示例#1
0
    for index in zip(vertex_indices, uv_indices, normal_indices):
        vertex_index, uv_index, normal_index = index

        vertex = vertices[vertex_index - 1]
        uv = uvs[uv_index - 1]
        normal = normals[normal_index - 1]

        indexed_vertices.extend(vertex)
        indexed_uvs.extend(uv)
        indexed_normals.extend(normal)

    return indexed_vertices, indexed_uvs, indexed_normals


@scene(model=scene.File(filter='Object files (*.obj)'))
def obj(cfg, n=0.5, model=None):
    '''Load and display a cube object (generated with Blender)'''

    if model is None:
        model = op.join(op.dirname(__file__), 'data', 'model.obj')

    with open(model) as fp:
        vertices_data, uvs_data, normals_data = _load_model(fp)

    vertices = ngl.BufferVec3(data=vertices_data)
    texcoords = ngl.BufferVec2(data=uvs_data)
    normals = ngl.BufferVec3(data=normals_data)

    q = ngl.Geometry(vertices, texcoords, normals)
    m = ngl.Media(cfg.medias[0].filename)
示例#2
0
    for index in zip(vertex_indices, uv_indices, normal_indices):
        vertex_index, uv_index, normal_index = index

        vertex = vertices[vertex_index - 1]
        uv = uvs[uv_index - 1]
        normal = normals[normal_index - 1]

        indexed_vertices.extend(vertex)
        indexed_uvs.extend(uv)
        indexed_normals.extend(normal)

    return indexed_vertices, indexed_uvs, indexed_normals


@scene(model=scene.File(filter="Object files (*.obj)"))
def obj(cfg, n=0.5, model=None):
    """Load and display a cube object (generated with Blender)"""

    if model is None:
        model = op.join(op.dirname(__file__), "data", "model.obj")

    with open(model) as fp:
        vertices_data, uvs_data, normals_data = _load_model(fp)

    vertices = ngl.BufferVec3(data=vertices_data)
    texcoords = ngl.BufferVec2(data=uvs_data)
    normals = ngl.BufferVec3(data=normals_data)

    q = ngl.Geometry(vertices, texcoords, normals)
    m = ngl.Media(cfg.medias[0].filename)