_rate_getter,
                setter=set_frame_rate,
                label="Frame rate",
            )
        )

        if (
            "Pupil Cam2" in self.uvc_capture.name
            or "Pupil Cam3" in self.uvc_capture.name
        ):
            special_settings = {200: 28, 180: 31}

            def set_exposure_mode(exposure_mode):
                self.exposure_mode = exposure_mode
                if self.exposure_mode == "auto":
                    self.preferred_exposure_time = Exposure_Time(
                        max_ET=special_settings.get(self.frame_rate, 32),
                        frame_rate=self.frame_rate,
                        mode=self.exposure_mode,
                    )
                else:
                    self.preferred_exposure_time = None

                logger.info(
                    "Exposure mode for camera {0} is now set to {1} mode".format(
                        self.uvc_capture.name, exposure_mode
                    )
                )
                self.update_menu()

            sensor_control.append(
                ui.Selector(
                    "exposure_mode",
                    self,
                    setter=set_exposure_mode,
                    selection=["manual", "auto"],
                    labels=["manual mode", "auto mode"],
                    label="Exposure Mode",
                )
            )

            sensor_control.append(
                ui.Slider(
                    "exposure_time",
                    self,
                    label="Absolute Exposure Time",
                    min=1,
                    max=special_settings.get(self.frame_rate, 32),
                    step=1,
                )
            )
            if self.exposure_mode == "auto":
                sensor_control[-1].read_only = True

        if "Pupil Cam" in self.uvc_capture.name:
            blacklist = [
                "Auto Focus",
                "Absolute Focus",
                "Absolute Iris ",
                "Scanning Mode ",
                "Zoom absolute control",
                "Pan control",
                "Tilt control",
                "Roll absolute control",
                "Privacy Shutter control",
            ]
        else:
            blacklist = []

        if (
            "Pupil Cam2" in self.uvc_capture.name
            or "Pupil Cam3" in self.uvc_capture.name
        ):
            blacklist += [
                "Auto Exposure Mode",
                "Auto Exposure Priority",
                "Absolute Exposure Time",
            ]

        for control in self.uvc_capture.controls:
            c = None
            ctl_name = control.display_name
            if ctl_name in blacklist:
                continue

            # now we add controls
            if control.d_type == bool:
                c = ui.Switch(
                    "value",
                    control,
                    label=ctl_name,
                    on_val=control.max_val,
                    off_val=control.min_val,
                )
            elif control.d_type == int:
                c = ui.Slider(
                    "value",
                    control,
                    label=ctl_name,
                    min=control.min_val,
                    max=control.max_val,
                    step=control.step,
                )
            elif type(control.d_type) == dict:
                selection = [value for name, value in control.d_type.items()]
                labels = [name for name, value in control.d_type.items()]
                c = ui.Selector(
                    "value", control, label=ctl_name, selection=selection, labels=labels
                )
            else:
                pass
            # if control['disabled']:
            #     c.read_only = True
            # if ctl_name == 'Exposure, Auto Priority':
            #     # the controll should always be off. we set it to 0 on init (see above)
            #     c.read_only = True

            if c is not None:
                if control.unit == "processing_unit":
                    image_processing.append(c)
                else:
                    sensor_control.append(c)

        ui_elements.append(sensor_control)

        if image_processing.elements:
            ui_elements.append(image_processing)
        ui_elements.append(ui.Button("refresh", gui_update_from_device))

        if "Pupil Cam2" in self.uvc_capture.name:

            def set_check_stripes(enable_stripe_checks):
                self.enable_stripe_checks = enable_stripe_checks
                if self.enable_stripe_checks:
                    self.stripe_detector = Check_Frame_Stripes()
                    logger.info(
                        "Check Stripes for camera {} is now on".format(
                            self.uvc_capture.name
                        )
                    )
                else:
                    self.stripe_detector = None
                    logger.info(
                        "Check Stripes for camera {} is now off".format(
                            self.uvc_capture.name
                        )
                    )

            ui_elements.append(
                ui.Switch(
                    "enable_stripe_checks",
                    self,
                    setter=set_check_stripes,
                    label="Check Stripes",
                )
            )

        return ui_elements
示例#21
0
def player(rec_dir, ipc_pub_url, ipc_sub_url, ipc_push_url, user_dir, app_version):
    # general imports
    from time import sleep
    import logging
    from glob import glob
    from time import time, strftime, localtime

    # networking
    import zmq
    import zmq_tools

    import numpy as np

    # zmq ipc setup
    zmq_ctx = zmq.Context()
    ipc_pub = zmq_tools.Msg_Dispatcher(zmq_ctx, ipc_push_url)
    notify_sub = zmq_tools.Msg_Receiver(zmq_ctx, ipc_sub_url, topics=("notify",))

    # log setup
    logging.getLogger("OpenGL").setLevel(logging.ERROR)
    logger = logging.getLogger()
    logger.handlers = []
    logger.setLevel(logging.NOTSET)
    logger.addHandler(zmq_tools.ZMQ_handler(zmq_ctx, ipc_push_url))
    # create logger for the context of this function
    logger = logging.getLogger(__name__)

    try:
        from background_helper import IPC_Logging_Task_Proxy

        IPC_Logging_Task_Proxy.push_url = ipc_push_url

        from tasklib.background.patches import IPCLoggingPatch

        IPCLoggingPatch.ipc_push_url = ipc_push_url

        # imports
        from file_methods import Persistent_Dict, next_export_sub_dir

        # display
        import glfw

        # check versions for our own depedencies as they are fast-changing
        from pyglui import __version__ as pyglui_version

        from pyglui import ui, cygl
        from pyglui.cygl.utils import Named_Texture, RGBA
        import gl_utils

        # capture
        from video_capture import File_Source

        # helpers/utils
        from version_utils import VersionFormat
        from methods import normalize, denormalize, delta_t, get_system_info
        import player_methods as pm
        from pupil_recording import PupilRecording
        from csv_utils import write_key_value_file

        # Plug-ins
        from plugin import Plugin, Plugin_List, import_runtime_plugins
        from plugin_manager import Plugin_Manager
        from vis_circle import Vis_Circle
        from vis_cross import Vis_Cross
        from vis_polyline import Vis_Polyline
        from vis_light_points import Vis_Light_Points
        from vis_watermark import Vis_Watermark
        from vis_fixation import Vis_Fixation

        from seek_control import Seek_Control
        from surface_tracker import Surface_Tracker_Offline

        # from marker_auto_trim_marks import Marker_Auto_Trim_Marks
        from fixation_detector import Offline_Fixation_Detector
        from log_display import Log_Display
        from annotations import Annotation_Player
        from raw_data_exporter import Raw_Data_Exporter
        from log_history import Log_History
        from pupil_producers import Pupil_From_Recording, Offline_Pupil_Detection
        from gaze_producer.gaze_from_recording import GazeFromRecording
        from gaze_producer.gaze_from_offline_calibration import (
            GazeFromOfflineCalibration,
        )
        from system_graphs import System_Graphs
        from system_timelines import System_Timelines
        from blink_detection import Offline_Blink_Detection
        from audio_playback import Audio_Playback
        from video_export.plugins.imotions_exporter import iMotions_Exporter
        from video_export.plugins.eye_video_exporter import Eye_Video_Exporter
        from video_export.plugins.world_video_exporter import World_Video_Exporter
        from head_pose_tracker.offline_head_pose_tracker import (
            Offline_Head_Pose_Tracker,
        )
        from video_capture import File_Source
        from video_overlay.plugins import Video_Overlay, Eye_Overlay

        from pupil_recording import (
            assert_valid_recording_type,
            InvalidRecordingException,
        )

        assert VersionFormat(pyglui_version) >= VersionFormat(
            "1.27"
        ), "pyglui out of date, please upgrade to newest version"

        process_was_interrupted = False

        def interrupt_handler(sig, frame):
            import traceback

            trace = traceback.format_stack(f=frame)
            logger.debug(f"Caught signal {sig} in:\n" + "".join(trace))
            nonlocal process_was_interrupted
            process_was_interrupted = True

        signal.signal(signal.SIGINT, interrupt_handler)

        runtime_plugins = import_runtime_plugins(os.path.join(user_dir, "plugins"))
        system_plugins = [
            Log_Display,
            Seek_Control,
            Plugin_Manager,
            System_Graphs,
            System_Timelines,
            Audio_Playback,
        ]
        user_plugins = [
            Vis_Circle,
            Vis_Fixation,
            Vis_Polyline,
            Vis_Light_Points,
            Vis_Cross,
            Vis_Watermark,
            Eye_Overlay,
            Video_Overlay,
            Offline_Fixation_Detector,
            Offline_Blink_Detection,
            Surface_Tracker_Offline,
            Raw_Data_Exporter,
            Annotation_Player,
            Log_History,
            Pupil_From_Recording,
            Offline_Pupil_Detection,
            GazeFromRecording,
            GazeFromOfflineCalibration,
            World_Video_Exporter,
            iMotions_Exporter,
            Eye_Video_Exporter,
            Offline_Head_Pose_Tracker,
        ] + runtime_plugins

        plugins = system_plugins + user_plugins

        # Callback functions
        def on_resize(window, w, h):
            nonlocal window_size
            nonlocal hdpi_factor
            if w == 0 or h == 0:
                return
            hdpi_factor = glfw.getHDPIFactor(window)
            g_pool.gui.scale = g_pool.gui_user_scale * hdpi_factor
            window_size = w, h
            g_pool.camera_render_size = w - int(icon_bar_width * g_pool.gui.scale), h
            g_pool.gui.update_window(*window_size)
            g_pool.gui.collect_menus()
            for p in g_pool.plugins:
                p.on_window_resize(window, *g_pool.camera_render_size)

        def on_window_key(window, key, scancode, action, mods):
            g_pool.gui.update_key(key, scancode, action, mods)

        def on_window_char(window, char):
            g_pool.gui.update_char(char)

        def on_window_mouse_button(window, button, action, mods):
            g_pool.gui.update_button(button, action, mods)

        def on_pos(window, x, y):
            x, y = x * hdpi_factor, y * hdpi_factor
            g_pool.gui.update_mouse(x, y)
            pos = x, y
            pos = normalize(pos, g_pool.camera_render_size)
            # Position in img pixels
            pos = denormalize(pos, g_pool.capture.frame_size)
            for p in g_pool.plugins:
                p.on_pos(pos)

        def on_scroll(window, x, y):
            g_pool.gui.update_scroll(x, y * scroll_factor)

        def on_drop(window, count, paths):
            paths = [paths[x].decode("utf-8") for x in range(count)]
            for path in paths:
                try:
                    assert_valid_recording_type(path)
                    _restart_with_recording(path)
                    return
                except InvalidRecordingException as err:
                    logger.debug(str(err))

            for plugin in g_pool.plugins:
                if plugin.on_drop(paths):
                    break

        def _restart_with_recording(rec_dir):
            logger.debug("Starting new session with '{}'".format(rec_dir))
            ipc_pub.notify(
                {"subject": "player_drop_process.should_start", "rec_dir": rec_dir}
            )
            glfw.glfwSetWindowShouldClose(g_pool.main_window, True)

        tick = delta_t()

        def get_dt():
            return next(tick)

        recording = PupilRecording(rec_dir)
        meta_info = recording.meta_info

        # log info about Pupil Platform and Platform in player.log
        logger.info("Application Version: {}".format(app_version))
        logger.info("System Info: {}".format(get_system_info()))

        icon_bar_width = 50
        window_size = None
        hdpi_factor = 1.0

        # create container for globally scoped vars
        g_pool = SimpleNamespace()
        g_pool.app = "player"
        g_pool.zmq_ctx = zmq_ctx
        g_pool.ipc_pub = ipc_pub
        g_pool.ipc_pub_url = ipc_pub_url
        g_pool.ipc_sub_url = ipc_sub_url
        g_pool.ipc_push_url = ipc_push_url
        g_pool.plugin_by_name = {p.__name__: p for p in plugins}
        g_pool.camera_render_size = None

        video_path = recording.files().core().world().videos()[0].resolve()
        File_Source(
            g_pool,
            timing="external",
            source_path=video_path,
            buffered_decoding=True,
            fill_gaps=True,
        )

        # load session persistent settings
        session_settings = Persistent_Dict(
            os.path.join(user_dir, "user_settings_player")
        )
        if VersionFormat(session_settings.get("version", "0.0")) != app_version:
            logger.info(
                "Session setting are a different version of this app. I will not use those."
            )
            session_settings.clear()

        width, height = g_pool.capture.frame_size
        width += icon_bar_width
        width, height = session_settings.get("window_size", (width, height))

        window_pos = session_settings.get("window_position", window_position_default)
        window_name = f"Pupil Player: {meta_info.recording_name} - {rec_dir}"

        glfw.glfwInit()
        main_window = glfw.glfwCreateWindow(width, height, window_name, None, None)
        glfw.glfwSetWindowPos(main_window, window_pos[0], window_pos[1])
        glfw.glfwMakeContextCurrent(main_window)
        cygl.utils.init()
        g_pool.main_window = main_window

        def set_scale(new_scale):
            g_pool.gui_user_scale = new_scale
            window_size = (
                g_pool.camera_render_size[0]
                + int(icon_bar_width * g_pool.gui_user_scale * hdpi_factor),
                glfw.glfwGetFramebufferSize(main_window)[1],
            )
            logger.warning(icon_bar_width * g_pool.gui_user_scale * hdpi_factor)
            glfw.glfwSetWindowSize(main_window, *window_size)

        g_pool.version = app_version
        g_pool.timestamps = g_pool.capture.timestamps
        g_pool.get_timestamp = lambda: 0.0
        g_pool.user_dir = user_dir
        g_pool.rec_dir = rec_dir
        g_pool.meta_info = meta_info
        g_pool.min_data_confidence = session_settings.get(
            "min_data_confidence", MIN_DATA_CONFIDENCE_DEFAULT
        )
        g_pool.min_calibration_confidence = session_settings.get(
            "min_calibration_confidence", MIN_CALIBRATION_CONFIDENCE_DEFAULT
        )

        # populated by producers
        g_pool.pupil_positions = pm.Bisector()
        g_pool.pupil_positions_by_id = (pm.Bisector(), pm.Bisector())
        g_pool.gaze_positions = pm.Bisector()
        g_pool.fixations = pm.Affiliator()
        g_pool.eye_movements = pm.Affiliator()

        def set_data_confidence(new_confidence):
            g_pool.min_data_confidence = new_confidence
            notification = {"subject": "min_data_confidence_changed"}
            notification["_notify_time_"] = time() + 0.8
            g_pool.ipc_pub.notify(notification)

        def do_export(_):
            left_idx = g_pool.seek_control.trim_left
            right_idx = g_pool.seek_control.trim_right
            export_range = left_idx, right_idx + 1  # exclusive range.stop
            export_ts_window = pm.exact_window(g_pool.timestamps, (left_idx, right_idx))

            export_dir = os.path.join(g_pool.rec_dir, "exports")
            export_dir = next_export_sub_dir(export_dir)

            os.makedirs(export_dir)
            logger.info('Created export dir at "{}"'.format(export_dir))

            export_info = {
                "Player Software Version": str(g_pool.version),
                "Data Format Version": meta_info.min_player_version,
                "Export Date": strftime("%d.%m.%Y", localtime()),
                "Export Time": strftime("%H:%M:%S", localtime()),
                "Frame Index Range:": g_pool.seek_control.get_frame_index_trim_range_string(),
                "Relative Time Range": g_pool.seek_control.get_rel_time_trim_range_string(),
                "Absolute Time Range": g_pool.seek_control.get_abs_time_trim_range_string(),
            }
            with open(os.path.join(export_dir, "export_info.csv"), "w") as csv:
                write_key_value_file(csv, export_info)

            notification = {
                "subject": "should_export",
                "range": export_range,
                "ts_window": export_ts_window,
                "export_dir": export_dir,
            }
            g_pool.ipc_pub.notify(notification)

        def reset_restart():
            logger.warning("Resetting all settings and restarting Player.")
            glfw.glfwSetWindowShouldClose(main_window, True)
            ipc_pub.notify({"subject": "clear_settings_process.should_start"})
            ipc_pub.notify(
                {
                    "subject": "player_process.should_start",
                    "rec_dir": rec_dir,
                    "delay": 2.0,
                }
            )

        def toggle_general_settings(collapsed):
            # this is the menu toggle logic.
            # Only one menu can be open.
            # If no menu is open the menubar should collapse.
            g_pool.menubar.collapsed = collapsed
            for m in g_pool.menubar.elements:
                m.collapsed = True
            general_settings.collapsed = collapsed

        g_pool.gui = ui.UI()
        g_pool.gui_user_scale = session_settings.get("gui_scale", 1.0)
        g_pool.menubar = ui.Scrolling_Menu(
            "Settings", pos=(-500, 0), size=(-icon_bar_width, 0), header_pos="left"
        )
        g_pool.iconbar = ui.Scrolling_Menu(
            "Icons", pos=(-icon_bar_width, 0), size=(0, 0), header_pos="hidden"
        )
        g_pool.timelines = ui.Container((0, 0), (0, 0), (0, 0))
        g_pool.timelines.horizontal_constraint = g_pool.menubar
        g_pool.user_timelines = ui.Timeline_Menu(
            "User Timelines", pos=(0.0, -150.0), size=(0.0, 0.0), header_pos="headline"
        )
        g_pool.user_timelines.color = RGBA(a=0.0)
        g_pool.user_timelines.collapsed = True
        # add container that constaints itself to the seekbar height
        vert_constr = ui.Container((0, 0), (0, -50.0), (0, 0))
        vert_constr.append(g_pool.user_timelines)
        g_pool.timelines.append(vert_constr)

        def set_window_size():
            f_width, f_height = g_pool.capture.frame_size
            f_width += int(icon_bar_width * g_pool.gui.scale)
            glfw.glfwSetWindowSize(main_window, f_width, f_height)

        general_settings = ui.Growing_Menu("General", header_pos="headline")
        general_settings.append(ui.Button("Reset window size", set_window_size))
        general_settings.append(
            ui.Selector(
                "gui_user_scale",
                g_pool,
                setter=set_scale,
                selection=[0.8, 0.9, 1.0, 1.1, 1.2] + list(np.arange(1.5, 5.1, 0.5)),
                label="Interface Size",
            )
        )
        general_settings.append(
            ui.Info_Text(f"Minimum Player Version: {meta_info.min_player_version}")
        )
        general_settings.append(ui.Info_Text(f"Player Version: {g_pool.version}"))
        general_settings.append(
            ui.Info_Text(f"Recording Software: {meta_info.recording_software_name}")
        )
        general_settings.append(
            ui.Info_Text(
                f"Recording Software Version: {meta_info.recording_software_version}"
            )
        )

        general_settings.append(
            ui.Info_Text(
                "High level data, e.g. fixations, or visualizations only consider gaze data that has an equal or higher confidence than the minimum data confidence."
            )
        )
        general_settings.append(
            ui.Slider(
                "min_data_confidence",
                g_pool,
                setter=set_data_confidence,
                step=0.05,
                min=0.0,
                max=1.0,
                label="Minimum data confidence",
            )
        )

        general_settings.append(
            ui.Button("Restart with default settings", reset_restart)
        )

        g_pool.menubar.append(general_settings)
        icon = ui.Icon(
            "collapsed",
            general_settings,
            label=chr(0xE8B8),
            on_val=False,
            off_val=True,
            setter=toggle_general_settings,
            label_font="pupil_icons",
        )
        icon.tooltip = "General Settings"
        g_pool.iconbar.append(icon)

        user_plugin_separator = ui.Separator()
        user_plugin_separator.order = 0.35
        g_pool.iconbar.append(user_plugin_separator)

        g_pool.quickbar = ui.Stretching_Menu("Quick Bar", (0, 100), (100, -100))
        g_pool.export_button = ui.Thumb(
            "export",
            label=chr(0xE2C5),
            getter=lambda: False,
            setter=do_export,
            hotkey="e",
            label_font="pupil_icons",
        )
        g_pool.quickbar.extend([g_pool.export_button])
        g_pool.gui.append(g_pool.menubar)
        g_pool.gui.append(g_pool.timelines)
        g_pool.gui.append(g_pool.iconbar)
        g_pool.gui.append(g_pool.quickbar)

