示例#1
0
    def imp_option_list(self, *args):

        del self.listOfImagePlanes[:]
        self.imgplanesOptionMenu.clear()

        # creates a list of existing image planes and update Image Plane Option menu
        self.listOfImagePlanes = [i for i in pm.ls(type='imagePlane')]

        _logger.debug("imp_option_list: %s" % self.listOfImagePlanes)
        if len(self.listOfImagePlanes) > 0:
            self.currentImgPlane = pm.imagePlane(self.listOfImagePlanes[0],
                                                 query=True,
                                                 name=True)
            for item in self.listOfImagePlanes:
                _logger.debug('imp is %s' %
                              pm.imagePlane(item, query=True, name=True))
                imp = pm.imagePlane(item, query=True, name=True)
                pm.menuItem(l=imp[0], parent=self.imgplanesOptionMenu)

            # set active menu item to current image plane
            _logger.debug('Current Imageplane: %s' % self.currentImgPlane)
            pm.optionMenu(self.imgplanesOptionMenu,
                          e=True,
                          value="%s" % self.currentImgPlane[0])

        else:
            pm.menuItem(l="No Image Planes", parent=self.imgplanesOptionMenu)
            self.currentImgPlane = False
示例#2
0
    def _makeArgRow(self,
                    methodIndex,
                    type,
                    argName,
                    direction,
                    annotation=''):
        COL1_WIDTH = 260
        COL2_WIDTH = 120
        pm.rowLayout(nc=4,
                     cw4=[COL1_WIDTH, COL2_WIDTH, 70, 150],
                     **self.layout)

        label = str(type)

        pm.text(l=label, ann=annotation)
        pm.text(l=argName, ann=annotation)

        if direction == 'return':
            pm.text(l='(result)')
        else:
            direction_om = pm.optionMenu(l='',
                                         w=60,
                                         ann=annotation,
                                         cc=pm.CallbackWithArgs(
                                             MethodRow.setDirection, self,
                                             methodIndex, argName))
            for unit in ['in', 'out']:
                pm.menuItem(l=unit)
            direction_om.setValue(direction)

        if self._isPotentialUnitType(type):
            om = pm.optionMenu(l='',
                               ann=annotation,
                               cc=pm.CallbackWithArgs(MethodRow.setUnitType,
                                                      self, methodIndex,
                                                      argName))
            for unit in ['unitless', 'linear', 'angular', 'time']:
                pm.menuItem(l=unit)
            if argName == 'return':
                try:
                    value = factories.apiClassOverrides[
                        self.apiClassName]['methods'][self.apiMethodName][
                            methodIndex]['returnInfo']['unitType']
                except KeyError:
                    pass
            else:
                try:
                    value = factories.apiClassOverrides[
                        self.apiClassName]['methods'][self.apiMethodName][
                            methodIndex]['argInfo'][argName]['unitType']
                except KeyError:
                    pass
            try:
                om.setValue(value)
            except:
                pass

        else:
            pm.text(l='', ann=annotation)
        pm.setParent('..')
示例#3
0
文件: mimic_ui.py 项目: yazici/Mimic
def _build_add_io_frame(parent_layout):
    pm.frameLayout('add_io_frame', label="Add IO", collapsable=True)
    add_io_col = pm.columnLayout(adj=True, columnAttach=('both', 5))
    pm.separator(height=5, style='none')

    pm.rowLayout(numberOfColumns=2,
                 adjustableColumn=2,
                 columnAlign=[(1, 'left'), (2, 'left')],
                 columnAttach=[(1, 'both', -1), (2, 'both', 0),
                               (3, 'both', 0)])

    pm.text(label='IO Name: ')
    pm.textField('t_ioNameText', placeholderText='ioName', font=FONT)
    pm.setParent('..')

    pm.separator(height=3, style='none')

    pm.rowLayout(numberOfColumns=2,
                 adjustableColumn=2,
                 columnAlign=[(1, 'left'), (2, 'left')],
                 columnAttach=[(1, 'both', -1), (2, 'both', 0),
                               (3, 'both', 0)])
    pm.text(label='Postproc ID: ')
    pm.textField('t_ioPostprocIDText', placeholderText='postprocID', font=FONT)
    pm.setParent('..')

    pm.separator(height=3, style='none')

    pm.optionMenu('ioNumberMenu', label='IO Number:', height=18)

    io_number_list = [i + 1 for i in range(12)]
    for io_number in io_number_list:
        pm.menuItem(label=io_number)

    pm.separator(height=3, style='none')

    pm.optionMenu('ioTypeMenu', label='IO Type:     ', height=18)

    io_type = ['digital', 'analog']
    for attr in io_type:
        pm.menuItem(label=attr)

    pm.separator(height=3, style='none')

    pm.rowLayout(numberOfColumns=1)
    pm.checkBox('cb_ignoreIO', label="Ignore in prostprocessor", value=0)
    pm.setParent('..')

    pm.separator(height=4, style='none')

    pm.setParent(add_io_col)

    pm.button('b_add_io',
              label='Add IO',
              height=25,
              backgroundColor=[.361, .361, .361],
              command=mimic_io.add_io)
    pm.separator(height=5, style='none')

    pm.setParent(parent_layout)
示例#4
0
def reset_external_axis_UI():
    """
    Restores externa axis UI inputs in Mimic UI to defaults
    :return:
    """
    pm.frameLayout('add_external_axis_frame',
                   edit=True,
                   label="Add External Axis")

    # Update axis parameters
    pm.textField('t_externalAxisDescriptionText',
                 edit=True,
                 text='',
                 editable=True)
    pm.optionMenu('axisNumberMenu', edit=True, value='1')
    pm.optionMenu('drivingAttributeMenu', edit=True, value='translateX')

    pm.textField('t_externalAxisLimitMin', edit=True, text='')
    pm.textField('t_externalAxisLimitMax', edit=True, text='')
    pm.textField('t_externalAxisVelocityLimit', edit=True, text='')
    pm.checkBox('cb_ignoreExternalAxis', edit=True, value=0)

    # Change "Add Axis" button to "Update Axis"
    # Change background color of button
    pm.button('b_add_Axis',
              edit=True,
              label='Add Axis',
              backgroundColor=[.361, .361, .361],
              command=add_external_axis)
示例#5
0
    def scaleChara(self, mayaFalse):

        #this part does the importing and admin stuff
        try:
            pm.createReference(
                '//p.sv/Prism/project/Parallel/element/character_Roll/scenes/'
                + pm.optionMenu(self.charalist, q=True, value=True)[-4:-1] +
                '001_SP01.mb',
                namespace=':')
        except:
            pm.confirmDialog(title=u'Parallel scaling',
                             message=u'Parallel フォルダーの許可がないです。')
        #this part does the scaling
        pm.optionMenu('listofchara', q=True, value=True)
        inverseScale = 1 / self.nameScale[pm.optionMenu(
            self.charalist, q=True, value=True)]
        pm.scale('Reference|Root', inverseScale, inverseScale, inverseScale)

        for i in pm.listRelatives('Reference', ad=True, type='joint'):
            try:
                pm.copyKey(i)
                pm.pasteKey(i.replace('Reference', 'Reference1'))
            except:
                print 'no keys to copypasta'
        pm.scaleKey('Reference1|Root|Hips',
                    valueScale=inverseScale,
                    valuePivot=0,
                    attribute='translate')

        #this part cleans up the file
        pm.delete('Reference')
        pm.listReferences()[0].importContents(removeNamespace=False)
        pm.rename('Reference1', 'Reference')
示例#6
0
 def create(self):
     
     self.main_layout = pm.columnLayout(adjustableColumn= True, width= 400)
     main_frame = pm.frameLayout( label='%s' % (self.obj), collapsable= True)
     pm.columnLayout(adjustableColumn= False, width= 400)
     self.mapping_menu = pm.optionMenu( label='Mapping', width= 150,
             changeCommand= pm.Callback(self.mapping_type, self.obj))
     pm.menuItem( label='Spherical')
     pm.menuItem( label='Angular')
     
     pm.setParent(main_frame)
     self.type_menu = pm.optionMenu( label='Type', width= 150,
             changeCommand= pm.Callback(self.file_type, self.obj))
     pm.menuItem( label='Image File')
     pm.menuItem( label='Texture')
     
     self.image_field = pm.textFieldButtonGrp(label= 'Image Name', editable= False, columnWidth3= [100,200,100],
             buttonLabel= '<<<', buttonCommand= pm.Callback(self.load_image, self.obj))
     
     
     self.list_field = pm.textScrollList(allowMultiSelection= False ,
                 width= 100, height= 100)
     pm.attrColorSliderGrp( at='%s.color' % (self.obj),
                           columnWidth4= [100, 75, 175, 50])
     
     pm.rowColumnLayout(numberOfColumns= 2, columnWidth= ([1, 200], [2, 200]))
     pm.button(label= 'List Ramps', command= pm.Callback(self.list_textures))
     pm.button(label= 'Link Ramps', command= pm.Callback(self.link_texture, self.obj))
     pm.button(label= 'Edit Ramps', command= pm.Callback(self.edit_ramp))
     pm.button(label= 'Create Ramps', command= pm.Callback(self.create_ramp))
示例#7
0
文件: pbUV.py 项目: aaronfang/pbUV
    def __init__(self):
        respresets = [4096, 2048, 1024, 512, 256, 128, 64, 32]
        with pm.frameLayout(l='Options', cll=True, cl=False, bs='out'):
            with pm.columnLayout():
                pm.text('Map Size:')
                pm.separator(st='in', width=160, height=8)
                with pm.rowColumnLayout(nc=3, cw=[20, 60]):
                    pm.text(l='Width:')
                    self.width = pm.intField(v=1024, width=42)
                    with pm.optionMenu():
                        for i in respresets:
                            pm.menuItem(l=i)
                    pm.text(l='Height:')
                    self.height = pm.intField(v=1024, width=42)
                    with pm.optionMenu():
                        for i in respresets:
                            pm.menuItem(l=i)
                pm.button(l='Get Map Size')

                pm.separator(st='in', width=160, height=8)
                with pm.columnLayout():
                    self.compSpace = pm.checkBox(l='Retain Component Spaceing',
                                                 cc=lambda *args: pm.texMoveContext('texMoveContext', e=True,
                                                                                    scr=self.compSpace.getValue()),
                                                 v=pm.texMoveContext('texMoveContext', q=True, scr=True))
                    self.pixelUnits = pm.checkBox(l='Transform In Pixels')
示例#8
0
def update_io_UI(io_info):
    """
    Updates IO inputs of Mimic UI based on IO selection
    in io list
    :param io_info: dict containing info about selected io
    :return:
    """
    # Change frame name from "Add" to "Update"
    pm.frameLayout('add_io_frame', edit=True, label="Update IO")

