示例#1
0
	def __init__(self, game):
		screen = game.screen
		(w,h) = (screen.get_width(), screen.get_height())

		tmx_data = load_pygame(getFilePath(game.levelName))
		map_data = pyscroll.data.TiledMapData(tmx_data)

		self.map_layer = pyscroll.BufferedRenderer(map_data, (w,h), padding=1, clamp_camera=True)
		self.group = PyscrollGroup(map_layer=self.map_layer)

		self.center = [self.map_layer.rect.width/2, self.map_layer.rect.height/2]

		self.camera_acc = [0, 0, 0]
		self.camera_vel = [0, 0, 0]
		self.last_update = 0

		self.screen = screen