def create_circle_control(name, init_pos=None, radius=10, color=None, axis='z'): """ Creates a circle control :param name: str :param init_pos: list(float, float, float) or None :param radius: float :param color: list(float, float, float) or rt.Point3 :param axis: str """ pos = init_pos or [0, 0, 0] if rt.classOf(pos) != rt.Point3: pos = rt.Point3(*pos) if color and rt.classOf(color) != rt.color: color = rt.color(*color) if not color: color = rt.yellow rt.setCommandPanelTaskMode(rt.Name('modify')) ctrl_name = rt.uniquename(name) base_circle = rt.circle(name=ctrl_name, radius=radius, steps=6, pos=pos) if str(axis).lower() == 'x': xform_mod = rt.xform() rt.addModifier(base_circle, xform_mod) rt.setProperty(xform_mod.gizmo, 'rotation', rt.eulerAngles(0, 90, 0)) elif str(axis).lower() == 'y': xform_mod = rt.xform() rt.addModifier(base_circle, xform_mod) rt.setProperty(xform_mod.gizmo, 'rotation', rt.eulerAngles(90, 0, 0)) base_circle.wirecolor = color rt.convertTo(base_circle, rt.SplineShape) return base_circle
def create_box_control(name, init_pos=None, length=10, width=10, height=10, color=None): """ Creates a box control :param name: str :param init_pos: :param length: :param width: :param height: :param color: :return: """ pos = init_pos or [0, 0, 0] if rt.classOf(pos) != rt.Point3: pos = rt.Point3(*pos) if color and rt.classOf(color) != rt.color: color = rt.color(*color) if not color: color = rt.yellow rt.setCommandPanelTaskMode(rt.Name('modify')) base_box = rt.Box( lengthsegs=1, widthsegs=1, heightsegs=1, length=length, width=width, height=height, mapcoords=True, pos=pos, isSelected=True) rt.select(base_box) rt.convertTo(base_box, rt.PolyMeshObject) rt.subobjectLevel = 2 edge_bitarray = rt.BitArray() edge_indices = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12] edge_bitarray.count = len(edge_indices) for i, index in enumerate(edge_indices): edge_bitarray[i] = index base_box.EditablePoly.SetSelection(rt.Name('Edge'), edge_bitarray) ctrl_name = rt.uniquename(name) base_box.EditablePoly.createShape(ctrl_name, False, base_box) rt.subobjectLevel = 0 rt.delete(base_box) box_ctrl = rt.getNodeByName(ctrl_name) rt.convertTo(box_ctrl, rt.SplineShape) box_ctrl.wirecolor = color rt.CenterPivot(box_ctrl) transform.reset_xform_and_collapse(box_ctrl, freeze=True) return box_ctrl
def main(): """Create a box and display its vertices and normals.""" box = rt.box() print(f"node name: {box.name}") trimesh = rt.convertTo(box, rt.TrimeshGeometry) print(f" verts: {trimesh.numVerts}") for vert in range(trimesh.numVerts): normal = rt.getNormal(trimesh, vert + 1) vertex = rt.getVert(trimesh, vert + 1) print(f"vertex: {vertex}") print(f"RNormal: {normal}")
def create_rectangle_control(name, init_pos=None, length=10.0, width=10.0, corner_radius=0.0, color=None, axis='z'): """ Creates a rectangle control :param name: str :param init_pos: :param length: :param width: :param corner_radius: :param color: :param axis: :return: """ pos = init_pos or [0, 0, 0] if rt.classOf(pos) != rt.Point3: pos = rt.Point3(*pos) if color and rt.classOf(color) != rt.color: color = rt.color(*color) if not color: color = rt.yellow rt.setCommandPanelTaskMode(rt.Name('modify')) ctrl_name = rt.uniquename(name) base_rectangle = rt.rectangle(name=ctrl_name, length=length, width=width, cornerRadius=corner_radius, pos=pos) base_rectangle.wirecolor = color if str(axis).lower() == 'x': xform_mod = rt.xform() rt.addModifier(base_rectangle, xform_mod) rt.setProperty(xform_mod.gizmo, 'rotation', rt.eulerAngles(0, 90, 0)) elif str(axis).lower() == 'y': xform_mod = rt.xform() rt.addModifier(base_rectangle, xform_mod) rt.setProperty(xform_mod.gizmo, 'rotation', rt.eulerAngles(90, 0, 0)) rt.convertTo(base_rectangle, rt.SplineShape) return base_rectangle
