def __init__(self, top, menubar, dir, size=0, relief='flat', compound='none'): self.top = top self.menubar = menubar # self._setRelief(relief) self.side = -1 self._tooltips = [] self._widgets = [] self.dir = dir self.size = size self.compound = compound self.orient = 'horizontal' self.button_pad = 2 # self.frame = tkinter.Frame(top, relief=TkSettings.toolbar_relief, bd=TkSettings.toolbar_borderwidth) # for label, f, t in ( (n_("New"), self.mNewGame, _("New game")), (n_("Restart"), self.mRestart, _("Restart the\ncurrent game")), (None, None, None), (n_("Open"), self.mOpen, _("Open a\nsaved game")), (n_("Save"), self.mSave, _("Save game")), (None, None, None), (n_("Undo"), self.mUndo, _("Undo last move")), (n_("Redo"), self.mRedo, _("Redo last move")), (n_("Autodrop"), self.mDrop, _("Auto drop cards")), (n_("Shuffle"), self.mShuffle, _("Shuffle tiles")), (n_("Pause"), self.mPause, _("Pause game")), (None, None, None), (n_("Statistics"), self.mPlayerStats, _("View statistics")), (n_("Rules"), self.mHelpRules, _("Rules for this game")), (None, None, None), (n_("Quit"), self.mQuit, _("Quit ")+TITLE), ): if label is None: sep = self._createSeparator() sep.bind("<1>", self.clickHandler) sep.bind("<3>", self.rightclickHandler) elif label == 'Pause': self._createButton(label, f, check=True, tooltip=t) else: self._createButton(label, f, tooltip=t) self.pause_button.config(variable=menubar.tkopt.pause) sep = self._createFlatSeparator() sep.bind("<1>", self.clickHandler) sep.bind("<3>", self.rightclickHandler) self._createLabel("player", label=n_('Player'), tooltip=_("Player options")) # self.player_label.bind("<1>", self.mOptPlayerOptions) # self.player_label.bind("<3>",self.mOptPlayerOptions) self.popup = MfxMenu(master=None, label=n_('Toolbar'), tearoff=0) createToolbarMenu(menubar, self.popup) self.frame.bind("<1>", self.clickHandler) self.frame.bind("<3>", self.rightclickHandler) # self.setCompound(compound, force=True)
def __init__(self, top, menubar, dir, size=0, relief='flat', compound='none'): self.top = top self.menubar = menubar self.side = -1 self._tooltips = [] self._widgets = [] self.dir = dir self.size = size self.compound = compound self.orient = 'horizontal' # self.frame = ttk.Frame(top, class_='Toolbar', relief=TkSettings.toolbar_relief, borderwidth=TkSettings.toolbar_borderwidth) # for l, f, t in ( (n_("New"), self.mNewGame, _("New game")), (n_("Restart"), self.mRestart, _("Restart the\ncurrent game")), (None, None, None), (n_("Open"), self.mOpen, _("Open a\nsaved game")), (n_("Save"), self.mSave, _("Save game")), (None, None, None), (n_("Undo"), self.mUndo, _("Undo last move")), (n_("Redo"), self.mRedo, _("Redo last move")), (n_("Autodrop"), self.mDrop, _("Auto drop cards")), (n_("Shuffle"), self.mShuffle, _("Shuffle tiles")), (n_("Pause"), self.mPause, _("Pause game")), (None, None, None), (n_("Statistics"), self.mPlayerStats, _("View statistics")), (n_("Rules"), self.mHelpRules, _("Rules for this game")), (None, None, None), (n_("Quit"), self.mQuit, _("Quit ")+TITLE), ): if l is None: sep = self._createSeparator() sep.bind("<3>", self.rightclickHandler) elif l == 'Pause': self._createButton(l, f, check=True, tooltip=t) else: self._createButton(l, f, tooltip=t) self.pause_button.config(variable=menubar.tkopt.pause) self.popup = MfxMenu(master=None, label=n_('Toolbar'), tearoff=0) createToolbarMenu(menubar, self.popup) position = len(self._widgets) self.frame.rowconfigure(position, weight=1) self.frame.columnconfigure(position, weight=1) # self._createLabel("player", label=n_('Player'), tooltip=_("Player options")) # self.player_label.bind("<1>", self.mOptPlayerOptions) self.frame.bind("<3>", self.rightclickHandler) # self.setCompound(compound, force=True)
def __init__(self, top, menubar, dir, size=0, relief='flat', compound='none'): self.top = top self.menubar = menubar self.side = -1 self._tooltips = [] self._widgets = [] self.dir = dir self.size = size self.compound = compound self.orient = 'horizontal' self.button_pad = 2 # self.frame = tkinter.Frame(top, relief=TkSettings.toolbar_relief, bd=TkSettings.toolbar_borderwidth) from pysollib.options import calcCustomMouseButtonsBinding def _bind2sep(sep): sep.bind(calcCustomMouseButtonsBinding("<{mouse_button1}>"), self.clickHandler) sep.bind(calcCustomMouseButtonsBinding("<{mouse_button3}>"), self.rightclickHandler) for label, f, t in ( (n_("New"), self.mNewGame, _("New game")), (n_("Restart"), self.mRestart, _("Restart the\ncurrent game")), (None, None, None), (n_("Open"), self.mOpen, _("Open a\nsaved game")), (n_("Save"), self.mSave, _("Save game")), (None, None, None), (n_("Undo"), self.mUndo, _("Undo last move")), (n_("Redo"), self.mRedo, _("Redo last move")), (n_("Autodrop"), self.mDrop, _("Auto drop cards")), (n_("Shuffle"), self.mShuffle, _("Shuffle tiles")), (n_("Pause"), self.mPause, _("Pause game")), (None, None, None), (n_("Statistics"), self.mPlayerStats, _("View statistics")), (n_("Rules"), self.mHelpRules, _("Rules for this game")), (None, None, None), (n_("Quit"), self.mQuit, _("Quit %s") % TITLE), ): if label is None: sep = self._createSeparator() _bind2sep(sep) elif label == 'Pause': self._createButton(label, f, check=True, tooltip=t) else: self._createButton(label, f, tooltip=t) self.pause_button.config(variable=menubar.tkopt.pause) sep = self._createFlatSeparator() _bind2sep(sep) self._createLabel("player", label=n_('Player'), tooltip=_("Player options")) # self.player_label.bind( calcCustomMouseButtonsBinding("<{mouse_button1}>"), self.mOptPlayerOptions) # self.player_label.bind("<3>",self.mOptPlayerOptions) self.popup = MfxMenu(master=None, label=n_('Toolbar'), tearoff=0) createToolbarMenu(menubar, self.popup) _bind2sep(self.frame) # self.setCompound(compound, force=True)