示例#1
0
 def __init__(self):
     #setupTestLogging(logging.DEBUG)
     setupTestLogging(logging.INFO)
     configPath = os.path.join(os.path.dirname(os.path.abspath(__file__)), "data/game.ini")
     Application.__init__(self, configPath)
     PySGE.engine = MySpriteEngine(
         PySGE.configuration.getScreenSize(),
         PySGE.configuration.getName(),
         PySGE.configuration.getResourcePath(),
         PySGE.eventManager
     )
示例#2
0
        newLouse = self.louse.move()
        self.assertTrue(self.grid.has(2, 2, self.louse))
        self.assertEquals(5, self.louse._life)
        self.assertEquals(0, self.louse._milk)
        lice = [(x,y) for x, y in self.grid.square(2, 2) if self.grid.has(x, y, newLouse)]
        self.assertEquals(1, len(lice))
        self.assertEquals(4, newLouse._life)
        self.assertEquals(0, newLouse._milk)

    def test01c(self):
        """ lice strive on grass; they reproduce and produce milk """
        self.grid.put(2, 2, Grass(self.grid))
        self.grid.put(2, 2, self.louse)
        self.louse.prepareToMove()
        self.assertEquals(9, self.louse._life)
        newLouse = self.louse.move()
        self.assertTrue(self.grid.has(2, 2, self.louse))
        self.assertEquals(5, self.louse._life)
        self.assertEquals(1, self.louse._milk)
        lice = [(x,y) for x, y in self.grid.square(2, 2) if self.grid.has(x, y, newLouse)]
        self.assertEquals(1, len(lice))
        self.assertEquals(4, newLouse._life)
        self.assertEquals(0, newLouse._milk)


if __name__ == "__main__":
    import logging
    from pysge.utils.logger import setupTestLogging
    setupTestLogging(logging.DEBUG)
    unittest.main()