    # Update io parameters
    pm.textField('t_ioNameText',
                 edit=True,
                 text=io_info['IO Name'],
                 editable=False)
    pm.textField('t_ioPostprocIDText', edit=True, text=io_info['Postproc ID'])
    pm.optionMenu('ioNumberMenu', edit=True, value=str(io_info['IO Number']))
    pm.optionMenu('ioTypeMenu', edit=True, value=io_info['Type'], enable=False)
    pm.checkBox('cb_ignoreIO', edit=True, value=io_info['Ignore'])

    # Change "Add IO" button to "Update IO"
    # Change background color of button
    pm.button('b_add_io',
              edit=True,
              label='Update IO',
              backgroundColor=[.7, .7, .7],
              command=update_io)
示例#9
0
    def __init__(self):
        version = "1.0"
        if pm.window('ms_copyAnimWin', exists=True):
            pm.deleteUI('ms_copyAnimWin', window=True)
        self.window = pm.window(
            'ms_copyAnimWin',
            title="Copy Animation v%s" % version,
            iconName='ms_copyAnimWin')  #, widthHeight=(200,100) )

        with pm.columnLayout(adj=1):
            self.mainLO = pm.columnLayout(adjustableColumn=True)
            removeList = ['shared', 'UI']
            self.namespaces = pm.namespaceInfo(lon=1)
            for each in removeList:
                self.namespaces.remove(each)

            with pm.rowLayout(nc=2):
                self.srcFld = pm.optionMenu(label='Source Namespace')
                for each in self.namespaces:
                    pm.menuItem(label=each)
                self.tgtFld = pm.optionMenu(label='Target Namespace')
                for each in self.namespaces:
                    pm.menuItem(label=each)

            pm.button(l='Copy animation', c=self.copyAnim)

        pm.showWindow(self.window)
示例#10
0
    def copyAnim(self, args):
        '''
        Copy all animation on transform nodes from one namespace to another
        '''
        srcNS = pm.optionMenu(self.srcFld, q=1, v=1)
        tgtNS = pm.optionMenu(self.tgtFld, q=1, v=1)

        sourceControls = pm.ls('%s:*' % srcNS, type='transform')
        sourceControls += pm.ls('%s:CRIG:*' % srcNS, type='transform')

        msgs = []
        for src in sourceControls:
            try:
                if not src.getShape().type() == 'nurbsCurve':
                    continue
            except:
                continue

            print "Trying: ", src
            cnt = src.split(':')[1:]
            cnt = ":".join(cnt)
            tgtCnt = '%s:%s' % (tgtNS, cnt)

            try:
                pm.copyKey(src)
                pm.pasteKey(tgtCnt)
            except Exception, e:
                # try:
                #     pm.delete(pm.pointConstraint(src, tgtCnt, mo=0))
                #     pm.delete(pm.orientConstraint(src, tgtCnt, mo=0))
                # except Exception, e:
                print '\nFailed'
                print 'Source: ', src
                print 'Error:', e
示例#11
0
 def __init__( self, label='', options=[], parent='..', cc=None):
     self.custom={}
     if cc!=None: self.optionMenu=pm.optionMenu( l=label, p=parent, cc=cc)
     else: self.optionMenu=pm.optionMenu( l=label, p=parent)
     for i,option in enumerate(options):
         self.custom[i+1]=option
         pm.menuItem(l=option)
示例#12
0
def _build_add_robot_frame(parent_layout):
    # Create frame layout with one column
    add_robot_frame = pm.frameLayout(label="Add Robot", collapsable=True)
    add_robot_col = pm.columnLayout(adj=True, columnAttach=('both', 5))
    pm.separator(height=5, style='none')

    # Create list of robots
    pm.rowLayout(numberOfColumns=2,
                 adjustableColumn=1,
                 columnAttach=(1, 'left', 3),
                 columnWidth=[(1, 158), (2, 45)],
                 height=20)

    pm.optionMenu('robotImportList')

    rigs = general_utils.get_rigs_dict()
    rig_names = general_utils.get_rigs_names(rigs)
    for rig_name in rig_names:
        pm.menuItem(label=rig_name)

    pm.button(label=' Add ',
              command=add_robot,
              width=45,
              height=20,
              annotation='Imports selected robot into the scene')

    pm.setParent(add_robot_frame)

    pm.separator(style='none')
    pm.setParent(parent_layout)
示例#13
0
    def populateObjects(self, *args):

        ProjectPath = pm.text('FilePathText', q=True, l=True)

        menuItems = pm.optionMenu("Contents_Menu", q=True, itemListLong=True)
        print 'MENU ITEMS LIST :'
        print menuItems

        if menuItems != None:
            for item in menuItems:
                pm.deleteUI(item)
        selectedProject = pm.optionMenu("library_Menu", q=True, v=True)
        print selectedProject
        projectPath = ProjectPath + "/" + selectedProject + "/"

        files = os.listdir(projectPath)

        characters = []

        for file in files:

            if file.rpartition(".")[2] == "mb":
                characters.append(file)

        for character in characters:
            niceName = character.rpartition(".")[0]
            pm.menuItem(label=character, parent="Contents_Menu")
示例#14
0
    def __init__(self, settingsObj):
        rowColumnLayout(nc=2)

        # LegType UI
        text(l='Leg Type')
        self.legType = optionMenu(l='')
        menuItem(l='Human')
        menuItem(l='Dogleg')
        settingsObj.settings.optionMenuSetup(self.legType, 'legType')

        # Spine Orient UI
        text(l="Spine Orientation")
        self.spineOrient = optionMenu(l='')
        menuItem('Vertical')
        menuItem('Horizontal')
        settingsObj.settings.optionMenuSetup(self.spineOrient, 'spineOrient')

        text(l='Number of Spine Joints')
        self.spineCount = intFieldGrp(nf=1, v1=settingsObj.settings.spineCount)
        text(l='Number of Fingers')
        self.fingerCount = intFieldGrp(nf=1,
                                       v1=settingsObj.settings.fingerCount)
        text(l="Thumb")
        self.thumb = checkBox(l='', v=settingsObj.settings.thumb)

        #setParent("..")

        text(l='')
        text(l='')
        text(l='')
        button(l="Start", w=300, c=core.alt.Callback(self.start))
示例#15
0
def _get_io_params():
    """
    Finds the user-defined IO parameters from the Mimic UI
    Checks that user inputs meet parameter riteria 
    :return io_param_dict: dict containing IO params
        "IO Name" (str)
        "Postproc ID" (str)
        "IO Number" (int)
        "Type" (str)
        "Ignore" (bool)
    """

    io_param_dict = {}

    io_param_dict['IO Name'] = pm.textField('t_ioNameText',
                                            query=True,
                                            text=True)
    io_param_dict['Postproc ID'] = pm.textField('t_ioPostprocIDText',
                                                query=True,
                                                text=True)
    io_param_dict['IO Number'] = int(
        pm.optionMenu('ioNumberMenu', query=True, value=True))
    io_param_dict['Type'] = pm.optionMenu('ioTypeMenu', query=True, value=True)
    io_param_dict['Ignore'] = pm.checkBox('cb_ignoreIO',
                                          query=True,
                                          value=True)

    _check_io_params(io_param_dict)

    # Ensure IO name input complies with Maya's attribute name requirements
    io_name = io_param_dict['IO Name']
    io_param_dict['IO Name'] = _filter_io_name(io_name)

    return io_param_dict
def deleteShotSculptNode():
    global editState

    ssn = pm.optionMenu("selectedSSNode_menu", q=True, v=True)
    print ssn

    bshps = pm.getAttr(ssn + '.bshps')

    result = pm.confirmDialog(title='Delete Shot Sculpt Group',
                              message='Are you sure you want to delete ' +
                              ssn + "?",
                              button=['Yes', 'No'],
                              defaultButton='Yes',
                              cancelButton='No',
                              dismissString='No')

    if result == 'Yes':

        ##exit editmode if enabled
        if editState:
            editSculptFrame()

        pm.textScrollList("SculptLayers_tsl", e=True, ra=True)
        pm.delete(ssn, bshps)
        pm.deleteUI(str(ssn))

        existing_ssns = pm.optionMenu('selectedSSNode_menu', q=True, ils=True)
        print existing_ssns

        if len(existing_ssns) < 1:
            pm.menuItem("-- None --", p="selectedSSNode_menu")

        else:
            loadShotSculptNode()
示例#17
0
def wnd_rowShapes():
    global opt_shapeOptions, txt_shapeName, txt_shapeSuffix
    global opt_placementOption
    pm.frameLayout(label="Shape Maker", width=500, collapsable=True)

    pm.rowLayout(numberOfColumns=2,
                 columnAlign=([1, "left"], [2, "right"]),
                 width=450,
                 columnWidth=([1, 200], [2, 250]))
    pm.text(label="Choose a shape")
    opt_shapeOptions = pm.optionMenu(width=100)
    pm.menuItem(label="Circle")
    pm.menuItem(label="Sphere")
    pm.menuItem(label="Square")
    pm.menuItem(label="Cube")
    pm.menuItem(label="2D Arrow")
    pm.menuItem(label="3D Arrow")
    pm.menuItem(label="Round Pointer")
    pm.menuItem(label="COG Circle")
    pm.menuItem(label="Compass")
    pm.setParent("..")