        # we always load these plugins
        default_plugins = [
            ("Plugin_Manager", {}),
            ("Seek_Control", {}),
            ("Log_Display", {}),
            ("Raw_Data_Exporter", {}),
            ("Vis_Polyline", {}),
            ("Vis_Circle", {}),
            ("System_Graphs", {}),
            ("System_Timelines", {}),
            ("World_Video_Exporter", {}),
            ("Pupil_From_Recording", {}),
            ("GazeFromRecording", {}),
            ("Audio_Playback", {}),
        ]

        g_pool.plugins = Plugin_List(
            g_pool, session_settings.get("loaded_plugins", default_plugins)
        )

        # Manually add g_pool.capture to the plugin list
        g_pool.plugins._plugins.append(g_pool.capture)
        g_pool.plugins._plugins.sort(key=lambda p: p.order)
        g_pool.capture.init_ui()

        general_settings.insert(
            -1,
            ui.Text_Input(
                "rel_time_trim_section",
                getter=g_pool.seek_control.get_rel_time_trim_range_string,
                setter=g_pool.seek_control.set_rel_time_trim_range_string,
                label="Relative time range to export",
            ),
        )
        general_settings.insert(
            -1,
            ui.Text_Input(
                "frame_idx_trim_section",
                getter=g_pool.seek_control.get_frame_index_trim_range_string,
                setter=g_pool.seek_control.set_frame_index_trim_range_string,
                label="Frame index range to export",
            ),
        )

        # Register callbacks main_window
        glfw.glfwSetFramebufferSizeCallback(main_window, on_resize)
        glfw.glfwSetKeyCallback(main_window, on_window_key)
        glfw.glfwSetCharCallback(main_window, on_window_char)
        glfw.glfwSetMouseButtonCallback(main_window, on_window_mouse_button)
        glfw.glfwSetCursorPosCallback(main_window, on_pos)
        glfw.glfwSetScrollCallback(main_window, on_scroll)
        glfw.glfwSetDropCallback(main_window, on_drop)

        toggle_general_settings(True)

        g_pool.gui.configuration = session_settings.get("ui_config", {})

        # gl_state settings
        gl_utils.basic_gl_setup()
        g_pool.image_tex = Named_Texture()

        # trigger on_resize
        on_resize(main_window, *glfw.glfwGetFramebufferSize(main_window))

        def handle_notifications(n):
            subject = n["subject"]
            if subject == "start_plugin":
                g_pool.plugins.add(
                    g_pool.plugin_by_name[n["name"]], args=n.get("args", {})
                )
            elif subject.startswith("meta.should_doc"):
                ipc_pub.notify(
                    {"subject": "meta.doc", "actor": g_pool.app, "doc": player.__doc__}
                )
                for p in g_pool.plugins:
                    if (
                        p.on_notify.__doc__
                        and p.__class__.on_notify != Plugin.on_notify
                    ):
                        ipc_pub.notify(
                            {
                                "subject": "meta.doc",
                                "actor": p.class_name,
                                "doc": p.on_notify.__doc__,
                            }
                        )

        while (
            not glfw.glfwWindowShouldClose(main_window) and not process_was_interrupted
        ):

            # fetch newest notifications
            new_notifications = []
            while notify_sub.new_data:
                t, n = notify_sub.recv()
                new_notifications.append(n)

            # notify each plugin if there are new notifications:
            for n in new_notifications:
                handle_notifications(n)
                for p in g_pool.plugins:
                    p.on_notify(n)

            events = {}
            # report time between now and the last loop interation
            events["dt"] = get_dt()

            # pupil and gaze positions are added by their respective producer plugins
            events["pupil"] = []
            events["gaze"] = []

            # allow each Plugin to do its work.
            for p in g_pool.plugins:
                p.recent_events(events)

            # check if a plugin need to be destroyed
            g_pool.plugins.clean()

            glfw.glfwMakeContextCurrent(main_window)
            glfw.glfwPollEvents()
            # render visual feedback from loaded plugins
            if gl_utils.is_window_visible(main_window):

                gl_utils.glViewport(0, 0, *g_pool.camera_render_size)
                g_pool.capture.gl_display()
                for p in g_pool.plugins:
                    p.gl_display()

                gl_utils.glViewport(0, 0, *window_size)

                try:
                    clipboard = glfw.glfwGetClipboardString(main_window).decode()
                except AttributeError:  # clipbaord is None, might happen on startup
                    clipboard = ""
                g_pool.gui.update_clipboard(clipboard)
                user_input = g_pool.gui.update()
                if user_input.clipboard and user_input.clipboard != clipboard:
                    # only write to clipboard if content changed
                    glfw.glfwSetClipboardString(
                        main_window, user_input.clipboard.encode()
                    )

                for b in user_input.buttons:
                    button, action, mods = b
                    x, y = glfw.glfwGetCursorPos(main_window)
                    pos = x * hdpi_factor, y * hdpi_factor
                    pos = normalize(pos, g_pool.camera_render_size)
                    pos = denormalize(pos, g_pool.capture.frame_size)

                    for plugin in g_pool.plugins:
                        if plugin.on_click(pos, button, action):
                            break

                for key, scancode, action, mods in user_input.keys:
                    for plugin in g_pool.plugins:
                        if plugin.on_key(key, scancode, action, mods):
                            break

                for char_ in user_input.chars:
                    for plugin in g_pool.plugins:
                        if plugin.on_char(char_):
                            break

                # present frames at appropriate speed
                g_pool.seek_control.wait(events["frame"].timestamp)
                glfw.glfwSwapBuffers(main_window)

        session_settings["loaded_plugins"] = g_pool.plugins.get_initializers()
        session_settings["min_data_confidence"] = g_pool.min_data_confidence
        session_settings[
            "min_calibration_confidence"
        ] = g_pool.min_calibration_confidence
        session_settings["gui_scale"] = g_pool.gui_user_scale
        session_settings["ui_config"] = g_pool.gui.configuration
        session_settings["window_position"] = glfw.glfwGetWindowPos(main_window)
        session_settings["version"] = str(g_pool.version)

        session_window_size = glfw.glfwGetWindowSize(main_window)
        if 0 not in session_window_size:
            session_settings["window_size"] = session_window_size

        session_settings.close()

        # de-init all running plugins
        for p in g_pool.plugins:
            p.alive = False
        g_pool.plugins.clean()

        g_pool.gui.terminate()
        glfw.glfwDestroyWindow(main_window)

    except Exception:
        import traceback

        trace = traceback.format_exc()
        logger.error("Process Player crashed with trace:\n{}".format(trace))
    finally:
        logger.info("Process shutting down.")
        ipc_pub.notify({"subject": "player_process.stopped"})
        sleep(1.0)
示例#22
0
    def update_menu(self):
        del self.menu[:]
        from pyglui import ui

        ui_elements = []

        # lets define some  helper functions:
        def gui_load_defaults():
            for c in self.uvc_capture.controls:
                try:
                    c.value = c.def_val
                except:
                    pass

        def gui_update_from_device():
            for c in self.uvc_capture.controls:
                c.refresh()

        def set_frame_size(new_size):
            self.frame_size = new_size

        def set_frame_rate(new_rate):
            self.frame_rate = new_rate
            self.update_menu()

        if self.uvc_capture is None:
            ui_elements.append(ui.Info_Text("Capture initialization failed."))
            self.menu.extend(ui_elements)
            return

        ui_elements.append(ui.Info_Text("{} Controls".format(self.name)))
        sensor_control = ui.Growing_Menu(label="Sensor Settings")
        sensor_control.append(
            ui.Info_Text(
                "Do not change these during calibration or recording!"))
        sensor_control.collapsed = False
        image_processing = ui.Growing_Menu(label="Image Post Processing")
        image_processing.collapsed = True

        sensor_control.append(
            ui.Selector(
                "frame_size",
                self,
                setter=set_frame_size,
                selection=self.uvc_capture.frame_sizes,
                label="Resolution",
            ))

        def frame_rate_getter():
            return (
                self.uvc_capture.frame_rates,
                [str(fr) for fr in self.uvc_capture.frame_rates],
            )

        sensor_control.append(
            ui.Selector(
                "frame_rate",
                self,
                selection_getter=frame_rate_getter,
                setter=set_frame_rate,
                label="Frame rate",
            ))

        if ("Pupil Cam2" in self.uvc_capture.name
                or "Pupil Cam3" in self.uvc_capture.name):
            special_settings = {200: 28, 180: 31}

            def set_exposure_mode(exposure_mode):
                self.exposure_mode = exposure_mode
                if self.exposure_mode == "auto":
                    self.preferred_exposure_time = Exposure_Time(
                        max_ET=special_settings.get(self.frame_rate, 32),
                        frame_rate=self.frame_rate,
                        mode=self.exposure_mode,
                    )
                else:
                    self.preferred_exposure_time = None

                logger.info(
                    "Exposure mode for camera {0} is now set to {1} mode".
                    format(self.uvc_capture.name, exposure_mode))
                self.update_menu()

            def exposure_mode_getter():
                return ["manual", "auto"], ["manual mode", "auto mode"]

            sensor_control.append(
                ui.Selector(
                    "exposure_mode",
                    self,
                    setter=set_exposure_mode,
                    selection_getter=exposure_mode_getter,
                    selection=self.exposure_mode,
                    label="Exposure Mode",
                ))

            sensor_control.append(
                ui.Slider(
                    "exposure_time",
                    self,
                    label="Absolute Exposure Time",
                    min=1,
                    max=special_settings.get(self.frame_rate, 32),
                    step=1,
                ))
            if self.exposure_mode == "auto":
                sensor_control[-1].read_only = True

        if "Pupil Cam" in self.uvc_capture.name:
            blacklist = [
                "Auto Focus",
                "Absolute Focus",
                "Absolute Iris ",
                "Scanning Mode ",
                "Zoom absolute control",
                "Pan control",
                "Tilt control",
                "Roll absolute control",
                "Privacy Shutter control",
            ]
        else:
            blacklist = []

        if ("Pupil Cam2" in self.uvc_capture.name
                or "Pupil Cam3" in self.uvc_capture.name):
            blacklist += [
                "Auto Exposure Mode",
                "Auto Exposure Priority",
                "Absolute Exposure Time",
            ]

        for control in self.uvc_capture.controls:
            c = None
            ctl_name = control.display_name
            if ctl_name in blacklist:
                continue

            # now we add controls
            if control.d_type == bool:
                c = ui.Switch(
                    "value",
                    control,
                    label=ctl_name,
                    on_val=control.max_val,
                    off_val=control.min_val,
                )
            elif control.d_type == int:
                c = ui.Slider(
                    "value",
                    control,
                    label=ctl_name,
                    min=control.min_val,
                    max=control.max_val,
                    step=control.step,
                )
            elif type(control.d_type) == dict:
                selection = [value for name, value in control.d_type.items()]
                labels = [name for name, value in control.d_type.items()]
                c = ui.Selector("value",
                                control,
                                label=ctl_name,
                                selection=selection,
                                labels=labels)
            else:
                pass
            # if control['disabled']:
            #     c.read_only = True
            # if ctl_name == 'Exposure, Auto Priority':
            #     # the controll should always be off. we set it to 0 on init (see above)
            #     c.read_only = True

            if c is not None:
                if control.unit == "processing_unit":
                    image_processing.append(c)
                else:
                    sensor_control.append(c)

        ui_elements.append(sensor_control)

        if image_processing.elements:
            ui_elements.append(image_processing)
        ui_elements.append(ui.Button("refresh", gui_update_from_device))

        if "Pupil Cam2" in self.uvc_capture.name:

            def set_check_stripes(enable_stripe_checks):
                self.enable_stripe_checks = enable_stripe_checks
                if self.enable_stripe_checks:
                    self.stripe_detector = Check_Frame_Stripes()
                    logger.info("Check Stripes for camera {} is now on".format(
                        self.uvc_capture.name))
                else:
                    self.stripe_detector = None
                    logger.info(
                        "Check Stripes for camera {} is now off".format(
                            self.uvc_capture.name))

            ui_elements.append(
                ui.Switch(
                    "enable_stripe_checks",
                    self,
                    setter=set_check_stripes,
                    label="Check Stripes",
                ))
        self.menu.extend(ui_elements)
示例#23
0
def main():

    # Callback functions
    def on_resize(window, w, h):
        active_window = glfwGetCurrentContext()
        glfwMakeContextCurrent(window)
        hdpi_factor = glfwGetFramebufferSize(window)[0] / glfwGetWindowSize(
            window)[0]
        w, h = w * hdpi_factor, h * hdpi_factor
        g_pool.gui.update_window(w, h)
        g_pool.gui.collect_menus()
        graph.adjust_size(w, h)
        adjust_gl_view(w, h)
        glfwMakeContextCurrent(active_window)
        for p in g_pool.plugins:
            p.on_window_resize(window, w, h)

    def on_key(window, key, scancode, action, mods):
        g_pool.gui.update_key(key, scancode, action, mods)

    def on_char(window, char):
        g_pool.gui.update_char(char)

    def on_button(window, button, action, mods):
        g_pool.gui.update_button(button, action, mods)
        pos = glfwGetCursorPos(window)
        pos = normalize(pos, glfwGetWindowSize(window))
        pos = denormalize(
            pos,
            (frame.img.shape[1], frame.img.shape[0]))  # Position in img pixels
        for p in g_pool.plugins:
            p.on_click(pos, button, action)

    def on_pos(window, x, y):
        hdpi_factor = float(
            glfwGetFramebufferSize(window)[0] / glfwGetWindowSize(window)[0])
        x, y = x * hdpi_factor, y * hdpi_factor
        g_pool.gui.update_mouse(x, y)

    def on_scroll(window, x, y):
        g_pool.gui.update_scroll(x, y * y_scroll_factor)

    def on_close(window):
        glfwSetWindowShouldClose(main_window, True)
        logger.debug('Process closing from window')

    try:
        rec_dir = sys.argv[1]
    except:
        #for dev, supply hardcoded dir:
        rec_dir = '/Users/mkassner/Desktop/Marker_Tracking_Demo_Recording/'
        if os.path.isdir(rec_dir):
            logger.debug("Dev option: Using hadcoded data dir.")
        else:
            if getattr(sys, 'frozen', False):
                logger.warning(
                    "You did not supply a data directory when you called this script! \
                   \nPlease drag a Pupil recoding directory onto the launch icon."
                )
            else:
                logger.warning(
                    "You did not supply a data directory when you called this script! \
                       \nPlease supply a Pupil recoding directory as first arg when calling Pupil Player."
                )
            return

    if not is_pupil_rec_dir(rec_dir):
        logger.error(
            "You did not supply a dir with the required files inside.")
        return

    # load session persistent settings
    session_settings = Persistent_Dict(os.path.join(user_dir, "user_settings"))

    #backwards compatibility fn.
    patch_meta_info(rec_dir)

    #parse info.csv file
    meta_info_path = rec_dir + "/info.csv"
    with open(meta_info_path) as info:
        meta_info = dict(
            ((line.strip().split('\t')) for line in info.readlines()))

    rec_version = read_rec_version(meta_info)
    if rec_version < VersionFormat('0.4'):
        video_path = rec_dir + "/world.avi"
        timestamps_path = rec_dir + "/timestamps.npy"
    else:
        video_path = rec_dir + "/world.mkv"
        timestamps_path = rec_dir + "/world_timestamps.npy"

    gaze_positions_path = rec_dir + "/gaze_positions.npy"
    #load gaze information
    gaze_list = np.load(gaze_positions_path)
    timestamps = np.load(timestamps_path)

    #correlate data
    if rec_version < VersionFormat('0.4'):
        positions_by_frame = correlate_gaze_legacy(gaze_list, timestamps)
    else:
        positions_by_frame = correlate_gaze(gaze_list, timestamps)

    # Initialize capture
    cap = autoCreateCapture(video_path, timestamps=timestamps_path)

    if isinstance(cap, FakeCapture):
        logger.error("could not start capture.")
        return

    width, height = session_settings.get('window_size', cap.frame_size)
    window_pos = session_settings.get('window_position',
                                      (0, 0))  # not yet using this one.