def convertToMesh(self): if not self.useAlpha_chb.isChecked() and not self.isValidTexture( self.texturePath): self.info_lbl = "Specified texture is missing or not found" return subdivideMod = rt.subdivide() volSel = rt.Vol__Select() for o in rt.selection: texturePath = self.texturePath if self.useAlpha_chb.isChecked(): mat = o.material if rt.classOf(mat) == rt.FlightSim: texturePath = mat.BaseColorTex elif rt.classOf(mat) == rt.Standardmaterial: texturePath = mat.opacityMap.filename else: self.info_lbl = "Currently only FlightSim material are supported" continue if not os.path.isabs(texturePath): texturePath = os.path.join( rt.pathConfig.getCurrentProjectFolder(), texturePath) if not self.isValidTexture(texturePath): continue p = rt.convertToPoly(o) rt.addModifier(o, subdivideMod) subdivideMod.size = 0.001 rt.convertTo(o, rt.editable_poly) #hack adding the modifier only one time do not work for first object in iteration WTF? rt.addModifier(o, subdivideMod) subdivideMod.size = 0.001 rt.convertTo(o, rt.editable_poly) rt.addModifier(p, volSel) volSel.level = 1 volSel.invert = True bitmap = rt.Bitmaptexture(filename=texturePath) volSel.texture = bitmap volSel.method = 0 volSel.volume = 4 p = rt.convertToPoly(o) rt.subObjectLevel = 1 p.delete(pymxs.runtime.Name("Vertex")) rt.convertTo(o, rt.editable_poly)
def create_end_bone(parent_bone, name='newBone', snap_to=None, match_to=None, parent=None, **kwargs): """ Creates and end bone :param parent_bone: :param snap_to: :param match_to: :param name: :param parent: :return: """ length = kwargs.pop('length', 10) width = kwargs.pop('width', 10) height = kwargs.pop('height', 5) color = kwargs.pop('color', [7, 7, 11]) main_axis = kwargs.pop('main_axis', 'z') extrude = kwargs.pop('extrude', True) freeze = kwargs.pop('freeze', False) parent_bone = node_utils.get_pymxs_node(parent_bone) snap_to = node_utils.get_pymxs_node(snap_to) match_to = node_utils.get_pymxs_node(match_to) parent = node_utils.get_pymxs_node(parent) if not parent_bone or not node_utils.node_exists(parent_bone.name): logger.error('Bone could not be created!') return False if color and rt.classOf(color) != rt.color: color = rt.color(*color) if not color: color = rt.color(7, 7, 11) bone_name = rt.uniquename(name) bone_box = rt.box(name=bone_name, lengthsegs=1, widthsegs=1, heightsegs=1, length=length, width=width, height=height, mapcoords=True, isSelected=True) bone_box.wirecolor = color bone_box.boneEnable = True bone_box.boneAxis = rt.Name(main_axis.lower()) xform_utils.match_transforms(bone_box, parent_bone) rt.SetCommandPanelTaskMode(rt.Name('modify')) rt.convertTo(bone_box, rt.PolyMeshObject) rt.subobjectLevel = 1 vertex_bitarray = rt.BitArray() vertex_indices = [1, 2, 3, 4] vertex_bitarray.count = len(vertex_indices) for i, index in enumerate(vertex_indices): vertex_bitarray[i] = index bone_box.EditablePoly.SetSelection(rt.Name('Vertex'), vertex_bitarray) bone_box.EditablePoly.collapse(rt.Name('Vertex')) bone_box.EditablePoly.SetSelection(rt.Name('Vertex'), rt.BitArray()) if extrude: rt.subobjectLevel = 4 vertex_bitarray = rt.BitArray() vertex_indices = [1] vertex_bitarray.count = len(vertex_indices) for i, index in enumerate(vertex_indices): vertex_bitarray[i] = index bone_box.EditablePoly.SetSelection(rt.Name('Face'), vertex_bitarray) bone_box.EditablePoly.extrudeFaces(height) bone_box.EditablePoly.SetSelection(rt.Name('Vertex'), rt.BitArray()) rt.subobjectLevel = 0 if snap_to: xform_utils.match_position(bone_box, snap_to) if match_to: xform_utils.match_transforms(bone_box, match_to) if parent: bone_box.parent = parent if freeze: xform_utils.freeze_transform(bone_box) return bone_box