    pm.rowLayout(numberOfColumns=2,
                 columnAlign=([1, "left"], [2, "right"]),
                 width=450,
                 columnWidth=([1, 200], [2, 250]))
    pm.text(label="Enter a name.\nLeave blank for default shape name.")
    txt_shapeName = pm.textField(placeholderText="shape")
    pm.setParent("..")

    pm.rowLayout(numberOfColumns=2,
                 columnAlign=([1, "left"], [2, "right"]),
                 width=450,
                 columnWidth=([1, 200], [2, 250]))
    pm.text(
        label="Insert a suffix.\nLeave blank for default\n\"icon\" to be added"
    )
    txt_shapeSuffix = pm.textField(placeholderText="icon")
    pm.setParent("..")

    pm.rowLayout(numberOfColumns=2,
                 columnAlign=([1, "left"], [2, "right"]),
                 width=450,
                 columnWidth=([1, 200], [2, 250]))
    pm.text(label="Shape is placed on:")
    opt_placementOption = pm.optionMenu(width=150)
    pm.menuItem(label="Origin")
    pm.menuItem(label="Currently Selected Object")
    pm.setParent("..")

    pm.rowLayout(numberOfColumns=3, columnWidth=([1, 150], [2, 150]))
    pm.text(label="")
    pm.button(label="Create Shape",
              command=pm.Callback(createShape, opt_shapeOptions, txt_shapeName,
                                  txt_shapeSuffix, opt_placementOption))
    pm.text(label="")
    pm.setParent("..")

    pm.setParent("..")
示例#18
0
 def build(self, *args):
     ProjectPath = pm.text('FilePathText', q=True, l=True)
     selectedProject = pm.optionMenu("library_Menu", q=True, v=True)
     FolderPath = ProjectPath + "/" + selectedProject + "/"
     selectedCharacter = pm.optionMenu("Contents_Menu", q=True, v=True)
     filePath = FolderPath + selectedCharacter
     print filePath
     cmds.file(filePath, i=True, iv=True)
示例#19
0
    def updateMenu(self, nodeAttr):
        self.clear()
        currVal = str(pm.getAttr(nodeAttr))
        prevVal = str(self._prevLabel)
        defval = str(self._defaultLabel)
        currVal = currVal.replace(" (Inactive)", "")
        prevVal = prevVal.replace(" (Inactive)", "")
        if defval == "":
            self._defaultLabel = currVal
            defval = str(self._defaultLabel)

        if currVal == self.NEW_AOV_ITEM:
            currVal = prevVal
        activeNodes = dict(aovs.getAOVNodes(names=True))

        self.activeNames = sorted(activeNodes.keys())

        # If default value is not used, add it to the menu list
        if defval != currVal:
            if defval not in self.activeNames and defval != self.BEAUTY_ITEM:
                defval = self.UNKNOWN_AOV_ITEM % defval
                pm.menuItem(label=defval, parent=(self.menuName))

        if not currVal or currVal == self.EMPTY_AOV_ITEM:
            currVal = self.EMPTY_AOV_ITEM
        elif currVal not in self.activeNames and currVal != self.BEAUTY_ITEM:
            currVal = self.UNKNOWN_AOV_ITEM % currVal
            pm.menuItem(label=currVal, parent=(self.menuName))

        # beauty is always first, so remove it in all cases, it will be added below if
        # includeBeauty is enabled
        try:
            index = self.activeNames.index(self.BEAUTY_ITEM)
            self.activeNames.pop(index)
        except ValueError:
            pass

        if self.includeBeauty:
            pm.menuItem(label=self.BEAUTY_ITEM, parent=(self.menuName))

        # add items
        for aov in self.activeNames:
            pm.menuItem(label=aov, parent=(self.menuName))

        if self.allowEmpty:
            pm.menuItem(label=self.EMPTY_AOV_ITEM, parent=(self.menuName))

        if self.allowCreation:
            pm.menuItem(label=self.NEW_AOV_ITEM, parent=(self.menuName))
        # set active
        pm.optionMenu(self.menuName, edit=True, value=currVal)
        self._prevLabel = currVal

        menu = pm.optionMenu(
            self.menuName,
            edit=True,
            changeCommand=lambda *args: self.changeCallback(nodeAttr, *args))
        return menu
示例#20
0
    def updateMenu(self, nodeAttr):
        self.clear()
        currVal = str(pm.getAttr(nodeAttr))
        prevVal = str(self._prevLabel)
        defval = str(self._defaultLabel)
        currVal = currVal.replace(" (Inactive)", "")
        prevVal = prevVal.replace(" (Inactive)", "")
        if defval == "":
            self._defaultLabel = currVal
            defval = str(self._defaultLabel)
        
        if currVal == self.NEW_AOV_ITEM:
            currVal = prevVal
        activeNodes = dict(aovs.getAOVNodes(names=True))

        self.activeNames = sorted(activeNodes.keys())
        
        # If default value is not used, add it to the menu list
        if defval != currVal:
            if defval not in self.activeNames and defval != self.BEAUTY_ITEM:
                defval = self.UNKNOWN_AOV_ITEM % defval
                pm.menuItem(label=defval, parent=(self.menuName))
        
        
        if not currVal or currVal == self.EMPTY_AOV_ITEM:
            currVal = self.EMPTY_AOV_ITEM
        elif currVal not in self.activeNames and currVal != self.BEAUTY_ITEM:
            currVal = self.UNKNOWN_AOV_ITEM % currVal
            pm.menuItem(label=currVal, parent=(self.menuName))

        # beauty is always first, so remove it in all cases, it will be added below if
        # includeBeauty is enabled
        try:
            index = self.activeNames.index(self.BEAUTY_ITEM)
            self.activeNames.pop(index)
        except ValueError:
            pass
        
        if self.includeBeauty:
            pm.menuItem(label=self.BEAUTY_ITEM, parent=(self.menuName))

        # add items
        for aov in self.activeNames:
            pm.menuItem(label=aov, parent=(self.menuName))

        if self.allowEmpty:
            pm.menuItem(label=self.EMPTY_AOV_ITEM, parent=(self.menuName))

        if self.allowCreation:
            pm.menuItem(label=self.NEW_AOV_ITEM, parent=(self.menuName))
        # set active
        pm.optionMenu(self.menuName, edit=True, value=currVal)
        self._prevLabel = currVal

        menu = pm.optionMenu(self.menuName, edit=True,
                             changeCommand=lambda *args: self.changeCallback(nodeAttr, *args))
        return menu
def autoKey(attr, time):

    ##Get attrs from ui
    easeInFrames = pm.intField("EaseInIntFeild", q=True, v=True)
    holdInFrames = pm.intField("HoldInIntFeild", q=True, v=True)
    holdOutFrames = pm.intField("HoldOutIntFeild", q=True, v=True)
    easeOutFrames = pm.intField("EaseOutIntFeild", q=True, v=True)

    InTangentType = pm.optionMenu("EaseInTangetType_optmenu", q=True, v=True)
    OutTangentType = pm.optionMenu("EaseOutTangetType_optmenu", q=True, v=True)

    pm.cutKey(attr, t=":")

    initKey = pm.setKeyframe(attr,
                             v=1,
                             t=time,
                             inTangentType=InTangentType,
                             outTangentType=OutTangentType)

    if easeInFrames > 0:
        pm.setKeyframe(
            attr,
            v=0,
            t=[time - easeInFrames - holdInFrames],
            outTangentType=InTangentType)  ##ease in @UndefinedVariable
    else:
        initKey

    if holdInFrames > 0:
        pm.setKeyframe(
            attr,
            v=1,
            t=(time - holdInFrames),
            inTangentType=InTangentType,
            outTangentType=InTangentType)  ##inHold @UndefinedVariable
    else:
        initKey

    if holdOutFrames > 0:
        pm.setKeyframe(
            attr,
            v=1,
            t=(time + holdOutFrames),
            inTangentType=OutTangentType,
            outTangentType=OutTangentType)  ##outHold @UndefinedVariable
    else:
        initKey

    if easeOutFrames > 0:
        pm.setKeyframe(
            attr,
            v=0,
            t=[time + easeOutFrames + holdOutFrames],
            inTangentType=OutTangentType)  ##ease out @UndefinedVariable
    else:
        initKey
示例#22
0
    def initialize_tankard(self, x):

        self.logger.debug('--- initialize_tankard()')

        self.namespace_tankard = ''
        self.root_obj_tankard = 'manip_tankard'
        self.switch_obj_tankard = 'manip_tankard_matchPS'
        self.switch_attr_tankard = 'manip_tankard.Follow'
        pm.optionMenu('optionMenu_tankard', e = True, v = '-select-')

        # Get selection
        tmp_sel = pm.ls(sl = True)
        self.logger.debug('selection: ' + str(tmp_sel))
        
        if not tmp_sel:
            pm.warning('Select root controller of Tankard!')
            return