    # Initialize glfw
    glfwInit()
    main_window = glfwCreateWindow(
        width, height, "Pupil Player: " + meta_info["Recording Name"] + " - " +
        rec_dir.split(os.path.sep)[-1], None, None)
    glfwMakeContextCurrent(main_window)
    cygl.utils.init()

    # Register callbacks main_window
    glfwSetWindowSizeCallback(main_window, on_resize)
    glfwSetWindowCloseCallback(main_window, on_close)
    glfwSetKeyCallback(main_window, on_key)
    glfwSetCharCallback(main_window, on_char)
    glfwSetMouseButtonCallback(main_window, on_button)
    glfwSetCursorPosCallback(main_window, on_pos)
    glfwSetScrollCallback(main_window, on_scroll)

    # create container for globally scoped vars (within world)
    g_pool = Global_Container()
    g_pool.app = 'player'
    g_pool.version = get_version(version_file)
    g_pool.capture = cap
    g_pool.timestamps = timestamps
    g_pool.gaze_list = gaze_list
    g_pool.positions_by_frame = positions_by_frame
    g_pool.play = False
    g_pool.new_seek = True
    g_pool.user_dir = user_dir
    g_pool.rec_dir = rec_dir
    g_pool.rec_version = rec_version
    g_pool.meta_info = meta_info

    def next_frame(_):
        try:
            cap.seek_to_frame(cap.get_frame_index())
        except FileSeekError:
            pass
        g_pool.new_seek = True

    def prev_frame(_):
        try:
            cap.seek_to_frame(cap.get_frame_index() - 2)
        except FileSeekError:
            pass
        g_pool.new_seek = True

    def set_scale(new_scale):
        g_pool.gui.scale = new_scale
        g_pool.gui.collect_menus()

    def get_scale():
        return g_pool.gui.scale

    def open_plugin(plugin):
        if plugin == "Select to load":
            return
        logger.debug('Open Plugin: %s' % plugin)
        new_plugin = plugin(g_pool)
        g_pool.plugins.add(new_plugin)

    def purge_plugins():
        for p in g_pool.plugins:
            if p.__class__ in user_launchable_plugins:
                p.alive = False
        g_pool.plugins.clean()

    g_pool.gui = ui.UI()
    g_pool.gui.scale = session_settings.get('gui_scale', 1)
    g_pool.main_menu = ui.Scrolling_Menu("Settings",
                                         pos=(-350, 20),
                                         size=(300, 300))
    g_pool.main_menu.append(ui.Button("quit", lambda: on_close(None)))
    g_pool.main_menu.configuration = session_settings.get(
        'main_menu_config', {})
    g_pool.main_menu.append(
        ui.Slider('scale',
                  setter=set_scale,
                  getter=get_scale,
                  step=.05,
                  min=0.75,
                  max=2.5,
                  label='Interface Size'))

    g_pool.main_menu.append(ui.Info_Text('Player Version: %s' %
                                         g_pool.version))
    g_pool.main_menu.append(ui.Info_Text('Recording Version: %s' %
                                         rec_version))

    g_pool.main_menu.append(
        ui.Selector('Open plugin',
                    selection=user_launchable_plugins,
                    labels=[
                        p.__name__.replace('_', ' ')
                        for p in user_launchable_plugins
                    ],
                    setter=open_plugin,
                    getter=lambda: "Select to load"))
    g_pool.main_menu.append(ui.Button('Close all plugins', purge_plugins))
    g_pool.main_menu.append(
        ui.Button(
            'Reset window size', lambda: glfwSetWindowSize(
                main_window, cap.frame_size[0], cap.frame_size[1])))

    g_pool.quickbar = ui.Stretching_Menu('Quick Bar', (0, 100), (120, -100))
    g_pool.play_button = ui.Thumb('play',
                                  g_pool,
                                  label='Play',
                                  hotkey=GLFW_KEY_SPACE)
    g_pool.play_button.on_color[:] = (0, 1., .0, .8)
    g_pool.forward_button = ui.Thumb('forward',
                                     getter=lambda: False,
                                     setter=next_frame,
                                     hotkey=GLFW_KEY_RIGHT)
    g_pool.backward_button = ui.Thumb('backward',
                                      getter=lambda: False,
                                      setter=prev_frame,
                                      hotkey=GLFW_KEY_LEFT)
    g_pool.quickbar.extend(
        [g_pool.play_button, g_pool.forward_button, g_pool.backward_button])

    g_pool.gui.append(g_pool.quickbar)
    g_pool.gui.append(g_pool.main_menu)

    #we always load these plugins
    system_plugins = [('Trim_Marks', {}), ('Seek_Bar', {})]
    default_plugins = [('Scan_Path', {}), ('Vis_Polyline', {}),
                       ('Vis_Circle', {}), ('Export_Launcher', {})]
    previous_plugins = session_settings.get('loaded_plugins', default_plugins)
    g_pool.plugins = Plugin_List(g_pool, plugin_by_name,
                                 system_plugins + previous_plugins)

    for p in g_pool.plugins:
        if p.class_name == 'Trim_Marks':
            g_pool.trim_marks = p
            break

    #set the last saved window size
    on_resize(main_window, *glfwGetWindowSize(main_window))
    glfwSetWindowPos(main_window, 0, 0)

    # gl_state settings
    basic_gl_setup()
    g_pool.image_tex = create_named_texture((height, width, 3))

    #set up performace graphs:
    pid = os.getpid()
    ps = psutil.Process(pid)
    ts = cap.get_now() - .03

    cpu_graph = graph.Bar_Graph()
    cpu_graph.pos = (20, 110)
    cpu_graph.update_fn = ps.get_cpu_percent
    cpu_graph.update_rate = 5
    cpu_graph.label = 'CPU %0.1f'

    fps_graph = graph.Bar_Graph()
    fps_graph.pos = (140, 110)
    fps_graph.update_rate = 5
    fps_graph.label = "%0.0f REC FPS"

    pupil_graph = graph.Bar_Graph(max_val=1.0)
    pupil_graph.pos = (260, 110)
    pupil_graph.update_rate = 5
    pupil_graph.label = "Confidence: %0.2f"

    while not glfwWindowShouldClose(main_window):

        #grab new frame
        if g_pool.play or g_pool.new_seek:
            try:
                new_frame = cap.get_frame()
            except EndofVideoFileError:
                #end of video logic: pause at last frame.
                g_pool.play = False

            if g_pool.new_seek:
                display_time = new_frame.timestamp
                g_pool.new_seek = False

            update_graph = True
        else:
            update_graph = False

        frame = new_frame.copy()
        events = {}
        #new positons we make a deepcopy just like the image is a copy.
        events['pupil_positions'] = deepcopy(positions_by_frame[frame.index])

        if update_graph:
            #update performace graphs
            for p in events['pupil_positions']:
                pupil_graph.add(p['confidence'])

            t = new_frame.timestamp
            if ts != t:
                dt, ts = t - ts, t
            fps_graph.add(1. / dt)

            g_pool.play_button.status_text = str(frame.index)
        #always update the CPU graph
        cpu_graph.update()

        # allow each Plugin to do its work.
        for p in g_pool.plugins:
            p.update(frame, events)

        #check if a plugin need to be destroyed
        g_pool.plugins.clean()

        # render camera image
        glfwMakeContextCurrent(main_window)
        make_coord_system_norm_based()
        update_named_texture(g_pool.image_tex, frame.img)
        draw_named_texture(g_pool.image_tex)
        make_coord_system_pixel_based(frame.img.shape)
        # render visual feedback from loaded plugins
        for p in g_pool.plugins:
            p.gl_display()

        graph.push_view()
        fps_graph.draw()
        cpu_graph.draw()
        pupil_graph.draw()
        graph.pop_view()
        g_pool.gui.update()

        #present frames at appropriate speed
        wait_time = frame.timestamp - display_time
        display_time = frame.timestamp
        try:
            spent_time = time() - timestamp
            sleep(wait_time - spent_time)
        except:
            pass
        timestamp = time()

        glfwSwapBuffers(main_window)
        glfwPollEvents()

    session_settings['loaded_plugins'] = g_pool.plugins.get_initializers()
    session_settings['gui_scale'] = g_pool.gui.scale
    session_settings['main_menu_config'] = g_pool.main_menu.configuration
    session_settings['window_size'] = glfwGetWindowSize(main_window)
    session_settings['window_position'] = glfwGetWindowPos(main_window)

    session_settings.close()
    # de-init all running plugins
    for p in g_pool.plugins:
        p.alive = False
    g_pool.plugins.clean()

    cap.close()
    glfwDestroyWindow(main_window)
    glfwTerminate()
    logger.debug("Process done")
示例#24
0
def world(
    timebase,
    eye_procs_alive,
    ipc_pub_url,
    ipc_sub_url,
    ipc_push_url,
    user_dir,
    version,
    preferred_remote_port,
    hide_ui,
):
    """Reads world video and runs plugins.

    Creates a window, gl context.
    Grabs images from a capture.
    Maps pupil to gaze data
    Can run various plug-ins.

    Reacts to notifications:
        ``set_detection_mapping_mode``
        ``eye_process.started``
        ``start_plugin``

    Emits notifications:
        ``eye_process.should_start``
        ``eye_process.should_stop``
        ``set_detection_mapping_mode``
        ``world_process.started``
        ``world_process.stopped``
        ``recording.should_stop``: Emits on camera failure
        ``launcher_process.should_stop``

    Emits data:
        ``gaze``: Gaze data from current gaze mapping plugin.``
        ``*``: any other plugin generated data in the events
               that it not [dt,pupil,gaze].
    """

    # We defer the imports because of multiprocessing.
    # Otherwise the world process each process also loads the other imports.
    # This is not harmful but unnecessary.

    # general imports
    from time import sleep
    import logging

    # networking
    import zmq
    import zmq_tools

    # zmq ipc setup
    zmq_ctx = zmq.Context()
    ipc_pub = zmq_tools.Msg_Dispatcher(zmq_ctx, ipc_push_url)
    notify_sub = zmq_tools.Msg_Receiver(zmq_ctx, ipc_sub_url, topics=("notify",))

    # log setup
    logging.getLogger("OpenGL").setLevel(logging.ERROR)
    logger = logging.getLogger()
    logger.handlers = []
    logger.setLevel(logging.NOTSET)
    logger.addHandler(zmq_tools.ZMQ_handler(zmq_ctx, ipc_push_url))
    # create logger for the context of this function
    logger = logging.getLogger(__name__)

    def launch_eye_process(eye_id, delay=0):
        n = {
            "subject": "eye_process.should_start.{}".format(eye_id),
            "eye_id": eye_id,
            "delay": delay,
        }
        ipc_pub.notify(n)

    def stop_eye_process(eye_id):
        n = {
            "subject": "eye_process.should_stop.{}".format(eye_id),
            "eye_id": eye_id,
            "delay": 0.2,
        }
        ipc_pub.notify(n)

    def start_stop_eye(eye_id, make_alive):
        if make_alive:
            launch_eye_process(eye_id)
        else:
            stop_eye_process(eye_id)

    def set_detection_mapping_mode(new_mode):
        n = {"subject": "set_detection_mapping_mode", "mode": new_mode}
        ipc_pub.notify(n)

    try:
        from background_helper import IPC_Logging_Task_Proxy

        IPC_Logging_Task_Proxy.push_url = ipc_push_url

        from tasklib.background.patches import IPCLoggingPatch

        IPCLoggingPatch.ipc_push_url = ipc_push_url

        # display
        import glfw
        from version_utils import VersionFormat
        from pyglui import ui, cygl, __version__ as pyglui_version

        assert VersionFormat(pyglui_version) >= VersionFormat(
            "1.27"
        ), "pyglui out of date, please upgrade to newest version"
        from pyglui.cygl.utils import Named_Texture
        import gl_utils

        # helpers/utils
        from file_methods import Persistent_Dict
        from methods import normalize, denormalize, delta_t, get_system_info, timer
        from uvc import get_time_monotonic

        logger.info("Application Version: {}".format(version))
        logger.info("System Info: {}".format(get_system_info()))

        import audio

        # Plug-ins
        from plugin import (
            Plugin,
            System_Plugin_Base,
            Plugin_List,
            import_runtime_plugins,
        )
        from plugin_manager import Plugin_Manager
        from calibration_routines import (
            calibration_plugins,
            gaze_mapping_plugins,
            Calibration_Plugin,
            Gaze_Mapping_Plugin,
        )
        from fixation_detector import Fixation_Detector
        from recorder import Recorder
        from display_recent_gaze import Display_Recent_Gaze
        from time_sync import Time_Sync
        from pupil_remote import Pupil_Remote
        from pupil_groups import Pupil_Groups
        from surface_tracker import Surface_Tracker_Online
        from log_display import Log_Display
        from annotations import Annotation_Capture
        from log_history import Log_History
        from frame_publisher import Frame_Publisher
        from blink_detection import Blink_Detection
        from video_capture import (
            source_classes,
            manager_classes,
            Base_Manager,
            Base_Source,
        )
        from pupil_data_relay import Pupil_Data_Relay
        from remote_recorder import Remote_Recorder
        from audio_capture import Audio_Capture
        from accuracy_visualizer import Accuracy_Visualizer

        # from saccade_detector import Saccade_Detector
        from system_graphs import System_Graphs
        from camera_intrinsics_estimation import Camera_Intrinsics_Estimation
        from hololens_relay import Hololens_Relay
        from head_pose_tracker.online_head_pose_tracker import Online_Head_Pose_Tracker

        # UI Platform tweaks
        if platform.system() == "Linux":
            scroll_factor = 10.0
            window_position_default = (30, 30)
        elif platform.system() == "Windows":
            scroll_factor = 10.0
            window_position_default = (8, 90)
        else:
            scroll_factor = 1.0
            window_position_default = (0, 0)

        process_was_interrupted = False

        def interrupt_handler(sig, frame):
            import traceback

            trace = traceback.format_stack(f=frame)
            logger.debug(f"Caught signal {sig} in:\n" + "".join(trace))
            nonlocal process_was_interrupted
            process_was_interrupted = True

        signal.signal(signal.SIGINT, interrupt_handler)

        icon_bar_width = 50
        window_size = None
        camera_render_size = None
        hdpi_factor = 1.0

        # g_pool holds variables for this process they are accessible to all plugins
        g_pool = SimpleNamespace()
        g_pool.app = "capture"
        g_pool.process = "world"
        g_pool.user_dir = user_dir
        g_pool.version = version
        g_pool.timebase = timebase
        g_pool.zmq_ctx = zmq_ctx
        g_pool.ipc_pub = ipc_pub
        g_pool.ipc_pub_url = ipc_pub_url
        g_pool.ipc_sub_url = ipc_sub_url
        g_pool.ipc_push_url = ipc_push_url
        g_pool.eye_procs_alive = eye_procs_alive
        g_pool.preferred_remote_port = preferred_remote_port

        def get_timestamp():
            return get_time_monotonic() - g_pool.timebase.value

        g_pool.get_timestamp = get_timestamp
        g_pool.get_now = get_time_monotonic

        # manage plugins
        runtime_plugins = import_runtime_plugins(
            os.path.join(g_pool.user_dir, "plugins")
        )
        user_plugins = [
            Audio_Capture,
            Pupil_Groups,
            Frame_Publisher,
            Pupil_Remote,
            Time_Sync,
            Surface_Tracker_Online,
            Annotation_Capture,
            Log_History,
            Fixation_Detector,
            Blink_Detection,
            Remote_Recorder,
            Accuracy_Visualizer,
            Camera_Intrinsics_Estimation,
            Hololens_Relay,
            Online_Head_Pose_Tracker,
        ]

        system_plugins = (
            [
                Log_Display,
                Display_Recent_Gaze,
                Recorder,
                Pupil_Data_Relay,
                Plugin_Manager,
                System_Graphs,
            ]
            + manager_classes
            + source_classes
        )
        plugins = (
            system_plugins
            + user_plugins
            + runtime_plugins
            + calibration_plugins
            + gaze_mapping_plugins
        )
        user_plugins += [
            p
            for p in runtime_plugins
            if not isinstance(
                p,
                (
                    Base_Manager,
                    Base_Source,
                    System_Plugin_Base,
                    Calibration_Plugin,
                    Gaze_Mapping_Plugin,
                ),
            )
        ]
        g_pool.plugin_by_name = {p.__name__: p for p in plugins}

        default_capture_name = "UVC_Source"
        default_capture_settings = {
            "preferred_names": [
                "Pupil Cam1 ID2",
                "Logitech Camera",
                "(046d:081d)",
                "C510",
                "B525",
                "C525",
                "C615",
                "C920",
                "C930e",
            ],
            "frame_size": (1280, 720),
            "frame_rate": 30,
        }

        default_plugins = [
            (default_capture_name, default_capture_settings),
            ("Pupil_Data_Relay", {}),
            ("UVC_Manager", {}),
            ("NDSI_Manager", {}),
            ("HMD_Streaming_Manager", {}),
            ("File_Manager", {}),
            ("Log_Display", {}),
            ("Dummy_Gaze_Mapper", {}),
            ("Display_Recent_Gaze", {}),
            ("Screen_Marker_Calibration", {}),
            ("Recorder", {}),
            ("Pupil_Remote", {}),
            ("Accuracy_Visualizer", {}),
            ("Plugin_Manager", {}),
            ("System_Graphs", {}),
        ]

        # Callback functions
        def on_resize(window, w, h):
            nonlocal window_size
            nonlocal camera_render_size
            nonlocal hdpi_factor
            if w == 0 or h == 0:
                return
            hdpi_factor = glfw.getHDPIFactor(window)
            g_pool.gui.scale = g_pool.gui_user_scale * hdpi_factor
            window_size = w, h
            camera_render_size = w - int(icon_bar_width * g_pool.gui.scale), h
            g_pool.gui.update_window(*window_size)
            g_pool.gui.collect_menus()

            for p in g_pool.plugins:
                p.on_window_resize(window, *camera_render_size)

        def on_window_key(window, key, scancode, action, mods):
            g_pool.gui.update_key(key, scancode, action, mods)

        def on_window_char(window, char):
            g_pool.gui.update_char(char)

        def on_window_mouse_button(window, button, action, mods):
            g_pool.gui.update_button(button, action, mods)

        def on_pos(window, x, y):
            x, y = x * hdpi_factor, y * hdpi_factor
            g_pool.gui.update_mouse(x, y)
            pos = x, y
            pos = normalize(pos, camera_render_size)
            # Position in img pixels
            pos = denormalize(pos, g_pool.capture.frame_size)
            for p in g_pool.plugins:
                p.on_pos(pos)

        def on_scroll(window, x, y):
            g_pool.gui.update_scroll(x, y * scroll_factor)

        def on_drop(window, count, paths):
            paths = [paths[x].decode("utf-8") for x in range(count)]
            for plugin in g_pool.plugins:
                if plugin.on_drop(paths):
                    break

        tick = delta_t()

        def get_dt():
            return next(tick)

        # load session persistent settings
        session_settings = Persistent_Dict(
            os.path.join(g_pool.user_dir, "user_settings_world")
        )
        if VersionFormat(session_settings.get("version", "0.0")) != g_pool.version:
            logger.info(
                "Session setting are from a different version of this app. I will not use those."
            )
            session_settings.clear()

        g_pool.min_calibration_confidence = session_settings.get(
            "min_calibration_confidence", 0.8
        )
        g_pool.detection_mapping_mode = session_settings.get(
            "detection_mapping_mode", "3d"
        )
        g_pool.active_calibration_plugin = None
        g_pool.active_gaze_mapping_plugin = None
        g_pool.capture = None

        audio.audio_mode = session_settings.get("audio_mode", audio.default_audio_mode)

        def handle_notifications(noti):
            subject = noti["subject"]
            if subject == "set_detection_mapping_mode":
                if noti["mode"] == "2d":
                    if (
                        "Vector_Gaze_Mapper"
                        in g_pool.active_gaze_mapping_plugin.class_name
                    ):
                        logger.warning(
                            "The gaze mapper is not supported in 2d mode. Please recalibrate."
                        )
                        g_pool.plugins.add(g_pool.plugin_by_name["Dummy_Gaze_Mapper"])
                g_pool.detection_mapping_mode = noti["mode"]
            elif subject == "start_plugin":
                try:
                    g_pool.plugins.add(
                        g_pool.plugin_by_name[noti["name"]], args=noti.get("args", {})
                    )
                except KeyError as err:
                    logger.error(f"Attempt to load unknown plugin: {err}")
            elif subject == "stop_plugin":
                for p in g_pool.plugins:
                    if p.class_name == noti["name"]:
                        p.alive = False
                        g_pool.plugins.clean()
            elif subject == "eye_process.started":
                noti = {
                    "subject": "set_detection_mapping_mode",
                    "mode": g_pool.detection_mapping_mode,
                }
                ipc_pub.notify(noti)
            elif subject == "set_min_calibration_confidence":
                g_pool.min_calibration_confidence = noti["value"]
            elif subject.startswith("meta.should_doc"):
                ipc_pub.notify(
                    {"subject": "meta.doc", "actor": g_pool.app, "doc": world.__doc__}
                )
                for p in g_pool.plugins:
                    if (
                        p.on_notify.__doc__
                        and p.__class__.on_notify != Plugin.on_notify
                    ):
                        ipc_pub.notify(
                            {
                                "subject": "meta.doc",
                                "actor": p.class_name,
                                "doc": p.on_notify.__doc__,
                            }
                        )
            elif subject == "world_process.adapt_window_size":
                set_window_size()

        width, height = session_settings.get(
            "window_size", (1280 + icon_bar_width, 720)
        )

