def move(self): if self.get_big: if self.rect.w > 100: self.get_big = 0 self.dx = -5 else: if self.rect.w < 20: self.get_big = 1 self.dx = 5 self.stretch(dx=self.dx, keepAspectRatio=1) Circle.move(self)
def move(self): x, y = self.get_position() #print 'moving', x, y Circle.move(self)