        # Get the namespace
        chunk = tmp_sel[0]
        chunk_splitted = ''

        if ':' in chunk:
            chunk_splitted = chunk.split(':')

            if not chunk_splitted[-1] == self.root_obj_tankard:
                pm.warning('Select root controller of Tankard!')
                return

            iterator = 0

            while iterator < len(chunk_splitted)-1:

                self.namespace_tankard = self.namespace_tankard + chunk_splitted[iterator] + ':'
                self.logger.debug('NAMESPACE: ' + self.namespace_tankard)
                iterator += 1

        else:

            if not chunk == self.root_obj_tankard:
                pm.warning('Select root controller of Tankard!')
                return

        self.logger.debug('FINAL NAMESPACE: ' + self.namespace_tankard)

        self.switch_obj_tankard = self.namespace_tankard + self.switch_obj_tankard
        self.switch_attr_tankard = self.namespace_tankard + self.switch_attr_tankard

        self.set_constraints_tankard()

        #pm.button('binitialize_tankard', e = True, label = '-', enable = False)
        pm.optionMenu('optionMenu_tankard', e = True, enable = True)
        pm.button('b_switch_PS_tankard', e = True, label = 'SWITCH!', enable = True)
        pm.button('b_select_switch_obj_tankard', e = True, label = '"Select Switch Object"', enable = True)
示例#23
0
    def execute(self, *args):
        lOD = self.displayTypeList.index(
            pm.optionMenu(self.displayType, value=True, query=True))
        dT = self.levelofDetailList.index(
            pm.optionMenu(self.levelOfDetail, value=True, query=True))

        allSelected = pm.ls(g=True)
        dNH = pm.ls(g=True, regex='.*_DO_NOT_HIDE')
        allSelected = [s for s in allSelected if s not in dNH]
        for obj in allSelected:
            pm.setAttr('{}.overrideEnabled'.format(obj.name()), 1)
            pm.setAttr('{}.overrideDisplayType'.format(obj.name()), lOD)
            pm.setAttr('{}.overrideLevelOfDetail'.format(obj.name()), dT)
示例#24
0
def update_external_axis_UI(axis_info):
    """

    :param axis_info:
    :return:
    """
    # Change frame name from "Add" to "Update"
    pm.frameLayout('add_external_axis_frame',
                   edit=True,
                   label="Update External Axis")

    # Update axis parameters
    pm.textField('t_externalAxisDescriptionText',
                 edit=True,
                 text=axis_info['Axis Name'],
                 editable=False)
    pm.optionMenu('axisNumberMenu',
                  edit=True,
                  value=str(axis_info['Axis Number']))
    pm.optionMenu('drivingAttributeMenu',
                  edit=True,
                  value=axis_info['Driving Attribute'])

    # If the driving attribute is a translate attribute, we convert the user
    # input from millimeters to Maya's default unit of centimeters
    position_limit_min = axis_info['Position Limit Min']
    position_limit_max = axis_info['Position Limit Max']
    if 'translate' in axis_info['Driving Attribute']:
        position_limit_min = position_limit_min * 10
        position_limit_max = position_limit_max * 10

    pm.textField('t_externalAxisLimitMin',
                 edit=True,
                 text=str(position_limit_min))
    pm.textField('t_externalAxisLimitMax',
                 edit=True,
                 text=str(position_limit_max))
    pm.textField('t_externalAxisVelocityLimit',
                 edit=True,
                 text=str(axis_info['Velocity Limit']))
    pm.checkBox('cb_ignoreExternalAxis',
                edit=True,
                value=axis_info['Ignore'])

    # Change "Add Axis" button to "Update Axis"
    # Change background color of button
    pm.button('b_add_Axis',
              edit=True,
              label='Update Axis',
              backgroundColor=[.7, .7, .7],
              command=update_external_axis)
示例#25
0
 def refreshBlsMenu(self):
     all_bls = self.getAllBLS()
     selectedBlsNode = mc.optionMenu(self.bls_node, q=1, v=1)
     pm.optionMenu(self.bls_node, e=1, dai=1)
     if all_bls != []:
         for node in all_bls:
             pm.menuItem(parent=self.bls_node,
                         label="{}".format(node.bs_node))
         try:
             mc.optionMenu(self.bls_node, e=1, v=selectedBlsNode)
         except RuntimeError:
             pass
     else:
         pm.menuItem(parent=self.bls_node, label='None')
示例#26
0
文件: ArmRig.py 项目: timosk92/Github
def armTypeVis():
    armType=pm.radioButtonGrp("armType_Btn",q=True, sl=True)
    if armType == 1:
        ik_val = 1
        fk_val = 0
        ikfk_val = 0
    if armType == 2:
        ik_val = 0
        fk_val = 1
        ikfk_val = 0
    if armType == 3:
        ik_val = 1
        fk_val = 1
        ikfk_val = 1

    pm.text('ikStyleText', e=True, vis=ik_val)
    pm.optionMenu('ikIcon_Menu',e=True, vis=ik_val)
    pm.text('fkStyle_Text', e=True, vis=fk_val)
    pm.optionMenu('fkIcon_Menu',e=True, vis=fk_val)
    pm.optionMenu('handIcon_menu',e=True, vis=ikfk_val)
    pm.text('handStyle_Text',e=True,vis=ikfk_val)
    pm.text('pvStyle_Text',e=True, vis=ikfk_val)
    pm.optionMenu('pvIcon_menu',e=True,vis=ikfk_val)
    pm.text('PV_text',e=True,vis=ik_val)
    pm.radioButtonGrp('addPVElbow_btn',e=True,vis=ik_val)
示例#27
0
 def fixOptionMenus(self):
     '''
     Callback to fix an annoying bug where option menus do not respect their set width.
     ''' 
     # The only thing I've found that will make the option menu's return to their proper width
     # is hiding and then unhiding them.  However, this must be delayed until after the window they're in
     # is shown. Even an idle event scriptJob (set to run-once) is not 100% successful as sometimes it
     # is trigger too soon.  This technique relies on an idle callback where we skip the first coule fires
     # before calling fixOptionMenus() callback and removing the idle callback. -CHAD
     #print self.idle_id, self.idle_ticker
     for menu in self.optionMenus:
         #print "fixing", menu
         pm.optionMenu(menu, edit=True, visible=False)
         pm.optionMenu(menu, edit=True, visible=True)
示例#28
0
 def fixOptionMenus(self):
     '''
     Callback to fix an annoying bug where option menus do not respect their set width.
     '''
     # The only thing I've found that will make the option menu's return to their proper width
     # is hiding and then unhiding them.  However, this must be delayed until after the window they're in
     # is shown. Even an idle event scriptJob (set to run-once) is not 100% successful as sometimes it
     # is trigger too soon.  This technique relies on an idle callback where we skip the first coule fires
     # before calling fixOptionMenus() callback and removing the idle callback. -CHAD
     #print self.idle_id, self.idle_ticker
     for menu in self.optionMenus:
         #print "fixing", menu
         pm.optionMenu(menu, edit=True, visible=False)
         pm.optionMenu(menu, edit=True, visible=True)
示例#29
0
def _get_io_params():
    """
    Finds the user-defined IO parameters from the Mimic UI
    Checks that user inputs meet parameter riteria 
    :return io_param_dict: dict containing IO params
        "IO Name" (str)
        "Postproc ID" (str)
        "IO Number" (int)
        "Type" (str)
        "Ignore" (bool)
    """

    io_param_dict = {}

    io_param_dict['IO Name'] = pm.textField('t_ioNameText',
                                            query=True,
                                            text=True)
    io_param_dict['Postproc ID'] = pm.textField('t_ioPostprocIDText',
                                                query=True,
                                                text=True)
    io_param_dict['IO Number'] = int(
        pm.optionMenu('ioNumberMenu', query=True, value=True))
    io_param_dict['Type'] = pm.optionMenu('ioTypeMenu', query=True, value=True)
    io_param_dict['Resolution'] = pm.optionMenu('ioResolutionMenu',
                                                query=True,
                                                value=True)
    io_param_dict['Ignore'] = pm.checkBox('cb_ignoreIO',
                                          query=True,
                                          value=True)

    # Resolution is currently only enabled for digital outputs
    # If the dropdown isn't enabled, default to None
    io_param_dict['Resolution'] = None

    res_enabled = pm.optionMenu('ioResolutionMenu', query=True, enable=True)

    if res_enabled:
        io_param_dict['Resolution'] = pm.optionMenu('ioResolutionMenu',
                                                    query=True,
                                                    value=True)

    _check_io_params(io_param_dict)

    # Ensure IO name input complies with Maya's attribute name requirements
    io_name = io_param_dict['IO Name']
    io_param_dict['IO Name'] = _filter_io_name(io_name)

    return io_param_dict
示例#30
0
    def __init__(self):
        self.light_types = {
            1: 'spotLight',
            2: 'areaLight',
            3: 'directionalLight',
            4: 'pointLight',
            5: 'ambientLight',
            6: 'volumeLight'
        }

        self.layout = pm.columnLayout(adjustableColumn=False)
        pm.rowColumnLayout(numberOfColumns=2,
                           columnWidth=([1, 200], [2, 150]),
                           columnAlign=([1, 'center'], [2, 'center']))
        # fill light option menu
        self.fill_type = pm.optionMenu(label='Fill Light', width=200)
        pm.menuItem(label='Spot')
        pm.menuItem(label='Area')
        pm.menuItem(label='Directional')
        pm.menuItem(label='Point')
        pm.menuItem(label='Ambient')
        pm.menuItem(label='Volume')
        self.fill_name = pm.textField(text='Fill_Light', width=100)
        #pm.setParent('..')