        # window and gl setup
        glfw.glfwInit()
        if hide_ui:
            glfw.glfwWindowHint(glfw.GLFW_VISIBLE, 0)  # hide window
        main_window = glfw.glfwCreateWindow(width, height, "Pupil Capture - World")
        window_pos = session_settings.get("window_position", window_position_default)
        glfw.glfwSetWindowPos(main_window, window_pos[0], window_pos[1])
        glfw.glfwMakeContextCurrent(main_window)
        cygl.utils.init()
        g_pool.main_window = main_window

        def set_scale(new_scale):
            g_pool.gui_user_scale = new_scale
            window_size = (
                camera_render_size[0]
                + int(icon_bar_width * g_pool.gui_user_scale * hdpi_factor),
                glfw.glfwGetFramebufferSize(main_window)[1],
            )
            logger.warning(icon_bar_width * g_pool.gui_user_scale * hdpi_factor)
            glfw.glfwSetWindowSize(main_window, *window_size)

        def reset_restart():
            logger.warning("Resetting all settings and restarting Capture.")
            glfw.glfwSetWindowShouldClose(main_window, True)
            ipc_pub.notify({"subject": "clear_settings_process.should_start"})
            ipc_pub.notify({"subject": "world_process.should_start", "delay": 2.0})

        def toggle_general_settings(collapsed):
            # this is the menu toggle logic.
            # Only one menu can be open.
            # If no menu is opened, the menubar should collapse.
            g_pool.menubar.collapsed = collapsed
            for m in g_pool.menubar.elements:
                m.collapsed = True
            general_settings.collapsed = collapsed

        # setup GUI
        g_pool.gui = ui.UI()
        g_pool.gui_user_scale = session_settings.get("gui_scale", 1.0)
        g_pool.menubar = ui.Scrolling_Menu(
            "Settings", pos=(-400, 0), size=(-icon_bar_width, 0), header_pos="left"
        )
        g_pool.iconbar = ui.Scrolling_Menu(
            "Icons", pos=(-icon_bar_width, 0), size=(0, 0), header_pos="hidden"
        )
        g_pool.quickbar = ui.Stretching_Menu("Quick Bar", (0, 100), (120, -100))
        g_pool.gui.append(g_pool.menubar)
        g_pool.gui.append(g_pool.iconbar)
        g_pool.gui.append(g_pool.quickbar)

        general_settings = ui.Growing_Menu("General", header_pos="headline")
        general_settings.append(
            ui.Selector(
                "gui_user_scale",
                g_pool,
                setter=set_scale,
                selection=[0.6, 0.8, 1.0, 1.2, 1.4],
                label="Interface size",
            )
        )

        def set_window_size():
            f_width, f_height = g_pool.capture.frame_size
            f_width += int(icon_bar_width * g_pool.gui.scale)
            glfw.glfwSetWindowSize(main_window, f_width, f_height)
            on_resize(main_window, f_width, f_height)

        general_settings.append(ui.Button("Reset window size", set_window_size))
        general_settings.append(
            ui.Selector("audio_mode", audio, selection=audio.audio_modes)
        )
        general_settings.append(
            ui.Selector(
                "detection_mapping_mode",
                g_pool,
                label="detection & mapping mode",
                setter=set_detection_mapping_mode,
                selection=["disabled", "2d", "3d"],
            )
        )
        general_settings.append(
            ui.Switch(
                "eye0_process",
                label="Detect eye 0",
                setter=lambda alive: start_stop_eye(0, alive),
                getter=lambda: eye_procs_alive[0].value,
            )
        )
        general_settings.append(
            ui.Switch(
                "eye1_process",
                label="Detect eye 1",
                setter=lambda alive: start_stop_eye(1, alive),
                getter=lambda: eye_procs_alive[1].value,
            )
        )

        general_settings.append(
            ui.Info_Text("Capture Version: {}".format(g_pool.version))
        )
        general_settings.append(
            ui.Button("Restart with default settings", reset_restart)
        )

        g_pool.menubar.append(general_settings)
        icon = ui.Icon(
            "collapsed",
            general_settings,
            label=chr(0xE8B8),
            on_val=False,
            off_val=True,
            setter=toggle_general_settings,
            label_font="pupil_icons",
        )
        icon.tooltip = "General Settings"
        g_pool.iconbar.append(icon)

        user_plugin_separator = ui.Separator()
        user_plugin_separator.order = 0.35
        g_pool.iconbar.append(user_plugin_separator)

        # plugins that are loaded based on user settings from previous session
        g_pool.plugins = Plugin_List(
            g_pool, session_settings.get("loaded_plugins", default_plugins)
        )

        if not g_pool.capture:
            # Make sure we always have a capture running. Important if there was no
            # capture stored in session settings.
            g_pool.plugins.add(
                g_pool.plugin_by_name[default_capture_name], default_capture_settings
            )

        # Register callbacks main_window
        glfw.glfwSetFramebufferSizeCallback(main_window, on_resize)
        glfw.glfwSetKeyCallback(main_window, on_window_key)
        glfw.glfwSetCharCallback(main_window, on_window_char)
        glfw.glfwSetMouseButtonCallback(main_window, on_window_mouse_button)
        glfw.glfwSetCursorPosCallback(main_window, on_pos)
        glfw.glfwSetScrollCallback(main_window, on_scroll)
        glfw.glfwSetDropCallback(main_window, on_drop)

        # gl_state settings
        gl_utils.basic_gl_setup()
        g_pool.image_tex = Named_Texture()

        toggle_general_settings(True)

        # now that we have a proper window we can load the last gui configuration
        g_pool.gui.configuration = session_settings.get("ui_config", {})

        # create a timer to control window update frequency
        window_update_timer = timer(1 / 60)

        def window_should_update():
            return next(window_update_timer)

        # trigger setup of window and gl sizes
        on_resize(main_window, *glfw.glfwGetFramebufferSize(main_window))

        if session_settings.get("eye1_process_alive", True):
            launch_eye_process(1, delay=0.6)
        if session_settings.get("eye0_process_alive", True):
            launch_eye_process(0, delay=0.3)

        ipc_pub.notify({"subject": "world_process.started"})
        logger.warning("Process started.")

        # Event loop
        while (
            not glfw.glfwWindowShouldClose(main_window) and not process_was_interrupted
        ):

            # fetch newest notifications
            new_notifications = []
            while notify_sub.new_data:
                t, n = notify_sub.recv()
                new_notifications.append(n)

            # notify each plugin if there are new notifications:
            for n in new_notifications:
                handle_notifications(n)
                for p in g_pool.plugins:
                    p.on_notify(n)

            # a dictionary that allows plugins to post and read events
            events = {}
            # report time between now and the last loop interation
            events["dt"] = get_dt()

            # allow each Plugin to do its work.
            for p in g_pool.plugins:
                p.recent_events(events)

            # check if a plugin need to be destroyed
            g_pool.plugins.clean()

            # "blacklisted" events that were already sent
            del events["pupil"]
            del events["gaze"]
            # delete if exists. More expensive than del, so only use it when key might not exist
            events.pop("annotation", None)

            # send new events to ipc:
            if "frame" in events:
                del events["frame"]  # send explicitly with frame publisher
            if "depth_frame" in events:
                del events["depth_frame"]
            if "audio_packets" in events:
                del events["audio_packets"]
            del events["dt"]  # no need to send this
            for data in events.values():
                assert isinstance(data, (list, tuple))
                for d in data:
                    ipc_pub.send(d)

            glfw.glfwMakeContextCurrent(main_window)
            # render visual feedback from loaded plugins
            glfw.glfwPollEvents()
            if window_should_update() and gl_utils.is_window_visible(main_window):

                gl_utils.glViewport(0, 0, *camera_render_size)
                for p in g_pool.plugins:
                    p.gl_display()

                gl_utils.glViewport(0, 0, *window_size)
                try:
                    clipboard = glfw.glfwGetClipboardString(main_window).decode()
                except AttributeError:  # clipboard is None, might happen on startup
                    clipboard = ""
                g_pool.gui.update_clipboard(clipboard)
                user_input = g_pool.gui.update()
                if user_input.clipboard != clipboard:
                    # only write to clipboard if content changed
                    glfw.glfwSetClipboardString(
                        main_window, user_input.clipboard.encode()
                    )

                for button, action, mods in user_input.buttons:
                    x, y = glfw.glfwGetCursorPos(main_window)
                    pos = x * hdpi_factor, y * hdpi_factor
                    pos = normalize(pos, camera_render_size)
                    # Position in img pixels
                    pos = denormalize(pos, g_pool.capture.frame_size)

                    for plugin in g_pool.plugins:
                        if plugin.on_click(pos, button, action):
                            break

                for key, scancode, action, mods in user_input.keys:
                    for plugin in g_pool.plugins:
                        if plugin.on_key(key, scancode, action, mods):
                            break

                for char_ in user_input.chars:
                    for plugin in g_pool.plugins:
                        if plugin.on_char(char_):
                            break

                glfw.glfwSwapBuffers(main_window)

        session_settings["loaded_plugins"] = g_pool.plugins.get_initializers()
        session_settings["gui_scale"] = g_pool.gui_user_scale
        session_settings["ui_config"] = g_pool.gui.configuration
        session_settings["version"] = str(g_pool.version)
        session_settings["eye0_process_alive"] = eye_procs_alive[0].value
        session_settings["eye1_process_alive"] = eye_procs_alive[1].value
        session_settings[
            "min_calibration_confidence"
        ] = g_pool.min_calibration_confidence
        session_settings["detection_mapping_mode"] = g_pool.detection_mapping_mode
        session_settings["audio_mode"] = audio.audio_mode

        if not hide_ui:
            glfw.glfwRestoreWindow(main_window)  # need to do this for windows os
            session_settings["window_position"] = glfw.glfwGetWindowPos(main_window)
            session_window_size = glfw.glfwGetWindowSize(main_window)
            if 0 not in session_window_size:
                session_settings["window_size"] = session_window_size

        session_settings.close()

        # de-init all running plugins
        for p in g_pool.plugins:
            p.alive = False
        g_pool.plugins.clean()

        g_pool.gui.terminate()
        glfw.glfwDestroyWindow(main_window)
        glfw.glfwTerminate()

    except Exception:
        import traceback

        trace = traceback.format_exc()
        logger.error("Process Capture crashed with trace:\n{}".format(trace))

    finally:
        # shut down eye processes:
        stop_eye_process(0)
        stop_eye_process(1)

        logger.info("Process shutting down.")
        ipc_pub.notify({"subject": "world_process.stopped"})
        sleep(1.0)
示例#25
0
def world(timebase, eyes_are_alive, ipc_pub_url, ipc_sub_url,
          ipc_push_url, user_dir, version):
    """Reads world video and runs plugins.

    Creates a window, gl context.
    Grabs images from a capture.
    Maps pupil to gaze data
    Can run various plug-ins.

    Reacts to notifications:
        ``set_detection_mapping_mode``
        ``eye_process.started``
        ``start_plugin``

    Emits notifications:
        ``eye_process.should_start``
        ``eye_process.should_stop``
        ``set_detection_mapping_mode``
        ``world_process.started``
        ``world_process.stopped``
        ``recording.should_stop``: Emits on camera failure
        ``launcher_process.should_stop``

    Emits data:
        ``gaze``: Gaze data from current gaze mapping plugin.``
        ``*``: any other plugin generated data in the events
               that it not [dt,pupil,gaze].
    """

    # We defer the imports because of multiprocessing.
    # Otherwise the world process each process also loads the other imports.
    # This is not harmful but unnecessary.

    # general imports
    from time import sleep
    import logging

    # networking
    import zmq
    import zmq_tools

    # zmq ipc setup
    zmq_ctx = zmq.Context()
    ipc_pub = zmq_tools.Msg_Dispatcher(zmq_ctx, ipc_push_url)
    notify_sub = zmq_tools.Msg_Receiver(zmq_ctx, ipc_sub_url, topics=('notify',))

    # log setup
    logging.getLogger("OpenGL").setLevel(logging.ERROR)
    logger = logging.getLogger()
    logger.handlers = []
    logger.setLevel(logging.DEBUG)
    logger.addHandler(zmq_tools.ZMQ_handler(zmq_ctx, ipc_push_url))
    # create logger for the context of this function
    logger = logging.getLogger(__name__)

    def launch_eye_process(eye_id, delay=0):
        n = {'subject': 'eye_process.should_start.{}'.format(eye_id),
             'eye_id': eye_id, 'delay': delay}
        ipc_pub.notify(n)

    def stop_eye_process(eye_id):
        n = {'subject': 'eye_process.should_stop.{}'.format(eye_id), 'eye_id': eye_id,'delay':0.2}
        ipc_pub.notify(n)

    def start_stop_eye(eye_id, make_alive):
        if make_alive:
            launch_eye_process(eye_id)
        else:
            stop_eye_process(eye_id)

    def set_detection_mapping_mode(new_mode):
        n = {'subject': 'set_detection_mapping_mode', 'mode': new_mode}
        ipc_pub.notify(n)

    try:

        # display
        import glfw
        from pyglui import ui, cygl, __version__ as pyglui_version
        assert pyglui_version >= '1.8', 'pyglui out of date, please upgrade to newest version'
        from pyglui.cygl.utils import Named_Texture
        import gl_utils

        # helpers/utils
        from version_utils import VersionFormat
        from file_methods import Persistent_Dict
        from methods import normalize, denormalize, delta_t, get_system_info, timer
        from uvc import get_time_monotonic
        logger.info('Application Version: {}'.format(version))
        logger.info('System Info: {}'.format(get_system_info()))

        import audio

        # trigger pupil detector cpp build:
        import pupil_detectors
        del pupil_detectors

        # Plug-ins
        from plugin import Plugin, System_Plugin_Base, Plugin_List, import_runtime_plugins
        from plugin_manager import Plugin_Manager
        from calibration_routines import calibration_plugins, gaze_mapping_plugins, Calibration_Plugin, Gaze_Mapping_Plugin
        from fixation_detector import Fixation_Detector
        from recorder import Recorder
        from display_recent_gaze import Display_Recent_Gaze
        from time_sync import Time_Sync
        from pupil_remote import Pupil_Remote
        from pupil_groups import Pupil_Groups
        from surface_tracker import Surface_Tracker
        from log_display import Log_Display
        from annotations import Annotation_Capture
        from log_history import Log_History
        from frame_publisher import Frame_Publisher
        from blink_detection import Blink_Detection
        from video_capture import source_classes, manager_classes,Base_Manager,Base_Source
        from pupil_data_relay import Pupil_Data_Relay
        from remote_recorder import Remote_Recorder
        from audio_capture import Audio_Capture
        from accuracy_visualizer import Accuracy_Visualizer
        from saccade_detector import Saccade_Detector
        from system_graphs import System_Graphs

        # UI Platform tweaks
        if platform.system() == 'Linux':
            scroll_factor = 10.0
            window_position_default = (30, 30)
        elif platform.system() == 'Windows':
            scroll_factor = 10.0
            window_position_default = (8, 31)
        else:
            scroll_factor = 1.0
            window_position_default = (0, 0)

        icon_bar_width = 50
        window_size = None
        camera_render_size = None
        hdpi_factor = 1.0

        # g_pool holds variables for this process they are accesible to all plugins
        g_pool = Global_Container()
        g_pool.app = 'capture'
        g_pool.process = 'world'
        g_pool.user_dir = user_dir
        g_pool.version = version
        g_pool.timebase = timebase
        g_pool.zmq_ctx = zmq_ctx
        g_pool.ipc_pub = ipc_pub
        g_pool.ipc_pub_url = ipc_pub_url
        g_pool.ipc_sub_url = ipc_sub_url
        g_pool.ipc_push_url = ipc_push_url
        g_pool.eyes_are_alive = eyes_are_alive

        def get_timestamp():
            return get_time_monotonic() - g_pool.timebase.value
        g_pool.get_timestamp = get_timestamp
        g_pool.get_now = get_time_monotonic

        # manage plugins
        runtime_plugins = import_runtime_plugins(os.path.join(g_pool.user_dir, 'plugins'))
        user_plugins = [Audio_Capture, Pupil_Groups, Frame_Publisher, Pupil_Remote, Time_Sync, Surface_Tracker,
                        Annotation_Capture, Log_History, Fixation_Detector, Blink_Detection,
                        Remote_Recorder, Accuracy_Visualizer, Saccade_Detector]
        system_plugins = [Log_Display, Display_Recent_Gaze, Recorder, Pupil_Data_Relay, Plugin_Manager, System_Graphs] + manager_classes + source_classes
        plugins = system_plugins + user_plugins + runtime_plugins + calibration_plugins + gaze_mapping_plugins
        user_plugins += [p for p in runtime_plugins if not isinstance(p, (Base_Manager, Base_Source, System_Plugin_Base,
                                                                          Calibration_Plugin, Gaze_Mapping_Plugin))]
        g_pool.plugin_by_name = {p.__name__: p for p in plugins}

        default_capture_settings = {
            'preferred_names': ["Pupil Cam1 ID2", "Logitech Camera", "(046d:081d)",
                                "C510", "B525", "C525", "C615", "C920", "C930e"],
            'frame_size': (1280, 720),
            'frame_rate': 30
        }

        default_plugins = [("UVC_Source", default_capture_settings),
                           ('Pupil_Data_Relay', {}),
                           ('UVC_Manager', {}),
                           ('Log_Display', {}),
                           ('Dummy_Gaze_Mapper', {}),
                           ('Display_Recent_Gaze', {}),
                           ('Screen_Marker_Calibration', {}),
                           ('Recorder', {}),
                           ('Pupil_Remote', {}),
                           ('Plugin_Manager', {}),
                           ('System_Graphs', {})]

        # Callback functions
        def on_resize(window, w, h):
            nonlocal window_size
            nonlocal camera_render_size
            nonlocal hdpi_factor
            hdpi_factor = float(glfw.glfwGetFramebufferSize(window)[0] / glfw.glfwGetWindowSize(window)[0])
            g_pool.gui.scale = g_pool.gui_user_scale * hdpi_factor
            window_size = w,h
            camera_render_size = w-int(icon_bar_width*g_pool.gui.scale), h
            g_pool.gui.update_window(*window_size)
            g_pool.gui.collect_menus()
            for p in g_pool.plugins:
                p.on_window_resize(window, *camera_render_size)

        def on_window_key(window, key, scancode, action, mods):
            g_pool.gui.update_key(key, scancode, action, mods)

        def on_window_char(window, char):
            g_pool.gui.update_char(char)

        def on_window_mouse_button(window, button, action, mods):
            g_pool.gui.update_button(button, action, mods)

        def on_pos(window, x, y):
            x, y = x * hdpi_factor, y * hdpi_factor
            g_pool.gui.update_mouse(x, y)
            pos = x, y
            pos = normalize(pos, camera_render_size)
            # Position in img pixels
            pos = denormalize(pos, g_pool.capture.frame_size)
            for p in g_pool.plugins:
                p.on_pos(pos)

        def on_scroll(window, x, y):
            g_pool.gui.update_scroll(x, y * scroll_factor)

        def on_drop(window, count, paths):
            paths = [paths[x].decode('utf-8') for x in range(count)]
            for p in g_pool.plugins:
                p.on_drop(paths)

        tick = delta_t()

        def get_dt():
            return next(tick)

        # load session persistent settings
        session_settings = Persistent_Dict(os.path.join(g_pool.user_dir, 'user_settings_world'))
        if VersionFormat(session_settings.get("version", '0.0')) != g_pool.version:
            logger.info("Session setting are from a different version of this app. I will not use those.")
            session_settings.clear()

        g_pool.detection_mapping_mode = session_settings.get('detection_mapping_mode', '3d')
        g_pool.active_calibration_plugin = None
        g_pool.active_gaze_mapping_plugin = None
        g_pool.capture = None

        audio.audio_mode = session_settings.get('audio_mode', audio.default_audio_mode)

        def handle_notifications(n):
            subject = n['subject']
            if subject == 'set_detection_mapping_mode':
                if n['mode'] == '2d':
                    if ("Vector_Gaze_Mapper" in
                            g_pool.active_gaze_mapping_plugin.class_name):
                        logger.warning("The gaze mapper is not supported in 2d mode. Please recalibrate.")
                        g_pool.plugins.add(g_pool.plugin_by_name['Dummy_Gaze_Mapper'])
                g_pool.detection_mapping_mode = n['mode']
            elif subject == 'start_plugin':
                g_pool.plugins.add(g_pool.plugin_by_name[n['name']], args=n.get('args', {}))
            elif subject == 'stop_plugin':
                for p in g_pool.plugins:
                    if p.class_name == n['name']:
                        p.alive = False
                        g_pool.plugins.clean()
            elif subject == 'eye_process.started':
                n = {'subject': 'set_detection_mapping_mode',
                     'mode': g_pool.detection_mapping_mode}
                ipc_pub.notify(n)
            elif subject.startswith('meta.should_doc'):
                ipc_pub.notify({'subject': 'meta.doc',
                                'actor': g_pool.app,
                                'doc': world.__doc__})
                for p in g_pool.plugins:
                    if (p.on_notify.__doc__
                            and p.__class__.on_notify != Plugin.on_notify):
                        ipc_pub.notify({'subject': 'meta.doc',
                                        'actor': p.class_name,
                                        'doc': p.on_notify.__doc__})

        # window and gl setup
        glfw.glfwInit()
        width, height = session_settings.get('window_size', (1280+icon_bar_width, 720))
        main_window = glfw.glfwCreateWindow(width, height, "Pupil Capture - World")
        window_pos = session_settings.get('window_position', window_position_default)
        glfw.glfwSetWindowPos(main_window, window_pos[0], window_pos[1])
        glfw.glfwMakeContextCurrent(main_window)
        cygl.utils.init()
        g_pool.main_window = main_window

        def set_scale(new_scale):
            g_pool.gui_user_scale = new_scale
            window_size = camera_render_size[0] + \
                int(icon_bar_width * g_pool.gui_user_scale * hdpi_factor), \
                glfw.glfwGetFramebufferSize(main_window)[1]
            logger.warning(icon_bar_width*g_pool.gui_user_scale*hdpi_factor)
            glfw.glfwSetWindowSize(main_window, *window_size)

        def reset_restart():
            logger.warning("Resetting all settings and restarting Capture.")
            glfw.glfwSetWindowShouldClose(main_window, True)
            ipc_pub.notify({'subject': 'clear_settings_process.should_start'})
            ipc_pub.notify({'subject': 'world_process.should_start', 'delay': 2.})

        def toggle_general_settings(collapsed):
            # this is the menu toggle logic.
            # Only one menu can be open.
            # If no menu is open the menubar should collapse.
            g_pool.menubar.collapsed = collapsed
            for m in g_pool.menubar.elements:
                m.collapsed = True
            general_settings.collapsed = collapsed

        # setup GUI
        g_pool.gui = ui.UI()
        g_pool.gui_user_scale = session_settings.get('gui_scale', 1.)
        g_pool.menubar = ui.Scrolling_Menu("Settings", pos=(-400, 0), size=(-icon_bar_width, 0), header_pos='left')
        g_pool.iconbar = ui.Scrolling_Menu("Icons",pos=(-icon_bar_width,0),size=(0,0),header_pos='hidden')
        g_pool.quickbar = ui.Stretching_Menu('Quick Bar', (0, 100), (120, -100))
        g_pool.gui.append(g_pool.menubar)
        g_pool.gui.append(g_pool.iconbar)
        g_pool.gui.append(g_pool.quickbar)

        general_settings = ui.Growing_Menu('General',header_pos='headline')
        general_settings.append(ui.Selector('gui_user_scale', g_pool, setter=set_scale, selection=[.6, .8, 1., 1.2, 1.4], label='Interface size'))

        def set_window_size():
            f_width, f_height = g_pool.capture.frame_size
            f_width += int(icon_bar_width*g_pool.gui.scale)
            glfw.glfwSetWindowSize(main_window, f_width, f_height)
        general_settings.append(ui.Button('Reset window size', set_window_size))
        general_settings.append(ui.Selector('audio_mode', audio, selection=audio.audio_modes))
        general_settings.append(ui.Selector('detection_mapping_mode',
                                            g_pool,
                                            label='detection & mapping mode',
                                            setter=set_detection_mapping_mode,
                                            selection=['2d','3d']
                                        ))
        general_settings.append(ui.Switch('eye0_process',
                                            label='Detect eye 0',
                                            setter=lambda alive: start_stop_eye(0,alive),
                                            getter=lambda: eyes_are_alive[0].value
                                        ))
        general_settings.append(ui.Switch('eye1_process',
                                            label='Detect eye 1',
                                            setter=lambda alive: start_stop_eye(1,alive),
                                            getter=lambda: eyes_are_alive[1].value
                                        ))

        general_settings.append(ui.Info_Text('Capture Version: {}'.format(g_pool.version)))
        general_settings.append(ui.Button('Restart with default settings', reset_restart))

        g_pool.menubar.append(general_settings)
        icon = ui.Icon('collapsed', general_settings, label=chr(0xe8b8), on_val=False, off_val=True, setter=toggle_general_settings, label_font='pupil_icons')
        icon.tooltip = 'General Settings'
        g_pool.iconbar.append(icon)

        user_plugin_separator = ui.Separator()
        user_plugin_separator.order = 0.35
        g_pool.iconbar.append(user_plugin_separator)

        # plugins that are loaded based on user settings from previous session
        g_pool.plugins = Plugin_List(g_pool, session_settings.get('loaded_plugins', default_plugins))

        # Register callbacks main_window
        glfw.glfwSetFramebufferSizeCallback(main_window, on_resize)
        glfw.glfwSetKeyCallback(main_window, on_window_key)
        glfw.glfwSetCharCallback(main_window, on_window_char)
        glfw.glfwSetMouseButtonCallback(main_window, on_window_mouse_button)
        glfw.glfwSetCursorPosCallback(main_window, on_pos)
        glfw.glfwSetScrollCallback(main_window, on_scroll)
        glfw.glfwSetDropCallback(main_window, on_drop)

        # gl_state settings
        gl_utils.basic_gl_setup()
        g_pool.image_tex = Named_Texture()

        toggle_general_settings(False)

        # now the we have  aproper window we can load the last gui configuration
        g_pool.gui.configuration = session_settings.get('ui_config', {})

        # create a timer to control window update frequency
        window_update_timer = timer(1 / 60)
        def window_should_update():
            return next(window_update_timer)

        # trigger setup of window and gl sizes
        on_resize(main_window, *glfw.glfwGetFramebufferSize(main_window))

        if session_settings.get('eye1_process_alive', False):
            launch_eye_process(1, delay=0.6)
        if session_settings.get('eye0_process_alive', True):
            launch_eye_process(0, delay=0.3)

        ipc_pub.notify({'subject': 'world_process.started'})
        logger.warning('Process started.')

        # Event loop
        while not glfw.glfwWindowShouldClose(main_window):

            # fetch newest notifications
            new_notifications = []
            while notify_sub.new_data:
                t, n = notify_sub.recv()
                new_notifications.append(n)

            # notify each plugin if there are new notifications:
            for n in new_notifications:
                handle_notifications(n)
                for p in g_pool.plugins:
                    p.on_notify(n)


            #a dictionary that allows plugins to post and read events
            events = {}
            # report time between now and the last loop interation
            events['dt'] = get_dt()

            # allow each Plugin to do its work.
            for p in g_pool.plugins:
                p.recent_events(events)

            # check if a plugin need to be destroyed
            g_pool.plugins.clean()

            # send new events to ipc:
            del events['pupil_positions']  # already on the wire
            del events['gaze_positions']  # sent earlier
            if 'frame' in events:
                del events['frame']  # send explicity with frame publisher
            if 'depth_frame' in events:
                del events['depth_frame']
            if 'audio_packets' in events:
                del events['audio_packets']
            del events['dt']  # no need to send this
            for topic, data in events.items():
                assert(isinstance(data, (list, tuple)))
                for d in data:
                    ipc_pub.send(topic, d)

            glfw.glfwMakeContextCurrent(main_window)
            # render visual feedback from loaded plugins
            if window_should_update() and gl_utils.is_window_visible(main_window):

                gl_utils.glViewport(0, 0, *camera_render_size)
                for p in g_pool.plugins:
                    p.gl_display()

                gl_utils.glViewport(0, 0, *window_size)
                unused_elements = g_pool.gui.update()
                for button, action, mods in unused_elements.buttons:
                    pos = glfw.glfwGetCursorPos(main_window)
                    pos = normalize(pos, camera_render_size)
                    # Position in img pixels
                    pos = denormalize(pos, g_pool.capture.frame_size)
                    for p in g_pool.plugins:
                        p.on_click(pos, button, action)

                for key, scancode, action, mods in unused_elements.keys:
                    for p in g_pool.plugins:
                        p.on_key(key, scancode, action, mods)

                for char_ in unused_elements.chars:
                    for p in g_pool.plugins:
                        p.on_char(char_)

                glfw.glfwSwapBuffers(main_window)
            glfw.glfwPollEvents()

        glfw.glfwRestoreWindow(main_window)  # need to do this for windows os
        session_settings['loaded_plugins'] = g_pool.plugins.get_initializers()
        session_settings['gui_scale'] = g_pool.gui_user_scale
        session_settings['ui_config'] = g_pool.gui.configuration
        session_settings['window_size'] = glfw.glfwGetWindowSize(main_window)
        session_settings['window_position'] = glfw.glfwGetWindowPos(main_window)
        session_settings['version'] = str(g_pool.version)
        session_settings['eye0_process_alive'] = eyes_are_alive[0].value
        session_settings['eye1_process_alive'] = eyes_are_alive[1].value
        session_settings['detection_mapping_mode'] = g_pool.detection_mapping_mode
        session_settings['audio_mode'] = audio.audio_mode
        session_settings.close()

        # de-init all running plugins
        for p in g_pool.plugins:
            p.alive = False
        g_pool.plugins.clean()

        g_pool.gui.terminate()
        glfw.glfwDestroyWindow(main_window)
        glfw.glfwTerminate()

    except:
        import traceback
        trace = traceback.format_exc()
        logger.error('Process Capture crashed with trace:\n{}'.format(trace))

    finally:
        # shut down eye processes:
        stop_eye_process(0)
        stop_eye_process(1)

        logger.info("Process shutting down.")
        ipc_pub.notify({'subject': 'world_process.stopped'})
        sleep(1.0)
示例#26
0
文件: player.py 项目: ohhaiphil/pupil
def player(rec_dir, ipc_pub_url, ipc_sub_url,
           ipc_push_url, user_dir, app_version):
    # general imports
    from time import sleep
    import logging
    from glob import glob
    from time import time, strftime, localtime
    # networking
    import zmq
    import zmq_tools

    import numpy as np

    # zmq ipc setup
    zmq_ctx = zmq.Context()
    ipc_pub = zmq_tools.Msg_Dispatcher(zmq_ctx, ipc_push_url)
    notify_sub = zmq_tools.Msg_Receiver(zmq_ctx, ipc_sub_url, topics=('notify',))

    # log setup
    logging.getLogger("OpenGL").setLevel(logging.ERROR)
    logger = logging.getLogger()
    logger.handlers = []
    logger.setLevel(logging.INFO)
    logger.addHandler(zmq_tools.ZMQ_handler(zmq_ctx, ipc_push_url))
    # create logger for the context of this function
    logger = logging.getLogger(__name__)

    try:

        # imports
        from file_methods import Persistent_Dict, load_object, next_export_sub_dir

        # display
        import glfw
        # check versions for our own depedencies as they are fast-changing
        from pyglui import __version__ as pyglui_version

        from pyglui import ui, cygl
        from pyglui.cygl.utils import Named_Texture, RGBA
        import gl_utils
        # capture
        from video_capture import init_playback_source, EndofVideoError

        # helpers/utils
        from version_utils import VersionFormat
        from methods import normalize, denormalize, delta_t, get_system_info
        from player_methods import correlate_data, is_pupil_rec_dir, load_meta_info
        from csv_utils import write_key_value_file

        # Plug-ins
        from plugin import Plugin, Plugin_List, import_runtime_plugins
        from plugin_manager import Plugin_Manager
        from vis_circle import Vis_Circle
        from vis_cross import Vis_Cross
        from vis_polyline import Vis_Polyline
        from vis_light_points import Vis_Light_Points
        from vis_watermark import Vis_Watermark
        from vis_fixation import Vis_Fixation
        from vis_scan_path import Vis_Scan_Path
        from vis_eye_video_overlay import Vis_Eye_Video_Overlay
        from seek_control import Seek_Control
        from video_export_launcher import Video_Export_Launcher
        from offline_surface_tracker import Offline_Surface_Tracker
        # from marker_auto_trim_marks import Marker_Auto_Trim_Marks
        from fixation_detector import Offline_Fixation_Detector
        from batch_exporter import Batch_Exporter, Batch_Export
        from log_display import Log_Display
        from annotations import Annotation_Player
        from raw_data_exporter import Raw_Data_Exporter
        from log_history import Log_History
        from pupil_producers import Pupil_From_Recording, Offline_Pupil_Detection
        from gaze_producers import Gaze_From_Recording, Offline_Calibration
        from system_graphs import System_Graphs
        from system_timelines import System_Timelines
        from blink_detection import Offline_Blink_Detection

        assert VersionFormat(pyglui_version) >= VersionFormat('1.18'), 'pyglui out of date, please upgrade to newest version'

        runtime_plugins = import_runtime_plugins(os.path.join(user_dir, 'plugins'))
        system_plugins = [Log_Display, Seek_Control, Plugin_Manager, System_Graphs, Batch_Export, System_Timelines]
        user_plugins = [Vis_Circle,
                        Vis_Fixation,
                        Vis_Polyline,
                        Vis_Light_Points,
                        Vis_Cross,
                        Vis_Watermark,
                        Vis_Eye_Video_Overlay,
                        Vis_Scan_Path,
                        Offline_Fixation_Detector,
                        Offline_Blink_Detection,
                        Batch_Exporter,
                        Video_Export_Launcher,
                        Offline_Surface_Tracker,
                        Raw_Data_Exporter,
                        Annotation_Player,
                        Log_History,
                        Pupil_From_Recording,
                        Offline_Pupil_Detection,
                        Gaze_From_Recording,
                        Offline_Calibration
                        ] + runtime_plugins

        plugins = system_plugins + user_plugins

        # Callback functions
        def on_resize(window, w, h):
            nonlocal window_size
            nonlocal hdpi_factor

            hdpi_factor = glfw.getHDPIFactor(window)
            g_pool.gui.scale = g_pool.gui_user_scale * hdpi_factor
            window_size = w, h
            g_pool.camera_render_size = w-int(icon_bar_width*g_pool.gui.scale), h
            g_pool.gui.update_window(*window_size)
            g_pool.gui.collect_menus()
            for p in g_pool.plugins:
                p.on_window_resize(window, *g_pool.camera_render_size)

        def on_window_key(window, key, scancode, action, mods):
            g_pool.gui.update_key(key, scancode, action, mods)

        def on_window_char(window, char):
            g_pool.gui.update_char(char)

        def on_window_mouse_button(window, button, action, mods):
            g_pool.gui.update_button(button, action, mods)

        def on_pos(window, x, y):
            x, y = x * hdpi_factor, y * hdpi_factor
            g_pool.gui.update_mouse(x, y)
            pos = x, y
            pos = normalize(pos, g_pool.camera_render_size)
            # Position in img pixels
            pos = denormalize(pos, g_pool.capture.frame_size)
            for p in g_pool.plugins:
                p.on_pos(pos)

        def on_scroll(window, x, y):
            g_pool.gui.update_scroll(x, y*scroll_factor)

        def on_drop(window, count, paths):
            for x in range(count):
                new_rec_dir = paths[x].decode('utf-8')
                if is_pupil_rec_dir(new_rec_dir):
                    logger.debug("Starting new session with '{}'".format(new_rec_dir))
                    ipc_pub.notify({"subject": "player_drop_process.should_start", "rec_dir": new_rec_dir})
                    glfw.glfwSetWindowShouldClose(window, True)
                else:
                    logger.error("'{}' is not a valid pupil recording".format(new_rec_dir))

        tick = delta_t()

        def get_dt():
            return next(tick)

        pupil_data_path = os.path.join(rec_dir, "pupil_data")

        meta_info = load_meta_info(rec_dir)

        # log info about Pupil Platform and Platform in player.log
        logger.info('Application Version: {}'.format(app_version))
        logger.info('System Info: {}'.format(get_system_info()))

        icon_bar_width = 50
        window_size = None
        hdpi_factor = 1.0

        # create container for globally scoped vars
        g_pool = Global_Container()
        g_pool.app = 'player'
        g_pool.zmq_ctx = zmq_ctx
        g_pool.ipc_pub = ipc_pub
        g_pool.ipc_pub_url = ipc_pub_url
        g_pool.ipc_sub_url = ipc_sub_url
        g_pool.ipc_push_url = ipc_push_url
        g_pool.plugin_by_name = {p.__name__: p for p in plugins}
        g_pool.camera_render_size = None

        valid_ext = ('.mp4', '.mkv', '.avi', '.h264', '.mjpeg', '.fake')
        video_path = [f for f in glob(os.path.join(rec_dir, "world.*"))
                      if os.path.splitext(f)[1] in valid_ext][0]
        init_playback_source(g_pool, source_path=video_path)

        # load session persistent settings
        session_settings = Persistent_Dict(os.path.join(user_dir, "user_settings_player"))
        if VersionFormat(session_settings.get("version", '0.0')) != app_version:
            logger.info("Session setting are a different version of this app. I will not use those.")
            session_settings.clear()

        g_pool.capture.playback_speed = session_settings.get('playback_speed', 1.)

        width, height = g_pool.capture.frame_size
        width += icon_bar_width
        width, height = session_settings.get('window_size', (width, height))

        window_pos = session_settings.get('window_position', window_position_default)
        window_name = "Pupil Player: {} - {}".format(meta_info["Recording Name"],
                                                     os.path.split(rec_dir)[-1])

        glfw.glfwInit()
        main_window = glfw.glfwCreateWindow(width, height, window_name, None, None)
        glfw.glfwSetWindowPos(main_window, window_pos[0], window_pos[1])
        glfw.glfwMakeContextCurrent(main_window)
        cygl.utils.init()
        g_pool.main_window = main_window

        def set_scale(new_scale):
            g_pool.gui_user_scale = new_scale
            window_size = (g_pool.camera_render_size[0] + int(icon_bar_width*g_pool.gui_user_scale*hdpi_factor),
                           glfw.glfwGetFramebufferSize(main_window)[1])
            logger.warning(icon_bar_width*g_pool.gui_user_scale*hdpi_factor)
            glfw.glfwSetWindowSize(main_window, *window_size)