        # key light option menu
        self.key_type = pm.optionMenu(label='key Light', width=200)
        pm.menuItem(label='Spot')
        pm.menuItem(label='Area')
        pm.menuItem(label='Directional')
        pm.menuItem(label='Point')
        pm.menuItem(label='Ambient')
        pm.menuItem(label='Volume')
        self.key_name = pm.textField(text='Key_Light', width=100)
        # rim light option menu
        #pm.setParent('..')
        self.rim_type = pm.optionMenu(label='Rim Light', width=200)
        pm.menuItem(label='Spot')
        pm.menuItem(label='Area')
        pm.menuItem(label='Directional')
        pm.menuItem(label='Point')
        pm.menuItem(label='Ambient')
        pm.menuItem(label='Volume')
        self.rim_name = pm.textField(text='Rim_Light', width=100)
        pm.setParent(self.layout)
        pm.button(label='Create 3 Point System',
                  command=pm.Callback(self.create_rig),
                  width=550)
示例#31
0
def MakeRandomizeOptionsMenu(randomizerController, annotation=None):
    """
    Creates & returns a menu group giving the the randomiser options for a given randomizeController. 
    
    :param randomizerController: RandomiseController instance. 
    :param annotation: toolTip annotation, or None. 
    """
    if(type(randomizerController) != at.RandomizeController):
        raise TypeError("Attempt to make randomizer menu from non-RandomizeController attribute.")
    
    rowLayout = MakeRowLayout(2, rightColumnWidth=__OPTIONS_MENUS_WIDTH__, makeAdjustable=False)
    
    text = MakeText(randomizerController.attributeLabel, annotation)
    
    optionMenu = pm.optionMenu()
    try:
        for i in xrange(sys.maxint):
            pm.menuItem(label=at.RandomizeController.StringForOption(i))
    except Exception:
        pass
    
    optionMenu.changeCommand(lambda *args: randomizerController._setValue(optionMenu.getValue()))
    randomizerController.updateUiCommand = optionMenu.setValue
    randomizerController.uiEnableMethod = rowLayout.setEnable
    if(annotation is not None):
        optionMenu.setAnnotation(annotation)
    elif(randomizerController.annotation is not None):
        optionMenu.setAnnotation(randomizerController.annotation)
    
    SetAsChildLayout(rowLayout)
    
    return rowLayout
def multi_BasicSettings():
	# Basic Settings
	pm.text(l='', h=5)
	multi_nameField = pm.textFieldGrp('hp3dNameField', l='Name', text='', cw=[2, 150], cc=fun.partial(multi_nameChange, 'hp3dNameField'), fcc=True)

	pm.rowColumnLayout(nc=2)
	pm.text(l='Basic Settings', w=75, al='left', en=False)
	pm.separator(w=marginWidth-75, h=14)
	pm.setParent(multiLight_layout)

	multi_color = pm.colorSliderGrp('hp3dColorSlider', label='Color', rgb=(1, 1, 1), cw=[3, 20], dc=fun.partial(multi_colorChange, '.color', 'all', 'hp3dColorSlider'))
	multi_intensity = pm.floatSliderGrp('hp3dIntensitySlider', label='Intensity', field=True, v=1.000, fmx=1000000000, pre=3, cw=[3, 20], dc=fun.partial(multi_floatChange, '.intensity', 'all', 'hp3dIntensitySlider'))

	# pm.text(l='', h=3) # GUI SPACER
	pm.rowColumnLayout(nc=2)
	pm.text(l='', w=142) # GUI SPACER
	global multi_illDefault_box
	multi_illDefault_box = pm.checkBox(l='Illuminates by Default', v=1, cc=multi_illDefault)
	pm.setParent(multiLight_layout)

	pm.rowColumnLayout(nc=3)
	pm.text(l='', w=142) # GUI SPACER
	multi_emitDiff_box = pm.checkBox('hp3dEmitDiffCheckbox', l='Emit Diffuse', v=1, w=120, cc=fun.partial(multi_checkboxChange, '.emitDiffuse', 'all', 'hp3dEmitDiffCheckbox'))
	multi_emitSpec_box = pm.checkBox('hp3dEmitSpecCheckbox', l='Emit Specular', v=1, cc=fun.partial(multi_checkboxChange, '.emitSpecular', 'all', 'hp3dEmitSpecCheckbox'))
	pm.setParent(multiLight_layout)

	pm.rowColumnLayout(nc=3)
	pm.text(l='Decay Rate', w=140, al='right')
	pm.text(l='', w=3)
	multi_decayRate_menu = pm.optionMenu('hp3dDecayRateMenu', bgc=primary_componentColor, cc=fun.partial(multi_menuChange, '.decayRate', 'not directional', 'hp3dDecayRateMenu'))
	pm.menuItem(l='No Decay', da=0)
	pm.menuItem(l='Linear', da=1)
	pm.menuItem(l='Quadratic', da=2)
	pm.menuItem(l='Cubic', da=3)
	pm.setParent(multiLight_layout)
def multi_MentalRaySettings():
	# Mental Ray Settings
	pm.rowColumnLayout(nc=2)
	pm.text(l='Mental Ray Settings', w=106, al='left', en=False)
	pm.separator(w=marginWidth-106, h=14)
	pm.setParent(multiLight_layout)

	pm.rowColumnLayout(nc=2)
	pm.text(l='', w=142) # GUI SPACER
	multi_MrAreaLight_box = pm.checkBox('hp3dUseShapeCheckbox', l='Use Light Shape', cc=fun.partial(multi_checkboxChange, '.areaLight', 'area & spot', 'hp3dUseShapeCheckbox'))
	pm.setParent(multiLight_layout)

	pm.rowColumnLayout(nc=3)
	pm.text(l='Type', w=140, al='right')
	pm.text(l='', w=3)
	multi_areaType_menu = pm.optionMenu('hp3dAreaTypeMenu', bgc=primary_componentColor, cc=fun.partial(multi_menuChange, '.areaType', 'area & spot', 'hp3dAreaTypeMenu'))
	pm.menuItem(l='Rectangle', da=0)
	pm.menuItem(l='Disc', da=1)
	pm.menuItem(l='Sphere', da=2)
	pm.menuItem(l='Cylinder', da=3)
	pm.menuItem(l='Custom', da=4)
	pm.setParent(multiLight_layout)

	multi_highSamples = pm.intFieldGrp('hp3dHighSamplesField', numberOfFields=1, label='High Samples', v1=8, cc=fun.partial(multi_samplesChange, 'highSamp'))
	multi_highSampLimit = pm.intFieldGrp('hp3dHighSampleLimitField', numberOfFields=1, label='High Sample Limit', v1=1, cc=fun.partial(multi_samplesChange, 'highSampLimit'))
	multi_lowSamples = pm.intFieldGrp('hp3dLowSamplesField', numberOfFields=1, label='Low Samples', v1=1, cc=fun.partial(multi_samplesChange, 'lowSamp'))
	pm.setParent(multiLight_layout)
def multi_menuChange(attr, lightType, component, *args):
	value = pm.optionMenu(component, q=True, select=True)
	sel_lights = pm.ls(sl=True, lights=True, dag=True)
	new_list = sortBy_type(sel_lights, lightType)
	
	for each in new_list:
		pm.setAttr(each+attr, value-1)
    def refresh(self, deformer):
        """
        If a blendShape is selected, populate the list of targets.
        """
        for item in pm.optionMenu(self.control_name + '|OptionMenu',
                                  q=True,
                                  itemListLong=True):
            pm.deleteUI(item)
            self.all_item = None

        # The blend shape array is sparse, so keep a mapping from list indices to blend
        # shape weight indices.  Note that for some reason, these are 1-based.
        self.blend_shape_map.clear()

        if not isinstance(deformer, pm.nodetypes.BlendShape):
            return

        def add_target(name, shape_id):
            item = pm.menuItem(label=name,
                               parent=self.control_name + '|OptionMenu')
            idx = pm.optionMenuGrp(self.control_name,
                                   q=True,
                                   numberOfItems=True)
            self.blend_shape_map[idx] = shape_id
            return item

        if self.all_text is not None:
            self.all_item = add_target(self.all_text, '(all)')

        add_target('Main deformer weights', '(main)')

        # Add the blend shape targets in the source blend shape to the list.
        for idx, weight in enumerate(deformer.attr('weight')):
            add_target('Target: ' + pm.aliasAttr(weight, q=True), weight)
示例#36
0
 def createLayout(self, *args):
     #creates the layout and attaches the controls to the given field the class has been called in
     self.disabler = pm.optionMenu( l='Auto-detect Proxy', cc=self._disableButton )
     for option in self.o:
         pm.menuItem( label=option )
     self.button = pm.textFieldButtonGrp( adj=1, ad2=1, ad3=1 , cw=[2, self.w/2], w=self.w, label = self.n, text='', buttonLabel=self.b, buttonCommand = self._buttonAction )
     self.textField = pm.textFieldButtonGrp(self.button, e=True, cw=[1, self.w/4])
示例#37
0
 def _disableButton(self, arg):
     if pm.optionMenu( self.disabler, q=True, select=True) - 1: 
         #pm.textFieldButtonGrp(  self.textField, e=True, en=False)
         pass
     else:
         #pm.textFieldButtonGrp( self.textField, e=True, en=True)
         pass
示例#38
0
	def exporter(arg,prefix):
		pm.select(r=arg)
		temp=[]
		stripFN=''
		temp=arg.split(":")
		#Removing namespaces             
		if len(temp)>1:
			stripFN=temp[-1:]
		else:
			stripFN=arg
			
		expType=pm.optionMenu("exportType",q=1,v=1)
		extension=''
		#Determining Export type
		#OBJ            
		if expType == "OBJ":
			extension=".obj"
			prefix=prefix + "OBJ/"
			pm.file(pr=1,typ="OBJexport",es=(prefix + stripFN),op="groups=0;ptgroups=0;materials=0;smoothing=1;normals=1")
			
		if expType == "FBX":
			extension=".fbx"
			#FBX
			prefix=prefix + "FBX/"
			pm.file(typ="FBX export",force=1,options="binary=1;compression=0;tabstop=8;perframe=0;padframe=0;perlayer=0;pathnames=3313333333;assembly=1;fragment=1;fragsurfmats=1;fragsurfmatsassign=1;fragincshdrs=1;fragchilddag=1;passcontrimaps=1;passusrdata=0;filter=00000011010000001101000;overrideAssemblyRootName=0;assemblyRootName=",es=(prefix + stripFN + extension))
			
		if expType == "PROXY":
			extension=".mi"
			#PROXY
			prefix=prefix + "renderProxy/"
			pm.Mayatomr(binary=1,assembly=1,fis=1,mi=1,fem=1,exportFilter=721600,fcd=1,fe=1,file=(prefix + stripFN + extension),pcm=1,active=1,xp="3313333333",asn=stripFN,fma=1)
			
		print "        Creating file: " + (prefix + stripFN) + extension + "\n"
示例#39
0
 def loadDriven(self, *args): 
     """
      Load object name for driven object in text field
     """
     sel = pm.ls(sl=True, fl=True)
     pm.textFieldButtonGrp(self.drivenField, edit=True, text=sel[0])  
     
     # Clear the menu items so list doesn't grow
     items = pm.optionMenu(self.drivenAttField, q=True, ill=True)
     if(items):
             pm.setParent(self.drivenAttField, menu=True)
             for each in items:
                     pm.deleteUI(each)
     
     # Check if blendshape
     if 'BlendShape' in str(type(sel[0])):  
         bs = sel[0]
     
         temp = pm.aliasAttr(bs, q=1)
         temp.sort()
         targets = []
         for each in temp:
             if each.startswith('weight'): continue
             targets.append(each)
     
         for tgt in targets:
             try:
                 pm.menuItem(parent=self.drivenAttField, label=tgt)
             except Exception, e:
                 print e
                 pm.warning('%s failed to create / connect' % tgt)
示例#40
0
def MakeStringOptionsField(stringAttribute, optionsListStrings, annotation=None):
    """
    Creates & returns a menu with a given list of options for corresponding stringAttribute.
    
    :param stringAttribute: StringAttribute instance. 
    :param optionsListStrings: List of possible values for string attribute, will be presented as menu options. 
    :param annotation: toolTip annotation, or None. 
    """
    if(not isinstance(stringAttribute, at.StringAttribute)):
        raise TypeError("Attempted to make string options (expected:%s, got:%s)" % 
                        (at.StringAttribute, type(stringAttribute)))
    elif(stringAttribute.value not in optionsListStrings):
        raise ValueError("Initial value %s is not in options list." % stringAttribute.value)
    
    rowLayout = MakeRowLayout(2, rightColumnWidth=__OPTIONS_MENUS_WIDTH__ + 45, makeAdjustable=False)
    
    MakeText(stringAttribute.attributeLabel, annotation)
    
    optionMenu = pm.optionMenu()
    menuItemsList = []
    for option in optionsListStrings:
        menuItemsList.append(pm.menuItem(label=option))
    optionMenu.setValue(stringAttribute.value)
    
    optionMenu.changeCommand(lambda *args: stringAttribute._setValue(optionMenu.getValue()))
    stringAttribute.updateUiCommand = optionMenu.setValue
    stringAttribute.uiEnableMethod = optionMenu.setEnable
    if(annotation is not None):
        optionMenu.setAnnotation(annotation)
    elif(stringAttribute.annotation is not None):
        optionMenu.setAnnotation(stringAttribute.annotation)
    
    SetAsChildLayout(rowLayout)
    
    return (optionMenu, menuItemsList)
	def __init__(self, lightTransform, lightType, lightShape):
		super(PointLight, self).__init__(lightTransform, lightType, lightShape)
		pm.setParent(self.indivLight_layout)
		
		pm.rowColumnLayout(nc=3)
		pm.text(l='Decay Rate', w=140, al='right')
		pm.text(l='', w=3)
		decayRate_menu = pm.optionMenu(bgc=primary_componentColor)
		pm.menuItem(l='No Decay', da=0)
		pm.menuItem(l='Linear', da=1)
		pm.menuItem(l='Quadratic', da=2)
		pm.menuItem(l='Cubic', da=3)
		pm.connectControl(decayRate_menu, lightShape+'.decayRate')
		pm.setParent(self.indivLight_layout)

		pm.rowColumnLayout(nc=2)
		pm.text(l='Shadow Settings', w=90, al='left', en=False)
		pm.separator(w=marginWidth-90, h=14)
		pm.setParent(self.indivLight_layout)

		pm.attrFieldSliderGrp(at=lightShape+'.lightRadius', cw=[[2, 75], [3, 120]], hmb=False)
		self.shadowRays_slide = pm.attrFieldSliderGrp(at=lightShape+'.shadowRays', cw=[[2, 75], [3, 120]], hmb=False)
		pm.attrFieldSliderGrp(at=lightShape+'.rayDepthLimit', cw=[[2, 75], [3, 120]], hmb=False)

		pm.setParent(lights_layout)
    def refresh(self):
        # Clear the existing target list.
        for item in pm.optionMenu(self.control_name + '|OptionMenu',
                                  q=True,
                                  itemListLong=True):
            pm.deleteUI(item)

        # Get the names of the outputs of the selected deformer.
        value = pm.optionMenuGrp(self.deformer_control.control_name,
                                 q=True,
                                 v=True)
        if not value:
            return
        nodes = pm.ls(value)
        if not nodes:
            return
        node = nodes[0]

        # Make a list of output shapes for this deformer.
        self.shapes = []
        for deformed_idx in range(node.numOutputConnections()):
            try:
                output_shape = node.outputShapeAtIndex(deformed_idx)
            except RuntimeError:
                # This fails with RuntimeError if we query an index that isn't connected, which can happen if you
                # create a deformer for three shapes and then delete the second one.
                continue

            self.shapes.append((output_shape, deformed_idx))
            pm.menuItem(label=output_shape.getParent().name(),
                        parent=self.control_name + '|OptionMenu')
def applyCallback( pNoiseOption, pMaxValueField, pMinValueField, *pArgs ):
    
    NoiseOptionState = pm.optionMenu( pNoiseOption, query=True, value=True )
    MaxValue = pm.floatField( pMaxValueField, query=True, value=True )
    MinValue = pm.floatField( pMinValueField, query=True, value=True )
    
    GenerateVertexColor( NoiseOptionState, MaxValue, MinValue )   
示例#44
0
    def fill_blend_target(self, unused=True):
        # Clear the existing target list.
        for item in pm.optionMenu('sbsTargetList|OptionMenu',
                                  q=True,
                                  itemListLong=True):
            pm.deleteUI(item)

        # Prevent a warning from being printed if there aren't any blendShapes.
        if pm.optionMenuGrp('sbsList', q=True, ni=True) == 0:
            return

        # Get the names of the targets in the selected blend shape.
        value = pm.optionMenuGrp('sbsList', q=True, v=True)

        if not value:
            return
        nodes = pm.ls(value)
        if not nodes:
            return
        node = nodes[0]

        pm.menuItem(label='All', parent='sbsTargetList|OptionMenu')

        for item in node.attr('w'):
            target_name = pm.aliasAttr(item, q=True)
            pm.menuItem(label=target_name, parent='sbsTargetList|OptionMenu')
示例#45
0
def initPanel(cls):
    """doc"""
    global pal_opMenu
    global brn_opMenu

    if pm.optionMenu(pal_opMenu, q=1, ex=1):
        for item in pm.optionMenu(pal_opMenu, q=1, ill=1):
            pm.deleteUI(item)
    if pm.optionMenu(brn_opMenu, q=1, ex=1):
        for item in pm.optionMenu(brn_opMenu, q=1, ill=1):
            pm.deleteUI(item)

    pm.image(cls.img_snap, e=1, i=cls.snapNull)
    cls.snapshot_clear()

    cls.makePanel(cls.qsb_mode.isChecked())
 def create(self):
     # destroy the window if it already exists
     try:
         pm.deleteUI(self.WINDOW_NAME, window=True)
     except: pass
         # draw the window
     with pm.window(self.WINDOW_NAME) as res_window:
         with pm.columnLayout(adjustableColumn=True):
             with pm.horizontalLayout():
                 pm.text(label='Resolution')
                 with pm.optionMenu() as self.res_menu:
                     pm.menuItem(l='Low')
                     pm.menuItem(l='Med')
                     pm.menuItem(l='Hi')
                 set_res_btn = pm.button(label='Set LOD', command=pm.Callback(self.on_set_res_btn))
             pm.separator(style='in', height=4)
             with pm.horizontalLayout() as h1:
                 pm.text(label='Low')
                 select_low_btn = pm.button(label='Select All', command=pm.Callback(self.on_select_btn,'Low'))
                 toggle_low_btn = pm.button(label='Toggle Visibility', command=pm.Callback(self.on_vis_btn, 'Low'))
             with pm.horizontalLayout() as h1:
                 pm.text(label='Medium')
                 select_med_btn = pm.button(label='Select All', command=pm.Callback(self.on_select_btn, 'Med'))
                 toggle_med_btn = pm.button(label='Toggle Visibility', command=pm.Callback(self.on_vis_btn, 'Med'))
             with pm.horizontalLayout() as h1:
                 pm.text(label='High')
                 select_hi_btn = pm.button(label='Select All', command=pm.Callback(self.on_select_btn, 'Hi'))
                 toggle_hi_btn = pm.button(label='Toggle Visibility', command=pm.Callback(self.on_vis_btn, 'Hi'))
             self.status_line = pm.textField(editable=False)
         res_window.setWidthHeight((350,140))
示例#47
0
文件: crm_ui.py 项目: myCodeTD/pkmel
	def __init__(self, baseUi, parent):
		BaseUi.__init__(self, parent)
		self.uiparent = parent
		self.baseUi = baseUi
		self.tmpJnts = []
		self.defaultAxis = 'y'