        # load pupil_positions, gaze_positions
        g_pool.pupil_data = load_object(pupil_data_path)
        g_pool.binocular = meta_info.get('Eye Mode', 'monocular') == 'binocular'
        g_pool.version = app_version
        g_pool.timestamps = g_pool.capture.timestamps
        g_pool.get_timestamp = lambda: 0.
        g_pool.new_seek = True
        g_pool.user_dir = user_dir
        g_pool.rec_dir = rec_dir
        g_pool.meta_info = meta_info
        g_pool.min_data_confidence = session_settings.get('min_data_confidence', 0.6)
        g_pool.min_calibration_confidence = session_settings.get('min_calibration_confidence', 0.8)

        g_pool.pupil_positions = []
        g_pool.gaze_positions = []
        g_pool.fixations = []

        g_pool.notifications_by_frame = correlate_data(g_pool.pupil_data['notifications'], g_pool.timestamps)
        g_pool.pupil_positions_by_frame = [[] for x in g_pool.timestamps]  # populated by producer`
        g_pool.gaze_positions_by_frame = [[] for x in g_pool.timestamps]  # populated by producer
        g_pool.fixations_by_frame = [[] for x in g_pool.timestamps]  # populated by the fixation detector plugin

        def set_data_confidence(new_confidence):
            g_pool.min_data_confidence = new_confidence
            notification = {'subject': 'min_data_confidence_changed'}
            notification['_notify_time_'] = time()+.8
            g_pool.ipc_pub.notify(notification)

        def open_plugin(plugin):
            if plugin == "Select to load":
                return
            g_pool.plugins.add(plugin)

        def purge_plugins():
            for p in g_pool.plugins:
                if p.__class__ in user_plugins:
                    p.alive = False
            g_pool.plugins.clean()

        def do_export(_):
            left_idx = g_pool.seek_control.trim_left
            right_idx = g_pool.seek_control.trim_right
            export_range = left_idx, right_idx + 1  # exclusive range.stop

            export_dir = os.path.join(g_pool.rec_dir, 'exports')
            export_dir = next_export_sub_dir(export_dir)

            os.makedirs(export_dir)
            logger.info('Created export dir at "{}"'.format(export_dir))

            export_info = {'Player Software Version': str(g_pool.version),
                           'Data Format Version': meta_info['Data Format Version'],
                           'Export Date': strftime("%d.%m.%Y", localtime()),
                           'Export Time': strftime("%H:%M:%S", localtime()),
                           'Frame Index Range:': g_pool.seek_control.get_frame_index_trim_range_string(),
                           'Relative Time Range': g_pool.seek_control.get_rel_time_trim_range_string(),
                           'Absolute Time Range': g_pool.seek_control.get_abs_time_trim_range_string()}
            with open(os.path.join(export_dir, 'export_info.csv'), 'w') as csv:
                write_key_value_file(csv, export_info)

            notification = {'subject': 'should_export', 'range': export_range, 'export_dir': export_dir}
            g_pool.ipc_pub.notify(notification)

        def reset_restart():
            logger.warning("Resetting all settings and restarting Player.")
            glfw.glfwSetWindowShouldClose(main_window, True)
            ipc_pub.notify({'subject': 'clear_settings_process.should_start'})
            ipc_pub.notify({'subject': 'player_process.should_start', 'rec_dir': rec_dir, 'delay': 2.})

        def toggle_general_settings(collapsed):
            # this is the menu toggle logic.
            # Only one menu can be open.
            # If no menu is open the menubar should collapse.
            g_pool.menubar.collapsed = collapsed
            for m in g_pool.menubar.elements:
                m.collapsed = True
            general_settings.collapsed = collapsed

        g_pool.gui = ui.UI()
        g_pool.gui_user_scale = session_settings.get('gui_scale', 1.)
        g_pool.menubar = ui.Scrolling_Menu("Settings", pos=(-500, 0), size=(-icon_bar_width, 0), header_pos='left')
        g_pool.iconbar = ui.Scrolling_Menu("Icons", pos=(-icon_bar_width, 0), size=(0, 0), header_pos='hidden')
        g_pool.timelines = ui.Container((0, 0), (0, 0), (0, 0))
        g_pool.timelines.horizontal_constraint = g_pool.menubar
        g_pool.user_timelines = ui.Timeline_Menu('User Timelines', pos=(0., -150.),
                                                 size=(0., 0.), header_pos='headline')
        g_pool.user_timelines.color = RGBA(a=0.)
        g_pool.user_timelines.collapsed = True
        # add container that constaints itself to the seekbar height
        vert_constr = ui.Container((0, 0), (0, -50.), (0, 0))
        vert_constr.append(g_pool.user_timelines)
        g_pool.timelines.append(vert_constr)

        def set_window_size():
            f_width, f_height = g_pool.capture.frame_size
            f_width += int(icon_bar_width * g_pool.gui.scale)
            glfw.glfwSetWindowSize(main_window, f_width, f_height)

        general_settings = ui.Growing_Menu('General', header_pos='headline')
        general_settings.append(ui.Button('Reset window size', set_window_size))
        general_settings.append(ui.Selector('gui_user_scale', g_pool, setter=set_scale, selection=[.8, .9, 1., 1.1, 1.2]+list(np.arange(1.5, 5.1, .5)), label='Interface Size'))
        general_settings.append(ui.Info_Text('Player Version: {}'.format(g_pool.version)))
        general_settings.append(ui.Info_Text('Capture Version: {}'.format(meta_info['Capture Software Version'])))
        general_settings.append(ui.Info_Text('Data Format Version: {}'.format(meta_info['Data Format Version'])))

        general_settings.append(ui.Info_Text('High level data, e.g. fixations, or visualizations only consider gaze data that has an equal or higher confidence than the minimum data confidence.'))
        general_settings.append(ui.Slider('min_data_confidence', g_pool,
                                          setter=set_data_confidence,
                                          step=.05, min=0.0, max=1.0,
                                          label='Minimum data confidence'))

        general_settings.append(ui.Button('Restart with default settings', reset_restart))

        g_pool.menubar.append(general_settings)
        icon = ui.Icon('collapsed', general_settings, label=chr(0xe8b8), on_val=False, off_val=True, setter=toggle_general_settings, label_font='pupil_icons')
        icon.tooltip = 'General Settings'
        g_pool.iconbar.append(icon)

        user_plugin_separator = ui.Separator()
        user_plugin_separator.order = 0.35
        g_pool.iconbar.append(user_plugin_separator)

        g_pool.quickbar = ui.Stretching_Menu('Quick Bar', (0, 100), (100, -100))
        g_pool.export_button = ui.Thumb('export',
                                        label=chr(0xe2c5),
                                        getter=lambda: False,
                                        setter=do_export,
                                        hotkey='e',
                                        label_font='pupil_icons')
        g_pool.quickbar.extend([g_pool.export_button])
        g_pool.gui.append(g_pool.menubar)
        g_pool.gui.append(g_pool.timelines)
        g_pool.gui.append(g_pool.iconbar)
        g_pool.gui.append(g_pool.quickbar)

        # we always load these plugins
        default_plugins = [('Plugin_Manager', {}),
                           ('Seek_Control', {}),
                           ('Log_Display', {}),
                           ('Raw_Data_Exporter', {}),
                           ('Vis_Polyline', {}),
                           ('Vis_Circle', {}),
                           ('System_Graphs', {}),
                           ('System_Timelines', {}),
                           ('Video_Export_Launcher', {}),
                           ('Pupil_From_Recording', {}),
                           ('Gaze_From_Recording', {})]
        g_pool.plugins = Plugin_List(g_pool, session_settings.get('loaded_plugins', default_plugins))

        general_settings.insert(-1 ,ui.Text_Input('rel_time_trim_section',
                                              getter=g_pool.seek_control.get_rel_time_trim_range_string,
                                              setter=g_pool.seek_control.set_rel_time_trim_range_string,
                                              label='Relative time range to export'))
        general_settings.insert(-1 ,ui.Text_Input('frame_idx_trim_section',
                                              getter=g_pool.seek_control.get_frame_index_trim_range_string,
                                              setter=g_pool.seek_control.set_frame_index_trim_range_string,
                                              label='Frame index range to export'))

        # Register callbacks main_window
        glfw.glfwSetFramebufferSizeCallback(main_window, on_resize)
        glfw.glfwSetKeyCallback(main_window, on_window_key)
        glfw.glfwSetCharCallback(main_window, on_window_char)
        glfw.glfwSetMouseButtonCallback(main_window, on_window_mouse_button)
        glfw.glfwSetCursorPosCallback(main_window, on_pos)
        glfw.glfwSetScrollCallback(main_window, on_scroll)
        glfw.glfwSetDropCallback(main_window, on_drop)

        toggle_general_settings(True)

        g_pool.gui.configuration = session_settings.get('ui_config', {})

        # gl_state settings
        gl_utils.basic_gl_setup()
        g_pool.image_tex = Named_Texture()

        # trigger on_resize
        on_resize(main_window, *glfw.glfwGetFramebufferSize(main_window))

        def handle_notifications(n):
            subject = n['subject']
            if subject == 'start_plugin':
                g_pool.plugins.add(
                    g_pool.plugin_by_name[n['name']], args=n.get('args', {}))
            elif subject.startswith('meta.should_doc'):
                ipc_pub.notify({'subject': 'meta.doc',
                                'actor': g_pool.app,
                                'doc': player.__doc__})
                for p in g_pool.plugins:
                    if (p.on_notify.__doc__
                            and p.__class__.on_notify != Plugin.on_notify):
                        ipc_pub.notify({'subject': 'meta.doc',
                                        'actor': p.class_name,
                                        'doc': p.on_notify.__doc__})

        while not glfw.glfwWindowShouldClose(main_window):

            # fetch newest notifications
            new_notifications = []
            while notify_sub.new_data:
                t, n = notify_sub.recv()
                new_notifications.append(n)

            # notify each plugin if there are new notifications:
            for n in new_notifications:
                handle_notifications(n)
                for p in g_pool.plugins:
                    p.on_notify(n)

            # grab new frame
            if g_pool.capture.play or g_pool.new_seek:
                g_pool.new_seek = False
                try:
                    new_frame = g_pool.capture.get_frame()
                except EndofVideoError:
                    # end of video logic: pause at last frame.
                    g_pool.capture.play = False
                    logger.warning("End of video")

            frame = new_frame.copy()
            events = {}
            events['frame'] = frame
            # report time between now and the last loop interation
            events['dt'] = get_dt()

            # pupil and gaze positions are added by their respective producer plugins
            events['pupil_positions'] = []
            events['gaze_positions'] = []

            # allow each Plugin to do its work.
            for p in g_pool.plugins:
                p.recent_events(events)

            # check if a plugin need to be destroyed
            g_pool.plugins.clean()

            glfw.glfwMakeContextCurrent(main_window)
            # render visual feedback from loaded plugins
            if gl_utils.is_window_visible(main_window):

                gl_utils.glViewport(0, 0, *g_pool.camera_render_size)
                g_pool.capture._recent_frame = frame
                g_pool.capture.gl_display()
                for p in g_pool.plugins:
                    p.gl_display()

                gl_utils.glViewport(0, 0, *window_size)

                try:
                    clipboard = glfw.glfwGetClipboardString(main_window).decode()
                except AttributeError:  # clipbaord is None, might happen on startup
                    clipboard = ''
                g_pool.gui.update_clipboard(clipboard)
                user_input = g_pool.gui.update()
                if user_input.clipboard and user_input.clipboard != clipboard:
                    # only write to clipboard if content changed
                    glfw.glfwSetClipboardString(main_window, user_input.clipboard.encode())

                for b in user_input.buttons:
                    button, action, mods = b
                    x, y = glfw.glfwGetCursorPos(main_window)
                    pos = x * hdpi_factor, y * hdpi_factor
                    pos = normalize(pos, g_pool.camera_render_size)
                    pos = denormalize(pos, g_pool.capture.frame_size)
                    for p in g_pool.plugins:
                        p.on_click(pos, button, action)

                for key, scancode, action, mods in user_input.keys:
                    for p in g_pool.plugins:
                        p.on_key(key, scancode, action, mods)

                for char_ in user_input.chars:
                    for p in g_pool.plugins:
                        p.on_char(char_)

                glfw.glfwSwapBuffers(main_window)

            # present frames at appropriate speed
            g_pool.capture.wait(frame)
            glfw.glfwPollEvents()

        session_settings['playback_speed'] = g_pool.capture.playback_speed
        session_settings['loaded_plugins'] = g_pool.plugins.get_initializers()
        session_settings['min_data_confidence'] = g_pool.min_data_confidence
        session_settings['min_calibration_confidence'] = g_pool.min_calibration_confidence
        session_settings['gui_scale'] = g_pool.gui_user_scale
        session_settings['ui_config'] = g_pool.gui.configuration
        session_settings['window_position'] = glfw.glfwGetWindowPos(main_window)
        session_settings['version'] = str(g_pool.version)

        session_window_size = glfw.glfwGetWindowSize(main_window)
        if 0 not in session_window_size:
            session_settings['window_size'] = session_window_size

        session_settings.close()

        # de-init all running plugins
        for p in g_pool.plugins:
            p.alive = False
        g_pool.plugins.clean()

        g_pool.capture.cleanup()
        g_pool.gui.terminate()
        glfw.glfwDestroyWindow(main_window)

    except:
        import traceback
        trace = traceback.format_exc()
        logger.error('Process Player crashed with trace:\n{}'.format(trace))
    finally:
        logger.info("Process shutting down.")
        ipc_pub.notify({'subject': 'player_process.stopped'})
        sleep(1.0)
示例#27
0
文件: world.py 项目: apurvai007/pupil
def world(
    timebase,
    eye_procs_alive,
    ipc_pub_url,
    ipc_sub_url,
    ipc_push_url,
    user_dir,
    version,
    preferred_remote_port,
    hide_ui,
    debug,
):
    """Reads world video and runs plugins.

    Creates a window, gl context.
    Grabs images from a capture.
    Maps pupil to gaze data
    Can run various plug-ins.

    Reacts to notifications:
        ``eye_process.started``
        ``start_plugin``
        ``should_stop``

    Emits notifications:
        ``eye_process.should_start``
        ``eye_process.should_stop``
        ``world_process.started``
        ``world_process.stopped``
        ``recording.should_stop``: Emits on camera failure
        ``launcher_process.should_stop``

    Emits data:
        ``gaze``: Gaze data from current gaze mapping plugin.``
        ``*``: any other plugin generated data in the events
               that it not [dt,pupil,gaze].
    """

    # We defer the imports because of multiprocessing.
    # Otherwise the world process each process also loads the other imports.
    # This is not harmful but unnecessary.

    # general imports
    from time import sleep
    import logging

    # networking
    import zmq
    import zmq_tools

    # zmq ipc setup
    zmq_ctx = zmq.Context()
    ipc_pub = zmq_tools.Msg_Dispatcher(zmq_ctx, ipc_push_url)
    notify_sub = zmq_tools.Msg_Receiver(zmq_ctx, ipc_sub_url, topics=("notify",))

    # log setup
    logging.getLogger("OpenGL").setLevel(logging.ERROR)
    logger = logging.getLogger()
    logger.handlers = []
    logger.setLevel(logging.NOTSET)
    logger.addHandler(zmq_tools.ZMQ_handler(zmq_ctx, ipc_push_url))
    # create logger for the context of this function
    logger = logging.getLogger(__name__)

    def launch_eye_process(eye_id, delay=0):
        n = {
            "subject": "eye_process.should_start.{}".format(eye_id),
            "eye_id": eye_id,
            "delay": delay,
        }
        ipc_pub.notify(n)

    def stop_eye_process(eye_id):
        n = {
            "subject": "eye_process.should_stop.{}".format(eye_id),
            "eye_id": eye_id,
            "delay": 0.2,
        }
        ipc_pub.notify(n)

    def start_stop_eye(eye_id, make_alive):
        if make_alive:
            launch_eye_process(eye_id)
        else:
            stop_eye_process(eye_id)

    def detection_enabled_getter() -> bool:
        return g_pool.pupil_detection_enabled

    def detection_enabled_setter(is_on: bool):
        g_pool.pupil_detection_enabled = is_on
        n = {"subject": "set_pupil_detection_enabled", "value": is_on}
        ipc_pub.notify(n)

    try:
        from background_helper import IPC_Logging_Task_Proxy

        IPC_Logging_Task_Proxy.push_url = ipc_push_url

        from tasklib.background.patches import IPCLoggingPatch

        IPCLoggingPatch.ipc_push_url = ipc_push_url

        from OpenGL.GL import GL_COLOR_BUFFER_BIT

        # display
        import glfw
        from gl_utils import GLFWErrorReporting

        GLFWErrorReporting.set_default()

        from version_utils import parse_version
        from pyglui import ui, cygl, __version__ as pyglui_version

        assert parse_version(pyglui_version) >= parse_version(
            "1.27"
        ), "pyglui out of date, please upgrade to newest version"
        from pyglui.cygl.utils import Named_Texture
        import gl_utils

        # helpers/utils
        from file_methods import Persistent_Dict
        from methods import normalize, denormalize, delta_t, get_system_info, timer
        from uvc import get_time_monotonic

        logger.info("Application Version: {}".format(version))
        logger.info("System Info: {}".format(get_system_info()))
        logger.debug(f"Debug flag: {debug}")

        import audio

        # Plug-ins
        from plugin import (
            Plugin,
            System_Plugin_Base,
            Plugin_List,
            import_runtime_plugins,
        )
        from plugin_manager import Plugin_Manager
        from calibration_choreography import (
            available_calibration_choreography_plugins,
            CalibrationChoreographyPlugin,
            patch_loaded_plugins_with_choreography_plugin,
        )

        available_choreography_plugins = available_calibration_choreography_plugins()

        from gaze_mapping import registered_gazer_classes
        from gaze_mapping.gazer_base import GazerBase
        from pupil_detector_plugins.detector_base_plugin import PupilDetectorPlugin
        from fixation_detector import Fixation_Detector
        from recorder import Recorder
        from display_recent_gaze import Display_Recent_Gaze
        from time_sync import Time_Sync
        from network_api import NetworkApiPlugin
        from pupil_groups import Pupil_Groups
        from surface_tracker import Surface_Tracker_Online
        from log_display import Log_Display
        from annotations import Annotation_Capture
        from log_history import Log_History
        from blink_detection import Blink_Detection
        from video_capture import (
            source_classes,
            manager_classes,
            Base_Manager,
            Base_Source,
        )
        from pupil_data_relay import Pupil_Data_Relay
        from remote_recorder import Remote_Recorder
        from accuracy_visualizer import Accuracy_Visualizer

        from system_graphs import System_Graphs
        from camera_intrinsics_estimation import Camera_Intrinsics_Estimation
        from hololens_relay import Hololens_Relay
        from head_pose_tracker.online_head_pose_tracker import Online_Head_Pose_Tracker

        # UI Platform tweaks
        if platform.system() == "Linux":
            scroll_factor = 10.0
            window_position_default = (30, 30)
        elif platform.system() == "Windows":
            scroll_factor = 10.0
            window_position_default = (8, 90)
        else:
            scroll_factor = 1.0
            window_position_default = (0, 0)

        process_was_interrupted = False

        def interrupt_handler(sig, frame):
            import traceback

            trace = traceback.format_stack(f=frame)
            logger.debug(f"Caught signal {sig} in:\n" + "".join(trace))
            nonlocal process_was_interrupted
            process_was_interrupted = True

        signal.signal(signal.SIGINT, interrupt_handler)

        icon_bar_width = 50
        window_size = None
        camera_render_size = None
        content_scale = 1.0