		#ui
		try:
			pm.deleteUI(self.rigCol)
		except: pass

		with pm.columnLayout(adj=True, rs=3, parent=self.uiparent) as self.rigCol:
			with pm.rowColumnLayout(nc=2, co=[(1, 'left', 155), (2, 'left', 5)]):
				pm.text(l='axis')
				with pm.optionMenu(w=60) as self.axisMenu:
					pm.menuItem(l='x')
					pm.menuItem(l='y')
					pm.menuItem(l='z')
			with pm.columnLayout(adj=True, rs=2, co=['left', 165]):	
				self.ribbonChkBox = pm.checkBox(l='Ribbon Lo/Hi', v=False)
			with pm.rowColumnLayout(nc=3, co=[(1, 'left', 30), (2, 'left', 5), (3, 'left', 5)]):
				pm.text(l='tmpJnts')
				self.tmpJntsTxtFld = pm.textField(w=230, ed=False)
				self.loadTmpJntButt = pm.button(l='<<', c=pm.Callback(self.loadTmpJnts))

			

		self.axisMenu.setValue(self.defaultAxis)
		self.baseUi.clearElemSideTxtFld()
示例#48
0
文件: crm_ui.py 项目: myCodeTD/pkmel
	def __init__(self, baseUi, parent):
		BaseUi.__init__(self, parent)
		self.uiparent = parent
		self.baseUi = baseUi
		self.tmpJnts = []
		self.attrCtrl = None

		#ui
		try:
			pm.deleteUI(self.rigCol)
		except: pass

		with pm.columnLayout(adj=True, rs=3, parent=self.uiparent) as self.rigCol:
			with pm.rowColumnLayout(nc=2, co=[(1, 'left', 130), (2, 'left', 5)]):
				pm.text(l='Finger Name')
				with pm.optionMenu(w=60) as self.fingerNameMenu:
					pm.menuItem(l='index')
					pm.menuItem(l='middle')
					pm.menuItem(l='ring')
					pm.menuItem(l='pinky')
					pm.menuItem(l='thumb')
			with pm.rowColumnLayout(nc=3, co=[(1, 'left', 30), (2, 'left', 5), (3, 'left', 5)]):
				pm.text(l='attrCtrl')
				self.attrCtrlTxtFld = pm.textField(w=230, ed=False)
				self.loadAttrCtrlButt = pm.button(l='<<', c=pm.Callback(self.loadAttrCtrl))
				pm.text(l='tmpJnts')
				self.tmpJntsTxtFld = pm.textField(w=230, ed=False)
				self.loadTmpJntButt = pm.button(l='<<', c=pm.Callback(self.loadTmpJnts))

		self.baseUi.clearElemSideTxtFld()
示例#49
0
文件: guide.py 项目: moChen0607/mgear
                def _addLocMultiOptions():

                    pm.setParent(q=True)

                    pm.columnLayout(adjustableColumn=True, cal="right")
                    pm.text(l='', al="center")

                    fl = pm.formLayout()
                    jNumber = pm.intFieldGrp(v1=3, l="Joint Number")
                    pm.setParent('..')
                    pm.formLayout(fl, e=True, af=(jNumber, "left", -30))

                    dirSet = ["X", "-X", "Y", "-Y", "Z", "-Z"]
                    fl = pm.formLayout()
                    dirAxis = pm.optionMenu(l="Direction")
                    dirAxis.addMenuItems(dirSet)
                    pm.setParent('..')
                    pm.formLayout(fl, e=True, af=(dirAxis, "left", 70))

                    fl = pm.formLayout()
                    jSpac = pm.floatFieldGrp(v1=1.0, l="spacing")
                    pm.setParent('..')
                    pm.formLayout(fl, e=True, af=(jSpac, "left", -30))

                    pm.text(l='', al="center")

                    pm.button(l='Continue',
                              c=partial(_retriveOptions, jNumber, dirAxis,
                                        jSpac))
                    pm.setParent('..')
def createUI( SWindowTitle, pApplyCallback ):
    
    windowID = 'vcgnWindowID'
    
    # If Window is Already Open, Delete it and Open a New One
    if pm.window( windowID, exists=True ):
        pm.deleteUI( windowID )
        
    # Init Window
    pm.window( windowID, title=SWindowTitle, sizeable=False, resizeToFitChildren=True )
        
    pm.rowColumnLayout( numberOfColumns=3, columnWidth=[ (1, 75), (2, 75), (3,75) ], columnOffset=[ (1,'right', 3) ])
        
    pm.text( label='Min Value:' )
        
    # Minimum Value Field, Default = 0.0, min = 0.0, max = 1.0, invisible slider step = 0.01
    MinValueField = pm.floatField( value=0.0, minValue=0.0, maxValue=1.0, step=0.01, annotation="This is the Minimum Value, It Can't Go below 0.0 or above 1.0" )
    pm.separator( h=10, style='none' )
        
    pm.text( label='Max Value:' )
        
    # Maximum Value Field, Default = 1.0, min = 0.0, max = 1.0, invisible slider step = 0.01
    MaxValueField = pm.floatField( value=1.0, minValue=0.0, maxValue=1.0, step=0.01, annotation="This is the Maximum Value, It Can't Go below 0.0 or above 1.0" )
    pm.separator( h=10, style='none' )
    
    # Formatting
    pm.separator( h=10, style='none' )     
    pm.separator( h=10, style='none' )
    pm.separator( h=10, style='none' )
        
    pm.text( label='Noise Type:' )
    
    # Noise Options - Enabled in 2.0    
    NoiseOption = pm.optionMenu( 'NoiseFunctions', enable=True, annotation="Select Alternate Distributions and Generation Functions Here" )
    pm.menuItem( label='Simple', parent='NoiseFunctions', annotation="A Simple Psuedo Random Noise Function that generates Random Values Between Min and Max" )
    pm.menuItem( label='Perlin', parent='NoiseFunctions', annotation="Try Moving the Object Around for More Variety with Perlin Noise" )
    pm.menuItem( label='3D Weighted', parent='NoiseFunctions', annotation="This Function Uses a Mixed Up Vertex List Randomly Adjust the Appearance of a Psuedo Random Number Generation" )
    pm.menuItem( label='Triangular', parent='NoiseFunctions', annotation="This Function Uses a Psuedo Random Number Generator with a Triangular Distribution" )
    pm.menuItem( label='Gamma', parent='NoiseFunctions', annotation="This Function Uses the Gamma Distribution, Does Not Work Well with Low Min Values, Suggestion Minimum 0.1" )
    pm.separator( h=10, style='none' )
    
    # Formatting
    pm.separator( h=10, style='none' )
    pm.separator( h=10, style='none' )
    pm.separator( h=10, style='none' )
    
    # Buttons 
    pm.separator( h=10, style='none' )   
    pm.button( label='Apply', command=functools.partial(pApplyCallback,
                                                        NoiseOption,
                                                        MaxValueField,
                                                        MinValueField) )
        
    def cancelCallback( *Args ):
        if pm.window( windowID, exists=True ):
            pm.deleteUI( windowID )
        
    pm.button( label='Cancel', command=cancelCallback )
        
    pm.showWindow()       
示例#51
0
	def init(self):
		#Initializing Variables
		self.localProject = os.environ[ 'MAYA_PROJECT' ]
		self.localUser=os.environ[ 'USER' ]
		self.path = (localProject + "/export/GEO")
		self.title='aw_msvExp'
		self.wh = [352,542]
		# Make me a button!
		if pm.window(self.title, query=True, exists=True):
			pm.deleteUI(self.title)
			
		if pm.windowPref(self.title, query=True, exists=True):
			pm.windowPref(self.title, remove=True)
		# Window creation 
		self.window = pm.window(self.title,widthHeight=self.wh,title=self.title)
		self.majorLayout = pm.gridLayout('aw_expLayout',numberOfColumns=1,cellWidthHeight=(self.wh[0], (self.wh[1]/18)))
		
		pm.text(bgc=(.3, .35, .4),ebg=1,al="center",fn="boldLabelFont",l="    Obj Exporter")
		#menu for export type
		pm.optionMenu('exportType',label="   FileType")
		pm.menuItem(label="FBX")
		pm.menuItem(label="OBJ")
		pm.menuItem(label="PROXY")
		#menu for model type
		pm.optionMenu('modelType',changeCommand=lambda *args: mel.aw_addRemCombName(),label="   ModelType")
		pm.menuItem(label="Combined")
		pm.menuItem(label="Separate")
		
		#EXPORTER
		pm.textField('combName',tx="Object Export Name")
		pm.text(al="left",l="Set directory for objects to be outputted")
		pm.textField('pathName',tx=path_here)
		pm.button('fileBrowse2',command=lambda *args: mel.fileBrowser(pathname),label="Browse")
		pm.button('msvExp',bgc=(0.1, .7, .145),command=lambda *args: mel.objExp(),label="Export")
		pm.text(l="")
		
		#IMPORTER
		pm.text(bgc=(.3, .3, .4),ebg=1,al="center",fn="boldLabelFont",l="    Obj importer")
		pm.text(al="left",l="Set directory for objects to be inputted")
		pm.textField('pathImpName',tx=path_here)
		pm.button('fileBrowse1',command=lambda *args: mel.fileBrowser(pathimpname),label="Browse")
		pm.button('msvList',command=lambda *args: mel.fileList(),label="List OBJ Files")
		pm.text(al="left",l="Type wildcard here or leave blank for all objs in the folder")
		pm.textField('wildName')
		pm.button('msvImp',bgc=(0.1, .7, .145),command=lambda *args: mel.objImp(),label="Import")
		pm.button('msvKillBtn',command=lambda *args: deleteUI('aw_msvExp'),label="Close Window")
		self.window.show()
示例#52
0
 def __init__(self):
     self.option_menu = pm.optionMenu( label='Light Type', width= 200)
     pm.menuItem( label='Spot')
     pm.menuItem( label='Area')
     pm.menuItem( label='Directional')
     pm.menuItem( label='Point')
     pm.menuItem( label='Ambient')
     pm.menuItem( label='Volume')
示例#53
0
 def defaultTranslatorChanged(self, defaultNode, menu, outputType):
     '''
     rebuilds the menu, updating the value for the default driver/filter and
     restoring the selected item to the proper value
     '''
     # clear menu
     value = pm.optionMenu(menu, query=True, value=True)
     for item in pm.optionMenu(menu, query=True, itemListLong=True) or []:
         pm.deleteUI(item)
     default = '<%s>' % pm.getAttr(defaultNode + '.aiTranslator')
     pm.cmds.menuItem(parent=menu, label=default)
     for tran in templates.getTranslators(outputType):
         pm.cmds.menuItem(parent=menu, label=tran)
     callbacks.DelayedIdleCallbackQueue(self.fixOptionMenus)
     if value.startswith('<'):
         value = default
     pm.cmds.optionMenu(menu, e=True, value=value)
示例#54
0
def doDelAOV(*args):
    curr_aov = pm.optionMenu( 'enumAOVList', q=True, value=True )
    if curr_aov == None: return 0
    
    aovs.AOVInterface().removeAOVs(curr_aov)
    doUpdateScnAOV(1)
    
    return 1;
示例#55
0
 def copyAnim(self, args):
     '''
     Copy all animation on transform nodes from one namespace to another
     '''
     srcNS = pm.optionMenu(self.srcFld, q=1, v=1)
     tgtNS = pm.optionMenu(self.tgtFld, q=1, v=1)
     
     sourceControls = pm.ls('%s:*' % srcNS, type='transform')
     sourceControls.sort()
     
     for src in sourceControls:
         try:
             pm.copyKey(src)
             pm.pasteKey('%s:%s' % (tgtNS, src.split(':')[-1]))
         except Exception, e:
             print src
             print '%s:%s' % (tgtNS, src.split(':')[-1])
def createUI( SWindowTitle, pApplyCallback ):
    
    windowID = 'vcgnWindowID'
    
    # If Window is Already Open, Delete it and Open a New One
    if pm.window( windowID, exists=True ):
        pm.deleteUI( windowID )
        
    # Init Window
    pm.window( windowID, title=SWindowTitle, sizeable=False, resizeToFitChildren=True )
        
    pm.rowColumnLayout( numberOfColumns=3, columnWidth=[ (1, 75), (2, 75), (3,75) ], columnOffset=[ (1,'right', 3) ])
        
    pm.text( label='Min Value:' )
        
    # Minimum Value Field, Default = 0.0, min = 0.0, max = 1.0, invisible slider step = 0.01
    MinValueField = pm.floatField( value=0.0, minValue=0.0, maxValue=1.0, step=0.01 )
    pm.separator( h=10, style='none' )
        
    pm.text( label='Max Value:' )
        
    # Maximum Value Field, Default = 1.0, min = 0.0, max = 1.0, invisible slider step = 0.01
    MaxValueField = pm.floatField( value=1.0, minValue=0.0, maxValue=1.0, step=0.01 )
    pm.separator( h=10, style='none' )
    
    # Formatting
    pm.separator( h=10, style='none' )     
    pm.separator( h=10, style='none' )
    pm.separator( h=10, style='none' )
        
    pm.text( label='Noise Type:' )
    
    # Noise Options - Disabled For Version 1.0 Will Be Enabled in 2.0    
    NoiseOption = pm.optionMenu( 'NoiseFunctions', enable=False )
    pm.menuItem( label='Simple', parent='NoiseFunctions' )
    pm.menuItem( label='Perlin', parent='NoiseFunctions' )
    pm.menuItem( label='OpenSimplex', parent='NoiseFunctions' )
    pm.separator( h=10, style='none' )
    
    # Formatting
    pm.separator( h=10, style='none' )
    pm.separator( h=10, style='none' )
    pm.separator( h=10, style='none' )
    
    # Buttons 
    pm.separator( h=10, style='none' )   
    pm.button( label='Apply', command=functools.partial(pApplyCallback,
                                                        NoiseOption,
                                                        MaxValueField,
                                                        MinValueField) )
        
    def cancelCallback( *Args ):
        if pm.window( windowID, exists=True ):
            pm.deleteUI( windowID )
        
    pm.button( label='Cancel', command=cancelCallback )
        
    pm.showWindow()       
示例#57
0
文件: test.py 项目: loichuss/maya
 def _selectNamespace(self):
     ite  = self.uiMain['namespaceOpM'].getSelect()
     item = pmc.optionMenu(self.uiMain['namespaceOpM'], query=True, itemListLong=True)[ite-1]
     nameSpace = pmc.menuItem(item, query=True, label=True)
    
     if nameSpace==self.rootNamespace:
         nameSpace = ':'
    
     self.listFile.nameSpace = nameSpace
示例#58
0
def doDelAOV(*args):
    curr_aov = pm.optionMenu( 'enumAOVList', q=True, value=True )
    if curr_aov == None: return 0
    
    aovs.AOVInterface().removeAOVs(curr_aov)
    #// type = 1, no need to update indof insude AOV node
    doUpdateScnAOV(1)
    
    return 1;
示例#59
0
 def __init__(self):
     self.main_layout = pm.columnLayout(adjustableColumn= True)
     self.layout01 = pm.rowColumnLayout(numberOfColumns= 3, columnWidth=([1,
                                                 150],[2, 150], [3, 250]))
     pm.columnLayout()
     pm.text(label= 'Shaders')
     self.shader_scroll_list01 = pm.textScrollList(width= 150, height= 200,
                    selectCommand= pm.Callback(self.get_output_geo))
     pm.button(label= 'Refresh', width= 150,
               command= pm.Callback(self.update_shaders_list))
     
     pm.setParent(self.layout01)
     pm.columnLayout()
     pm.text(label= 'Shader Geo')
     self.shader_geo_scroll_list = pm.textScrollList(width= 150, height= 200,
                                                 allowMultiSelection= True)
     #self.check_box = pm.checkBox(label= 'select node')
     
     pm.setParent(self.layout01)
     pm.columnLayout()
     pm.text(label= 'Scene Geo')
     self.scene_geo_scroll_list = pm.textScrollList(width= 250, height= 200,
                                                 allowMultiSelection= True)
     pm.button(label= 'Refresh', width= 275,
               command= pm.Callback(self.update_scene_geo_list))
     
     pm.setParent(self.main_layout)
     self.layout02 = pm.rowColumnLayout(numberOfColumns= 2, columnWidth=([1,
                                                 275],[2, 275]))
     pm.columnLayout(adjustableColumn= True)
     pm.text(label= 'Shaders')
     self.shader_scroll_list02 = pm.textScrollList(width= 275, height= 200)
     pm.button(label= 'Assign', width= 275,
               command= pm.Callback(self.assign_to_geometry))
     
     pm.setParent(self.layout02)
     pm.columnLayout(adjustableColumn= True)
     pm.text(label= 'Create Shaders')
     self.option_menu = pm.optionMenu( label='Material Type', width= 200)
     pm.menuItem( label='mia_material_x')
     pm.menuItem( label='blinn')
     pm.menuItem( label='lambert')
     pm.menuItem( label='phong')
     pm.menuItem( label='rampShader')
     pm.menuItem( label='anisotropic')
     pm.menuItem( label='phongE')
     pm.menuItem( label='useBackground')
     
     self.text_field = pm.textFieldGrp(label= 'Name',
                                       columnWidth2= [100, 150])
     
     
     pm.button(label= 'Create and Assign Shader',
               command= pm.Callback(self.create_and_assign_shader))
     
     self.update_scene_geo_list()
     self.update_shaders_list()
示例#60
0
    def updateSunLightOptionMenu(self, selection=None):
        uiDict = self.rendererTabUiDict['environment']
        opMenu = uiDict['sunLightOptionMenu'] + "|OptionMenu"

        if selection:
            if selection == "Create New Sun Light...":
                lightShape = pm.createNode("directionalLight")
                sunConnection = lightShape.getParent()
                sunConnection.rename("asSunLight")
                sunConnection.message >> self.renderGlobalsNode.physicalSunConnection
            else:
                connections = self.renderGlobalsNode.physicalSunConnection.inputs()
                if len(connections) > 0:
                    connectedSunShape = connections[0].getShape()
                    if selection == "None":
                        connections[0].message // self.renderGlobalsNode.physicalSunConnection
                    else:
                        if connectedSunShape != selection:
                            pm.PyNode(selection).getParent().message >> self.renderGlobalsNode.physicalSunConnection
                else:
                    pm.PyNode(selection).getParent().message >> self.renderGlobalsNode.physicalSunConnection

        menuItems = pm.optionMenu(opMenu, q=True, itemListLong=True)
        if menuItems:
            pm.deleteUI(menuItems)

        directionalLightList = pm.ls(type="directionalLight")
        if len(directionalLightList) == 0:
            directionalLightList.append("Create New Sun Light...")
        else:
            directionalLightList.append("None")

        for value in directionalLightList:
            pm.menuItem(str(value), parent=opMenu)

        connections = self.renderGlobalsNode.physicalSunConnection.inputs()
        selectIndex = len(directionalLightList) - 1
        if len(connections) > 0:
            sunShape = connections[0].getShape()
            for index, l in enumerate(directionalLightList):
                if l == sunShape:
                    selectIndex = index

        pm.optionMenu(opMenu, e=True, select=selectIndex + 1)