        # g_pool holds variables for this process they are accessible to all plugins
        g_pool = SimpleNamespace()
        g_pool.debug = debug
        g_pool.app = "capture"
        g_pool.process = "world"
        g_pool.user_dir = user_dir
        g_pool.version = version
        g_pool.timebase = timebase
        g_pool.zmq_ctx = zmq_ctx
        g_pool.ipc_pub = ipc_pub
        g_pool.ipc_pub_url = ipc_pub_url
        g_pool.ipc_sub_url = ipc_sub_url
        g_pool.ipc_push_url = ipc_push_url
        g_pool.eye_procs_alive = eye_procs_alive
        g_pool.preferred_remote_port = preferred_remote_port

        def get_timestamp():
            return get_time_monotonic() - g_pool.timebase.value

        g_pool.get_timestamp = get_timestamp
        g_pool.get_now = get_time_monotonic

        # manage plugins
        runtime_plugins = import_runtime_plugins(
            os.path.join(g_pool.user_dir, "plugins")
        )
        runtime_plugins = [
            p for p in runtime_plugins if not issubclass(p, PupilDetectorPlugin)
        ]
        user_plugins = [
            Pupil_Groups,
            NetworkApiPlugin,
            Time_Sync,
            Surface_Tracker_Online,
            Annotation_Capture,
            Log_History,
            Fixation_Detector,
            Blink_Detection,
            Remote_Recorder,
            Accuracy_Visualizer,
            Camera_Intrinsics_Estimation,
            Hololens_Relay,
            Online_Head_Pose_Tracker,
        ]

        system_plugins = (
            [
                Log_Display,
                Display_Recent_Gaze,
                Recorder,
                Pupil_Data_Relay,
                Plugin_Manager,
                System_Graphs,
            ]
            + manager_classes
            + source_classes
        )
        plugins = (
            system_plugins
            + user_plugins
            + runtime_plugins
            + available_choreography_plugins
            + registered_gazer_classes()
        )
        user_plugins += [
            p
            for p in runtime_plugins
            if not isinstance(
                p,
                (
                    Base_Manager,
                    Base_Source,
                    System_Plugin_Base,
                    CalibrationChoreographyPlugin,
                    GazerBase,
                ),
            )
        ]
        g_pool.plugin_by_name = {p.__name__: p for p in plugins}

        default_capture_name = "UVC_Source"
        default_capture_settings = {
            "preferred_names": [
                "Pupil Cam1 ID2",
                "Logitech Camera",
                "(046d:081d)",
                "C510",
                "B525",
                "C525",
                "C615",
                "C920",
                "C930e",
            ],
            "frame_size": (1280, 720),
            "frame_rate": 30,
        }

        default_plugins = [
            (default_capture_name, default_capture_settings),
            ("Pupil_Data_Relay", {}),
            ("UVC_Manager", {}),
            ("NDSI_Manager", {}),
            ("HMD_Streaming_Manager", {}),
            ("File_Manager", {}),
            ("Log_Display", {}),
            ("Dummy_Gaze_Mapper", {}),
            ("Display_Recent_Gaze", {}),
            # Calibration choreography plugin is added below by calling
            # patch_loaded_plugins_with_choreography_plugin
            ("Recorder", {}),
            ("NetworkApiPlugin", {}),
            ("Fixation_Detector", {}),
            ("Blink_Detection", {}),
            ("Accuracy_Visualizer", {}),
            ("Plugin_Manager", {}),
            ("System_Graphs", {}),
        ]

        def consume_events_and_render_buffer():
            gl_utils.glViewport(0, 0, *camera_render_size)
            for p in g_pool.plugins:
                p.gl_display()

            gl_utils.glViewport(0, 0, *window_size)
            try:
                clipboard = glfw.get_clipboard_string(main_window).decode()
            except (AttributeError, glfw.GLFWError):
                # clipboard is None, might happen on startup
                clipboard = ""
            g_pool.gui.update_clipboard(clipboard)
            user_input = g_pool.gui.update()
            if user_input.clipboard != clipboard:
                # only write to clipboard if content changed
                glfw.set_clipboard_string(main_window, user_input.clipboard)

            for button, action, mods in user_input.buttons:
                x, y = glfw.get_cursor_pos(main_window)
                pos = gl_utils.window_coordinate_to_framebuffer_coordinate(
                    main_window, x, y, cached_scale=None
                )
                pos = normalize(pos, camera_render_size)
                # Position in img pixels
                pos = denormalize(pos, g_pool.capture.frame_size)

                for plugin in g_pool.plugins:
                    if plugin.on_click(pos, button, action):
                        break

            for key, scancode, action, mods in user_input.keys:
                for plugin in g_pool.plugins:
                    if plugin.on_key(key, scancode, action, mods):
                        break

            for char_ in user_input.chars:
                for plugin in g_pool.plugins:
                    if plugin.on_char(char_):
                        break

            glfw.swap_buffers(main_window)

        # Callback functions
        def on_resize(window, w, h):
            nonlocal window_size
            nonlocal camera_render_size
            nonlocal content_scale
            if w == 0 or h == 0:
                return

            # Always clear buffers on resize to make sure that there are no overlapping
            # artifacts from previous frames.
            gl_utils.glClear(GL_COLOR_BUFFER_BIT)
            gl_utils.glClearColor(0, 0, 0, 1)

            content_scale = gl_utils.get_content_scale(window)
            framebuffer_scale = gl_utils.get_framebuffer_scale(window)
            g_pool.gui.scale = content_scale
            window_size = w, h
            camera_render_size = w - int(icon_bar_width * g_pool.gui.scale), h
            g_pool.gui.update_window(*window_size)
            g_pool.gui.collect_menus()

            for p in g_pool.plugins:
                p.on_window_resize(window, *camera_render_size)

            # Minimum window size required, otherwise parts of the UI can cause openGL
            # issues with permanent effects. Depends on the content scale, which can
            # potentially be dynamically modified, so we re-adjust the size limits every
            # time here.
            min_size = int(2 * icon_bar_width * g_pool.gui.scale / framebuffer_scale)
            glfw.set_window_size_limits(
                window,
                min_size,
                min_size,
                glfw.DONT_CARE,
                glfw.DONT_CARE,
            )

            # Needed, to update the window buffer while resizing
            consume_events_and_render_buffer()

        def on_window_key(window, key, scancode, action, mods):
            g_pool.gui.update_key(key, scancode, action, mods)

        def on_window_char(window, char):
            g_pool.gui.update_char(char)

        def on_window_mouse_button(window, button, action, mods):
            g_pool.gui.update_button(button, action, mods)

        def on_pos(window, x, y):
            x, y = gl_utils.window_coordinate_to_framebuffer_coordinate(
                window, x, y, cached_scale=None
            )
            g_pool.gui.update_mouse(x, y)
            pos = x, y
            pos = normalize(pos, camera_render_size)
            # Position in img pixels
            pos = denormalize(pos, g_pool.capture.frame_size)
            for p in g_pool.plugins:
                p.on_pos(pos)

        def on_scroll(window, x, y):
            g_pool.gui.update_scroll(x, y * scroll_factor)

        def on_drop(window, paths):
            for plugin in g_pool.plugins:
                if plugin.on_drop(paths):
                    break

        tick = delta_t()

        def get_dt():
            return next(tick)

        # load session persistent settings
        session_settings = Persistent_Dict(
            os.path.join(g_pool.user_dir, "user_settings_world")
        )
        if parse_version(session_settings.get("version", "0.0")) != g_pool.version:
            logger.info(
                "Session setting are from a different version of this app. I will not use those."
            )
            session_settings.clear()

        g_pool.min_data_confidence = 0.6
        g_pool.min_calibration_confidence = session_settings.get(
            "min_calibration_confidence", 0.8
        )
        g_pool.pupil_detection_enabled = session_settings.get(
            "pupil_detection_enabled", True
        )
        g_pool.active_gaze_mapping_plugin = None
        g_pool.capture = None

        audio.set_audio_mode(
            session_settings.get("audio_mode", audio.get_default_audio_mode())
        )

        def handle_notifications(noti):
            subject = noti["subject"]
            if subject == "set_pupil_detection_enabled":
                g_pool.pupil_detection_enabled = noti["value"]
            elif subject == "start_plugin":
                try:
                    g_pool.plugins.add(
                        g_pool.plugin_by_name[noti["name"]], args=noti.get("args", {})
                    )
                except KeyError as err:
                    logger.error(f"Attempt to load unknown plugin: {err}")
            elif subject == "stop_plugin":
                for p in g_pool.plugins:
                    if p.class_name == noti["name"]:
                        p.alive = False
                        g_pool.plugins.clean()
            elif subject == "eye_process.started":
                noti = {
                    "subject": "set_pupil_detection_enabled",
                    "value": g_pool.pupil_detection_enabled,
                }
                ipc_pub.notify(noti)
            elif subject == "set_min_calibration_confidence":
                g_pool.min_calibration_confidence = noti["value"]
            elif subject.startswith("meta.should_doc"):
                ipc_pub.notify(
                    {"subject": "meta.doc", "actor": g_pool.app, "doc": world.__doc__}
                )
                for p in g_pool.plugins:
                    if (
                        p.on_notify.__doc__
                        and p.__class__.on_notify != Plugin.on_notify
                    ):
                        ipc_pub.notify(
                            {
                                "subject": "meta.doc",
                                "actor": p.class_name,
                                "doc": p.on_notify.__doc__,
                            }
                        )
            elif subject == "world_process.adapt_window_size":
                set_window_size()
            elif subject == "world_process.should_stop":
                glfw.set_window_should_close(main_window, True)

        width, height = session_settings.get(
            "window_size", (1280 + icon_bar_width, 720)
        )

        # window and gl setup
        glfw.init()
        glfw.window_hint(glfw.SCALE_TO_MONITOR, glfw.TRUE)
        if hide_ui:
            glfw.window_hint(glfw.VISIBLE, 0)  # hide window
        main_window = glfw.create_window(
            width, height, "Pupil Capture - World", None, None
        )

        window_position_manager = gl_utils.WindowPositionManager()
        window_pos = window_position_manager.new_window_position(
            window=main_window,
            default_position=window_position_default,
            previous_position=session_settings.get("window_position", None),
        )
        glfw.set_window_pos(main_window, window_pos[0], window_pos[1])

        glfw.make_context_current(main_window)
        cygl.utils.init()
        g_pool.main_window = main_window

        def reset_restart():
            logger.warning("Resetting all settings and restarting Capture.")
            glfw.set_window_should_close(main_window, True)
            ipc_pub.notify({"subject": "clear_settings_process.should_start"})
            ipc_pub.notify({"subject": "world_process.should_start", "delay": 2.0})

        def toggle_general_settings(collapsed):
            # this is the menu toggle logic.
            # Only one menu can be open.
            # If no menu is opened, the menubar should collapse.
            g_pool.menubar.collapsed = collapsed
            for m in g_pool.menubar.elements:
                m.collapsed = True
            general_settings.collapsed = collapsed

        # setup GUI
        g_pool.gui = ui.UI()
        g_pool.menubar = ui.Scrolling_Menu(
            "Settings", pos=(-400, 0), size=(-icon_bar_width, 0), header_pos="left"
        )
        g_pool.iconbar = ui.Scrolling_Menu(
            "Icons", pos=(-icon_bar_width, 0), size=(0, 0), header_pos="hidden"
        )
        g_pool.quickbar = ui.Stretching_Menu("Quick Bar", (0, 100), (120, -100))
        g_pool.gui.append(g_pool.menubar)
        g_pool.gui.append(g_pool.iconbar)
        g_pool.gui.append(g_pool.quickbar)

        general_settings = ui.Growing_Menu("General", header_pos="headline")

        def set_window_size():
            # Get current capture frame size
            f_width, f_height = g_pool.capture.frame_size

            # Get current display scale factor
            content_scale = gl_utils.get_content_scale(main_window)
            framebuffer_scale = gl_utils.get_framebuffer_scale(main_window)
            display_scale_factor = content_scale / framebuffer_scale

            # Scale the capture frame size by display scale factor
            f_width *= display_scale_factor
            f_height *= display_scale_factor

            # Increas the width to account for the added scaled icon bar width
            f_width += icon_bar_width * display_scale_factor

            # Set the newly calculated size (scaled capture frame size + scaled icon bar width)
            glfw.set_window_size(main_window, int(f_width), int(f_height))

        general_settings.append(ui.Button("Reset window size", set_window_size))
        general_settings.append(
            ui.Selector(
                "Audio mode",
                None,
                getter=audio.get_audio_mode,
                setter=audio.set_audio_mode,
                selection=audio.get_audio_mode_list(),
            )
        )

        general_settings.append(
            ui.Switch(
                "pupil_detection_enabled",
                label="Pupil detection",
                getter=detection_enabled_getter,
                setter=detection_enabled_setter,
            )
        )
        general_settings.append(
            ui.Switch(
                "eye0_process",
                label="Detect eye 0",
                setter=lambda alive: start_stop_eye(0, alive),
                getter=lambda: eye_procs_alive[0].value,
            )
        )
        general_settings.append(
            ui.Switch(
                "eye1_process",
                label="Detect eye 1",
                setter=lambda alive: start_stop_eye(1, alive),
                getter=lambda: eye_procs_alive[1].value,
            )
        )

        general_settings.append(
            ui.Info_Text("Capture Version: {}".format(g_pool.version))
        )
        general_settings.append(
            ui.Button("Restart with default settings", reset_restart)
        )

        g_pool.menubar.append(general_settings)
        icon = ui.Icon(
            "collapsed",
            general_settings,
            label=chr(0xE8B8),
            on_val=False,
            off_val=True,
            setter=toggle_general_settings,
            label_font="pupil_icons",
        )
        icon.tooltip = "General Settings"
        g_pool.iconbar.append(icon)

        user_plugin_separator = ui.Separator()
        user_plugin_separator.order = 0.35
        g_pool.iconbar.append(user_plugin_separator)

        loaded_plugins = session_settings.get("loaded_plugins", default_plugins)

        # Resolve the active calibration choreography plugin
        loaded_plugins = patch_loaded_plugins_with_choreography_plugin(
            loaded_plugins, app=g_pool.app
        )
        session_settings["loaded_plugins"] = loaded_plugins

        # plugins that are loaded based on user settings from previous session
        g_pool.plugins = Plugin_List(g_pool, loaded_plugins)

        if not g_pool.capture:
            # Make sure we always have a capture running. Important if there was no
            # capture stored in session settings.
            g_pool.plugins.add(
                g_pool.plugin_by_name[default_capture_name], default_capture_settings
            )

        # Register callbacks main_window
        glfw.set_framebuffer_size_callback(main_window, on_resize)
        glfw.set_key_callback(main_window, on_window_key)
        glfw.set_char_callback(main_window, on_window_char)
        glfw.set_mouse_button_callback(main_window, on_window_mouse_button)
        glfw.set_cursor_pos_callback(main_window, on_pos)
        glfw.set_scroll_callback(main_window, on_scroll)
        glfw.set_drop_callback(main_window, on_drop)

        # gl_state settings
        gl_utils.basic_gl_setup()
        g_pool.image_tex = Named_Texture()

        toggle_general_settings(True)

        # now that we have a proper window we can load the last gui configuration
        g_pool.gui.configuration = session_settings.get("ui_config", {})
        # If previously selected plugin was not loaded this time, we will have an
        # expanded menubar without any menu selected. We need to ensure the menubar is
        # collapsed in this case.
        if all(submenu.collapsed for submenu in g_pool.menubar.elements):
            g_pool.menubar.collapsed = True

        # create a timer to control window update frequency
        window_update_timer = timer(1 / 60)

        def window_should_update():
            return next(window_update_timer)

        # trigger setup of window and gl sizes
        on_resize(main_window, *glfw.get_framebuffer_size(main_window))

        if session_settings.get("eye1_process_alive", True):
            launch_eye_process(1, delay=0.6)
        if session_settings.get("eye0_process_alive", True):
            launch_eye_process(0, delay=0.3)

        ipc_pub.notify({"subject": "world_process.started"})
        logger.warning("Process started.")

        if platform.system() == "Darwin":
            # On macOS, calls to glfw.swap_buffers() deliberately take longer in case of
            # occluded windows, based on the swap interval value. This causes an FPS drop
            # and leads to problems when recording. To side-step this behaviour, the swap
            # interval is set to zero.
            #
            # Read more about window occlusion on macOS here:
            # https://developer.apple.com/library/archive/documentation/Performance/Conceptual/power_efficiency_guidelines_osx/WorkWhenVisible.html
            glfw.swap_interval(0)

        # Event loop
        while not glfw.window_should_close(main_window) and not process_was_interrupted:

            # fetch newest notifications
            new_notifications = []
            while notify_sub.new_data:
                t, n = notify_sub.recv()
                new_notifications.append(n)

            # notify each plugin if there are new notifications:
            for n in new_notifications:
                handle_notifications(n)
                for p in g_pool.plugins:
                    p.on_notify(n)

            # a dictionary that allows plugins to post and read events
            events = {}
            # report time between now and the last loop interation
            events["dt"] = get_dt()

            # allow each Plugin to do its work.
            for p in g_pool.plugins:
                p.recent_events(events)

            # check if a plugin need to be destroyed
            g_pool.plugins.clean()

            # "blacklisted" events that were already sent
            del events["pupil"]
            del events["gaze"]
            # delete if exists. More expensive than del, so only use it when key might not exist
            events.pop("annotation", None)

            # send new events to ipc:
            if "frame" in events:
                del events["frame"]  # send explicitly with frame publisher
            if "depth_frame" in events:
                del events["depth_frame"]
            if "audio_packets" in events:
                del events["audio_packets"]
            del events["dt"]  # no need to send this
            for data in events.values():
                assert isinstance(data, (list, tuple))
                for d in data:
                    ipc_pub.send(d)

            glfw.make_context_current(main_window)
            # render visual feedback from loaded plugins
            glfw.poll_events()
            if window_should_update() and gl_utils.is_window_visible(main_window):

                gl_utils.glViewport(0, 0, *camera_render_size)
                for p in g_pool.plugins:
                    p.gl_display()

                gl_utils.glViewport(0, 0, *window_size)
                try:
                    clipboard = glfw.get_clipboard_string(main_window).decode()
                except (AttributeError, glfw.GLFWError):
                    # clipboard is None, might happen on startup
                    clipboard = ""
                g_pool.gui.update_clipboard(clipboard)
                user_input = g_pool.gui.update()
                if user_input.clipboard != clipboard:
                    # only write to clipboard if content changed
                    glfw.set_clipboard_string(main_window, user_input.clipboard)

                for button, action, mods in user_input.buttons:
                    x, y = glfw.get_cursor_pos(main_window)
                    pos = gl_utils.window_coordinate_to_framebuffer_coordinate(
                        main_window, x, y, cached_scale=None
                    )
                    pos = normalize(pos, camera_render_size)
                    # Position in img pixels
                    pos = denormalize(pos, g_pool.capture.frame_size)

                    for plugin in g_pool.plugins:
                        if plugin.on_click(pos, button, action):
                            break

                for key, scancode, action, mods in user_input.keys:
                    for plugin in g_pool.plugins:
                        if plugin.on_key(key, scancode, action, mods):
                            break

                for char_ in user_input.chars:
                    for plugin in g_pool.plugins:
                        if plugin.on_char(char_):
                            break

                glfw.swap_buffers(main_window)

        session_settings["loaded_plugins"] = g_pool.plugins.get_initializers()
        session_settings["ui_config"] = g_pool.gui.configuration
        session_settings["version"] = str(g_pool.version)
        session_settings["eye0_process_alive"] = eye_procs_alive[0].value
        session_settings["eye1_process_alive"] = eye_procs_alive[1].value
        session_settings[
            "min_calibration_confidence"
        ] = g_pool.min_calibration_confidence
        session_settings["pupil_detection_enabled"] = g_pool.pupil_detection_enabled
        session_settings["audio_mode"] = audio.get_audio_mode()

        if not hide_ui:
            glfw.restore_window(main_window)  # need to do this for windows os
            session_settings["window_position"] = glfw.get_window_pos(main_window)
            session_window_size = glfw.get_window_size(main_window)
            if 0 not in session_window_size:
                f_width, f_height = session_window_size
                if platform.system() in ("Windows", "Linux"):
                    f_width, f_height = (
                        f_width / content_scale,
                        f_height / content_scale,
                    )
                session_settings["window_size"] = int(f_width), int(f_height)

        session_settings.close()

        # de-init all running plugins
        for p in g_pool.plugins:
            p.alive = False
        g_pool.plugins.clean()

        g_pool.gui.terminate()
        glfw.destroy_window(main_window)
        glfw.terminate()

    except Exception:
        import traceback

        trace = traceback.format_exc()
        logger.error("Process Capture crashed with trace:\n{}".format(trace))

    finally:
        # shut down eye processes:
        stop_eye_process(0)
        stop_eye_process(1)

        logger.info("Process shutting down.")
        ipc_pub.notify({"subject": "world_process.stopped"})
        sleep(1.0)
示例#28
0
文件: world.py 项目: hightemp/pupil
def world(g_pool, cap_src, cap_size):
    """world
    Creates a window, gl context.
    Grabs images from a capture.
    Receives Pupil coordinates from eye process[es]
    Can run various plug-ins.
    """

    #manage plugins
    runtime_plugins = import_runtime_plugins(
        os.path.join(g_pool.user_dir, 'plugins'))
    user_launchable_plugins = [
        Show_Calibration, Pupil_Server, Pupil_Sync, Marker_Detector
    ] + runtime_plugins
    system_plugins = [Log_Display, Display_Recent_Gaze, Recorder]
    plugin_by_index = system_plugins + user_launchable_plugins + calibration_plugins + gaze_mapping_plugins
    name_by_index = [p.__name__ for p in plugin_by_index]
    plugin_by_name = dict(zip(name_by_index, plugin_by_index))
    default_plugins = [('Log_Display', {}), ('Dummy_Gaze_Mapper', {}),
                       ('Display_Recent_Gaze', {}),
                       ('Screen_Marker_Calibration', {}), ('Recorder', {})]

    # Callback functions
    def on_resize(window, w, h):
        g_pool.gui.update_window(w, h)
        g_pool.gui.collect_menus()
        graph.adjust_size(w, h)
        adjust_gl_view(w, h)
        for p in g_pool.plugins:
            p.on_window_resize(window, w, h)

    def on_iconify(window, iconfied):
        pass

    def on_key(window, key, scancode, action, mods):
        g_pool.gui.update_key(key, scancode, action, mods)

    def on_char(window, char):
        g_pool.gui.update_char(char)

    def on_button(window, button, action, mods):
        g_pool.gui.update_button(button, action, mods)
        pos = glfwGetCursorPos(window)
        pos = normalize(pos, glfwGetWindowSize(main_window))
        pos = denormalize(
            pos,
            (frame.img.shape[1], frame.img.shape[0]))  # Position in img pixels
        for p in g_pool.plugins:
            p.on_click(pos, button, action)

    def on_pos(window, x, y):
        hdpi_factor = float(
            glfwGetFramebufferSize(window)[0] / glfwGetWindowSize(window)[0])
        x, y = x * hdpi_factor, y * hdpi_factor
        g_pool.gui.update_mouse(x, y)

    def on_scroll(window, x, y):
        g_pool.gui.update_scroll(x, y * scroll_factor)

    def on_close(window):
        g_pool.quit.value = True
        logger.info('Process closing from window')

    tick = delta_t()

    def get_dt():
        return next(tick)

    # load session persistent settings
    session_settings = Persistent_Dict(
        os.path.join(g_pool.user_dir, 'user_settings_world'))
    if session_settings.get("version", VersionFormat('0.0')) < g_pool.version:
        logger.info(
            "Session setting are from older version of this app. I will not use those."
        )
        session_settings.clear()

    # Initialize capture
    cap = autoCreateCapture(cap_src, timebase=g_pool.timebase)
    cap.frame_size = cap_size
    cap.frame_rate = 24  #default
    cap.settings = session_settings.get('capture_settings', {})
    # Test capture
    try:
        frame = cap.get_frame()
    except CameraCaptureError:
        logger.error("Could not retrieve image from capture")
        cap.close()
        return

    # any object we attach to the g_pool object *from now on* will only be visible to this process!
    # vars should be declared here to make them visible to the code reader.
    g_pool.update_textures = session_settings.get("update_textures", 2)

    g_pool.capture = cap
    g_pool.pupil_confidence_threshold = session_settings.get(
        'pupil_confidence_threshold', .6)
    g_pool.active_calibration_plugin = None

    def open_plugin(plugin):
        if plugin == "Select to load":
            return
        g_pool.plugins.add(plugin)

    def set_scale(new_scale):
        g_pool.gui.scale = new_scale
        g_pool.gui.collect_menus()

    #window and gl setup
    glfwInit()
    width, height = session_settings.get('window_size',
                                         (frame.width, frame.height))
    main_window = glfwCreateWindow(width, height, "World")
    window_pos = session_settings.get('window_position',
                                      window_position_default)
    glfwSetWindowPos(main_window, window_pos[0], window_pos[1])
    glfwMakeContextCurrent(main_window)
    cygl.utils.init()

    #setup GUI
    g_pool.gui = ui.UI()
    g_pool.gui.scale = session_settings.get('gui_scale', 1)
    g_pool.sidebar = ui.Scrolling_Menu("Settings",
                                       pos=(-350, 0),
                                       size=(0, 0),
                                       header_pos='left')
    general_settings = ui.Growing_Menu('General')
    general_settings.append(
        ui.Slider('scale',
                  g_pool.gui,
                  setter=set_scale,
                  step=.05,
                  min=1.,
                  max=2.5,
                  label='Interface size'))
    general_settings.append(
        ui.Button(
            'Reset window size',
            lambda: glfwSetWindowSize(main_window, frame.width, frame.height)))
    general_settings.append(
        ui.Selector('Open plugin',
                    selection=user_launchable_plugins,
                    labels=[
                        p.__name__.replace('_', ' ')
                        for p in user_launchable_plugins
                    ],
                    setter=open_plugin,
                    getter=lambda: "Select to load"))
    g_pool.sidebar.append(general_settings)
    advanced_settings = ui.Growing_Menu('Advanced')
    advanced_settings.append(
        ui.Selector('update_textures',
                    g_pool,
                    label="Update display",
                    selection=range(3),
                    labels=('No update', 'Gray', 'Color')))
    advanced_settings.append(
        ui.Slider('pupil_confidence_threshold',
                  g_pool,
                  step=.01,
                  min=0.,
                  max=1.,
                  label='Minimum pupil confidence'))
    advanced_settings.append(
        ui.Info_Text('Capture Version: %s' % g_pool.version))
    general_settings.append(advanced_settings)
    g_pool.calibration_menu = ui.Growing_Menu('Calibration')
    g_pool.calibration_menu.append(
        ui.Selector(
            'active_calibration_plugin',
            getter=lambda: g_pool.active_calibration_plugin.__class__,
            selection=calibration_plugins,
            labels=[p.__name__.replace('_', ' ') for p in calibration_plugins],
            setter=open_plugin,
            label='Method'))
    g_pool.sidebar.append(g_pool.calibration_menu)
    g_pool.gui.append(g_pool.sidebar)
    g_pool.quickbar = ui.Stretching_Menu('Quick Bar', (0, 100), (120, -100))
    g_pool.gui.append(g_pool.quickbar)
    g_pool.gui.append(
        ui.Hot_Key("quit",
                   setter=on_close,
                   getter=lambda: True,
                   label="X",
                   hotkey=GLFW_KEY_ESCAPE))
    g_pool.capture.init_gui(g_pool.sidebar)

    #plugins that are loaded based on user settings from previous session
    g_pool.notifications = []
    g_pool.plugins = Plugin_List(
        g_pool, plugin_by_name,
        session_settings.get('loaded_plugins', default_plugins))

    # Register callbacks main_window
    glfwSetFramebufferSizeCallback(main_window, on_resize)
    glfwSetWindowCloseCallback(main_window, on_close)
    glfwSetWindowIconifyCallback(main_window, on_iconify)
    glfwSetKeyCallback(main_window, on_key)
    glfwSetCharCallback(main_window, on_char)
    glfwSetMouseButtonCallback(main_window, on_button)
    glfwSetCursorPosCallback(main_window, on_pos)
    glfwSetScrollCallback(main_window, on_scroll)

    # gl_state settings
    basic_gl_setup()
    g_pool.image_tex = create_named_texture(frame.img.shape)
    update_named_texture(g_pool.image_tex, frame.img)

    # refresh speed settings
    glfwSwapInterval(0)

    #trigger setup of window and gl sizes
    on_resize(main_window, *glfwGetFramebufferSize(main_window))

    #now the we have  aproper window we can load the last gui configuration
    g_pool.gui.configuration = session_settings.get('ui_config', {})

    #set up performace graphs:
    pid = os.getpid()
    ps = psutil.Process(pid)
    ts = frame.timestamp

    cpu_graph = graph.Bar_Graph()
    cpu_graph.pos = (20, 130)
    cpu_graph.update_fn = ps.cpu_percent
    cpu_graph.update_rate = 5
    cpu_graph.label = 'CPU %0.1f'

    fps_graph = graph.Bar_Graph()
    fps_graph.pos = (140, 130)
    fps_graph.update_rate = 5
    fps_graph.label = "%0.0f FPS"

    pupil_graph = graph.Bar_Graph(max_val=1.0)
    pupil_graph.pos = (260, 130)
    pupil_graph.update_rate = 5
    pupil_graph.label = "Confidence: %0.2f"

    # Event loop
    while not g_pool.quit.value:

        # Get an image from the grabber
        try:
            frame = cap.get_frame()
        except CameraCaptureError:
            logger.error("Capture from camera failed. Stopping.")
            break
        except EndofVideoFileError:
            logger.warning("Video file is done. Stopping")
            break

        #update performace graphs
        t = frame.timestamp
        dt, ts = t - ts, t
        try:
            fps_graph.add(1. / dt)
        except ZeroDivisionError:
            pass
        cpu_graph.update()

        #a dictionary that allows plugins to post and read events
        events = {}

        #report time between now and the last loop interation
        events['dt'] = get_dt()

        #receive and map pupil positions
        recent_pupil_positions = []
        while not g_pool.pupil_queue.empty():
            p = g_pool.pupil_queue.get()
            recent_pupil_positions.append(p)
            pupil_graph.add(p['confidence'])
        events['pupil_positions'] = recent_pupil_positions

        # notify each plugin if there are new notifactions:
        while g_pool.notifications:
            n = g_pool.notifications.pop(0)
            for p in g_pool.plugins:
                p.on_notify(n)

        # allow each Plugin to do its work.
        for p in g_pool.plugins:
            p.update(frame, events)

        #check if a plugin need to be destroyed
        g_pool.plugins.clean()

        # render camera image
        glfwMakeContextCurrent(main_window)
        if g_pool.update_textures == 2:
            update_named_texture(g_pool.image_tex, frame.img)
        elif g_pool.update_textures == 1:
            update_named_texture(g_pool.image_tex, frame.gray)

        make_coord_system_norm_based()
        draw_named_texture(g_pool.image_tex)
        make_coord_system_pixel_based((frame.height, frame.width, 3))

        # render visual feedback from loaded plugins
        for p in g_pool.plugins:
            p.gl_display()

        graph.push_view()
        fps_graph.draw()
        cpu_graph.draw()
        pupil_graph.draw()
        graph.pop_view()
        g_pool.gui.update()
        glfwSwapBuffers(main_window)
        glfwPollEvents()

    session_settings['loaded_plugins'] = g_pool.plugins.get_initializers()
    session_settings[
        'pupil_confidence_threshold'] = g_pool.pupil_confidence_threshold
    session_settings['gui_scale'] = g_pool.gui.scale
    session_settings['ui_config'] = g_pool.gui.configuration
    session_settings['capture_settings'] = g_pool.capture.settings
    session_settings['window_size'] = glfwGetWindowSize(main_window)
    session_settings['window_position'] = glfwGetWindowPos(main_window)
    session_settings['update_textures'] = g_pool.update_textures
    session_settings['version'] = g_pool.version
    session_settings.close()

    # de-init all running plugins
    for p in g_pool.plugins:
        p.alive = False
    g_pool.plugins.clean()
    g_pool.gui.terminate()
    glfwDestroyWindow(main_window)
    glfwTerminate()
    cap.close()

    logger.debug("Process done")
示例#29
0
    def add_controls_to_menu(self, menu, controls):
        from pyglui import ui

        # closure factory
        def make_value_change_fn(ctrl_id):
            def initiate_value_change(val):
                logger.debug("{}: {} >> {}".format(self.sensor, ctrl_id, val))
                self.sensor.set_control_value(ctrl_id, val)

            return initiate_value_change

        for ctrl_id, ctrl_dict in controls:
            try:
                dtype = ctrl_dict["dtype"]
                ctrl_ui = None
                if dtype == "string":
                    ctrl_ui = ui.Text_Input(
                        "value",
                        ctrl_dict,
                        label=ctrl_dict["caption"],
                        setter=make_value_change_fn(ctrl_id),
                    )
                elif dtype == "integer" or dtype == "float":
                    convert_fn = int if dtype == "integer" else float
                    ctrl_ui = ui.Slider(
                        "value",
                        ctrl_dict,
                        label=ctrl_dict["caption"],
                        min=convert_fn(ctrl_dict.get("min", 0)),
                        max=convert_fn(ctrl_dict.get("max", 100)),
                        step=convert_fn(ctrl_dict.get("res", 0.0)),
                        setter=make_value_change_fn(ctrl_id),
                    )
                elif dtype == "bool":
                    ctrl_ui = ui.Switch(
                        "value",
                        ctrl_dict,
                        label=ctrl_dict["caption"],
                        on_val=ctrl_dict.get("max", True),
                        off_val=ctrl_dict.get("min", False),
                        setter=make_value_change_fn(ctrl_id),
                    )
                elif dtype == "strmapping" or dtype == "intmapping":
                    desc_list = ctrl_dict["map"]
                    labels = [desc["caption"] for desc in desc_list]
                    selection = [desc["value"] for desc in desc_list]
                    ctrl_ui = ui.Selector(
                        "value",
                        ctrl_dict,
                        label=ctrl_dict["caption"],
                        labels=labels,
                        selection=selection,
                        setter=make_value_change_fn(ctrl_id),
                    )
                if ctrl_ui:
                    ctrl_ui.read_only = ctrl_dict.get("readonly", False)
                    self.control_id_ui_mapping[ctrl_id] = ctrl_ui
                    menu.append(ctrl_ui)
                else:
                    logger.error("Did not generate UI for {}".format(ctrl_id))
            except:
                logger.error("Exception for control:\n{}".format(ctrl_dict))
                import traceback as tb

                tb.print_exc()
        if len(menu) == 0:
            menu.append(ui.Info_Text("No {} settings found".format(
                menu.label)))
        return menu
示例#30
0
    def init_gui(self, sidebar):

        #lets define some  helper functions:
        def gui_load_defaults():
            for c in self.capture.controls:
                try:
                    c.value = c.def_val
                except:
                    pass

        def set_size(new_size):
            self.frame_size = new_size
            menu_conf = self.menu.configuration
            self.deinit_gui()
            self.init_gui(self.sidebar)
            self.menu.configuration = menu_conf

        def gui_update_from_device():
            for c in self.capture.controls:
                c.refresh()

        def gui_init_cam_by_uid(requested_id):
            if requested_id is None:
                self.re_init_capture(None)
            else:
                for cam in uvc.device_list():
                    if cam['uid'] == requested_id:
                        if is_accessible(requested_id):
                            self.re_init_capture(requested_id)
                        else:
                            logger.error(
                                "The selected Camera is already in use or blocked."
                            )
                        return
                logger.warning(
                    "could not reinit capture, src_id not valid anymore")
                return

        #create the menu entry
        self.menu = ui.Growing_Menu(label='Camera Settings')
        cameras = uvc.device_list()
        camera_names = ['Fake Capture'] + [c['name'] for c in cameras]
        camera_ids = [None] + [c['uid'] for c in cameras]
        self.menu.append(
            ui.Selector('uid',
                        self,
                        selection=camera_ids,
                        labels=camera_names,
                        label='Capture device',
                        setter=gui_init_cam_by_uid))

        sensor_control = ui.Growing_Menu(label='Sensor Settings')
        sensor_control.append(
            ui.Info_Text(
                "Do not change these during calibration or recording!"))
        sensor_control.collapsed = False
        image_processing = ui.Growing_Menu(label='Image Post Processing')
        image_processing.collapsed = True

        sensor_control.append(
            ui.Selector('frame_size',
                        self,
                        setter=set_size,
                        selection=self.capture.frame_sizes,
                        label='Resolution'))
        sensor_control.append(
            ui.Selector('frame_rate',
                        self,
                        selection=self.capture.frame_rates,
                        label='Frame rate'))

        for control in self.capture.controls:
            c = None
            ctl_name = control.display_name

            #now we add controls
            if control.d_type == bool:
                c = ui.Switch('value',
                              control,
                              label=ctl_name,
                              on_val=control.max_val,
                              off_val=control.min_val)
            elif control.d_type == int:
                c = ui.Slider('value',
                              control,
                              label=ctl_name,
                              min=control.min_val,
                              max=control.max_val,
                              step=control.step)
            elif type(control.d_type) == dict:
                selection = [
                    value for name, value in control.d_type.iteritems()
                ]
                labels = [name for name, value in control.d_type.iteritems()]
                c = ui.Selector('value',
                                control,
                                label=ctl_name,
                                selection=selection,
                                labels=labels)
            else:
                pass
            # if control['disabled']:
            #     c.read_only = True
            # if ctl_name == 'Exposure, Auto Priority':
            #     # the controll should always be off. we set it to 0 on init (see above)
            #     c.read_only = True

            if c is not None:
                if control.unit == 'processing_unit':
                    image_processing.append(c)
                else:
                    sensor_control.append(c)

        self.menu.append(sensor_control)
        if image_processing.elements:
            self.menu.append(image_processing)
        self.menu.append(ui.Button("refresh", gui_update_from_device))
        self.menu.append(ui.Button("load defaults", gui_load_defaults))

        self.sidebar = sidebar
        #add below geneal settings
        self.sidebar.insert(1, self.menu)